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Gazillion, Inc.

Full company profile

uuid0002ktk

Namestring
Gazillion, Inc.
Websiteurl
gazillion.com
Company typeenum
Private
Founded yearint
2005
Descriptiontext

Gazillion, Inc. is a privately held developer and publisher of online and mobile games, headquartered in Foster City, California. Founded in 2005, the company has historically operated in the consumer games segment, with a stated employee headcount of 101-250. Across four disclosed funding rounds between 2010 and 2017, Gazillion raised approximately $90 million in aggregate capital, including a $60 million round in November 2010 led by Temasek with participation from Abu Dhabi Media Company, Hearst Ventures, Oak Investment Partners, and Pelion Venture Partners, and three subsequent rounds in 2016 and 2017 with Oak Investment Partners and ROTH Capital Partners as the consistent institutional backers.

The company's disclosed leadership comprises David Dohrmann as Chief Executive Officer and Tom Kalinske as Chairman of the Board. Kalinske is a recognizable gaming industry figure (formerly CEO of Sega of America and Mattel), which provides the company with established industry networks and credibility. Beyond this leadership pair, no management team, advisory board, or technical leadership is disclosed in the available source material.

The current operating state is ambiguous. The corporate website at gazillion.com displays only a 'Launching Soon' placeholder bearing a 2026 copyright, with no live products, services, pricing, distribution channels, app store presence, marketing channels, or technology stack disclosed. No current products, customer segments, customer logos, revenue mechanics, partnerships, or regulatory actions are documented in the available data. The combination of historical capital raised, a 101-250 headcount band, and a placeholder website suggests the company is either in a dormant phase, a pre-relaunch posture, or an early-stage product rebuild, but the source material does not provide enough detail to confirm which.

Short descriptiontext

Gazillion, Inc. is a privately held Foster City, California-based developer and publisher of online and mobile games, founded in 2005, with a current 'Launching Soon' placeholder website indicating a planned relaunch.

Ownership categoryenum
Headcount rangeband
101–250
akta.pro rankint
HeadquartersFoster City, United States
HQ citystring
Foster City
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Keyword5 values
online game development, mobile game publishing, video game developer, interactive entertainment software, game studio operations
Industry1 code
1Mobile Game Publishing & App Game Stores
CodeBPAMAKABPrimaryYes
NAICS code1 code
  • Software Publishers513210
SIC code1 code
  • Services-Amusement & Recreation Services7900
Product category
Online and Mobile Games
Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Infrastructure
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Gazillion, Inc. is a privately held developer and publisher of online and mobile games. The company designs, builds, and distributes interactive entertainment titles for consumer audiences across online and mobile platforms. Its corporate website currently displays a "Launching Soon" placeholder, with no specific titles publicly enumerated.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Gazillion, Inc. is a company website under development with a placeholder landing page indicating a launch is imminent. No specific products, services, or offerings are described in the available source material.

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight3 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Developer and publisher of mobile games built around owned IP (Angry Birds). Comparable to Gazillion in mobile publishing focus and IP-driven franchise strategy.

TypeBroad incumbent
Description

Large global publisher of online and mobile games with extensive live-service portfolio. Comparable to Gazillion in online + mobile publishing, but at significantly larger scale and with global reach.

TypeDirect peer
Description

Major developer and publisher of mobile and online free-to-play games. Closely comparable to Gazillion in platform focus (mobile + online), business model (F2P publishing), and category (casual/mid-core).

TypeDirect peer
Description

Developer and publisher of mobile and online games, including licensed-IP titles. Comparable to Gazillion in studio size, licensed-IP orientation, and live-service mobile/PC publishing model.

TypeDirect peer
Description

Mobile game developer and publisher with portfolio of branded IP titles. Comparable to Gazillion in mobile-first publishing, licensed IP partnerships, and mid-size studio structure.

6King Digital Entertainment
TypeDirect peer
Description

Mobile game publisher behind major live-service franchises (Candy Crush). Comparable to Gazillion as a mobile F2P publisher operating at meaningful scale.

TypeBroad incumbent
Description

Japan-based developer and publisher of mobile and online games. Comparable to Gazillion in mobile/online publishing focus, but operating at much larger scale and with broader IP portfolio.

TypeBroad incumbent
Description

Japanese mobile and social game publisher. Comparable to Gazillion in online/mobile game publishing, but significantly larger and focused primarily on the Asian market.

TypeBroad incumbent
Description

Global mobile and online game publisher with major licensed-IP franchises. Comparable to Gazillion in mobile/online publishing and licensed-IP orientation, but at substantially larger scale.

TypeEmerging player
Description

Mobile game developer and publisher focused on mid-core and strategy titles. Comparable to Gazillion in mobile publishing focus and live-service model, with similar studio scale and global ambitions.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat2 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights5 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds4 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors6 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Gazillion, Inc.

Online and Mobile Gamesgazillion.com

Gazillion, Inc. is a privately held Foster City, California-based developer and publisher of online and mobile games, founded in 2005, with a current 'Launching Soon' placeholder website indicating a planned relaunch.

What Gazillion, Inc. does

Gazillion, Inc. is a privately held developer and publisher of online and mobile games, headquartered in Foster City, California. Founded in 2005, the company has historically operated in the consumer games segment, with a stated employee headcount of 101-250. Across four disclosed funding rounds between 2010 and 2017, Gazillion raised approximately $90 million in aggregate capital, including a $60 million round in November 2010 led by Temasek with participation from Abu Dhabi Media Company, Hearst Ventures, Oak Investment Partners, and Pelion Venture Partners, and three subsequent rounds in 2016 and 2017 with Oak Investment Partners and ROTH Capital Partners as the consistent institutional backers.

The company's disclosed leadership comprises David Dohrmann as Chief Executive Officer and Tom Kalinske as Chairman of the Board. Kalinske is a recognizable gaming industry figure (formerly CEO of Sega of America and Mattel), which provides the company with established industry networks and credibility. Beyond this leadership pair, no management team, advisory board, or technical leadership is disclosed in the available source material.

The current operating state is ambiguous. The corporate website at gazillion.com displays only a 'Launching Soon' placeholder bearing a 2026 copyright, with no live products, services, pricing, distribution channels, app store presence, marketing channels, or technology stack disclosed. No current products, customer segments, customer logos, revenue mechanics, partnerships, or regulatory actions are documented in the available data. The combination of historical capital raised, a 101-250 headcount band, and a placeholder website suggests the company is either in a dormant phase, a pre-relaunch posture, or an early-stage product rebuild, but the source material does not provide enough detail to confirm which.

Gazillion, Inc. firmographics

Firmographics
Name
Gazillion, Inc.
Website
https://gazillion.com
Company type
Private
Founded year
2005
Headcount range
101–250 employees
Short description
Gazillion, Inc. is a privately held Foster City, California-based developer and publisher of online and mobile games, founded in 2005, with a current 'Launching Soon' placeholder website indicating a planned relaunch.
Ownership category
akta.pro rank

Gazillion, Inc. industry classification

Industry
Product category
Online and Mobile Games
NAICS
Software Publishers (513210)
SIC
Services-Amusement & Recreation Services (7900)
akta.pro primary industry
Mobile Game Publishing & App Game Stores (BPAMAKAB)

Keywords

  • Online game development
  • Mobile game publishing
  • Video game developer
  • Interactive entertainment software
  • Game studio operations

Where Gazillion, Inc. is headquartered

Location

Headquarters

HQ city
Foster City
HQ country
United States
HQ region
North America

Markets served

Gazillion, Inc. business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Infrastructure

Gazillion, Inc. product offering

Product offering

Core offering

Gazillion, Inc. is a privately held developer and publisher of online and mobile games. The company designs, builds, and distributes interactive entertainment titles for consumer audiences across online and mobile platforms. Its corporate website currently displays a "Launching Soon" placeholder, with no specific titles publicly enumerated.

Product overview

Gazillion, Inc. is a company website under development with a placeholder landing page indicating a launch is imminent. No specific products, services, or offerings are described in the available source material.

Differentiator

Problem solved

Functional benefit

Companies that use Gazillion, Inc.

Customer profile

Ideal customer profiles1 record

Gazillion, Inc. technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Gazillion, Inc. partnerships and signals

Strategic signal

Recent moves5 records

Expansion highlights3 records

Gazillion, Inc. competitors and assessment

Company assessment

Direct peers

  • Rovio Entertainment: Developer and publisher of mobile games built around owned IP (Angry Birds). Comparable to Gazillion in mobile publishing focus and IP-driven franchise strategy.
  • Zynga: Major developer and publisher of mobile and online free-to-play games. Closely comparable to Gazillion in platform focus (mobile + online), business model (F2P publishing), and category (casual/mid-core).
  • Kabam: Developer and publisher of mobile and online games, including licensed-IP titles. Comparable to Gazillion in studio size, licensed-IP orientation, and live-service mobile/PC publishing model.
  • Jam City: Mobile game developer and publisher with portfolio of branded IP titles. Comparable to Gazillion in mobile-first publishing, licensed IP partnerships, and mid-size studio structure.
  • King Digital Entertainment: Mobile game publisher behind major live-service franchises (Candy Crush). Comparable to Gazillion as a mobile F2P publisher operating at meaningful scale.

Broad incumbents

  • Nexon: Large global publisher of online and mobile games with extensive live-service portfolio. Comparable to Gazillion in online + mobile publishing, but at significantly larger scale and with global reach.
  • DeNA: Japan-based developer and publisher of mobile and online games. Comparable to Gazillion in mobile/online publishing focus, but operating at much larger scale and with broader IP portfolio.
  • Gree: Japanese mobile and social game publisher. Comparable to Gazillion in online/mobile game publishing, but significantly larger and focused primarily on the Asian market.
  • Netmarble: Global mobile and online game publisher with major licensed-IP franchises. Comparable to Gazillion in mobile/online publishing and licensed-IP orientation, but at substantially larger scale.

Emerging players

  • FunPlus: Mobile game developer and publisher focused on mid-core and strategy titles. Comparable to Gazillion in mobile publishing focus and live-service model, with similar studio scale and global ambitions.

Market position

Strengths4 records

Weaknesses5 records

Competitive moat2 records

Key risks5 records

Key highlights5 records

Customer concentration

Gazillion, Inc. social profiles

Digital presence

Gazillion, Inc. financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Gazillion, Inc. leadership team

Management profile

Number of profiles

Profiles2 records

Gazillion, Inc. funding detail

Funding detail

Funding overview

Funding rounds4 records

Investors6 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Gazillion, Inc. M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Gazillion, Inc.

What does Gazillion, Inc. do?

Gazillion, Inc. is a privately held developer and publisher of online and mobile games. The company designs, builds, and distributes interactive entertainment titles for consumer audiences across online and mobile platforms. Its corporate website currently displays a "Launching Soon" placeholder, with no specific titles publicly enumerated.

When was Gazillion, Inc. founded?

Gazillion, Inc. was founded in 2005. It employs 101 to 250 people.

Where is Gazillion, Inc. based?

Gazillion, Inc. is headquartered in Foster City, United States, in the North America region.

Who are Gazillion, Inc.'s main competitors?

Direct peers on record are Rovio Entertainment, Zynga, Kabam, Jam City and King Digital Entertainment. Broad incumbents are Nexon, DeNA, Gree and Netmarble. FunPlus is listed as an emerging player.

Does Gazillion, Inc. have an API?

No public API is recorded for Gazillion, Inc..

What industry is Gazillion, Inc. in?

Gazillion, Inc.'s product category is Online and Mobile Games. Its primary akta.pro industry code is BPAMAKAB, Mobile Game Publishing & App Game Stores. Its NAICS code is 513210 and its SIC code is 7900.

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Live signals
PR NewswireMarvel Heroes Omega Now Live on Xbox One and PlayStation 4Gazillion, Inc. has launched the free-to-play action-RPG Marvel Heroes Omega on Xbox One and PlayStation 4 consoles. The release follows a successful open beta on PlayStation 4 that attracted over one million players. The game features an expansive roster of Marvel characters and offers thousands of hours of gameplay progression.PR NewswireMarvel Heroes Omega PlayStation®4 Closed Beta Begins Today, Couch Co-op AnnouncedGazillion announced the start of the closed beta for Marvel Heroes Omega on PlayStation 4, which will run until May 15, 2017. The developer confirmed that drop-in, two-player couch co-op is available from day one and offered a free playable character, Daredevil, to all players upon the game's spring launch. Additional details regarding open beta dates and Xbox One availability are expected to be announced soon.PR NewswireGazillion, CBS Consumer Products and SHOWTIME® Release 'Dexter: Slice' to Mobile Devices Just in Time for HalloweenGazillion, in partnership with CBS Consumer Products and SHOWTIME, released the mobile puzzle game 'Dexter: Slice' on iOS and Android devices on October 27, 2016, timed for Halloween. The game, priced at $3.99 with a launch weekend discount to $2.99, features 120 levels and original voiceover work from James Remar as Dexter's father Harry, with Michael C. Hall providing additional voice content in December. The release celebrates the 10-year anniversary of the Dexter television series and serves as the spiritual successor to developer Ed Annunziata's 2010 game Slice HD.PR NewswireGazillion's "Marvel Heroes 2016" Initiative Begins TodayGazillion, Inc. announced on January 29, 2016 the launch of the first wave of its Marvel Heroes 2016 initiative, described as the biggest update to its super-powered action-RPG in nearly two years. The update includes new content such as a 'Secret Invasion' story chapter, controller support for Xbox and Steam controllers, a revamped Deadpool character, playable Black Cat as the 55th character, and visual updates for older hero models. The company also announced Advance Pack 3, offering seven new playable characters including Elektra, Green Goblin, and Ultron, priced at $59.99 for Standard Edition and $79.99 for Deluxe Edition.FinSMEsGazillion Entertainment Raises $60MGazillion Entertainment raised $60M led by Temasek Holdings, joining existing backers. The company is expanding, with LEGO Universe released in North America and Europe, and Super Hero Squad Online launching in Q1 2011.