Developer docs
API playgroundTry for free, no card

Search company profiles

Soapbox

Full company profile

uuid00022qn

Namestring
Soapbox
Legal namestring
SOAPBOX LLC
Websiteurl
soapbox.us
Company typeenum
Private
Founded yearint
2019
Descriptiontext

Soapbox is a Georgia-based VR/AR platform company that captures real performing artists using proprietary 3D volumetric technology and delivers them as life-size holograms inside users' homes. The platform runs on Meta Quest headsets (Quest 2, Pro, 3, 3s) and on iOS and Android mobile apps, with a free exploration tier and paid subscriptions and one-time premier releases for full access. The company's flagship consumer product, branded "Soapbox" (also referred to as Soapbox.us or MetaQuest), competes as a high-fidelity alternative to flat-screen entertainment by emphasizing that every performance is a real human capture rather than an AI-generated avatar.

The company operates two product lines. The commercial consumer app offers immersive performances, interviews, and artist-curated worlds featuring a roster that includes T-Pain, Sean Kingston, Sean Garrett (writer of 18 Billboard Hot 100 #1 hits), Buddy Guy, Lisa Loeb, and Stephen Marley. Soapbox Education is a separate curriculum-based platform sold to schools and districts, with content aligned to US Common Core Standards, National Core Arts Standards, and National Association of Music Educator Standards; the education division is led by Rory Pullens, former CEO of the Duke Ellington School of the Arts and former Senior Executive Director of Arts Education for the Los Angeles Unified School District.

Soapbox monetizes through three streams: consumer subscriptions (monthly and annual, processed via Stripe), annual education licensing to schools (eligible for arts, STEAM, and grant funding), and technology licensing to partners — most notably a February 2026 exclusive technology partnership with Basic 3PL, through which Soapbox powers a global fulfillment and operations platform across seven countries. The company is a privately held Georgia LLC headquartered at 723 Stewart Ave. NW, Marietta, with additional presence in Atlanta and Los Angeles; per its SEC Form D filed August 2024, it has raised over $5.5 million toward a $13 million exempt offering and has 11-50 employees.

Short descriptiontext

Soapbox is a Georgia-based VR/AR platform that delivers life-size 3D holograms of real performing artists via Meta Quest and mobile apps, serving music fans as consumers and schools through a standards-aligned education platform and a new B2B technology-licensing business.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersMarietta, United States
HQ citystring
Marietta
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices3 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
immersive entertainment platform, holographic music experiences, VR concert streaming, 3D hologram capture, music education technology
Industry2 codes
1Personalization, Recommendations & Search
CodeMPAHAJAFPrimaryYes
2Interactive Multimedia Learning Content (Video, Audio, Interactive Lessons)
CodeEDAFACAGPrimaryNo
NAICS code2 codes
  • Software Publishers5132
  • Broadcasting and Content Providers516
SIC code1 code
  • Services-Prepackaged Software7372
Product category
Immersive VR/AR Entertainment
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model4 records
1App Subscriptions
TypeSubscription Recurring
Description

Monthly and annual subscription plans providing access to a constantly expanding catalog of performances, interviews, and demonstrations. Subscribers get full access to the ever-expanding catalog with premier releases appearing life-size in their space.

soapbox.us
2One-Time Content Purchases
TypeOne Time License
Description

One-off download purchases available for premier releases, allowing users to purchase individual content without a recurring subscription.

soapbox.us
3Education Platform Licensing
TypeSubscription Recurring
Description

Annual license for educational institutions providing access to all content and music across multiple classrooms for a year, including student workbooks and teacher editions.

soapbox.us
4Technology Licensing to Partners
TypeLicensing Royalties
Description

Soapbox provides its technology platform as an exclusive technology partner to fulfillment and operations companies, licensing its technology layer to power partner operations.

einpresswire.com
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Personnel, Marketing or Sales, Operations, Infrastructure
Pricing details4 tiers
1Free Exploration Tier - Access to basic content library at no cost
ModelFreemiumBilling cadenceOthers
Notes

Free to download and explore the content library. One-off download purchases and subscriptions available for premier releases.

soapbox.us
2Monthly Subscription - Full access to catalog with monthly billing
ModelSubscriptionBilling cadenceMonthly
Notes

Monthly subscription gives access to constantly expanding catalog of performances, interviews, and demonstrations. Available yearly and monthly.

soapbox.us
3Annual Subscription - Full access with discounted annual pricing
ModelSubscriptionBilling cadenceAnnual
Notes

Annual subscription at discounted rate provides full access to catalog. Purchase provides an access code that can be gifted and redeemed at any time over 12 months.

soapbox.us
4Education Platform Annual License - School-wide access for educational use
ModelSubscriptionBilling cadenceAnnual
Notes

Annual License for educational institutions includes all content and music across multiple classrooms, student workbooks (web-based or color coil-bound), teacher edition workbooks, teach-the-teacher workshop training, and customer support. Eligible for arts education funding, STEAM funding, general academic budgets, and grant funding.

soapbox.us
GTM typeB2B and B2C
B2B and B2C
Offering typeSoftware
Software
Brand1 record
1Soapbox Education
Description

A platform for educational institutions featuring performances, in-depth interviews, and demonstrations curated for educational use, including artist curriculums meeting US Common Core Standards, National Core Arts Standards, and National Association of Music Educator Standards.

soapbox.us
Core offering1 text field

Soapbox is a VR/AR application that captures real performing artists using proprietary 3D technology and renders them as life-size holograms in users' homes through Meta Quest headsets and iOS/Android mobile apps. The company operates two distinct products: the Soapbox Commercial app for general consumers (freemium with monthly/annual subscriptions and one-off premier content purchases) and Soapbox Education, an annual licensed platform for K-12 schools delivering standards-aligned artist curriculums, student workbooks, teacher editions, and teach-the-teacher training. Soapbox also licenses its underlying technology stack to enterprise partners such as Basic 3PL for fulfillment operations.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Soapbox offers a unified entertainment and education platform centered on immersive 3D holographic experiences. The core product is the Soapbox Commercial app, a VR/AR mobile application compatible with Meta Quest headsets and iPhone/Android devices that displays life-size holograms of real performing artists in users' environments. The platform includes Soapbox Education, a separate curriculum-based offering for schools featuring standards-aligned artist content with student workbooks and teacher resources. Both products are supported by the Soapbox Subscription service, which provides ongoing access to expanding content catalogs.

Product and service2 records
1Soapbox Commercial App
CategoryImmersive Entertainment / VR-AR Streaming
Description

VR/AR mobile application that delivers life-size 3D holograms of real performing artists directly into users' homes via Meta Quest 2/Pro/3/3s headsets and iPhone/Android apps; features performances, interviews, and demonstrations from legendary and contemporary artists with a free exploration tier and paid premium content.

2Soapbox Education Platform
CategoryEducation Technology / Curriculum Platform
Description

Annual-licensed K-12 education platform delivering performances, in-depth interviews, and demonstrations from artists such as Buddy Guy, Lisa Loeb, T-Pain, Stephen Marley, and Jonathan Kirkland as life-size 3D holograms via Meta Quest headsets, plus standards-aligned artist curriculums, student workbooks (web-based or coil-bound), teacher editions, and teach-the-teacher workshop training.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierCoreTypeTechnology or IntegrationAnnounced on2026-02-11
Description

Basic 3PL named Soapbox its exclusive technology partner to deliver a fully integrated fulfillment and operations platform for brands, e-commerce businesses, and retailers. The partnership combines fulfillment services with a unified technology layer connecting sales channels, inventory, orders, and shipping into a single system, featuring advanced automation including intelligent order routing and parcel/freight rate shopping. Basic 3PL, launched in March 2025 as a U.S.-owned fulfillment partner, powers its operations through Soapbox's technology while maintaining a global footprint across seven countries.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
1TheWave (Wave)
TypeDirect peer
Description

VR music platform that hosted virtual concerts and DJ performances in social VR; directly comparable to Soapbox as a VR-native music entertainment experience competing for the same Meta Quest user attention.

TypeDirect peer
Description

VR concert platform delivering immersive live music performances to headsets and mobile devices; overlaps directly with Soapbox on VR music capture, artist rights, and consumer subscription distribution.

TypeDirect peer
Description

Premium VR storytelling and immersive content studio distributing via Meta Quest; comparable as a curated immersive-content platform pursuing artist-led and narrative experiences.

TypeEmerging player
Description

Immersive virtual events and concert platform with avatar-based experiences; comparable to Soapbox as an emerging immersive entertainment venue targeting artist performances and fan engagement.

TypeEmerging player
Description

VR animation and immersive storytelling studio producing interactive volumetric content for headsets; relevant peer given overlap in 3D volumetric capture and immersive entertainment IP.

TypeBroad incumbent
Description

Meta's flagship social VR platform on Quest; a broad incumbent that controls the distribution surface Soapbox depends on and competes for VR entertainment time and creator partnerships.

TypeDirect peer
Description

VR/AR platform for education, training, and virtual events; comparable to Soapbox Education as an immersive platform licensing content to schools and enterprises via headsets.

TypeDirect peer
Description

K-12 VR content and headset platform offering curriculum-aligned immersive experiences; directly comparable to Soapbox Education on standards alignment, school licensing, and Meta Quest classroom deployment.

TypeEmerging player
Description

Metaverse collaboration and event platform supporting immersive 3D experiences across headsets and mobile; comparable as a multi-device immersive platform pursuing both consumer events and enterprise use cases.

TypeOthers
Description

Premium video-based education and curriculum platform featuring celebrity/expert instructors; adjacent peer to Soapbox Education given overlap in artist-as-instructor content and subscription licensing to lifelong learners and institutions.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers8 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration3 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Soapbox

Immersive VR/AR Entertainmentsoapbox.us

Soapbox is a Georgia-based VR/AR platform that delivers life-size 3D holograms of real performing artists via Meta Quest and mobile apps, serving music fans as consumers and schools through a standards-aligned education platform and a new B2B technology-licensing business.

What Soapbox does

Soapbox is a Georgia-based VR/AR platform company that captures real performing artists using proprietary 3D volumetric technology and delivers them as life-size holograms inside users' homes. The platform runs on Meta Quest headsets (Quest 2, Pro, 3, 3s) and on iOS and Android mobile apps, with a free exploration tier and paid subscriptions and one-time premier releases for full access. The company's flagship consumer product, branded "Soapbox" (also referred to as Soapbox.us or MetaQuest), competes as a high-fidelity alternative to flat-screen entertainment by emphasizing that every performance is a real human capture rather than an AI-generated avatar.

The company operates two product lines. The commercial consumer app offers immersive performances, interviews, and artist-curated worlds featuring a roster that includes T-Pain, Sean Kingston, Sean Garrett (writer of 18 Billboard Hot 100 #1 hits), Buddy Guy, Lisa Loeb, and Stephen Marley. Soapbox Education is a separate curriculum-based platform sold to schools and districts, with content aligned to US Common Core Standards, National Core Arts Standards, and National Association of Music Educator Standards; the education division is led by Rory Pullens, former CEO of the Duke Ellington School of the Arts and former Senior Executive Director of Arts Education for the Los Angeles Unified School District.

Soapbox monetizes through three streams: consumer subscriptions (monthly and annual, processed via Stripe), annual education licensing to schools (eligible for arts, STEAM, and grant funding), and technology licensing to partners — most notably a February 2026 exclusive technology partnership with Basic 3PL, through which Soapbox powers a global fulfillment and operations platform across seven countries. The company is a privately held Georgia LLC headquartered at 723 Stewart Ave. NW, Marietta, with additional presence in Atlanta and Los Angeles; per its SEC Form D filed August 2024, it has raised over $5.5 million toward a $13 million exempt offering and has 11-50 employees.

Soapbox firmographics

Firmographics
Name
Soapbox
Legal name
SOAPBOX LLC
Website
https://soapbox.us
Company type
Private
Founded year
2019
Operating status
Operating
Headcount range
11–50 employees
Short description
Soapbox is a Georgia-based VR/AR platform that delivers life-size 3D holograms of real performing artists via Meta Quest and mobile apps, serving music fans as consumers and schools through a standards-aligned education platform and a new B2B technology-licensing business.
Ownership category
akta.pro rank

Soapbox industry classification

Industry
Product category
Immersive VR/AR Entertainment
NAICS
Software Publishers (5132), Broadcasting and Content Providers (516)
SIC
Services-Prepackaged Software (7372)
akta.pro primary industry
Personalization, Recommendations & Search (MPAHAJAF)
akta.pro secondary industry
Interactive Multimedia Learning Content (Video, Audio, Interactive Lessons) (EDAFACAG)

Keywords

  • Immersive entertainment platform
  • Holographic music experiences
  • VR concert streaming
  • 3D hologram capture
  • Music education technology

Where Soapbox is headquartered

Location

Headquarters

HQ city
Marietta
HQ country
United States
HQ region
North America

Offices3 records

Markets served

Soapbox business model

Business model
GTM type
B2B and B2C
Offering type
Software
Cost components
Technology or R&D, Personnel, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. App Subscriptions: Monthly and annual subscription plans providing access to a constantly expanding catalog of performances, interviews, and demonstrations. Subscribers get full access to the ever-expanding catalog with premier releases appearing life-size in their space.
  2. One-Time Content Purchases: One-off download purchases available for premier releases, allowing users to purchase individual content without a recurring subscription.
  3. Education Platform Licensing: Annual license for educational institutions providing access to all content and music across multiple classrooms for a year, including student workbooks and teacher editions.
  4. Technology Licensing to Partners: Soapbox provides its technology platform as an exclusive technology partner to fulfillment and operations companies, licensing its technology layer to power partner operations.

Pricing tiers

ModelBillingPrice
FreemiumOthersFree Exploration Tier - Access to basic content library at no cost
SubscriptionMonthlyMonthly Subscription - Full access to catalog with monthly billing
SubscriptionAnnualAnnual Subscription - Full access with discounted annual pricing
SubscriptionAnnualEducation Platform Annual License - School-wide access for educational use

Go-to-market motion2 records

Distribution channels5 records

Marketing channels6 records

Soapbox product offering

Product offering

Core offering

Soapbox is a VR/AR application that captures real performing artists using proprietary 3D technology and renders them as life-size holograms in users' homes through Meta Quest headsets and iOS/Android mobile apps. The company operates two distinct products: the Soapbox Commercial app for general consumers (freemium with monthly/annual subscriptions and one-off premier content purchases) and Soapbox Education, an annual licensed platform for K-12 schools delivering standards-aligned artist curriculums, student workbooks, teacher editions, and teach-the-teacher training. Soapbox also licenses its underlying technology stack to enterprise partners such as Basic 3PL for fulfillment operations.

Product overview

Soapbox offers a unified entertainment and education platform centered on immersive 3D holographic experiences. The core product is the Soapbox Commercial app, a VR/AR mobile application compatible with Meta Quest headsets and iPhone/Android devices that displays life-size holograms of real performing artists in users' environments. The platform includes Soapbox Education, a separate curriculum-based offering for schools featuring standards-aligned artist content with student workbooks and teacher resources. Both products are supported by the Soapbox Subscription service, which provides ongoing access to expanding content catalogs.

Differentiator

Problem solved

Functional benefit

Brands

  • Soapbox Education: A platform for educational institutions featuring performances, in-depth interviews, and demonstrations curated for educational use, including artist curriculums meeting US Common Core Standards, National Core Arts Standards, and National Association of Music Educator Standards.

Products and services

  • Soapbox Commercial App VR/AR mobile application that delivers life-size 3D holograms of real performing artists directly into users' homes via Meta Quest 2/Pro/3/3s headsets and iPhone/Android apps; features performances, interviews, and demonstrations from legendary and contemporary artists with a free exploration tier and paid premium content.
  • Soapbox Education Platform Annual-licensed K-12 education platform delivering performances, in-depth interviews, and demonstrations from artists such as Buddy Guy, Lisa Loeb, T-Pain, Stephen Marley, and Jonathan Kirkland as life-size 3D holograms via Meta Quest headsets, plus standards-aligned artist curriculums, student workbooks (web-based or coil-bound), teacher editions, and teach-the-teacher workshop training.

Companies that use Soapbox

Customer profile

Named customers8 records

Segments3 records

Ideal customer profiles3 records

Soapbox technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration3 records

Feature4 records

Soapbox partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • Basic 3PLcoreTechnology or Integration · 11 February 2026Basic 3PL named Soapbox its exclusive technology partner to deliver a fully integrated fulfillment and operations platform for brands, e-commerce businesses, and retailers. The partnership combines fulfillment services with a unified technology layer connecting sales channels, inventory, orders, and shipping into a single system, featuring advanced automation including intelligent order routing and parcel/freight rate shopping. Basic 3PL, launched in March 2025 as a U.S.-owned fulfillment partner, powers its operations through Soapbox's technology while maintaining a global footprint across seven countries.

Scale indicators3 records

Recent moves6 records

Expansion highlights6 records

Soapbox competitors and assessment

Company assessment

Direct peers

  • TheWave (Wave): VR music platform that hosted virtual concerts and DJ performances in social VR; directly comparable to Soapbox as a VR-native music entertainment experience competing for the same Meta Quest user attention.
  • MelodyVR: VR concert platform delivering immersive live music performances to headsets and mobile devices; overlaps directly with Soapbox on VR music capture, artist rights, and consumer subscription distribution.
  • Within (VR studio): Premium VR storytelling and immersive content studio distributing via Meta Quest; comparable as a curated immersive-content platform pursuing artist-led and narrative experiences.
  • Engage (ENGAGE XR): VR/AR platform for education, training, and virtual events; comparable to Soapbox Education as an immersive platform licensing content to schools and enterprises via headsets.
  • ClassVR: K-12 VR content and headset platform offering curriculum-aligned immersive experiences; directly comparable to Soapbox Education on standards alignment, school licensing, and Meta Quest classroom deployment.

Emerging players

  • Stageverse: Immersive virtual events and concert platform with avatar-based experiences; comparable to Soapbox as an emerging immersive entertainment venue targeting artist performances and fan engagement.
  • Baobab Studios: VR animation and immersive storytelling studio producing interactive volumetric content for headsets; relevant peer given overlap in 3D volumetric capture and immersive entertainment IP.
  • Spatial: Metaverse collaboration and event platform supporting immersive 3D experiences across headsets and mobile; comparable as a multi-device immersive platform pursuing both consumer events and enterprise use cases.

Broad incumbents

  • Meta Horizon Worlds: Meta's flagship social VR platform on Quest; a broad incumbent that controls the distribution surface Soapbox depends on and competes for VR entertainment time and creator partnerships.

Others

  • Wondrium (The Great Courses): Premium video-based education and curriculum platform featuring celebrity/expert instructors; adjacent peer to Soapbox Education given overlap in artist-as-instructor content and subscription licensing to lifelong learners and institutions.

Market position

Strengths4 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

Soapbox social profiles

Digital presence

Soapbox financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Soapbox leadership team

Management profile

Number of profiles

Profiles1 record

Soapbox funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Soapbox M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Soapbox

What does Soapbox do?

Soapbox is a VR/AR application that captures real performing artists using proprietary 3D technology and renders them as life-size holograms in users' homes through Meta Quest headsets and iOS/Android mobile apps. The company operates two distinct products: the Soapbox Commercial app for general consumers (freemium with monthly/annual subscriptions and one-off premier content purchases) and Soapbox Education, an annual licensed platform for K-12 schools delivering standards-aligned artist curriculums, student workbooks, teacher editions, and teach-the-teacher training. Soapbox also licenses its underlying technology stack to enterprise partners such as Basic 3PL for fulfillment operations.

Is Soapbox a public or private company?

Soapbox is a private company. It is classified as venture growth investor backed and is currently operating.

When was Soapbox founded?

Soapbox was founded in 2019. It employs 11 to 50 people.

Where is Soapbox based?

Soapbox is headquartered in Marietta, United States, in the North America region.

How does Soapbox make money?

Four revenue lines are on record. App Subscriptions are the primary driver. The others are one-Time Content Purchases, education Platform Licensing and technology Licensing to Partners.

Who are Soapbox's main competitors?

Direct peers on record are TheWave (Wave), MelodyVR, Within (VR studio), Engage (ENGAGE XR) and ClassVR. Emerging players are Stageverse, Baobab Studios and Spatial. Meta Horizon Worlds is listed as a broad incumbent. Wondrium (The Great Courses) is listed as an others.

Does Soapbox have an API?

No public API is recorded for Soapbox.

What industry is Soapbox in?

Soapbox's product category is Immersive VR/AR Entertainment. Its primary akta.pro industry code is MPAHAJAF, Personalization, Recommendations & Search, with a secondary code of EDAFACAG, Interactive Multimedia Learning Content (Video, Audio, Interactive Lessons). Its NAICS code is 5132 and its SIC code is 7372.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales
Live signals
MacStoriesIndigo: A Clever Mashup of Bluesky and Mastodon in One TimelineSoapbox Software released Indigo, an iPhone, iPad, and Mac app that lets users read Bluesky and Mastodon feeds in one timeline. It automatically removes duplicate posts and offers cross-posting, with a $4.99/month Ultraviolet tier. The app is a full-featured timeline app, not just a cross-posting tool.EIN PresswireBasic 3PL and Soapbox Partner to Simplify Scalable Fulfillment for Growing BrandsBasic 3PL announced a partnership with Soapbox, naming Soapbox its exclusive technology partner to deliver a fully integrated fulfillment and operations platform for brands, e-commerce businesses, and retailers. The platform combines fulfillment services with a unified technology layer that connects sales channels, inventory, orders, and shipping into a single system, featuring advanced automation including intelligent order routing and parcel/freight rate shopping. Basic 3PL, launched in March 2025 as a U.S.-owned fulfillment partner, powers its operations through Soapbox's technology while maintaining a global footprint across seven countries.EIN PresswireSoapbox.us Drops Sean Kingston’s Life-Size Holographic Performance on Meta QuestSoapbox, an Atlanta-based immersive media company, has released a life-size 3D holographic performance of Sean Kingston through its app on Meta Quest, allowing fans to experience the artist in augmented and virtual reality from their homes. The platform was recently featured in USA Today's Holiday Gift Guide "Must Haves" and has expanded beyond music into educational experiences featuring artists like Buddy Guy and Tibetan monk Lama Tashi. Soapbox reports reaching users in over 150 countries worldwide.