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ARVORE

Full company profile

uuid0002jq3

Namestring
ARVORE
Legal namestring
ARVORE Immersive Games INC.
Websiteurl
arvore.io
Company typeenum
Private
Founded yearint
2017
Descriptiontext

ARVORE is a privately-held immersive storytelling and games studio that creates, designs, produces, and develops interactive VR/XR experiences. Founded in 2017 and headquartered in São Paulo, Brazil, with the legal entity ARVORE Immersive Games INC. incorporated in the United States, the studio operates a remote-first model with team presence in five countries (United States, Canada, Brazil, Portugal, Netherlands). ARVORE's catalog spans standalone VR titles across multiple genres — narrative adventure (The Line, 2020 Primetime Emmy winner; Pixel Ripped 1989/1995/1978), action roguelike (YUKI Space Ranger), multiplayer sports (Clawball), stealth-action licensed IP (The Boys: Trigger Warning, launched March 26, 2026 at $29.99 with Sony Pictures Virtual Reality as publisher), and an AI-driven RPG (Fabula Rasa: Dead Man Talking, debuted March 2026 at SXSW). The studio's core technology is spatial-computing-native VR development using real-time 3D engines and, in Fabula Rasa, integration of Claude and ChatGPT large language models with ElevenLabs voice synthesis to power autonomous, context-aware NPC dialogue refined over a year of fine-tuning and improv-comedy-grounded prompt design.

The studio earns revenue through three streams: (1) one-time paid sales of VR titles on Meta Quest, PSVR2, and Steam; (2) licensed-IP co-development and publishing-revenue-share arrangements, notably with Sony Pictures Virtual Reality for The Boys: Trigger Warning; and (3) work-for-hire co-development of branded worlds inside Meta Horizon Worlds for partners including Universal (Universal Monsters Arena), Blumhouse (Horrorverse), and The Office IP. ARVORE serves two principal customer segments: VR consumers purchasing premium narrative and gameplay titles across major storefronts, and Hollywood IP holders seeking a proven XR-native development partner capable of translating major media franchises into playable VR experiences. Distribution is anchored in Meta's VR Games Showcase presence, PlayStation and Steam storefronts, festival visibility (SXSW, Filmgate Interactive, Venice, Tribeca, Raindance, SIGGRAPH), and earned media across GamesBeat, Variety, IGN, Mashable, and UploadVR, with press relations handled by Zebra Partners.

Short descriptiontext

ARVORE is a Brazilian-rooted, US-incorporated VR games studio that designs, develops, and publishes immersive narrative and gameplay titles across Meta Quest, PSVR2, and Steam, alongside AI-driven RPGs and co-developed branded experiences for Sony Pictures VR, Universal, and Blumhouse inside Meta Horizon Worlds.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
101–250
akta.pro rankint
HeadquartersAustin, United States
HQ citystring
Austin
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices5 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
virtual reality games, VR game development, immersive interactive experiences, spatial computing entertainment, VR game publishing
Industry2 codes
1VR/AR/XR Game Studios
CodeMPAFAAAEPrimaryYes
2Metaverse & Social Virtual Worlds
CodeBPAMAKAFPrimaryNo
NAICS code2 codes
  • Amusement Arcades713120
  • Software Publishers5132
SIC code1 code
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Virtual Reality Games
GTM motion5 records

Each record includes

Type, Description, Source

Revenue model3 records
1VR game sales (one-time purchases)
TypeOne Time License
Description

One-time paid sales of VR titles (e.g., The Boys: Trigger Warning at $29.99, pre-order $23.99) through Meta Quest, PSVR2, and Steam storefronts.

arvore.io
2Licensed IP development (work-for-hire / co-development)
TypeLicensing Royalties
Description

Development of major-IP VR titles such as The Boys: Trigger Warning with Sony Pictures Virtual Reality as publisher, and branded experiences inside Meta Horizon Worlds for partners including Universal, Blumhouse, and The Office IP.

uploadvr.com
3Publishing revenue share
TypeTransaction Fee
Description

Publishing partnerships where third-party publishers (e.g., Sony Pictures Virtual Reality) handle distribution and marketing in exchange for a revenue share on game sales.

uploadvr.com
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
Pricing details1 tier
1The Boys: Trigger Warning — launch price $29.99 on Meta Quest 3
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Released March 26, 2026 at $29.99 on Meta Quest 3; pre-order price was $23.99 USD.

uploadvr.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

ARVORE is a games studio that creates, designs, produces, and develops immersive VR/XR games and interactive experiences distributed through Meta Quest, PlayStation VR2, and Steam storefronts, plus branded worlds operated inside Meta Horizon Worlds. Its portfolio spans narrative experiences (The Line, Pixel Ripped series, Fabula Rasa), action and multiplayer titles (The Boys: Trigger Warning, Clawball, YUKI Space Ranger), and licensed-IP co-development work for studios such as Sony Pictures Virtual Reality, Blumhouse, and Universal.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 6 values shown
  • 90% positive user rating across the portfolio
+5 more records
Product overview1 text field

ARVORE is a single-studio, portfolio-style VR games business — there is no separate SaaS platform; instead, ARVORE publishes a catalog of distinct immersive titles that share its in-house VR/spatial-computing technology stack. The flagship currently is The Boys: Trigger Warning (a stealth-action VR title based on Amazon's IP), paired with the AI-driven experimental title Fabula Rasa: Dead Man Talking. The studio's catalog of VR narrative and gameplay titles also includes the award-winning The Line (2020 Emmy winner), the multi-installment Pixel Ripped series (1995, 1989, 1978), the anime roguelike YUKI Space Ranger, and the multiplayer VR sports title Clawball. Alongside these standalone games, ARVORE builds and operates multiple worlds and mini-games inside Meta Horizon Worlds (e.g., Steal a Brainrot, The Office, Blumhouse Horrorverse, Universal Monsters Arena, Coffee Fest).

Product and service9 records
1The Boys: Trigger Warning
CategoryVR Action Game
Description

VR stealth-action title set in the canon of Amazon's The Boys TV series in which the player controls Lucas, a new Supe with telekinesis, infiltrating Vought alongside Butcher and The Boys to uncover a secret of the Armstrong family; features voice performances from the original cast including Jensen Ackles as Soldier Boy; available on Meta Quest and PlayStation VR2.

2Fabula Rasa: Dead Man Talking
CategoryVR Interactive Narrative
Description

Interactive AI-driven VR experience set in a medieval fantasy world where the storyline is improvised in real time through conversations with LLM-powered NPCs (Claude, ChatGPT) voiced via ElevenLabs, each with a unique personality; commercial release plans being evaluated following its 2026 SXSW debut.

3Pixel Ripped 1995
CategoryVR Adventure Game
Description

Retro-styled VR adventure in which the player teams up with Dot and 9-year-old David across six levels to battle the Cyblin Lord across dimensions, fusing 16-bit nostalgia with immersive VR play; winner of Best Sound Production at EVA Play 2020 Digital.

4Pixel Ripped 1978
CategoryVR Adventure Game
Description

Time-travel VR adventure in which Dot and Bug journey back to 1983 to stop Cyblin Lord from rewriting gaming history; 2023 NYX Award winner and Official Selection at the Venice Film Festival 2023.

5Pixel Ripped 1989
CategoryVR Adventure Game
Description

8-bit-era VR adventure in which players control both schoolgirl Nicola in the real world and in-game hero Dot to defeat the Cyblin Lord; combines 2D and 3D gameplay and won Fan Favorite VR Game at the 2018 Gamers' Choice Awards plus Most Innovative Game at IndieX.

6The Line
CategoryVR Interactive Narrative
Description

15-20 minute interactive VR narrative set in 1940s São Paulo about two miniature dolls, Pedro and Rosa, navigating fear of change; winner of the 2020 Primetime Emmy Award and Best VR Experience at the 76th Venice Film Festival, with 17 awards/nominations.

7Clawball
CategoryVR Multiplayer Game
Description

Fast-paced VR multiplayer soccer game played 3v3 with fully customizable cats in vibrant arenas, including social hangout zones; emphasizes chaotic, social, replay-driven gameplay.

8YUKI Space Ranger
CategoryVR Action Game
Description

Anime-styled VR game blending bullet hell and roguelike mechanics in which players wield the action figure Yuki to dodge bullets and defeat the Yokaliens across multi-dimensional worlds; Best Immersive Game at Raindance Immersive 2021 and BIG Festival Best XR Game winner.

9Horizon Worlds Experiences
CategoryBranded Social VR Experience
Description

Suite of branded social-VR worlds and mini-games ARVORE develops and operates inside Meta's Horizon Worlds platform, including Steal a Brainrot, The Office, Blumhouse Horrorverse, Universal Monsters Arena, and Coffee Fest, built in collaboration with Meta and IP partners such as Blumhouse and Universal.

Scale indicator13 records

Each record includes

Type, Value, Description, Source

Partnership11 partners
Strategic tierFlagshipTypeChannel Partner/ Reseller/ Distributor
Description

Sony Pictures Virtual Reality acts as publisher for ARVORE's premium IP titles. Co-published The Boys: Trigger Warning for Meta Quest 3 and PSVR2, launched March 26, 2026 at $29.99. Also co-published The Boys: Trigger Warning announcement, marketing, and distribution alongside ARVORE as developer.

Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Amazon / Sony Pictures Television's The Boys TV series on Amazon Prime Video is being adapted into the first official VR game 'The Boys: Trigger Warning,' developed by ARVORE and published by Sony Pictures Virtual Reality, launching Spring 2026 for PlayStation VR2 and Meta Quest with original cast reprising roles (e.g., Jensen Ackles as Soldier Boy).

Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

ARVORE works side-by-side with Meta to develop and operate branded worlds inside Meta Horizon Worlds, including Steal a Brainrot, The Office, Blumhouse Horrorverse, Universal Monsters Arena, and Coffee Fest.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Co-developed Blumhouse Horrorverse inside Meta Horizon Worlds, bringing franchises like M3GAN, The Purge, and other Blumhouse horror IPs to a VR social platform.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Co-developed Universal Monsters Arena inside Meta Horizon Worlds — a team-based arena game featuring classic Universal monsters such as Dracula, Wolfman, and Frankenstein's Monster in 3v3 matches.

Strategic tierCoreTypeTechnology or Integration
Description

Fabula Rasa: Dead Man Talking integrates Anthropic's Claude LLM alongside ChatGPT to power real-time AI NPC conversations, fine-tuned over a year with distinct character personalities and conversation guardrails.

Strategic tierCoreTypeTechnology or Integration
Description

Fabula Rasa integrates OpenAI's ChatGPT as one of the LLMs powering its AI-driven NPC dialogue system.

Strategic tierCoreTypeTechnology or Integration
Description

ElevenLabs provides voice generation for Fabula Rasa's AI-driven NPC characters, supporting real-time voice output of LLM-generated dialogue.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Zebra Partners handles ARVORE's press relations; [email protected] is listed as the official press contact on arvore.io game pages.

Strategic tierMinorTypeGTM or Marketing Partner
Description

ARVORE participated in Meta's VR Games Showcase March 2026 alongside developers such as Schell Games, Owlchemy Labs, Flat2VR Studios, and Fast Travel Games; The Boys: Trigger Warning was a featured announcement.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Road to VR partnered with the VR Games Showcase for expanded coverage, streaming the event on YouTube and Road to VR with an indie pre-show. ARVORE titles such as The Boys: Trigger Warning are featured.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Independent VR games studio behind titles such as Dredge VR, Angry Birds VR, and Cook-Out. Closely comparable to ARVORE as a privately-held, multi-platform VR-first studio shipping narrative and casual titles on Meta Quest, PSVR2, and Steam.

TypeDirect peer
Description

UK-based VR-native studio behind Phantom: Covert Ops, Fracked, and Far Cry VR. Direct peer in size, business model, and multi-platform VR delivery to ARVORE's catalog.

TypeOthers
Description

Platform owner of Meta Quest, the Horizon Store, and Horizon Worlds. ARVORE's distribution and enterprise co-development partner, but also the platform gatekeeper and owner of first-party VR studios, making it the single most consequential counterparty for ARVORE's business.

TypeDirect peer
Description

Stockholm-based VR studio behind Wraith: The Oblivion – Afterlife and Cities VR. Direct peer in narrative-driven, multi-platform VR development; co-featured with ARVORE in Meta's VR Games Showcase March 2026.

TypeDirect peer
Description

VR-native studio behind Creed: Rise to Glory, The Walking Dead: Saints & Sinners, and Alien: Rogue Incursion. Direct peer in premium licensed-IP VR adaptations for major entertainment franchises, mirroring ARVORE's Boys / Universal / Blumhouse model.

TypeDirect peer
Description

Independent VR studio behind Vacation Simulator, Job Simulator, and Cosmonious High. Direct peer in multi-platform premium VR; co-featured with ARVORE in Meta's VR Games Showcase March 2026.

TypeDirect peer
Description

Long-standing independent VR studio behind I Expect You To Die, Among Us VR, and Until You Fall. Direct peer in premium narrative VR; co-featured with ARVORE in Meta's VR Games Showcase March 2026.

TypeBroad incumbent
Description

Acquired by Meta and behind Lone Echo, Echo VR, and the Quest-exclusive Asgard's Wrath series. Broader incumbent with overlapping VR-native narrative expertise; serves as a useful benchmark for what platform-owned VR studios can deliver at scale.

TypeDirect peer
Description

VR-focused publisher and developer of Arizona Sunshine, After the Fall, and Metro Awakening. Direct peer in VR-native development and multi-platform publishing on Quest, PSVR2, and Steam.

TypeEmerging player
Description

Indie VR studio behind Gorilla Tag, one of the highest-grossing Quest titles. Comparable as a small, independent VR-native studio achieving breakout commercial traction on Meta's platform, though with a live-service/UGC model rather than ARVORE's premium-IP approach.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration10 records

Each record includes

Title, Type, Description, Source

AI capability7 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles4 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds5 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors4 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

ARVORE

Virtual Reality Gamesarvore.io

ARVORE is a Brazilian-rooted, US-incorporated VR games studio that designs, develops, and publishes immersive narrative and gameplay titles across Meta Quest, PSVR2, and Steam, alongside AI-driven RPGs and co-developed branded experiences for Sony Pictures VR, Universal, and Blumhouse inside Meta Horizon Worlds.

What ARVORE does

ARVORE is a privately-held immersive storytelling and games studio that creates, designs, produces, and develops interactive VR/XR experiences. Founded in 2017 and headquartered in São Paulo, Brazil, with the legal entity ARVORE Immersive Games INC. incorporated in the United States, the studio operates a remote-first model with team presence in five countries (United States, Canada, Brazil, Portugal, Netherlands). ARVORE's catalog spans standalone VR titles across multiple genres — narrative adventure (The Line, 2020 Primetime Emmy winner; Pixel Ripped 1989/1995/1978), action roguelike (YUKI Space Ranger), multiplayer sports (Clawball), stealth-action licensed IP (The Boys: Trigger Warning, launched March 26, 2026 at $29.99 with Sony Pictures Virtual Reality as publisher), and an AI-driven RPG (Fabula Rasa: Dead Man Talking, debuted March 2026 at SXSW). The studio's core technology is spatial-computing-native VR development using real-time 3D engines and, in Fabula Rasa, integration of Claude and ChatGPT large language models with ElevenLabs voice synthesis to power autonomous, context-aware NPC dialogue refined over a year of fine-tuning and improv-comedy-grounded prompt design.

The studio earns revenue through three streams: (1) one-time paid sales of VR titles on Meta Quest, PSVR2, and Steam; (2) licensed-IP co-development and publishing-revenue-share arrangements, notably with Sony Pictures Virtual Reality for The Boys: Trigger Warning; and (3) work-for-hire co-development of branded worlds inside Meta Horizon Worlds for partners including Universal (Universal Monsters Arena), Blumhouse (Horrorverse), and The Office IP. ARVORE serves two principal customer segments: VR consumers purchasing premium narrative and gameplay titles across major storefronts, and Hollywood IP holders seeking a proven XR-native development partner capable of translating major media franchises into playable VR experiences. Distribution is anchored in Meta's VR Games Showcase presence, PlayStation and Steam storefronts, festival visibility (SXSW, Filmgate Interactive, Venice, Tribeca, Raindance, SIGGRAPH), and earned media across GamesBeat, Variety, IGN, Mashable, and UploadVR, with press relations handled by Zebra Partners.

ARVORE firmographics

Firmographics
Name
ARVORE
Legal name
ARVORE Immersive Games INC.
Website
https://arvore.io
Company type
Private
Founded year
2017
Operating status
Operating
Headcount range
101–250 employees
Short description
ARVORE is a Brazilian-rooted, US-incorporated VR games studio that designs, develops, and publishes immersive narrative and gameplay titles across Meta Quest, PSVR2, and Steam, alongside AI-driven RPGs and co-developed branded experiences for Sony Pictures VR, Universal, and Blumhouse inside Meta Horizon Worlds.
Ownership category
akta.pro rank

ARVORE industry classification

Industry
Product category
Virtual Reality Games
NAICS
Amusement Arcades (713120), Software Publishers (5132)
SIC
Services-Miscellaneous Amusement & Recreation (7990)
akta.pro primary industry
VR/AR/XR Game Studios (MPAFAAAE)
akta.pro secondary industry
Metaverse & Social Virtual Worlds (BPAMAKAF)

Keywords

  • Virtual reality games
  • VR game development
  • Immersive interactive experiences
  • Spatial computing entertainment
  • VR game publishing

Where ARVORE is headquartered

Location

Headquarters

HQ city
Austin
HQ country
United States
HQ region
North America

Offices5 records

Markets served

ARVORE business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Revenue model

  1. VR game sales (one-time purchases): One-time paid sales of VR titles (e.g., The Boys: Trigger Warning at $29.99, pre-order $23.99) through Meta Quest, PSVR2, and Steam storefronts.
  2. Licensed IP development (work-for-hire / co-development): Development of major-IP VR titles such as The Boys: Trigger Warning with Sony Pictures Virtual Reality as publisher, and branded experiences inside Meta Horizon Worlds for partners including Universal, Blumhouse, and The Office IP.
  3. Publishing revenue share: Publishing partnerships where third-party publishers (e.g., Sony Pictures Virtual Reality) handle distribution and marketing in exchange for a revenue share on game sales.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goThe Boys: Trigger Warning — launch price $29.99 on Meta Quest 3

Go-to-market motion5 records

Distribution channels5 records

Marketing channels7 records

ARVORE product offering

Product offering

Core offering

ARVORE is a games studio that creates, designs, produces, and develops immersive VR/XR games and interactive experiences distributed through Meta Quest, PlayStation VR2, and Steam storefronts, plus branded worlds operated inside Meta Horizon Worlds. Its portfolio spans narrative experiences (The Line, Pixel Ripped series, Fabula Rasa), action and multiplayer titles (The Boys: Trigger Warning, Clawball, YUKI Space Ranger), and licensed-IP co-development work for studios such as Sony Pictures Virtual Reality, Blumhouse, and Universal.

Product overview

ARVORE is a single-studio, portfolio-style VR games business — there is no separate SaaS platform; instead, ARVORE publishes a catalog of distinct immersive titles that share its in-house VR/spatial-computing technology stack. The flagship currently is The Boys: Trigger Warning (a stealth-action VR title based on Amazon's IP), paired with the AI-driven experimental title Fabula Rasa: Dead Man Talking. The studio's catalog of VR narrative and gameplay titles also includes the award-winning The Line (2020 Emmy winner), the multi-installment Pixel Ripped series (1995, 1989, 1978), the anime roguelike YUKI Space Ranger, and the multiplayer VR sports title Clawball. Alongside these standalone games, ARVORE builds and operates multiple worlds and mini-games inside Meta Horizon Worlds (e.g., Steal a Brainrot, The Office, Blumhouse Horrorverse, Universal Monsters Arena, Coffee Fest).

Differentiator

Problem solved

Functional benefit

Products and services

  • The Boys: Trigger Warning VR stealth-action title set in the canon of Amazon's The Boys TV series in which the player controls Lucas, a new Supe with telekinesis, infiltrating Vought alongside Butcher and The Boys to uncover a secret of the Armstrong family; features voice performances from the original cast including Jensen Ackles as Soldier Boy; available on Meta Quest and PlayStation VR2.
  • Fabula Rasa: Dead Man Talking Interactive AI-driven VR experience set in a medieval fantasy world where the storyline is improvised in real time through conversations with LLM-powered NPCs (Claude, ChatGPT) voiced via ElevenLabs, each with a unique personality; commercial release plans being evaluated following its 2026 SXSW debut.
  • Pixel Ripped 1995 Retro-styled VR adventure in which the player teams up with Dot and 9-year-old David across six levels to battle the Cyblin Lord across dimensions, fusing 16-bit nostalgia with immersive VR play; winner of Best Sound Production at EVA Play 2020 Digital.
  • Pixel Ripped 1978 Time-travel VR adventure in which Dot and Bug journey back to 1983 to stop Cyblin Lord from rewriting gaming history; 2023 NYX Award winner and Official Selection at the Venice Film Festival 2023.
  • Pixel Ripped 1989 8-bit-era VR adventure in which players control both schoolgirl Nicola in the real world and in-game hero Dot to defeat the Cyblin Lord; combines 2D and 3D gameplay and won Fan Favorite VR Game at the 2018 Gamers' Choice Awards plus Most Innovative Game at IndieX.
  • The Line 15-20 minute interactive VR narrative set in 1940s São Paulo about two miniature dolls, Pedro and Rosa, navigating fear of change; winner of the 2020 Primetime Emmy Award and Best VR Experience at the 76th Venice Film Festival, with 17 awards/nominations.
  • Clawball Fast-paced VR multiplayer soccer game played 3v3 with fully customizable cats in vibrant arenas, including social hangout zones; emphasizes chaotic, social, replay-driven gameplay.
  • YUKI Space Ranger Anime-styled VR game blending bullet hell and roguelike mechanics in which players wield the action figure Yuki to dodge bullets and defeat the Yokaliens across multi-dimensional worlds; Best Immersive Game at Raindance Immersive 2021 and BIG Festival Best XR Game winner.
  • Horizon Worlds Experiences Suite of branded social-VR worlds and mini-games ARVORE develops and operates inside Meta's Horizon Worlds platform, including Steal a Brainrot, The Office, Blumhouse Horrorverse, Universal Monsters Arena, and Coffee Fest, built in collaboration with Meta and IP partners such as Blumhouse and Universal.

Quantifiable outcome

  • 90% positive user rating across the portfolio
  • +5 more outcomes

Companies that use ARVORE

Customer profile

Segments4 records

Ideal customer profiles2 records

ARVORE technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration10 records

AI capability7 records

Feature4 records

ARVORE partnerships and signals

Strategic signal

Partnerships

Eleven partnerships are on record, tiered flagship, core and minor.

  • Sony Pictures Virtual RealityflagshipChannel Partner/ Reseller/ DistributorSony Pictures Virtual Reality acts as publisher for ARVORE's premium IP titles. Co-published The Boys: Trigger Warning for Meta Quest 3 and PSVR2, launched March 26, 2026 at $29.99. Also co-published The Boys: Trigger Warning announcement, marketing, and distribution alongside ARVORE as developer.
  • Amazon (The Boys IP)flagshipStrategic or Co-development PartnerAmazon / Sony Pictures Television's The Boys TV series on Amazon Prime Video is being adapted into the first official VR game 'The Boys: Trigger Warning,' developed by ARVORE and published by Sony Pictures Virtual Reality, launching Spring 2026 for PlayStation VR2 and Meta Quest with original cast reprising roles (e.g., Jensen Ackles as Soldier Boy).
  • Meta (Meta Horizon Worlds)flagshipStrategic or Co-development PartnerARVORE works side-by-side with Meta to develop and operate branded worlds inside Meta Horizon Worlds, including Steal a Brainrot, The Office, Blumhouse Horrorverse, Universal Monsters Arena, and Coffee Fest.
  • BlumhousecoreStrategic or Co-development PartnerCo-developed Blumhouse Horrorverse inside Meta Horizon Worlds, bringing franchises like M3GAN, The Purge, and other Blumhouse horror IPs to a VR social platform.
  • UniversalcoreStrategic or Co-development PartnerCo-developed Universal Monsters Arena inside Meta Horizon Worlds — a team-based arena game featuring classic Universal monsters such as Dracula, Wolfman, and Frankenstein's Monster in 3v3 matches.
  • Anthropic (Claude LLM)coreTechnology or IntegrationFabula Rasa: Dead Man Talking integrates Anthropic's Claude LLM alongside ChatGPT to power real-time AI NPC conversations, fine-tuned over a year with distinct character personalities and conversation guardrails.
  • OpenAI (ChatGPT LLM)coreTechnology or IntegrationFabula Rasa integrates OpenAI's ChatGPT as one of the LLMs powering its AI-driven NPC dialogue system.
  • ElevenLabscoreTechnology or IntegrationElevenLabs provides voice generation for Fabula Rasa's AI-driven NPC characters, supporting real-time voice output of LLM-generated dialogue.
  • Zebra PartnersminorGTM or Marketing PartnerZebra Partners handles ARVORE's press relations; [email protected] is listed as the official press contact on arvore.io game pages.
  • Meta (VR Games Showcase)minorGTM or Marketing PartnerARVORE participated in Meta's VR Games Showcase March 2026 alongside developers such as Schell Games, Owlchemy Labs, Flat2VR Studios, and Fast Travel Games; The Boys: Trigger Warning was a featured announcement.
  • Road to VRminorGTM or Marketing PartnerRoad to VR partnered with the VR Games Showcase for expanded coverage, streaming the event on YouTube and Road to VR with an indie pre-show. ARVORE titles such as The Boys: Trigger Warning are featured.

Scale indicators13 records

Recent moves6 records

Expansion highlights6 records

ARVORE competitors and assessment

Company assessment

Direct peers

  • Resolution Games: Independent VR games studio behind titles such as Dredge VR, Angry Birds VR, and Cook-Out. Closely comparable to ARVORE as a privately-held, multi-platform VR-first studio shipping narrative and casual titles on Meta Quest, PSVR2, and Steam.
  • nDreams: UK-based VR-native studio behind Phantom: Covert Ops, Fracked, and Far Cry VR. Direct peer in size, business model, and multi-platform VR delivery to ARVORE's catalog.
  • Fast Travel Games: Stockholm-based VR studio behind Wraith: The Oblivion – Afterlife and Cities VR. Direct peer in narrative-driven, multi-platform VR development; co-featured with ARVORE in Meta's VR Games Showcase March 2026.
  • Survios: VR-native studio behind Creed: Rise to Glory, The Walking Dead: Saints & Sinners, and Alien: Rogue Incursion. Direct peer in premium licensed-IP VR adaptations for major entertainment franchises, mirroring ARVORE's Boys / Universal / Blumhouse model.
  • Owlchemy Labs: Independent VR studio behind Vacation Simulator, Job Simulator, and Cosmonious High. Direct peer in multi-platform premium VR; co-featured with ARVORE in Meta's VR Games Showcase March 2026.
  • Schell Games: Long-standing independent VR studio behind I Expect You To Die, Among Us VR, and Until You Fall. Direct peer in premium narrative VR; co-featured with ARVORE in Meta's VR Games Showcase March 2026.
  • Vertigo Games: VR-focused publisher and developer of Arizona Sunshine, After the Fall, and Metro Awakening. Direct peer in VR-native development and multi-platform publishing on Quest, PSVR2, and Steam.

Others

  • Meta (Reality Labs / Quest): Platform owner of Meta Quest, the Horizon Store, and Horizon Worlds. ARVORE's distribution and enterprise co-development partner, but also the platform gatekeeper and owner of first-party VR studios, making it the single most consequential counterparty for ARVORE's business.

Broad incumbents

  • Ready at Dawn: Acquired by Meta and behind Lone Echo, Echo VR, and the Quest-exclusive Asgard's Wrath series. Broader incumbent with overlapping VR-native narrative expertise; serves as a useful benchmark for what platform-owned VR studios can deliver at scale.

Emerging players

  • Boneloaf: Indie VR studio behind Gorilla Tag, one of the highest-grossing Quest titles. Comparable as a small, independent VR-native studio achieving breakout commercial traction on Meta's platform, though with a live-service/UGC model rather than ARVORE's premium-IP approach.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights6 records

Customer concentration

ARVORE social profiles

Digital presence

ARVORE financial estimates

Financial estimate

Revenue estimate

Valuation estimate

ARVORE leadership team

Management profile

Number of profiles

Profiles4 records

ARVORE funding detail

Funding detail

Funding overview

Funding rounds5 records

Investors4 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

ARVORE M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about ARVORE

What does ARVORE do?

ARVORE is a games studio that creates, designs, produces, and develops immersive VR/XR games and interactive experiences distributed through Meta Quest, PlayStation VR2, and Steam storefronts, plus branded worlds operated inside Meta Horizon Worlds. Its portfolio spans narrative experiences (The Line, Pixel Ripped series, Fabula Rasa), action and multiplayer titles (The Boys: Trigger Warning, Clawball, YUKI Space Ranger), and licensed-IP co-development work for studios such as Sony Pictures Virtual Reality, Blumhouse, and Universal.

Is ARVORE a public or private company?

ARVORE is a private company. It is classified as venture growth investor backed and is currently operating.

When was ARVORE founded?

ARVORE was founded in 2017. It employs 101 to 250 people.

Where is ARVORE based?

ARVORE is headquartered in Austin, United States, in the North America region.

How does ARVORE make money?

Three revenue lines are on record. VR game sales (one-time purchases) is the primary driver. The others are licensed IP development (work-for-hire / co-development) and publishing revenue share.

Who are ARVORE's main competitors?

Direct peers on record are Resolution Games, nDreams, Fast Travel Games, Survios, Owlchemy Labs, Schell Games and Vertigo Games. Meta (Reality Labs / Quest) is listed as an others. Ready at Dawn is listed as a broad incumbent. Boneloaf is listed as an emerging player.

Does ARVORE have an API?

No public API is recorded for ARVORE.

What industry is ARVORE in?

ARVORE's product category is Virtual Reality Games. Its primary akta.pro industry code is MPAFAAAE, VR/AR/XR Game Studios, with a secondary code of BPAMAKAF, Metaverse & Social Virtual Worlds. Its NAICS code is 713120 and its SIC code is 7990.

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Live signals
EIN PresswireArvore Partners Reports on the Founder-Retirement “Silver Tsunami” and Texas Lower Middle Market OpportunityArvore Partners released a market report on the founder-retirement 'silver tsunami' in North America, focusing on Texas. It estimates $10 trillion in enterprise value from 12 million baby-boomer-owned businesses, with six million ownership transitions projected by 2035. Arvore plans to apply its consolidation model to the Texas lower middle market.EIN PresswireArvore Partners Marks 13 Years of Consolidating Founder-Led North American BusinessesArvore Partners marks 13 years of consolidating founder-led businesses, with acquisitions spanning dental labs, building products, environmental services, automotive maintenance, master franchisors, and light industrial. The fund now extends its operating playbook to the US, focusing on the Texas lower mid-market. Its EquiONE platform integrates companies in roughly eight weeks.EIN PresswireArvore Partners Upgrades EquiONE Operating Platform to Manage More Than 5 Billion Records and Additional Legacy SystemsArvore Partners upgraded its EquiONE operating platform to manage over 5 billion real-time data records and additional legacy systems. The upgrade enables faster onboarding of newly acquired companies, with integration completed in approximately eight weeks. The platform supports real-time analytics and automated reporting across five industry verticals.heise online„Fabula Rasa“ is a fascinating look at AI-powered storytellingArvore's VR game "Fabula Rasa" uses AI language models to create dynamic NPC conversations, requiring players to improvise dialogue. The experience combines Claude, ElevenLabs, and ChatGPT, with a Quest demo optimized for commercial release in late 2026.Road to VR‘The Boys: Trigger Warning’ Comes to PSVR 2 in June, Promising “community requested” ImprovementsThe Boys: Trigger Warning launches on PSVR 2 on June 9th, with a PS5 Pro Enhanced version. The studio promised community-requested improvements, though specifics are undisclosed. The game is pre-orderable for $30 or $24 with PS Plus.The HustleWe tried an AI video game and got eaten by a monsterBrazil-based studio Arvore showcased its VR game "Fabula Rasa: Dead Man Talking" at SXSW, featuring AI-powered NPCs that players can hold real-time conversations with — a rarity in gaming where AI characters typically fail due to latency or lack of emotional depth. The studio built characters using LLMs (Claude and ChatGPT) and ElevenLabs for voice generation, spending a year fine-tuning distinct personalities and creating guardrails to prevent circular conversations and ensure continuity across interactions. The CEO views it as a storytelling medium only possible because of AI, though the technology currently works better in short comedic experiences than in longer cinematic games, with commercial release plans still being evaluated.UploadVRThe Boys: Trigger Warning Review: Uninspired Stealth Boosted By Its Source MaterialThe Boys: Trigger Warning, a VR stealth action game based on the Amazon Prime series, was released on March 26, 2026 for Meta Quest 3 at $29.99, developed by Arvore Immersive Games and published by Sony Pictures Virtual Reality. The review praises the effective stealth gameplay mechanics and authentic portrayal of the series' dark humor, while criticizing underwhelming visuals, limited physical interaction, and repetitive environments. The reviewer recommends the game primarily to fans of The Boys franchise and enthusiasts of VR stealth titles, noting it delivers a competent if unoriginal stealth experience elevated by its source material.Road to VR‘The Boys: Trigger Warning’ Review – A Bloody Power Fantasy That Pulls Too Many PunchesARVORE developed and Sony Pictures Virtual Reality published 'The Boys: Trigger Warning', a VR game adaptation of the TV series released on March 26th, 2026 for $30. The reviewer found the game caught between delivering the show's brutal tone and serving as franchise promotion ahead of the final season, delivering solid narrative and voice acting but shallow gameplay, poor enemy AI, and no meaningful upgrades or replay value across its four-hour runtime.Road to VR‘The Boys: Trigger Warning’ Comes to Quest Next Week, Gameplay Trailer HereARVORE and Sony Pictures Virtual Reality announced that 'The Boys: Trigger Warning' VR game will launch on Meta Quest on March 26th, with a PSVR 2 release following soon after. The game allows players to use telekinetic superpowers from Temp V injections while taking on missions in stealth or chaos modes, with the narrative following protagonist Lucas Costa joining The Boys to fight Vought and its Supes. Several cast members from the TV series, including Jensen Ackles and Laz Alonso, are lending their voices to the game, which is priced at $24 on the Horizon Store.MashableFabula Rasa: I played this VR game and saw the future of RPGsFabula Rasa: Dead Man Talking, a VR game by Arvore, debuted at SXSW 2026 with AI-generated dialogue and improvised conversations. The game is not commercially available yet, but Arvore plans a commercial release once cost and latency issues are resolved.