Abrakadabra Games
Abrakadabra Games is a Turkish gaming technology company that builds patented GAN-based video-to-game conversion and AI body-controlled gaming platforms, serving mobile gamers, sports franchises, entertainment partners, and B2B patent licensees across multiple markets.
- Company typePrivate
- Founded2021
- HeadquartersUskumruköy
- Headcount11–50
- GTM typeB2B and B2C
- OfferingSoftware
What Abrakadabra Games does
Abrakadabra Game Technologies is a Turkish gaming technology company founded in 2021 and headquartered at ITU ARI Teknokent in Istanbul. The company is built around a granted US patent (US10099133B2) covering a GAN-based method for converting standard video footage into interactive gaming experiences within minutes, which forms the technical foundation for all of its products. Founder and CEO Mehmet "MeMo" Tokgöz leads an organization of 11-50 employees. The company's proprietary GAN patent has been cited in patents released by Tencent and Facebook (Meta) and is claimed by management to be valued at approximately $100 million.
The product portfolio spans three primary surfaces: PoseTech, an AI-powered body-movement-controlled video gaming platform launched in September 2024 on Google AI Cloud; the Vieverse/Viewerse platform for video-to-game conversion with planned Play-to-Earn, Watch-to-Earn, and Create-to-Earn models; and consumer mobile applications such as Aslanlar Ligi, a Galatasaray-branded fan app featuring avatar customization and real video footage gameplay. Underlying the products are the Video Game Module (cross-device tournament system), the Video Gamification Social Module (avatar creation and social sharing), and AI/ML body controls using the mobile device camera. The company operates a multi-channel distribution model that includes iOS and Google Play app stores, B2B2C platform access for game creators, API/SDK integration for mid-market developers, and patent licensing for enterprise partners such as Nouo Studio.
Revenue mechanics are diversified across tournament fees and cash-prize events, advertising and sponsorship on the B2B2C platform, platform usage fees and premium subscriptions, in-game avatar purchases, and patent licensing royalties. Go-to-market combines product-led growth through consumer app stores, enterprise field sales targeting sports teams, film studios, and social media stars, and an API-first licensing motion. The company has closed approximately $2.65 million in disclosed equity funding across multiple rounds (Zihni Holding 2022, MİA Teknoloji 2025, Link Bilgisayar 2025) and received a $250,000 non-dilutive Google AI credit, while targeting expansion into Netherlands, UAE, UK, France, and Germany via the ITU ARI Teknokent Innogate Program.
Abrakadabra Games firmographics
Firmographics- Name
- Abrakadabra Games
- Legal name
- Abrakadabra Game Technologies
- Website
- https://abrakadabragames.io
- Company type
- Private
- Founded year
- 2021
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Abrakadabra Games is a Turkish gaming technology company that builds patented GAN-based video-to-game conversion and AI body-controlled gaming platforms, serving mobile gamers, sports franchises, entertainment partners, and B2B patent licensees across multiple markets.
- Ownership category
- akta.pro rank
Abrakadabra Games industry classification
Industry- Product category
- Gaming Technology Platform
- NAICS
- Postproduction Services and Other Motion Picture and Video Industries (51219), Software Publishers (5132), Motion Picture and Video Industries (5121)
- SIC
- Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- Mobile & F2P Game Studios (MPAFAAAB)
- akta.pro secondary industries
- VR/AR Gaming Platforms (BPAMAKAG), Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN)
Keywords
Where Abrakadabra Games is headquartered
LocationHeadquarters
- HQ city
- Uskumruköy
Offices1 record
Markets served
Abrakadabra Games business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Revenue model
- Tournament Revenue: Revenue generated from public, large-scale tournaments with cash prizes. Users earn by participating, with more extensive tournaments generating more collaboration and earnings.
- Advertising and Sponsorship: Advertising revenue and sponsorship agreements from B2B2C platform where game creators integrate licensing and advertising games. Creates significant earning opportunities for investors.
- Platform Usage Fees and Premium Subscriptions: Sustainable income through platform usage fees and premium subscription options for game creators accessing single platform for licensing, advertising games, and tournaments.
- In-Game Purchases and Avatar Customization: Revenue from personalized avatar purchases and customizations. Users spend more to personalize their avatars, increasing in-game purchase revenue.
- Patent Licensing Royalties: Revenue from licensing patent portfolio to third-party companies like Nouo Studio for design AI and other applications outside gaming.
- Play-to-Earn, Watch-to-Earn, Create-to-Earn Models: New revenue models planned for Viewerse platform enabling users to earn through playing, watching, and creating content.
Go-to-market motion3 records
Distribution channels4 records
Marketing channels4 records
Abrakadabra Games product offering
Product offeringCore offering
Abrakadabra Games develops patented video gamification technology centered on US Patent US10099133B2 (a GAN platform for real-time video-to-game conversion) and commercializes it through consumer mobile games (Aslanlar Ligi), the PoseTech AI body-controlled gaming platform, the Vieverse/Viewerse video-to-game creator platform, and B2B patent licensing to third-party companies. The company enables game creators, sports teams, film studios, and individual gamers to transform video footage into interactive playable experiences across any device or application.
Product overview
Abrakadabra Games operates as a patented gaming technology platform with core IP centered on the GAN patent (US10099133B2) that enables real-time video-to-game conversion. The primary product is PoseTech, an AI-powered platform for body-movement-controlled video gaming launched in September 2024. Supporting modules include the Video Game Module (cross-platform tournament system), Video Gamification Social Module (avatar and social features), and AI & ML Controls (body scanning and performance tracking). The B2B2C platform serves game creators seeking licensing, advertising, and tournament collaborations. The company also licenses its patent portfolio to third parties and operates consumer-facing mobile applications like the Aslanlar Ligi fan app.
Differentiator
Problem solved
Functional benefit
Brands
- Viewerse: Video gaming and social media platform with Play-to-earn, Watch-to-earn, and Create-to-earn revenue models. Viewerse aims to become a major player in video gaming and social media.
- Vieverse
- PoseTech
- Aslanlar Ligi
Products and services
- PoseTech AI and machine learning powered platform that allows players to control real-life video sequences using their own body movements via mobile device camera. Transforms traditional video gaming by enabling real-time interaction with video content, targets gaming, education, entertainment, sports/fitness, and advertising industries.
- Aslanlar Ligi Mobile application for Galatasaray sports fans featuring avatar creation, social media sharing, location-based fan discovery, mini-games, and gameplay using real video footage through Abrakadabra's patented video gamification technology.
- Viewerse (formerly Vieverse) Patented video gaming and social media platform that enables users to convert videos into playable games. Includes Play-to-earn, Watch-to-earn, and Create-to-earn revenue models for users.
- Patent Portfolio Licensing B2B licensing program for Abrakadabra's GAN patent portfolio (US10099133B2), enabling third-party companies to leverage patented video gamification technology for local AI design applications and other uses outside of gaming.
- B2B2C Application Platform for Game Creators Platform enabling game creators to collaborate with world-famous sports teams, film studios, and social media stars. Supports licensing, advertising games, and tournament integration for earning cash and prizes through sustainable platform usage fees and premium subscriptions.
Quantifiable outcome
- Video footage can be converted into interactive gaming experiences within minutes rather than months of traditional game development
- +3 more outcomes
Companies that use Abrakadabra Games
Customer profileSegments4 records
Ideal customer profiles4 records
Abrakadabra Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability8 records
Feature6 records
Abrakadabra Games partnerships and signals
Strategic signalPartnerships
Six partnerships are on record, tiered core, flagship and minor.
- Nouo StudiocoreAbrakadabra Games licensed its patent portfolio to Nouo Studio enabling first high-performance design AI to run locally on consumer hardware (NVIDIA RTX 3070, iPad M3). 100% local and private AI processing.
- ITU ARI TeknokentflagshipExclusive partnership through Innogate Program for global expansion into Netherlands, UAE, UK, France, and Germany. Provides country-specific market entry strategies, business development, marketing growth, and fundraising strategy workshops.
- Google CloudflagshipFirst Turkish company to receive $250,000 AI credit from Google. Strategic partnership powering PoseTech platform with Google AI Cloud and machine learning algorithms. Also leveraging Google Looker for in-game monetization integration.
- Galatasaray SportscoreSports partnership for Aslanlar Ligi mobile application featuring Galatasaray branding, avatars with player customization (including Icardi), and exclusive content.
- UniversalminorEntertainment partner (likely Universal Studios or similar) for content licensing.
- ITU (Istanbul Technical University)minorAcademic partner in logo section, representing university collaboration for R&D.
Scale indicators9 records
Recent moves6 records
Expansion highlights6 records
Abrakadabra Games competitors and assessment
Company assessmentDirect peers
- Mythical Games: Mythical Games operates a web3-enabled gaming marketplace and publisher with sports titles (NFL Rivals, NBA Rivals). Comparable to Abrakadabra on the web3 creator-economy axis and on sports-IP gaming partnerships, both leveraging blockchain partners like Chiliz/Skale.
- Niantic: Niantic builds AR and real-world-body-controlled gaming experiences (Pokémon GO, Peridot). PoseTech's camera-based body control is directly comparable to Niantic's computer-vision gaming stack, both monetizing physical movement as a game mechanic.
- Rec Room: Rec Room is a cross-platform social gaming and creation platform with avatar customization, user-generated games, and cross-device tournaments. Abrakadabra's Video Gamification Social Module and unified tournament system target the same cross-device social gaming use case.
- Manticore Games: Manticore Games (Core) provides a creator platform for building and publishing multiplayer games without coding. Abrakadabra's Video Game Module and B2B2C platform solve a comparable problem (no-code cross-platform game publishing) with a differentiated AI/video input mechanism.
- Sorare: Sorare combines sports IP (football clubs) with digital collectibles and fantasy-style gameplay. Aslanlar Ligi's Galatasaray fan app follows the same sports-IP-meets-interactive-gaming model, though Sorare leans on NFT mechanics while Abrakadabra uses avatar customization and mini-games.
Broad incumbents
- Unity Software: Unity provides the dominant cross-platform game engine and increasingly creator-facing tools. Abrakadabra competes at the developer tooling layer for AI-driven game creation, particularly via its GAN-based video-to-game pipeline, though Unity's distribution and installed base dwarf Abrakadabra's reach.
- Roblox Corporation: Roblox operates a global creator-economy gaming platform where users build, share, and monetize games. Abrakadabra's B2B2C platform and creator tooling compete for the same creator-developer mindshare, though Roblox is vastly larger and operates a closed ecosystem rather than Abrakadabra's open, cross-platform model.
Emerging players
- ScorePlay: ScorePlay uses AI to transform sports video footage into short-form content for clubs and federations. Comparable to Abrakadabra's GAN-based video-to-game conversion but applied to content distribution rather than gameplay, both relying on AI to monetize existing sports video assets.
- Overwolf: Overwolf provides an in-game apps and creator economy layer for PC games. Comparable to Abrakadabra's B2B2C platform thesis (third-party developers building atop a unified gaming infrastructure), though Overwolf focuses on PC while Abrakadabra emphasizes mobile and cross-device tournaments.
- Hiber: Hiber (HiberWorld) is a no-code, browser-based 3D world and game creation platform targeting creators and brands. Comparable to Abrakadabra's B2B2C creator platform on the democratization of game creation, with similar user-generated-game distribution economics.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
Abrakadabra Games social profiles
Digital presenceAbrakadabra Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Abrakadabra Games leadership team
Management profileNumber of profiles
Profiles1 record
Abrakadabra Games funding detail
Funding detailFunding overview
Funding rounds4 records
Investors3 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Abrakadabra Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Abrakadabra Games
What does Abrakadabra Games do?
Abrakadabra Games develops patented video gamification technology centered on US Patent US10099133B2 (a GAN platform for real-time video-to-game conversion) and commercializes it through consumer mobile games (Aslanlar Ligi), the PoseTech AI body-controlled gaming platform, the Vieverse/Viewerse video-to-game creator platform, and B2B patent licensing to third-party companies. The company enables game creators, sports teams, film studios, and individual gamers to transform video footage into interactive playable experiences across any device or application.
Is Abrakadabra Games a public or private company?
Abrakadabra Games is a private company. It is classified as venture growth investor backed and is currently operating.
When was Abrakadabra Games founded?
Abrakadabra Games was founded in 2021. It employs 11 to 50 people.
Where is Abrakadabra Games based?
Abrakadabra Games is headquartered in Uskumruköy.
How does Abrakadabra Games make money?
Six revenue lines are on record. Tournament Revenue is the primary driver. The others are advertising and Sponsorship, platform Usage Fees and Premium Subscriptions, in-Game Purchases and Avatar Customization, patent Licensing Royalties and play-to-Earn, Watch-to-Earn, Create-to-Earn Models.
Who are Abrakadabra Games's main competitors?
Direct peers on record are Mythical Games, Niantic, Rec Room, Manticore Games and Sorare. Broad incumbents are Unity Software and Roblox Corporation. Emerging players are ScorePlay, Overwolf and Hiber.
Does Abrakadabra Games have an API?
No public API is recorded for Abrakadabra Games.
What industry is Abrakadabra Games in?
Abrakadabra Games's product category is Gaming Technology Platform. Its primary akta.pro industry code is MPAFAAAB, Mobile & F2P Game Studios, with a secondary code of BPAMAKAG, VR/AR Gaming Platforms. Its NAICS code is 51219 and its SIC code is 7812.