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BehaVR

Full company profile

uuid0000w7o

Namestring
BehaVR
Legal namestring
BehaVR
Websiteurl
BehaVR.com
Company typeenum
Private
Founded yearint
2016
Descriptiontext

BehaVR is a privately held US-based digital therapeutics company founded in 2016 in Elizabethton, Kentucky, that develops evidence-based virtual reality (VR) and extended reality (XR) therapies for mental and behavioral health. The company's platform translates clinical science — education, mindfulness, and meta-cognition techniques — into immersive VR experiences targeting anxiety, stress, fear, pain, addiction, maternal mental health, and serious mental illness. Core products include the flagship BehaVR Digital Therapeutics Platform, the CenteredVR stress reduction program co-developed with Johns Hopkins Medicine, and the GAMEChange VR serious mental illness treatment acquired through the December 2022 merger with OxfordVR. Underlying technology is a proprietary VR/XR content architecture rather than AI/ML-driven personalization, with clinical validation generated through academic research partnerships.

The company serves four primary customer segments: individual consumers (B2C self-serve), healthcare providers (clinicians and health systems prescribing VR therapy), employers offering VR-based employee wellness benefits, and health plan members accessing VR therapeutics as a covered benefit. Strategic partnerships with Sumitomo Pharma, University of Utah (NIH-funded MORE program for opioid use disorder), Johns Hopkins Medicine, Evidence in Motion (EIM), and Sonder Health anchor both clinical credibility and distribution. The December 2022 transatlantic merger with OxfordVR consolidated the largest evidence-based VR behavioral therapeutics platform and was supported by a $13 million Series B round led by Optum Ventures and Oxford Science Enterprises.

BehaVR's business model is subscription/recurring B2B enterprise sales to healthcare organizations, employers, and health plans, supplemented by direct-to-consumer access. Pricing is not publicly disclosed but is consistent with per-user licensing or subscription arrangements. The company has raised approximately $21 million in cumulative disclosed funding across seed, later-stage, and Series B rounds, operates with 11–50 employees, and is headquartered in the United States with expanded UK operations post-OxfordVR merger. Geographic markets served include North America, with claimed global distribution reach through enterprise channels.

Short descriptiontext

BehaVR is a US-based digital therapeutics company that develops evidence-based virtual reality therapies for mental and behavioral health, serving healthcare providers, employers, health plans, and consumers with immersive programs for anxiety, pain, stress, maternal health, addiction, and serious mental illness.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersElizabethtown, United States
HQ citystring
Elizabethtown
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
virtual reality therapeutics, digital mental health, behavioral health solutions, VR-based therapy, mental wellness programs
Industry2 codes
1Behavioral Health & Neurocognitive Therapeutics (Digital)
CodeHLACANAIPrimaryYes
2VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics)
CodeMPAFAGAGPrimaryNo
NAICS code1 code
  • Outpatient Mental Health and Substance Abuse Centers621420
SIC code1 code
  • Services-Prepackaged Software7372
Product category
Digital Therapeutics
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model2 records
1VR Digital Therapeutics Licensing/Treatment Services
TypeSubscription Recurring
Description

BehaVR generates revenue through providing VR-based mental health treatments, likely structured as healthcare provider partnerships, employer wellness programs, and health plan integrations

fiercebiotech.com
2Healthcare Enterprise Sales
TypeSubscription Recurring
Description

Direct B2B sales to healthcare providers, employers offering employee wellness programs, and health plan members seeking mental health support through VR therapeutics

behavr.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Others
GTM typeB2B
B2B
Offering typeSoftware
Software
Brand1 of 2 records shown
1GameChangeVR
Description

VR platform for serious mental illness treatments

behavr.com
+1 more record
Core offering1 text field

BehaVR develops and delivers evidence-based virtual reality (VR) and extended reality (XR) digital therapeutics for mental and behavioral health conditions including anxiety, stress, chronic pain, addiction, maternal health, and serious mental illness. The platform combines education, mindfulness, and meta-cognition techniques in immersive VR experiences, distributed through dedicated audience channels for individual consumers (For Myself), healthcare providers (My Patients), employers (My Employees), and health plans (My Members).

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • Mindfulness-Oriented Recovery Enhancement (MORE) program has potential to bring innovative treatment to millions of Americans suffering from opioid use disorder
+1 more record
Product overview1 text field

BehaVR is a single unified VR digital therapeutics platform that translates proven science into immersive and engaging XR experiences for mental and behavioral health. The platform incorporates education, mindfulness, and meta-cognition to help users confront and address traumas, triggers, and fears. The core BehaVR platform is augmented by the acquired OxfordVR product line (GAMEChange VR) and the collaborative CenteredVR program developed with Johns Hopkins Medicine. The platform offers targeted programs across multiple focus areas: Anxiety Regulation (stress, anxiety, fear exposure), Pain Management, Maternal Health, Mental Wellness, and Serious Mental Illness (via GAMEChange VR).

Product and service7 records
1BehaVR Digital Therapeutics Platform
2CenteredVR
3GAMEChange VR
4Anxiety Regulation Program
5Pain Management Program
6Maternal Health Program
7Mental Wellness Program
Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership6 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2022-12-13
Description

Transatlantic merger combining BehaVR's US market presence with OxfordVR's UK-based VR mental health research. The merger created the largest VR platform for evidence-based digital behavioral therapies and was supported by $13 million Series B funding.

2Sumitomo Pharma Co., Ltd.
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Strategic collaboration leveraging VR technology for behavioral mental health challenges. Sumitomo Pharma's Frontier Business Office contributes global business development expertise.

behavr.com
Strategic tierMinorTypeStrategic or Co-development Partner
Description

NIH-funded joint research project on Mindfulness-Oriented Recovery Enhancement (MORE) program for opioid use disorder. Dr. Eric Garland leads the collaboration with BehaVR.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Collaboration on CenteredVR, a VR-based stress reduction program designed to make mental health support accessible and convenient for individuals.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Partnership for pain science research and VR-based pain management treatment development. Dr. Adriaan Louw serves as Director of Pain Science.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Partnership combining telemedicine and VR technologies to provide innovative solutions for women's perinatal health and their families.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight7 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

Calm Health is the B2B arm of Calm extending its consumer meditation platform into employer, payer, and provider channels. It competes with BehaVR's enterprise mental wellness offering with a much larger consumer brand and lower-friction delivery model.

TypeDirect peer
Description

XRHealth operates a VR telehealth platform delivering clinician-supervised virtual reality therapy across pain, anxiety, and rehabilitation indications. It directly overlaps with BehaVR's enterprise-plus-clinician model and target indications.

TypeDirect peer
Description

AppliedVR develops VR-based digital therapeutics, most notably for chronic pain (RelieVRx, FDA-authorized). It is the closest direct competitor to BehaVR in the prescription-grade VR therapeutics category and shares the same hardware-dependency profile.

TypeEmerging player
Description

Mursion provides VR-based simulation training for soft skills, healthcare communication, and behavioral scenarios. It is an adjacent VR-for-behavioral-change peer that demonstrates parallel enterprise applications of immersive technology but does not target clinical DTx.

TypeEmerging player
Description

Woebot Health develops AI-driven conversational mental health therapeutics, including regulated DTx products for postpartum depression. It overlaps with BehaVR's maternal health and behavioral health DTx focus using a different (chat-based) modality.

TypeEmerging player
Description

Limbic is a UK-based digital mental health company offering AI-supported therapy tools to NHS and private providers. It is geographically adjacent to BehaVR's UK operations (via OxfordVR) and a comparable digital behavioral health provider with NHS traction.

TypeDirect peer
Description

Big Health produces digital therapeutics for insomnia (Sleepio) and anxiety (Daylight), sold through employers, health plans, and providers. It directly competes with BehaVR's enterprise mental wellness channel and reimbursement strategy.

TypeDirect peer
Description

Pear Therapeutics pioneered prescription digital therapeutics for substance use disorder and insomnia before its 2023 bankruptcy. It is the most directly comparable precedent for BehaVR's business model, including its cautionary capital and reimbursement trajectory.

TypeDirect peer
Description

Akili Interactive is a prescription digital therapeutics company (EndeavorRx for ADHD, adult cognition products) pursuing FDA authorization and payer reimbursement. It is a direct peer in evidence-based software-as-a-medical-device behavioral therapeutics.

TypeBroad incumbent
Description

Headspace Health (Ginger merger) offers a broad mental wellness platform to employers and health plans, including a clinician-on-demand service. It is a larger incumbent competing for the same employer and health plan mental health budgets as BehaVR.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers5 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment6 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles5 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries1 record

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds4 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors9 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A1 record

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

BehaVR

Digital TherapeuticsBehaVR.com

BehaVR is a US-based digital therapeutics company that develops evidence-based virtual reality therapies for mental and behavioral health, serving healthcare providers, employers, health plans, and consumers with immersive programs for anxiety, pain, stress, maternal health, addiction, and serious mental illness.

What BehaVR does

BehaVR is a privately held US-based digital therapeutics company founded in 2016 in Elizabethton, Kentucky, that develops evidence-based virtual reality (VR) and extended reality (XR) therapies for mental and behavioral health. The company's platform translates clinical science — education, mindfulness, and meta-cognition techniques — into immersive VR experiences targeting anxiety, stress, fear, pain, addiction, maternal mental health, and serious mental illness. Core products include the flagship BehaVR Digital Therapeutics Platform, the CenteredVR stress reduction program co-developed with Johns Hopkins Medicine, and the GAMEChange VR serious mental illness treatment acquired through the December 2022 merger with OxfordVR. Underlying technology is a proprietary VR/XR content architecture rather than AI/ML-driven personalization, with clinical validation generated through academic research partnerships.

The company serves four primary customer segments: individual consumers (B2C self-serve), healthcare providers (clinicians and health systems prescribing VR therapy), employers offering VR-based employee wellness benefits, and health plan members accessing VR therapeutics as a covered benefit. Strategic partnerships with Sumitomo Pharma, University of Utah (NIH-funded MORE program for opioid use disorder), Johns Hopkins Medicine, Evidence in Motion (EIM), and Sonder Health anchor both clinical credibility and distribution. The December 2022 transatlantic merger with OxfordVR consolidated the largest evidence-based VR behavioral therapeutics platform and was supported by a $13 million Series B round led by Optum Ventures and Oxford Science Enterprises.

BehaVR's business model is subscription/recurring B2B enterprise sales to healthcare organizations, employers, and health plans, supplemented by direct-to-consumer access. Pricing is not publicly disclosed but is consistent with per-user licensing or subscription arrangements. The company has raised approximately $21 million in cumulative disclosed funding across seed, later-stage, and Series B rounds, operates with 11–50 employees, and is headquartered in the United States with expanded UK operations post-OxfordVR merger. Geographic markets served include North America, with claimed global distribution reach through enterprise channels.

BehaVR firmographics

Firmographics
Name
BehaVR
Legal name
BehaVR
Website
https://BehaVR.com
Company type
Private
Founded year
2016
Operating status
Operating
Headcount range
11–50 employees
Short description
BehaVR is a US-based digital therapeutics company that develops evidence-based virtual reality therapies for mental and behavioral health, serving healthcare providers, employers, health plans, and consumers with immersive programs for anxiety, pain, stress, maternal health, addiction, and serious mental illness.
Ownership category
akta.pro rank

BehaVR industry classification

Industry
Product category
Digital Therapeutics
NAICS
Outpatient Mental Health and Substance Abuse Centers (621420)
SIC
Services-Prepackaged Software (7372)
akta.pro primary industry
Behavioral Health & Neurocognitive Therapeutics (Digital) (HLACANAI)
akta.pro secondary industry
VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics) (MPAFAGAG)

Keywords

  • Virtual reality therapeutics
  • Digital mental health
  • Behavioral health solutions
  • VR-based therapy
  • Mental wellness programs

Where BehaVR is headquartered

Location

Headquarters

HQ city
Elizabethtown
HQ country
United States
HQ region
North America

Offices1 record

Markets served

BehaVR business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Others

Revenue model

  1. VR Digital Therapeutics Licensing/Treatment Services: BehaVR generates revenue through providing VR-based mental health treatments, likely structured as healthcare provider partnerships, employer wellness programs, and health plan integrations
  2. Healthcare Enterprise Sales: Direct B2B sales to healthcare providers, employers offering employee wellness programs, and health plan members seeking mental health support through VR therapeutics

Go-to-market motion1 record

Distribution channels4 records

Marketing channels5 records

BehaVR product offering

Product offering

Core offering

BehaVR develops and delivers evidence-based virtual reality (VR) and extended reality (XR) digital therapeutics for mental and behavioral health conditions including anxiety, stress, chronic pain, addiction, maternal health, and serious mental illness. The platform combines education, mindfulness, and meta-cognition techniques in immersive VR experiences, distributed through dedicated audience channels for individual consumers (For Myself), healthcare providers (My Patients), employers (My Employees), and health plans (My Members).

Product overview

BehaVR is a single unified VR digital therapeutics platform that translates proven science into immersive and engaging XR experiences for mental and behavioral health. The platform incorporates education, mindfulness, and meta-cognition to help users confront and address traumas, triggers, and fears. The core BehaVR platform is augmented by the acquired OxfordVR product line (GAMEChange VR) and the collaborative CenteredVR program developed with Johns Hopkins Medicine. The platform offers targeted programs across multiple focus areas: Anxiety Regulation (stress, anxiety, fear exposure), Pain Management, Maternal Health, Mental Wellness, and Serious Mental Illness (via GAMEChange VR).

Differentiator

Problem solved

Functional benefit

Brands

  • GameChangeVR: VR platform for serious mental illness treatments
  • CenteredVR

Products and services

  • BehaVR Digital Therapeutics Platform
  • CenteredVR
  • GAMEChange VR
  • Anxiety Regulation Program
  • Pain Management Program
  • Maternal Health Program
  • Mental Wellness Program

Quantifiable outcome

  • Mindfulness-Oriented Recovery Enhancement (MORE) program has potential to bring innovative treatment to millions of Americans suffering from opioid use disorder
  • +1 more outcomes

Companies that use BehaVR

Customer profile

Named customers5 records

Segments6 records

Ideal customer profiles4 records

BehaVR technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

BehaVR partnerships and signals

Strategic signal

Partnerships

Six partnerships are on record, tiered core and minor.

  • OxfordVRcoreStrategic or Co-development Partner · 13 December 2022Transatlantic merger combining BehaVR's US market presence with OxfordVR's UK-based VR mental health research. The merger created the largest VR platform for evidence-based digital behavioral therapies and was supported by $13 million Series B funding.
  • Sumitomo Pharma Co., Ltd.minorStrategic or Co-development PartnerStrategic collaboration leveraging VR technology for behavioral mental health challenges. Sumitomo Pharma's Frontier Business Office contributes global business development expertise.
  • University of Utah College of Social WorkminorStrategic or Co-development PartnerNIH-funded joint research project on Mindfulness-Oriented Recovery Enhancement (MORE) program for opioid use disorder. Dr. Eric Garland leads the collaboration with BehaVR.
  • Johns Hopkins MedicineminorStrategic or Co-development PartnerCollaboration on CenteredVR, a VR-based stress reduction program designed to make mental health support accessible and convenient for individuals.
  • EIM (Evidence in Motion)minorStrategic or Co-development PartnerPartnership for pain science research and VR-based pain management treatment development. Dr. Adriaan Louw serves as Director of Pain Science.
  • Sonder HealthminorStrategic or Co-development PartnerPartnership combining telemedicine and VR technologies to provide innovative solutions for women's perinatal health and their families.

Scale indicators3 records

Recent moves6 records

Expansion highlights7 records

BehaVR competitors and assessment

Company assessment

Broad incumbents

  • Calm Health: Calm Health is the B2B arm of Calm extending its consumer meditation platform into employer, payer, and provider channels. It competes with BehaVR's enterprise mental wellness offering with a much larger consumer brand and lower-friction delivery model.
  • Headspace Health: Headspace Health (Ginger merger) offers a broad mental wellness platform to employers and health plans, including a clinician-on-demand service. It is a larger incumbent competing for the same employer and health plan mental health budgets as BehaVR.

Direct peers

  • XRHealth: XRHealth operates a VR telehealth platform delivering clinician-supervised virtual reality therapy across pain, anxiety, and rehabilitation indications. It directly overlaps with BehaVR's enterprise-plus-clinician model and target indications.
  • AppliedVR: AppliedVR develops VR-based digital therapeutics, most notably for chronic pain (RelieVRx, FDA-authorized). It is the closest direct competitor to BehaVR in the prescription-grade VR therapeutics category and shares the same hardware-dependency profile.
  • Big Health: Big Health produces digital therapeutics for insomnia (Sleepio) and anxiety (Daylight), sold through employers, health plans, and providers. It directly competes with BehaVR's enterprise mental wellness channel and reimbursement strategy.
  • Pear Therapeutics: Pear Therapeutics pioneered prescription digital therapeutics for substance use disorder and insomnia before its 2023 bankruptcy. It is the most directly comparable precedent for BehaVR's business model, including its cautionary capital and reimbursement trajectory.
  • Akili Interactive: Akili Interactive is a prescription digital therapeutics company (EndeavorRx for ADHD, adult cognition products) pursuing FDA authorization and payer reimbursement. It is a direct peer in evidence-based software-as-a-medical-device behavioral therapeutics.

Emerging players

  • Mursion: Mursion provides VR-based simulation training for soft skills, healthcare communication, and behavioral scenarios. It is an adjacent VR-for-behavioral-change peer that demonstrates parallel enterprise applications of immersive technology but does not target clinical DTx.
  • Woebot Health: Woebot Health develops AI-driven conversational mental health therapeutics, including regulated DTx products for postpartum depression. It overlaps with BehaVR's maternal health and behavioral health DTx focus using a different (chat-based) modality.
  • Limbic: Limbic is a UK-based digital mental health company offering AI-supported therapy tools to NHS and private providers. It is geographically adjacent to BehaVR's UK operations (via OxfordVR) and a comparable digital behavioral health provider with NHS traction.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights6 records

Customer concentration

BehaVR social profiles

Digital presence

BehaVR financial estimates

Financial estimate

Revenue estimate

Valuation estimate

BehaVR leadership team

Management profile

Number of profiles

Profiles5 records

BehaVR subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

BehaVR funding detail

Funding detail

Funding overview

Funding rounds4 records

Investors9 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

BehaVR M&A and investment

M&A and investment

M&A1 record

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about BehaVR

What does BehaVR do?

BehaVR develops and delivers evidence-based virtual reality (VR) and extended reality (XR) digital therapeutics for mental and behavioral health conditions including anxiety, stress, chronic pain, addiction, maternal health, and serious mental illness. The platform combines education, mindfulness, and meta-cognition techniques in immersive VR experiences, distributed through dedicated audience channels for individual consumers (For Myself), healthcare providers (My Patients), employers (My Employees), and health plans (My Members).

Is BehaVR a public or private company?

BehaVR is a private company. It is classified as venture growth investor backed and is currently operating.

When was BehaVR founded?

BehaVR was founded in 2016. It employs 11 to 50 people.

Where is BehaVR based?

BehaVR is headquartered in Elizabethtown, United States, in the North America region.

How does BehaVR make money?

Two revenue lines are on record. VR Digital Therapeutics Licensing/Treatment Services are the primary driver. The others are healthcare Enterprise Sales.

Who are BehaVR's main competitors?

Broad incumbents on record are Calm Health and Headspace Health. Direct peers are XRHealth, AppliedVR, Big Health, Pear Therapeutics and Akili Interactive. Emerging players are Mursion, Woebot Health and Limbic.

Does BehaVR have an API?

No public API is recorded for BehaVR.

What industry is BehaVR in?

BehaVR's product category is Digital Therapeutics. Its primary akta.pro industry code is HLACANAI, Behavioral Health & Neurocognitive Therapeutics (Digital), with a secondary code of MPAFAGAG, VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics). Its NAICS code is 621420 and its SIC code is 7372.

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Live signals
pharmaphorumDigital health company BehaVR hits the merger trail againBehaVR, a Nashville-based digital health company, has merged with Germany's Fern Health to expand into chronic pain management, rebranding as RealizedCare to reflect its broader focus on mental and behavioral health. The merger is backed by Grünenthal, a German pharmaceutical company specializing in pain management that was an early investor in Fern Health and is now the largest investor in the combined entity. The deal targets the estimated 52 million US adults living with chronic pain at a reported annual healthcare cost of $261 billion to $300 billion, amid ongoing efforts to address pain without relying on opioids.FierceBiotechDigital therapeutics maker BehaVR combines with Fern Health to build chronic pain care platformBehaVR has merged with Fern Health to form RealizedCare, a new platform combining BehaVR's digital therapeutics with Fern Health's virtual coaching services for chronic pain management. German pharma Grünenthal, the majority owner of Fern Health, has joined as a strategic investor in the newly formed entity. The combined company plans to initially focus on chronic pain before expanding its digital care model to other conditions.SecSEC FORM DThe SEC filing outlines a notice of exempt offering of securities by BehaVR Holdings, Inc. The company is looking to raise a total of $20 million, having already sold approximately $12.1 million of that amount, with a minimum investment requirement of $25,000 for outside investors.WebrazziBehaVR ile OxfordVR ile birleşti ve 13 milyon dolar yatırım aldıBehaVR and OxfordVR have merged under the BehaVR brand, supported by a $13 million investment led by Oxford Science Enterprises and Optum Ventures. This consolidation combines BehaVR's focus on stress and addiction treatment with OxfordVR's VR-based therapies for conditions such as schizophrenia, expanding their combined product portfolio.FinSMEsBehaVR and OxfordVR Combine and Raise $13M Series B FundingBehaVR and OxfordVR merged and raised $13M in Series B funding led by Optum Ventures and Oxford Science Enterprises. The combined company, operating under the BehaVR brand, builds evidence-based digital therapeutics for mental and behavioral conditions. OxfordVR's gameChange product received FDA Breakthrough Device designation.VatorNewsVR mental health companies BehaVR and OxfordVR merge, raise $13MBehaVR and OxfordVR have merged to form a combined entity focused on VR-based digital therapeutics for mental health, with BehaVR CEO Aaron Gani leading the new organization. The merger is accompanied by a $13 million Series B funding round led by Optum Ventures and Oxford Science Enterprises to advance their product pipeline and commercialization efforts.PR NewswireOxford Science Enterprises' Portfolio Company OxfordVR to Combine with BehaVR to Confront the Mental Health Crisis with the Largest VR Delivery Platform for Evidence-Based Digital TherapeuticsOxford Science Enterprises' portfolio company OxfordVR is combining with BehaVR to form the largest VR delivery platform for evidence-based digital therapeutics in mental health. Oxford Science Enterprises is co-leading a $13 million initial close of Series B funding for the combined entity, which will operate under the BehaVR brand and target a digital therapeutics market projected to exceed $13 billion by 2027.FierceBiotechSeeing double, digital therapeutic maker BehaVR absorbs OxfordVR alongside $13M VC roundBehaVR has acquired UK-based competitor OxfordVR and simultaneously closed a $13 million Series B funding round to create a unified virtual reality platform for mental health treatments. The new entity, led by BehaVR CEO Aaron Gani, aims to address the shortage of trained providers by offering VR-based therapies for anxiety, stress, pain, and addiction across clinic and home settings.VC News DailyBehaVR and OxfordVR Merge With $13M Series BVirtual reality mental and behavioral health companies BehaVR and OxfordVR announced their merger, supported by $13 million in Series B funding. The merger aims to create the largest VR delivery platform for evidence-based digital behavioral therapies and enhance the combined company's growth strategy. The funding round was led by Optum Ventures and Oxford Science Enterprises, among others.DrugdiscoverynewsVirtual reality is the latest trend in digital therapeuticsThe article examines the growing trend of using virtual reality (VR) as a digital therapeutic tool to treat various psychological conditions, building on the precedent set by the FDA's approval of the first prescription video game in 2020. It highlights specific developments from companies such as Akili Interactive Labs, BehaVR, and TRIPP, which are developing VR-based interventions for ADHD, social anxiety, PTSD, and addiction through clinical trials and partnerships.