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OpusMajor

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uuid0002nh2

Namestring
OpusMajor
Legal namestring
OPUS MAJOR SAS
Websiteurl
opusmajor.io
Company typeenum
Private
Founded yearint
2023
Descriptiontext

OpusMajor (legal entity OPUS MAJOR SAS) is a Paris-based, privately held game studio founded in 2023 by Jean-Nicolas Vernin (CEO & Co-founder) and Pierre-Armand Nicq (CCO & Co-Founder). The studio is developing MAJJAM, a cooperative multiplayer adventure game in which music functions as the magic system — players band together against a deadly darkness using instruments, jam cards, and music-driven abilities. The studio frames MAJJAM as "Opus #1" in a planned multi-title "Opus Major universe" intended to amplify social bonds through shared music and gaming experiences, targeting two overlapping consumer segments: cooperative multiplayer video game players and music enthusiasts seeking social, interactive music engagement.

MAJJAM is built on Unreal Engine 5, supported by a cloud infrastructure stack based on Kubernetes/GKE with Terraform for infrastructure-as-code and Prometheus/Grafana for monitoring and observability. The studio operates with approximately 30 "Jammers" across gameplay programming, systems engineering, technical design, art, animation, VFX, UI, QA, analytics, audio, marketing, and people functions, with both senior and junior hires indicating pipeline build-out. The product is distributed via a Steam marketplace listing and a Discord-driven community channel, with a hosted Press Kit and LinkedIn presence supporting corporate communications; the first closed MAJJAM playtest ran September 18–22, 2025 and drew thousands of registered participants.

The commercial model is pre-launch and B2C. Revenue, when generated, is expected to come from game sales through Steam and from in-game purchases, expansions, or additional game modes within the MAJJAM ecosystem. No pricing has been disclosed. The company is funded by a $10 million round closed in March 2025, led by Griffin Gaming Partners with Alven participating; the firm is registered in France as a Société par Actions Simplifiée (SAS) with registered office at 15 rue des Halles, 75001 Paris. Revenue today is zero, with all capital deployed against pre-launch development and team scaling.

Short descriptiontext

Paris-based game studio developing MAJJAM, a cooperative multiplayer adventure game built on Unreal Engine 5 where music functions as the magic system. Targets gamers and music enthusiasts via Steam and Discord; pre-revenue and pre-commercial launch.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersParis, France
HQ citystring
Paris
HQ countrystring
France
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
video game development, cooperative multiplayer games, music-driven gaming, adventure game studio, unreal engine games
Industry1 code
PRIMARYMPAIAIAJ
Music Education & Practice Software (Ear training, tutors, metronome tools)
Media, Entertainment & Sports/Music & Audio (Recording, Publishing, Streaming)/Music Technology & Software (DAWs, Plugins, Music Apps)
NAICS code2 codes
  • Music Publishers512230
  • Sound Recording Studios512240
Product category
Video Games
Social media profiles2 records
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model2 records
1Game Sales and In-Game Purchases
TypeOne Time License
Description

Pre-launch game studio preparing for commercial release. Revenue expected to come from game sales through Steam marketplace and potential in-game purchases or expansions.

2Digital Content Monetization
TypeTransaction Fee
Description

Post-launch monetization through digital content, expansions, or additional game modes within the MAJJAM ecosystem.

Marketing channels3 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels2 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 record
1MAJJAM
Description

MAJJAM is Opus Major's first game - a cooperative multiplayer adventure where music is magic. Players band together to push back a deadly darkness using instruments, jam cards, and music-driven abilities.

opusmajor.io
Core offering1 text field

Opus Major is a Paris-based game studio developing MAJJAM, a cooperative multiplayer adventure game where music serves as the magic system. Players band together using instruments, jam cards, and music-driven abilities to push back a deadly darkness. MAJJAM is the studio's first Opus (chapter) in its planned ever-growing universe of music-and-game experiences.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Opus Major is a Paris-based game studio developing MAJJAM, a cooperative multiplayer adventure game where music is the magic system. The studio operates with approximately 30 team members and is funded by a $10M round led by Griffin. MAJJAM is the studio's first Opus (chapter) in their ever-growing universe, designed to amplify social bonds through shared music and gaming experiences.

Product and service1 record
1MAJJAM
CategoryVideo Games
Description

A cooperative multiplayer adventure game where music is magic. Players band together to push back a deadly darkness using instruments, jam cards, and music-driven abilities. The first Opus in the Opus Major universe combining video games and music in an epic multiplayer adventure. Built on Unreal Engine 5 and available for discovery on Steam.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Danish studio behind 'Deep Rock Galactic', a co-op multiplayer game with strong community and long-tail sales. Comparable as a smaller independent studio that turned a co-op concept into a multi-year live product on Steam.

TypeBroad incumbent
Description

Major French-headquartered publisher with a large Paris studio footprint. Comparable as the dominant local incumbent competing for senior Unreal talent and publishing relationships in France.

TypeDirect peer
Description

UK indie studio behind 'No Man's Sky', an Unreal-adjacent small team that shipped and sustained a multiplayer-heavy title. Comparable as a small studio that bet on a long-tail multiplayer universe with strong community engagement.

TypeBroad incumbent
Description

Owner of Unreal Engine 5 and operator of the Epic Games Store. Relevant as the engine licensor and a competing storefront to Steam for OpusMajor's distribution.

TypeEmerging player
Description

Stockholm-based studio building a co-op action game led by industry veterans. Comparable as an emerging peer combining senior dev talent with novel co-op design.

TypeDirect peer
Description

Paris-based indie game studio with comparable headcount scale and similar single-IP-to-multiple-IP trajectory. Comparable as a French-headquartered studio building narrative-driven, premium-quality games with a small-to-mid team.

TypeDirect peer
Description

Swedish studio behind 'It Takes Two' and 'Split Fiction', focused exclusively on co-op multiplayer narrative/adventure games. Closest direct peer: similar headcount range, similar premium co-op positioning, similar reliance on a novel shared-mechanic hook.

TypeBroad incumbent
Description

Swedish developer and publisher of co-op hits including 'Satisfactory' and 'Deep Rock Galactic' (publisher). Comparable as a publishing/development peer with deep expertise bringing co-op indie games to commercial scale.

TypeEmerging player
Description

Seattle-based studio founded by Chet Faliszek building co-op multiplayer games. Comparable as a recently-funded, small team pursuing novel co-op mechanics with a strong community-led growth approach.

TypeDirect peer
Description

UK-based independent studio (~50 people) working on co-op and shared-world titles in Unreal Engine. Comparable in team size, engine choice, and emphasis on social/multiplayer experiences.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers1 record

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature2 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors2 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

OpusMajor

Video Gamesopusmajor.io

Paris-based game studio developing MAJJAM, a cooperative multiplayer adventure game built on Unreal Engine 5 where music functions as the magic system. Targets gamers and music enthusiasts via Steam and Discord; pre-revenue and pre-commercial launch.

What OpusMajor does

OpusMajor (legal entity OPUS MAJOR SAS) is a Paris-based, privately held game studio founded in 2023 by Jean-Nicolas Vernin (CEO & Co-founder) and Pierre-Armand Nicq (CCO & Co-Founder). The studio is developing MAJJAM, a cooperative multiplayer adventure game in which music functions as the magic system — players band together against a deadly darkness using instruments, jam cards, and music-driven abilities. The studio frames MAJJAM as "Opus #1" in a planned multi-title "Opus Major universe" intended to amplify social bonds through shared music and gaming experiences, targeting two overlapping consumer segments: cooperative multiplayer video game players and music enthusiasts seeking social, interactive music engagement.

MAJJAM is built on Unreal Engine 5, supported by a cloud infrastructure stack based on Kubernetes/GKE with Terraform for infrastructure-as-code and Prometheus/Grafana for monitoring and observability. The studio operates with approximately 30 "Jammers" across gameplay programming, systems engineering, technical design, art, animation, VFX, UI, QA, analytics, audio, marketing, and people functions, with both senior and junior hires indicating pipeline build-out. The product is distributed via a Steam marketplace listing and a Discord-driven community channel, with a hosted Press Kit and LinkedIn presence supporting corporate communications; the first closed MAJJAM playtest ran September 18–22, 2025 and drew thousands of registered participants.

The commercial model is pre-launch and B2C. Revenue, when generated, is expected to come from game sales through Steam and from in-game purchases, expansions, or additional game modes within the MAJJAM ecosystem. No pricing has been disclosed. The company is funded by a $10 million round closed in March 2025, led by Griffin Gaming Partners with Alven participating; the firm is registered in France as a Société par Actions Simplifiée (SAS) with registered office at 15 rue des Halles, 75001 Paris. Revenue today is zero, with all capital deployed against pre-launch development and team scaling.

OpusMajor firmographics

Firmographics
Name
OpusMajor
Legal name
OPUS MAJOR SAS
Website
https://opusmajor.io
Company type
Private
Founded year
2023
Operating status
Operating
Headcount range
11–50 employees
Short description
Paris-based game studio developing MAJJAM, a cooperative multiplayer adventure game built on Unreal Engine 5 where music functions as the magic system. Targets gamers and music enthusiasts via Steam and Discord; pre-revenue and pre-commercial launch.
Ownership category
akta.pro rank

OpusMajor industry classification

Industry
Product category
Video Games
NAICS
Music Publishers (512230), Sound Recording Studios (512240)
akta.pro industry
PRIMARYMPAIAIAJ
Music Education & Practice Software (Ear training, tutors, metronome tools)
Media, Entertainment & Sports/Music & Audio (Recording, Publishing, Streaming)/Music Technology & Software (DAWs, Plugins, Music Apps)

Keywords

  • Video game development
  • Cooperative multiplayer games
  • Music-driven gaming
  • Adventure game studio
  • Unreal engine games

Where OpusMajor is headquartered

Location

Headquarters

HQ city
Paris
HQ country
France
HQ region
Europe

Offices1 record

Markets served

OpusMajor business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure

Revenue model

  1. Game Sales and In-Game Purchases: Pre-launch game studio preparing for commercial release. Revenue expected to come from game sales through Steam marketplace and potential in-game purchases or expansions.
  2. Digital Content Monetization: Post-launch monetization through digital content, expansions, or additional game modes within the MAJJAM ecosystem.

Go-to-market motion2 records

Distribution channels2 records

Marketing channels3 records

OpusMajor product offering

Product offering

Core offering

Opus Major is a Paris-based game studio developing MAJJAM, a cooperative multiplayer adventure game where music serves as the magic system. Players band together using instruments, jam cards, and music-driven abilities to push back a deadly darkness. MAJJAM is the studio's first Opus (chapter) in its planned ever-growing universe of music-and-game experiences.

Product overview

Opus Major is a Paris-based game studio developing MAJJAM, a cooperative multiplayer adventure game where music is the magic system. The studio operates with approximately 30 team members and is funded by a $10M round led by Griffin. MAJJAM is the studio's first Opus (chapter) in their ever-growing universe, designed to amplify social bonds through shared music and gaming experiences.

Differentiator

Problem solved

Functional benefit

Brands

  • MAJJAM: MAJJAM is Opus Major's first game - a cooperative multiplayer adventure where music is magic. Players band together to push back a deadly darkness using instruments, jam cards, and music-driven abilities.

Products and services

  • MAJJAM A cooperative multiplayer adventure game where music is magic. Players band together to push back a deadly darkness using instruments, jam cards, and music-driven abilities. The first Opus in the Opus Major universe combining video games and music in an epic multiplayer adventure. Built on Unreal Engine 5 and available for discovery on Steam.

Companies that use OpusMajor

Customer profile

Named customers1 record

Segments2 records

Ideal customer profiles2 records

OpusMajor technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature2 records

OpusMajor partnerships and signals

Strategic signal

Scale indicators3 records

Expansion highlights5 records

OpusMajor competitors and assessment

Company assessment

Direct peers

  • Ghost Ship Games: Danish studio behind 'Deep Rock Galactic', a co-op multiplayer game with strong community and long-tail sales. Comparable as a smaller independent studio that turned a co-op concept into a multi-year live product on Steam.
  • Hello Games: UK indie studio behind 'No Man's Sky', an Unreal-adjacent small team that shipped and sustained a multiplayer-heavy title. Comparable as a small studio that bet on a long-tail multiplayer universe with strong community engagement.
  • Don't Nod: Paris-based indie game studio with comparable headcount scale and similar single-IP-to-multiple-IP trajectory. Comparable as a French-headquartered studio building narrative-driven, premium-quality games with a small-to-mid team.
  • Hazelight Studios: Swedish studio behind 'It Takes Two' and 'Split Fiction', focused exclusively on co-op multiplayer narrative/adventure games. Closest direct peer: similar headcount range, similar premium co-op positioning, similar reliance on a novel shared-mechanic hook.
  • Studio Gobo: UK-based independent studio (~50 people) working on co-op and shared-world titles in Unreal Engine. Comparable in team size, engine choice, and emphasis on social/multiplayer experiences.

Broad incumbents

  • Ubisoft: Major French-headquartered publisher with a large Paris studio footprint. Comparable as the dominant local incumbent competing for senior Unreal talent and publishing relationships in France.
  • Epic Games: Owner of Unreal Engine 5 and operator of the Epic Games Store. Relevant as the engine licensor and a competing storefront to Steam for OpusMajor's distribution.
  • Coffee Stain Studios: Swedish developer and publisher of co-op hits including 'Satisfactory' and 'Deep Rock Galactic' (publisher). Comparable as a publishing/development peer with deep expertise bringing co-op indie games to commercial scale.

Emerging players

  • The Outsiders: Stockholm-based studio building a co-op action game led by industry veterans. Comparable as an emerging peer combining senior dev talent with novel co-op design.
  • Stray Bombay: Seattle-based studio founded by Chet Faliszek building co-op multiplayer games. Comparable as a recently-funded, small team pursuing novel co-op mechanics with a strong community-led growth approach.

Market position

Strengths4 records

Weaknesses5 records

Competitive moat3 records

Key risks6 records

Key highlights6 records

Customer concentration

OpusMajor social profiles

Digital presence

OpusMajor financial estimates

Financial estimate

Revenue estimate

Valuation estimate

OpusMajor leadership team

Management profile

Number of profiles

Profiles3 records

OpusMajor funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors2 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

OpusMajor M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about OpusMajor

What does OpusMajor do?

Opus Major is a Paris-based game studio developing MAJJAM, a cooperative multiplayer adventure game where music serves as the magic system. Players band together using instruments, jam cards, and music-driven abilities to push back a deadly darkness. MAJJAM is the studio's first Opus (chapter) in its planned ever-growing universe of music-and-game experiences.

Is OpusMajor a public or private company?

OpusMajor is a private company. It is classified as venture growth investor backed and is currently operating.

When was OpusMajor founded?

OpusMajor was founded in 2023. It employs 11 to 50 people.

Where is OpusMajor based?

OpusMajor is headquartered in Paris, France, in the Europe region.

How does OpusMajor make money?

Two revenue lines are on record. Game Sales and In-Game Purchases are the primary driver. The others are digital Content Monetization.

Who are OpusMajor's main competitors?

Direct peers on record are Ghost Ship Games, Hello Games, Don't Nod, Hazelight Studios and Studio Gobo. Broad incumbents are Ubisoft, Epic Games and Coffee Stain Studios. Emerging players are The Outsiders and Stray Bombay.

Does OpusMajor have an API?

No public API is recorded for OpusMajor.

What industry is OpusMajor in?

OpusMajor's product category is Video Games. Its primary akta.pro industry code is MPAIAIAJ, Music Education & Practice Software (Ear training, tutors, metronome tools). Its NAICS code is 512230.

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