Anything World
Anything World (Everything Universe Ltd.) is a London-based AI company founded in 2018 that builds automated 3D rigging, animation, and voice-controlled scene-creation tools for game developers, studios, and independent creators across Unity, Unreal, Roblox, Blender, Maya, and 3ds Max.
- Company typePrivate
- Founded2018
- HeadquartersLondon, United Kingdom
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What Anything World does
Anything World is a London-based, privately held AI company (legal entity Everything Universe Ltd.) founded in 2018 that builds software to automate 3D content creation, specifically the production, rigging, and animation of 3D models for game developers, studios, and independent creators. The company's stack combines machine-learning-driven mesh generation (Generate Anything), automated skeletal rigging and animation (Animate Anything), a voice- and text-controlled AI Creator Tool for assembling 3D scenes in real time inside game engines, and a behavioral intelligence layer that adds responsive character behavior on top of base animation. Distribution is delivered through a freemium self-serve web platform at app.anything.world, marketplace assets and SDKs for Unity (as a Unity Verified Solution Provider), Unreal Engine, Roblox, Blender, Autodesk Maya, and 3ds Max, plus demo-based enterprise sales.
Underlying technology is proprietary rather than wrapped around third-party APIs, with in-house ML engineering applied across text, voice, and 3D modalities. Revenue mechanics are a mix of freemium platform access, paid marketplace assets on Unity and Unreal, and professional services engagements booked via Calendly demo links; premium pricing tiers are not publicly disclosed. The customer base spans indie game developers using Unity and Unreal, individual creators and hobbyists, advertising and marketing agencies (e.g., Rehab Agency), small studios (e.g., Project Noazarc), freelance developers, and the music and entertainment industry, where strategic investor Warner Music Group has signaled interest in virtual experiences and metaverse content.
The company has raised approximately $9.3 million across three funding rounds from 2019 through November 2022, with the $7.5 million Series Seed Plus led by Acrew Capital and backed by Warner Music Group, Alumni Ventures, NGC Ventures, and GFR Fund. Headcount is approximately 8 people as listed publicly, including co-founder Gordon Midwood (CEO/CTO) and Sebastian Hofer (Artistic Director), positioning the company as a small, specialized team executing a multi-platform, AI-led GTM strategy centered on developer ecosystems.
Anything World firmographics
Firmographics- Name
- Anything World
- Legal name
- Everything Universe Ltd.
- Website
- https://anything.world
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Anything World (Everything Universe Ltd.) is a London-based AI company founded in 2018 that builds automated 3D rigging, animation, and voice-controlled scene-creation tools for game developers, studios, and independent creators across Unity, Unreal, Roblox, Blender, Maya, and 3ds Max.
- Ownership category
- akta.pro rank
Anything World industry classification
Industry- Product category
- AI-Powered 3D Animation Software
- NAICS
- Software Publishers (51321), Software Publishers (5132)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Physics, Animation & Character Tech Middleware (MPAFAFAC)
- akta.pro secondary industries
- Rendering, Graphics & Simulation Middleware (MPAFAFAB), Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN), Metaverse & Social Virtual Worlds (BPAMAKAF)
Keywords
Where Anything World is headquartered
LocationHeadquarters
- HQ city
- London
- HQ country
- United Kingdom
- HQ region
- Europe
Offices1 record
Markets served
Anything World business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Marketing or Sales, Operations, Infrastructure
Revenue model
- Platform Access (SaaS): Self-serve web platform at app.anything.world with free tier and likely premium tiers for 3D model generation and animation. Users sign up and access tools for mesh generation and animation rigging.
- Game Engine SDKs and Asset Sales: Game-ready SDKs distributed via Unity Asset Store and Unreal Marketplace. Assets are available for download directly within game engines, likely with both free and paid asset offerings.
- Professional Services / Custom Development: Potential enterprise engagements for custom 3D asset pipelines and integration projects, indicated by the 'Book a demo' commercial motion targeting studios and game developers.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Monthly | Free tier available for basic platform access |
Go-to-market motion4 records
Distribution channels6 records
Marketing channels7 records
Anything World product offering
Product offeringCore offering
Anything World provides an AI-powered 3D content creation platform that automates the rigging and animation of 3D models. Its offerings include a web-based app (Generate Anything for mesh generation, Animate Anything for automated rigging), game-ready SDKs and plugins for Unity, Unreal Engine, Blender, Maya, 3ds Max, and Roblox, an AI Creator Tool that controls 3D worlds via voice or text, and a library of thousands of pre-built AI-animated 3D assets and environments.
Product overview
Everything Universe (Anything World) is a unified AI-powered 3D content creation platform that combines web-based tools with downloadable game engine SDKs. The core platform (app.anything.world) provides Generate Anything for AI mesh generation and Animate Anything for automated rigging and animation. These core web tools feed into Game-Ready SDKs for Unity and Unreal, which bundle AI-animated 3D assets, environments, and the AI Creator Tool (voice/text control) into game engine plugins. Additional plugins for Blender, Maya, and 3ds Max extend the Animate Anything capability to professional 3D workflows. A 3D Model Library provides thousands of pre-built AI-animated assets. The platform uses machine learning-powered rigging and animation with behavioral intelligence to automate 3D content creation.
Differentiator
Problem solved
Functional benefit
Products and services
- Everything Universe Platform (app.anything.world) Web-based 3D creation platform offering Generate Anything (AI mesh generation) and Animate Anything (AI rigging and animation) tools that enable users to create and animate 3D content directly in the browser. Targets game developers, 3D artists, and content creators.
- Game-Ready SDKs Downloadable SDKs for Unity and Unreal game engines providing access to rigged and AI-animated 3D assets, environments, and the AI Creator Tool for voice/text control of virtual worlds. Distributed via Unity Asset Store and Unreal Marketplace.
- Generate Anything AI-driven 3D mesh generation tool that lets users create 3D models directly in the browser without traditional 3D modeling expertise. Available via the self-serve platform.
- Animate Anything AI-powered 3D animation and automated rigging system that generates skeletal rigs and animations for 3D models. Distributed as a web tool and as plugins for Blender, Maya, 3ds Max, Unity, Unreal, and Roblox.
- 3D Model Library Gallery of thousands of AI-animated 3D models and environments (e.g., Futuristic Cities, Dungeons, Underwater Worlds) available for use within the platform and game engine SDKs.
- AI Creator Tool Voice- and text-controlled AI tool that lets users create and animate 3D worlds in real time using natural language commands inside the Unity engine. Bundled within the Game-Ready SDKs.
Quantifiable outcome
- Supercharges development time in Unity and Unreal, saving time and money
- +2 more outcomes
Companies that use Anything World
Customer profileNamed customers3 records
Segments3 records
Ideal customer profiles3 records
Anything World technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- Yes
- API docs
- API detail
Core technology
AI maturity
App detail
Integration7 records
AI capability7 records
Feature8 records
Anything World partnerships and signals
Strategic signalPartnerships
Eight partnerships are on record, tiered core and supporting.
- Unity TechnologiescoreUnity Technologies has verified Anything World as a Unity Verified Solution Provider. The company has deep integration with Unity Engine through SDKs and animated 3D model assets listed on the Unity Asset Store. Assets include the 'Limitless Animated 3D Models by Anything World' plugin.
- Epic Games (Unreal Engine)coreAnything World has official integration with Unreal Engine through downloadable SDKs distributed via the Unreal Marketplace, enabling Unreal developers to access AI-animated 3D assets within their workflow.
- RobloxcoreAnything World's 'Animate Anything' tool is available as a plugin on the Roblox marketplace, enabling Roblox creators to use AI-animated 3D models within the Roblox platform.
- BlendersupportingAnimate Anything plugin available for Blender, one of the leading open-source 3D creation suite, enabling Blender users to access AI-animated 3D models within their workflow.
- Autodesk (Maya, 3ds Max)supportingAnimate Anything plugins available for Autodesk Maya and 3ds Max, enabling professional 3D artists using these industry-standard DCC tools to access AI-animated models.
- Nexus StudiossupportingListed as a trusted partner on the company website alongside other major brands including Ubisoft and Apple, indicating a strategic working relationship or mutual endorsement.
- UbisoftsupportingListed as a trusted partner on the company website alongside other major entertainment and technology brands including Nexus Studios and Apple.
- ApplesupportingListed as a trusted partner on the company website alongside other major entertainment and technology brands including Ubisoft and Nexus Studios.
Scale indicators4 records
Recent moves6 records
Expansion highlights6 records
Anything World competitors and assessment
Company assessmentEmerging players
- Meshy: AI text/image-to-3D mesh generation platform with API and Unity/Unreal workflow integrations. Competes with Anything World's mesh-generation tooling and shares the same multi-engine distribution approach.
- Luma AI: Generative 3D model and video platform with text/image-to-3D and Genie mesh-generation tools. Adjacent competitor to Anything World's 'Generate Anything' mesh generation, though broader in scope and better capitalized.
- Pixelynx: Music-metaverse gaming startup backed by deadmau5 and supported by Warner Music-adjacent investors. Competes for the same music-industry 3D/interactive-content opportunity that Anything World's Warner Music relationship targets.
Broad incumbents
- Epic Games (Unreal Engine): Unreal Engine operator and Marketplace host where Anything World distributes its SDK. A direct integration partner but also a latent threat via Unreal's own AI animation and MetaHuman initiatives.
- Stability AI: Generative AI foundation model company with publicly stated 3D generation ambitions. Competes in the same broad generative-3D category as Anything World with significantly more capital and model infrastructure.
- Unity Technologies: Major game engine and Asset Store operator, and Anything World's primary distribution partner via Unity Verified Solution Provider status. Also a strategic threat as Unity ships its own AI features (Muse, Sentis) that compete with Anything World's value proposition.
Direct peers
- Move.ai: AI-powered motion capture and animation tool that turns video into 3D animation data. Directly comparable to Anything World's automated rigging/animation pipeline and targets similar game developer and creator workflows.
- Plask: AI-powered motion capture and animation studio, browser-based, with API/SDK access for developers. Overlaps directly with Anything World's automated rigging, AI animation, and developer-tool positioning.
- Cascadeur: AI-assisted 3D character animation software focused on keyframe assistance and physics-based posing. Comparable in addressing the manual-animation bottleneck Anything World's automated rigging also targets.
- DeepMotion: AI motion capture and animation platform offering video-to-3D animation, retargeting, and runtime SDKs. Competes head-to-head with Anything World's 'Animate Anything' automated rigging pipeline for game and 3D content creators.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
Anything World social profiles
Digital presenceAnything World financial estimates
Financial estimateRevenue estimate
Valuation estimate
Anything World leadership team
Management profileNumber of profiles
Profiles6 records
Anything World funding detail
Funding detailFunding overview
Funding rounds3 records
Investors18 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Anything World M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Anything World
What does Anything World do?
Anything World provides an AI-powered 3D content creation platform that automates the rigging and animation of 3D models. Its offerings include a web-based app (Generate Anything for mesh generation, Animate Anything for automated rigging), game-ready SDKs and plugins for Unity, Unreal Engine, Blender, Maya, 3ds Max, and Roblox, an AI Creator Tool that controls 3D worlds via voice or text, and a library of thousands of pre-built AI-animated 3D assets and environments.
Is Anything World a public or private company?
Anything World is a private company. It is classified as venture growth investor backed and is currently operating.
When was Anything World founded?
Anything World was founded in 2018. It employs 11 to 50 people.
Where is Anything World based?
Anything World is headquartered in London, United Kingdom, in the Europe region.
How does Anything World make money?
Three revenue lines are on record. Platform Access (SaaS) is the primary driver. The others are game Engine SDKs and Asset Sales and professional Services / Custom Development.
Who are Anything World's main competitors?
Emerging players on record are Meshy, Luma AI and Pixelynx. Broad incumbents are Epic Games (Unreal Engine), Stability AI and Unity Technologies. Direct peers are Move.ai, Plask, Cascadeur and DeepMotion.
Does Anything World have an API?
Yes. Anything World offers developer tools including APIs and SDKs for game engines. The platform provides documentation via GitBook, game-ready SDKs for Unity and Unreal, and plugins for Blender, Maya, and 3ds Max. An AI Creator Tool enables voice/text control of 3D worlds. Developer documentation is at anything-world.gitbook.io/anything-world.
What industry is Anything World in?
Anything World's product category is AI-Powered 3D Animation Software. Its primary akta.pro industry code is MPAFAFAC, Physics, Animation & Character Tech Middleware, with a secondary code of MPAFAFAB, Rendering, Graphics & Simulation Middleware. Its NAICS code is 51321 and its SIC code is 7372.