GamesKraft
- Company typePrivate
- Founded2016
- HeadquartersBengaluru, India
- Headcount501–1,000
- GTM typeB2C
- OfferingSoftware
GamesKraft firmographics
Firmographics- Name
- GamesKraft
- Legal name
- Gameskraft Technologies Pvt. Ltd.
- Website
- https://gameskraft.com
- Company type
- Private
- Founded year
- 2016
- Operating status
- Closed
- Headcount range
- 501–1,000 employees
- Ownership category
- akta.pro rank
GamesKraft industry classification
Industry- Product category
- Online Real-Money Gaming
- NAICS
- Gambling Industries (7132), Casinos (except Casino Hotels) (71321), Other Gambling Industries (713290)
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944)
- akta.pro primary industry
- Online Poker Operators (Real-Money) (MPAEAEAC)
Keywords
Where GamesKraft is headquartered
LocationHeadquarters
- HQ city
- Bengaluru
- HQ country
- India
- HQ region
- Asia
Offices1 record
Markets served
GamesKraft business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Others
Revenue model
- Real-money gaming platform fees: Gameskraft operated real-money gaming platforms where players deposited money to play games like rummy and poker. The company earned revenue from platform commissions and fees on player deposits. Revenue grew to Rs 3,475 crore in FY24.
Go-to-market motion1 record
Distribution channels1 record
Marketing channels2 records
GamesKraft product offering
Product offeringCore offering
GamesKraft developed and operated web and mobile platforms for real-money online card games, primarily rummy and poker, targeting Indian consumers. The company operated a portfolio of gaming platforms — RummyCulture, Rummytime, Pocket52, RummyPrime, Playship, and RummyCorner — earning revenue from platform fees and commissions on player deposits before operations were discontinued in August 2025 following India's ban on real-money gaming.
Product overview
Gameskraft operated a portfolio of real-money online gaming platforms, primarily focused on rummy (RummyCulture, Rummytime, RummyPrime, RummyCorner, Playship) and poker (Pocket52). The company was one of India's major online real-money gaming operators before being forced to shut down following India's Promotion and Regulation of Online Gaming Act, 2025, which banned real-money gaming nationwide. The company faced significant legal challenges including GST disputes exceeding ₹21,000 crore, Enforcement Directorate investigations, and multiple FIRs related to alleged fraud and cheating.
Differentiator
Problem solved
Functional benefit
Products and services
- RummyCulture Real-money online rummy gaming platform for Indian consumers, with digital wallet functionality for player deposits and withdrawals and social gaming features including bonuses and referral incentives.
- Rummytime Real-money online rummy gaming platform for Indian consumers, with digital wallet functionality and referral/bonus incentives.
- Pocket52 Online poker platform for Indian consumers offering real-money poker gameplay; operations were paused in May 2025 amid regulatory changes.
- RummyPrime Real-money online rummy gaming platform for Indian consumers, part of GamesKraft's multi-platform gaming ecosystem.
- Playship Online gaming platform for Indian consumers, part of GamesKraft's multi-platform real-money gaming ecosystem.
- RummyCorner Online rummy gaming platform for Indian consumers, part of GamesKraft's multi-platform real-money gaming ecosystem.
Companies that use GamesKraft
Customer profileNamed customers3 records
Segments1 record
Ideal customer profiles1 record
GamesKraft technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature2 records
GamesKraft partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- RummyCulturecoreOne of Gameskraft's primary gaming platforms offering real-money rummy games to Indian users. The platform was discontinued in August 2025 following India's ban on real-money gaming.
Scale indicators6 records
Recent moves6 records
Expansion highlights4 records
GamesKraft competitors and assessment
Company assessmentDirect peers
- Dream11 (Dream Sports): Parent of Dream11, India's largest real-money fantasy sports operator with 200M+ users. Directly comparable as a leading Indian RMG platform hit by the same PROGA 2025 ban and GST regulatory environment as Gameskraft.
- Mobile Premier League (MPL): Indian multi-game RMG platform offering fantasy, rummy, poker and casual games. Direct competitor in skill-based real-money gaming, similarly exposed to the PROGA 2025 ban and 28% GST on full deposit value.
- WinZO: India-based social + real-money gaming platform with a portfolio of 100+ games. Direct peer in the Indian RMG ecosystem, facing the same regulatory shock and GST exposure following PROGA 2025.
- Adda52: One of India's largest online poker operators, offering real-money poker cash games and tournaments. Direct competitor to Gameskraft's Pocket52 poker platform in the Indian RMG poker market.
- Junglee Games: Indian RMG operator (rummy, fantasy, poker) backed by The Times Group. Direct competitor in online rummy and skill-based gaming, subject to the same regulatory and GST pressures as Gameskraft.
- Games24x7: Indian gaming company operating My11Circle (fantasy) and RummyCircle (online rummy). Direct competitor in Indian RMG rummy and fantasy, facing the same PROGA 2025 ban and GST disputes.
- PokerBaazi: India-focused online poker platform owned by Baazi Games. Direct competitor to Pocket52 in the Indian RMG poker segment, with similar user base, rake model, and regulatory exposure.
- A23 (Head Digital Works): Indian online rummy and fantasy operator (formerly RummyCircle competitor). Direct peer in real-money rummy, with shared exposure to PROGA 2025 and the 28% GST levy.
Broad incumbents
- PokerStars: Global largest online poker operator (Flutter Entertainment). Comparable product (real-money poker) and platform technology, though India's PROGA 2025 has limited its India-facing operations.
- Zynga: Major casual and social gaming operator (Take-Two Interactive) with poker and card games (e.g., Zynga Poker). Comparable in card-game mechanics and digital wallet design, though predominantly social/casual rather than real-money.
Market position
Strengths3 records
Weaknesses4 records
Competitive moat3 records
Key risks7 records
Key highlights5 records
Customer concentration
GamesKraft social profiles
Digital presenceGamesKraft financial estimates
Financial estimateRevenue estimate
Valuation estimate
GamesKraft leadership team
Management profileNumber of profiles
Profiles6 records
GamesKraft funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
GamesKraft M&A and investment
M&A and investmentM&A
Investments5 records
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about GamesKraft
What does GamesKraft do?
GamesKraft developed and operated web and mobile platforms for real-money online card games, primarily rummy and poker, targeting Indian consumers. The company operated a portfolio of gaming platforms — RummyCulture, Rummytime, Pocket52, RummyPrime, Playship, and RummyCorner — earning revenue from platform fees and commissions on player deposits before operations were discontinued in August 2025 following India's ban on real-money gaming.
Is GamesKraft a public or private company?
GamesKraft is a private company. It is classified as venture growth investor backed and is currently closed.
When was GamesKraft founded?
GamesKraft was founded in 2016. It employs 501 to 1,000 people.
Where is GamesKraft based?
GamesKraft is headquartered in Bengaluru, India, in the Asia region.
How does GamesKraft make money?
One revenue line is on record: real-money gaming platform fees.
Who are GamesKraft's main competitors?
Direct peers on record are Dream11 (Dream Sports), Mobile Premier League (MPL), WinZO, Adda52, Junglee Games, Games24x7, PokerBaazi and A23 (Head Digital Works). Broad incumbents are PokerStars and Zynga.
Does GamesKraft have an API?
No public API is recorded for GamesKraft.
What industry is GamesKraft in?
GamesKraft's product category is Online Real-Money Gaming. Its primary akta.pro industry code is MPAEAEAC, Online Poker Operators (Real-Money). Its NAICS code is 7132 and its SIC code is 3944.