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LYMB.iO

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uuid00038xb

Namestring
LYMB.iO
Legal namestring
LYMB.iO GmbH
Websiteurl
LYMB.io
Company typeenum
Private
Founded yearint
2016
Descriptiontext

LYMB.iO GmbH is a Munich-based hardware and SaaS startup (founded 2016, 11-50 employees) that builds interactive sports and gaming systems combining augmented-reality wall projection with proprietary ball-tracking and touchless gesture sensors. Its core consumer product, LYMB ONE, is marketed as the first physical gaming system for home use that enables "Free Motion Gaming," allowing players to use their body and a ball as controllers without wearable sensors; it ships with 45+ games across entertainment, education, fitness, and training categories and is sold via a Shopify-based DTC storefront at a $3,406 pre-order price point, with an additional projector required. The company's commercial arm centers on MultiBall — described as the world's leading interactive sports wall with 2,185+ systems installed in 76+ countries — alongside two adjacent products, interactiveSQUASH and interactiveRACQUETBALL, which upgrade conventional courts with the same tracking technology. The proprietary stack includes the LYMB.iO Ballfinder Sensor (v.2.105), the Highspeed Touchless-Sensing Engine (v.1.45), and Intel RealSense D450 depth sensing integrated with Intel Pentium N4200 compute.

The business model is primarily hardware sales with embedded software/content: LYMB ONE is sold as a one-time perpetual unit to home users via DTC e-commerce, while MultiBall, interactiveSQUASH, and interactiveRACQUETBALL are sold through direct commercial channels to sports venues, fitness facilities, educational institutions, and professional training programs (the latter with a 5-year warranty for 24/7 usage). GTM spans both consumer (Shopify store, social media, Kickstarter, beta-user testimonials) and enterprise (direct sales) motions. Customer segments are horizontal across home users/families, education/childcare, professional athletes, commercial fitness facilities, and healthcare/physical-therapy providers; key use cases include sedentary-lifestyle intervention, gamified fitness, multi-generational family gaming, athletic skill training, and rehabilitation.

The company has disclosed approximately $2.75M in cumulative funding across three rounds (2016, 2017, and a 2020 round led by ASICS Ventures Corporation) and is led by founder/CEO Markos Aristides Kern. No revenue, ARR, or valuation figures have been disclosed. Proprietary IP is protected through registered trademarks/trade names for "LYMB.iO" and "Free Motion Gaming," plus patents/trade secrets underpinning the Ballfinder and Touchless-Sensing engines. Operational signals — copyright dated 2026, active storefront, pre-order flow, multi-channel social presence across Instagram, TikTok, YouTube, LinkedIn, Facebook, and Twitter — indicate an actively operating company, though product delivery milestones, actual sell-through, and post-2020 commercialization velocity are not evidenced in the available data.

Short descriptiontext

LYMB.iO GmbH is a Munich-based hardware-and-software startup (founded 2016) that builds interactive sports walls and home gaming systems using proprietary ball-tracking and touchless sensors, serving families, commercial venues, education, professional athletes, and healthcare rehabilitation customers.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersMunich, Germany
HQ citystring
Munich
HQ countrystring
Germany
HQ regionstring
Europe
Markets served

Serves global market

Keyword5 values
interactive sports systems, motion-controlled gaming, physical gaming hardware, AR fitness gaming, body tracking sensors
Industry3 codes
1Party Games & Family Entertainment Games Retail
CodeCRALAFAJPrimaryYes
2Squash & Racquetball Equipment Retail
CodeCRAMAFADPrimaryNo
3Digital/Hybrid Board Games & Companion-App Enabled Games Retail
CodeCRALALAOPrimaryNo
NAICS code1 code
  • Hobby, Toy, and Game Retailers45912
SIC code1 code
  • Retail-Hobby, Toy & Game Shops5945
Product category
Interactive Sports Gaming Systems
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model4 records
1Hardware Sales - LYMB ONE
TypeOne Time License
Description

One-time sale of LYMB ONE physical gaming system for home use at $3,406.00 per unit. Includes 45+ free games. Requires separate projector purchase.

lymb.io
2Business Solutions - MultiBall
TypeHardware Sales
Description

Commercial interactive sports wall systems for business venues with advanced monetization features, admin interface, customization options, and 5-year warranty for 24/7 business usage

lymb.io
3Business Solutions - interactiveSQUASH
TypeHardware Sales
Description

Digital training and coaching system upgrade for conventional squash courts with access to 55+ entertainment, sport and training games

lymb.io
4Business Solutions - interactiveRACQUETBALL
TypeHardware Sales
Description

All-in-one upgrade package for racquetball courts with minimal installation prerequisites

lymb.io
Marketing channels9 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Supply Chain, Technology or R&D, Personnel, Marketing or Sales, Operations
Pricing details1 tier
1LYMB ONE Home System - Single unit purchase
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

$3,406.00 per unit. Includes LYMB ONE hardware, 45+ free games, wall mount. Does not include projector.

lymb.io
GTM typeB2B and B2C
B2B and B2C
Offering typeHardware or Manufacturing
Hardware or Manufacturing
Brand1 record
1LYMB ONE
Description

The first physical gaming system that enables users to experience Free Motion Gaming at home. Users play computer games with their body and objects like balls as controllers using interactive wall projection and sensor technology.

lymb.io
Core offering1 text field

LYMB.iO develops and sells interactive sports and gaming systems built on its proprietary Free Motion Gaming platform, which combines an interactive wall projection with custom ball-tracking and touchless-sensing hardware. Its flagship consumer product is LYMB ONE, a home physical gaming system (sold at $3,406 per unit on pre-order) that lets 1–5 players play 45+ bundled games using their body and a ball as controllers, without wearable sensors. The company also sells commercial sister systems (MultiBall, interactiveSQUASH, interactiveRACQUETBALL) to sports venues, fitness facilities, and educational institutions.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 5 values shown
  • 300 kcal burned per 30-minute session
+4 more records
Product overview1 text field

LYMB.iO offers interactive sports and gaming systems centered on the LYMB ONE product — a physical gaming system for home use that combines interactive wall projection with body and ball tracking sensors. The LYMB ONE is sold alongside an app platform providing 45+ free games. Related products under the broader LYMB.iO umbrella include MultiBall (professional interactive sports wall for commercial venues), interactiveSQUASH (digital training system for squash courts), and interactiveRACQUETBALL (upgrade package for racquetball courts) — collectively representing a spectrum from consumer home gaming to professional sports training solutions.

Product and service4 records
1LYMB ONE
CategoryHome Physical Gaming System
Description

The first physical gaming system that enables users to experience Free Motion Gaming at home. Players use their body and objects like balls as controllers, combined with interactive wall projection and sensor technology; supports 1–5 players, ages 2–99, and includes 45+ free games across entertainment, education, fitness, and sports categories.

2MultiBall
CategoryCommercial Interactive Sports Wall System
Description

The world's leading interactive sports wall that turns ordinary rooms into spaces for fitness, education, and entertainment, featuring ball-tracking accuracy for interactive walls and professional sports training applications. Targeted at commercial venues with stainless-steel components and a 5-year warranty for 24/7 business usage.

3interactiveSQUASH
CategorySquash Court Interactive Training System
Description

A digital training and coaching system that upgrades conventional squash courts into sophisticated interactive environments, providing access to 55+ entertainment, sport, and training games.

4interactiveRACQUETBALL
CategoryRacquetball Court Interactive Upgrade Package
Description

An all-in-one interactive gaming upgrade package for existing racquetball courts, enabling interactive sports features with minimal installation prerequisites.

Scale indicator1 record

Each record includes

Type, Value, Description, Source

Partnership3 partners
Strategic tierCoreTypeTechnology or Integration
Description

MultiBall is the world's leading interactive sports wall system with over 2185 systems installed in 76+ countries. Both MultiBall and LYMB.iO are products of LYMB.iO GmbH, sharing the same ball tracking technology. MultiBall is designed for commercial/business use with stainless-steel components and 5-year warranty for 24/7 usage.

Strategic tierCoreTypeTechnology or Integration
Description

interactiveSQUASH is a game-changing fusion of sports and technology that upgrades conventional squash courts into sophisticated digital training and coaching systems. Includes access to 55+ entertainment, sport and training games.

Strategic tierCoreTypeTechnology or Integration
Description

Intel RealSense Depth Module D450 is integrated into LYMB ONE for depth sensing and spatial awareness capabilities. Intel Pentium Processor N4200 and Intel HD Graphics 505 provide computing power.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Tonal is a premium, hardware-led connected fitness system for the home with a similar premium price-point positioning and direct-to-consumer go-to-market motion as LYMB ONE.

TypeEmerging player
Description

FORM offers an AR heads-up display for swimmers, a comparable premium AR-based sports training hardware product with similar athlete-and-consumer positioning to LYMB.iO.

TypeDirect peer
Description

ActiveFloor/EyeClick produces interactive floor and wall projection games using body and motion detection, the closest direct competitor to LYMB.iO's projection + sensor technology stack across both B2B and B2C markets.

TypeDirect peer
Description

Nex Playground sells an AI-powered motion gaming console that uses the body as the controller without wearables or controllers — a directly comparable 'no controller' family entertainment gaming pitch to LYMB ONE.

TypeDirect peer
Description

Liteboxer is a premium interactive fitness hardware product combining physical movement with gamified on-screen content, mirroring LYMB ONE's hardware + SaaS premium home fitness gaming model.

TypeDirect peer
Description

Playfinity develops smart, connected sports balls with embedded sensors enabling interactive play and analytics, directly comparable to LYMB.iO's 'body and ball as controller' interactive sports concept.

TypeDirect peer
Description

OxeFit builds AI-powered strength training hardware with on-screen coaching and analytics, comparable to LYMB.iO as a high-end interactive fitness hardware vendor targeting both home and pro/clinical segments.

TypeBroad incumbent
Description

Peloton is the established leader in connected home fitness hardware + subscription content, providing the dominant competitive benchmark for consumer adoption and pricing of premium interactive fitness systems.

TypeBroad incumbent
Description

Nintendo's Ring Fit Adventure and Switch Sports are mass-market motion-controlled physical gaming experiences, representing the incumbent platform with which LYMB ONE must compete for family gaming share.

TypeBroad incumbent
Description

Meta Quest VR headsets increasingly host physical/motion gaming experiences that compete for the same household entertainment wallet as LYMB ONE, with massive content ecosystems and marketing reach.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers10 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds3 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

LYMB.iO

Interactive Sports Gaming SystemsLYMB.io

LYMB.iO GmbH is a Munich-based hardware-and-software startup (founded 2016) that builds interactive sports walls and home gaming systems using proprietary ball-tracking and touchless sensors, serving families, commercial venues, education, professional athletes, and healthcare rehabilitation customers.

What LYMB.iO does

LYMB.iO GmbH is a Munich-based hardware and SaaS startup (founded 2016, 11-50 employees) that builds interactive sports and gaming systems combining augmented-reality wall projection with proprietary ball-tracking and touchless gesture sensors. Its core consumer product, LYMB ONE, is marketed as the first physical gaming system for home use that enables "Free Motion Gaming," allowing players to use their body and a ball as controllers without wearable sensors; it ships with 45+ games across entertainment, education, fitness, and training categories and is sold via a Shopify-based DTC storefront at a $3,406 pre-order price point, with an additional projector required. The company's commercial arm centers on MultiBall — described as the world's leading interactive sports wall with 2,185+ systems installed in 76+ countries — alongside two adjacent products, interactiveSQUASH and interactiveRACQUETBALL, which upgrade conventional courts with the same tracking technology. The proprietary stack includes the LYMB.iO Ballfinder Sensor (v.2.105), the Highspeed Touchless-Sensing Engine (v.1.45), and Intel RealSense D450 depth sensing integrated with Intel Pentium N4200 compute.

The business model is primarily hardware sales with embedded software/content: LYMB ONE is sold as a one-time perpetual unit to home users via DTC e-commerce, while MultiBall, interactiveSQUASH, and interactiveRACQUETBALL are sold through direct commercial channels to sports venues, fitness facilities, educational institutions, and professional training programs (the latter with a 5-year warranty for 24/7 usage). GTM spans both consumer (Shopify store, social media, Kickstarter, beta-user testimonials) and enterprise (direct sales) motions. Customer segments are horizontal across home users/families, education/childcare, professional athletes, commercial fitness facilities, and healthcare/physical-therapy providers; key use cases include sedentary-lifestyle intervention, gamified fitness, multi-generational family gaming, athletic skill training, and rehabilitation.

The company has disclosed approximately $2.75M in cumulative funding across three rounds (2016, 2017, and a 2020 round led by ASICS Ventures Corporation) and is led by founder/CEO Markos Aristides Kern. No revenue, ARR, or valuation figures have been disclosed. Proprietary IP is protected through registered trademarks/trade names for "LYMB.iO" and "Free Motion Gaming," plus patents/trade secrets underpinning the Ballfinder and Touchless-Sensing engines. Operational signals — copyright dated 2026, active storefront, pre-order flow, multi-channel social presence across Instagram, TikTok, YouTube, LinkedIn, Facebook, and Twitter — indicate an actively operating company, though product delivery milestones, actual sell-through, and post-2020 commercialization velocity are not evidenced in the available data.

LYMB.iO firmographics

Firmographics
Name
LYMB.iO
Legal name
LYMB.iO GmbH
Website
https://LYMB.io
Company type
Private
Founded year
2016
Operating status
Operating
Headcount range
11–50 employees
Short description
LYMB.iO GmbH is a Munich-based hardware-and-software startup (founded 2016) that builds interactive sports walls and home gaming systems using proprietary ball-tracking and touchless sensors, serving families, commercial venues, education, professional athletes, and healthcare rehabilitation customers.
Ownership category
akta.pro rank

LYMB.iO industry classification

Industry
Product category
Interactive Sports Gaming Systems
NAICS
Hobby, Toy, and Game Retailers (45912)
SIC
Retail-Hobby, Toy & Game Shops (5945)
akta.pro primary industry
Party Games & Family Entertainment Games Retail (CRALAFAJ)
akta.pro secondary industries
Squash & Racquetball Equipment Retail (CRAMAFAD), Digital/Hybrid Board Games & Companion-App Enabled Games Retail (CRALALAO)

Keywords

  • Interactive sports systems
  • Motion-controlled gaming
  • Physical gaming hardware
  • AR fitness gaming
  • Body tracking sensors

Where LYMB.iO is headquartered

Location

Headquarters

HQ city
Munich
HQ country
Germany
HQ region
Europe

Markets served

LYMB.iO business model

Business model
GTM type
B2B and B2C
Offering type
Hardware or Manufacturing
Cost components
Supply Chain, Technology or R&D, Personnel, Marketing or Sales, Operations

Revenue model

  1. Hardware Sales - LYMB ONE: One-time sale of LYMB ONE physical gaming system for home use at $3,406.00 per unit. Includes 45+ free games. Requires separate projector purchase.
  2. Business Solutions - MultiBall: Commercial interactive sports wall systems for business venues with advanced monetization features, admin interface, customization options, and 5-year warranty for 24/7 business usage
  3. Business Solutions - interactiveSQUASH: Digital training and coaching system upgrade for conventional squash courts with access to 55+ entertainment, sport and training games
  4. Business Solutions - interactiveRACQUETBALL: All-in-one upgrade package for racquetball courts with minimal installation prerequisites

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goLYMB ONE Home System - Single unit purchase

Go-to-market motion1 record

Distribution channels4 records

Marketing channels9 records

LYMB.iO product offering

Product offering

Core offering

LYMB.iO develops and sells interactive sports and gaming systems built on its proprietary Free Motion Gaming platform, which combines an interactive wall projection with custom ball-tracking and touchless-sensing hardware. Its flagship consumer product is LYMB ONE, a home physical gaming system (sold at $3,406 per unit on pre-order) that lets 1–5 players play 45+ bundled games using their body and a ball as controllers, without wearable sensors. The company also sells commercial sister systems (MultiBall, interactiveSQUASH, interactiveRACQUETBALL) to sports venues, fitness facilities, and educational institutions.

Product overview

LYMB.iO offers interactive sports and gaming systems centered on the LYMB ONE product — a physical gaming system for home use that combines interactive wall projection with body and ball tracking sensors. The LYMB ONE is sold alongside an app platform providing 45+ free games. Related products under the broader LYMB.iO umbrella include MultiBall (professional interactive sports wall for commercial venues), interactiveSQUASH (digital training system for squash courts), and interactiveRACQUETBALL (upgrade package for racquetball courts) — collectively representing a spectrum from consumer home gaming to professional sports training solutions.

Differentiator

Problem solved

Functional benefit

Brands

  • LYMB ONE: The first physical gaming system that enables users to experience Free Motion Gaming at home. Users play computer games with their body and objects like balls as controllers using interactive wall projection and sensor technology.

Products and services

  • LYMB ONE The first physical gaming system that enables users to experience Free Motion Gaming at home. Players use their body and objects like balls as controllers, combined with interactive wall projection and sensor technology; supports 1–5 players, ages 2–99, and includes 45+ free games across entertainment, education, fitness, and sports categories.
  • MultiBall The world's leading interactive sports wall that turns ordinary rooms into spaces for fitness, education, and entertainment, featuring ball-tracking accuracy for interactive walls and professional sports training applications. Targeted at commercial venues with stainless-steel components and a 5-year warranty for 24/7 business usage.
  • interactiveSQUASH A digital training and coaching system that upgrades conventional squash courts into sophisticated interactive environments, providing access to 55+ entertainment, sport, and training games.
  • interactiveRACQUETBALL An all-in-one interactive gaming upgrade package for existing racquetball courts, enabling interactive sports features with minimal installation prerequisites.

Quantifiable outcome

  • 300 kcal burned per 30-minute session
  • +4 more outcomes

Companies that use LYMB.iO

Customer profile

Named customers10 records

Segments5 records

Ideal customer profiles3 records

LYMB.iO technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

LYMB.iO partnerships and signals

Strategic signal

Partnerships

Three partnerships are on record, tiered core.

  • MultiBallcoreTechnology or IntegrationMultiBall is the world's leading interactive sports wall system with over 2185 systems installed in 76+ countries. Both MultiBall and LYMB.iO are products of LYMB.iO GmbH, sharing the same ball tracking technology. MultiBall is designed for commercial/business use with stainless-steel components and 5-year warranty for 24/7 usage.
  • interactiveSQUASHcoreTechnology or IntegrationinteractiveSQUASH is a game-changing fusion of sports and technology that upgrades conventional squash courts into sophisticated digital training and coaching systems. Includes access to 55+ entertainment, sport and training games.
  • Intel (RealSense)coreTechnology or IntegrationIntel RealSense Depth Module D450 is integrated into LYMB ONE for depth sensing and spatial awareness capabilities. Intel Pentium Processor N4200 and Intel HD Graphics 505 provide computing power.

Scale indicators1 record

Recent moves6 records

Expansion highlights6 records

LYMB.iO competitors and assessment

Company assessment

Direct peers

  • Tonal: Tonal is a premium, hardware-led connected fitness system for the home with a similar premium price-point positioning and direct-to-consumer go-to-market motion as LYMB ONE.
  • ActiveFloor (EyeClick): ActiveFloor/EyeClick produces interactive floor and wall projection games using body and motion detection, the closest direct competitor to LYMB.iO's projection + sensor technology stack across both B2B and B2C markets.
  • Nex Playground: Nex Playground sells an AI-powered motion gaming console that uses the body as the controller without wearables or controllers — a directly comparable 'no controller' family entertainment gaming pitch to LYMB ONE.
  • Liteboxer: Liteboxer is a premium interactive fitness hardware product combining physical movement with gamified on-screen content, mirroring LYMB ONE's hardware + SaaS premium home fitness gaming model.
  • Playfinity: Playfinity develops smart, connected sports balls with embedded sensors enabling interactive play and analytics, directly comparable to LYMB.iO's 'body and ball as controller' interactive sports concept.
  • OxeFit: OxeFit builds AI-powered strength training hardware with on-screen coaching and analytics, comparable to LYMB.iO as a high-end interactive fitness hardware vendor targeting both home and pro/clinical segments.

Emerging players

  • FORM Athletica (FORM Smart Swim): FORM offers an AR heads-up display for swimmers, a comparable premium AR-based sports training hardware product with similar athlete-and-consumer positioning to LYMB.iO.

Broad incumbents

  • Peloton: Peloton is the established leader in connected home fitness hardware + subscription content, providing the dominant competitive benchmark for consumer adoption and pricing of premium interactive fitness systems.
  • Nintendo (Ring Fit Adventure / Nintendo Switch Sports): Nintendo's Ring Fit Adventure and Switch Sports are mass-market motion-controlled physical gaming experiences, representing the incumbent platform with which LYMB ONE must compete for family gaming share.
  • Meta (Quest line): Meta Quest VR headsets increasingly host physical/motion gaming experiences that compete for the same household entertainment wallet as LYMB ONE, with massive content ecosystems and marketing reach.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

LYMB.iO social profiles

Digital presence

LYMB.iO financial estimates

Financial estimate

Revenue estimate

Valuation estimate

LYMB.iO leadership team

Management profile

Number of profiles

Profiles1 record

LYMB.iO funding detail

Funding detail

Funding overview

Funding rounds3 records

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

LYMB.iO M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about LYMB.iO

What does LYMB.iO do?

LYMB.iO develops and sells interactive sports and gaming systems built on its proprietary Free Motion Gaming platform, which combines an interactive wall projection with custom ball-tracking and touchless-sensing hardware. Its flagship consumer product is LYMB ONE, a home physical gaming system (sold at $3,406 per unit on pre-order) that lets 1–5 players play 45+ bundled games using their body and a ball as controllers, without wearable sensors. The company also sells commercial sister systems (MultiBall, interactiveSQUASH, interactiveRACQUETBALL) to sports venues, fitness facilities, and educational institutions.

Is LYMB.iO a public or private company?

LYMB.iO is a private company. It is classified as venture growth investor backed and is currently operating.

When was LYMB.iO founded?

LYMB.iO was founded in 2016. It employs 11 to 50 people.

Where is LYMB.iO based?

LYMB.iO is headquartered in Munich, Germany, in the Europe region.

How does LYMB.iO make money?

Four revenue lines are on record. Hardware Sales - LYMB ONE is the primary driver. The others are business Solutions - MultiBall, business Solutions - interactiveSQUASH and business Solutions - interactiveRACQUETBALL.

Who are LYMB.iO's main competitors?

Direct peers on record are Tonal, ActiveFloor (EyeClick), Nex Playground, Liteboxer, Playfinity and OxeFit. FORM Athletica (FORM Smart Swim) is listed as an emerging player. Broad incumbents are Peloton, Nintendo (Ring Fit Adventure / Nintendo Switch Sports) and Meta (Quest line).

Does LYMB.iO have an API?

No public API is recorded for LYMB.iO.

What industry is LYMB.iO in?

LYMB.iO's product category is Interactive Sports Gaming Systems. Its primary akta.pro industry code is CRALAFAJ, Party Games & Family Entertainment Games Retail, with a secondary code of CRAMAFAD, Squash & Racquetball Equipment Retail. Its NAICS code is 45912 and its SIC code is 5945.

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