Developer docs
API playgroundTry for free, no card

Search company profiles

SNK

Full company profile

uuid0003k2x

Namestring
SNK
Legal namestring
株式会社SNK
Websiteurl
snk-corp.co.jp
Company typeenum
Private
Founded yearint
1978
Descriptiontext

SNK Corporation (株式会社SNK) is a Japanese video game developer and publisher founded in 1978 (originally as Shin Nihon Kikaku), headquartered in Osaka with a Tokyo branch and a Singapore development studio. The company is privately held, owned since 2016–2017 by Saudi Arabia's Electronic Gaming Development Company (EGDC), a subsidiary of the MISK Foundation. SNK's core business is the development, publishing, and licensing of fighting game franchises — Fatal Fury, The King of Fighters, Samurai Shodown, and Metal Slug — across all major platforms (PlayStation, Nintendo Switch, Xbox, Steam, Epic Games Store) with rollback netcode for online play.

Revenue is generated primarily through one-time software licenses ($19.99–$59.99 per title), DLC and Season Pass extensions (e.g., $14.99 standalone), premium hardware sales (Neo Geo AES+ console at $249.99–$999.99 with 10 cartridge titles at $70–$89.99), IP licensing for merchandise and media, and esports event operations (SNK World Championship with a $4.1M 2026 prize pool). The NEOGEO Premium Selection sub-brand systematically revives legacy Neo Geo arcade titles on Steam with modern online features. Two wholly-owned development subsidiaries — KOF Studio (est. January 2025) and VS Studio SNK (est. May 2026, led by Tekken creator Katsuhiro Harada) — supplement in-house development, alongside an active Arena SNK Studios partnership (backed by ~$1B from MiSK, MBC, and SNK) for film, television, animation, and live events based on SNK's IP portfolio.

The company serves a global B2C audience of fighting game enthusiasts, retro collectors, esports players, and the broader gaming community, with no disclosed enterprise customers and broad multi-platform distribution. SNK employs 251–500 staff and is expanding into blockchain gaming (Samurai Shodown R on Sui), media adaptations (Fatal Fury film by David S. Goyer, Skybound animated series), and collector-oriented hardware, positioning the company as an IP-driven multi-format entertainment business rather than a pure software publisher.

Short descriptiontext

SNK is a Japanese video game developer and publisher of fighting game franchises including Fatal Fury, The King of Fighters, Samurai Shodown, and Metal Slug, distributed globally across console, PC, and a newly launched Neo Geo AES+ hardware platform. Owned by Saudi Arabia's EGDC/MISK Foundation, it serves fighting game enthusiasts, retro collectors, and esports players worldwide.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
251–500
akta.pro rankint
HeadquartersSuita, Japan
HQ citystring
Suita
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices3 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
fighting game development, video game publishing, retro game hardware, esports tournament organization, game IP licensing
NAICS code1 code
  • Doll, Toy, and Game Manufacturing339930
Product category
Fighting Games / Video Game Publishing
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model4 records
1Video Game Sales
TypeOne Time License
Description

SNK generates primary revenue from selling fighting games and retro titles across multiple platforms including PS4/PS5, Nintendo Switch, Xbox, Steam, and Epic Games Store. Games are sold as one-time purchases with DLC/Season Pass expansions.

snk-corp.co.jp
2Licensing
TypeLicensing Royalties
Description

SNK licenses its extensive IP portfolio including Fatal Fury, King of Fighters, Samurai Shodown, and Metal Slug for merchandise, collaborations, and media adaptations.

snk-corp.co.jp
3e-Sports
TypeProfessional Services
Description

Revenue generated through esports events including the SNK World Championship and partnerships with tournament organizers.

snk-corp.co.jp
4Hardware Sales
TypeHardware Sales
Description

Neo Geo AES+ console sales and game cartridge releases (10 titles at launch, priced at $70-$89.99 each). Console priced at $249.99-$349.99 depending on edition.

tomshardware.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels6 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Technology or R&D, Marketing or Sales, Supply Chain, Operations, Infrastructure
Pricing details10 tiers
1Real Bout Fatal Fury 2: The Newcomers - Standard digital edition
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

$19.99 (USD)

snk-corp.co.jp
2World Heroes Perfect - Steam release
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

$19.99 (USD), released May 2, 2026

snk-corp.co.jp
3Real Bout Fatal Fury 2 Japanese version
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

2,980 JPY (tax included)

snk-corp.co.jp
4Neo Geo AES+ Standard Edition
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

$249.99 (USD), Standard Black Edition, launch November 12, 2026

tomshardware.com
5Neo Geo AES+ 35th Anniversary Edition
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

$349.99 (USD), All-white Ice White Edition bundle

vice.com
6Neo Geo AES+ Premium Bundle
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Up to $999.99 for premium bundle configurations

tomshardware.com
7Neo Geo game cartridges (individual)
ModelUnit PricingBilling cadencePay-as-you-go
Notes

$70-$89.99 per cartridge (10 titles at launch)

tomshardware.com
8Neo Geo AES+ game cartridges European pricing
ModelUnit PricingBilling cadencePay-as-you-go
Notes

£69.99/€79.99 per cartridge

techradar.com
9Fatal Fury: City of the Wolves - Base game (discounted)
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Discounted from $59.99 to $19.99 for base version after one-year anniversary

gamerant.com
10Fatal Fury: City of the Wolves - Season 1 Pass standalone
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

$14.99 standalone option for Season 1 pass

gamerant.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 of 4 records shown
1NEO GEO PREMIUM SELECTION
Description

A collection of remastered classic NEO GEO arcade titles with modern features including rollback netcode, online multiplayer, and enhanced practice modes.

snk-corp.co.jp
+3 more records
Core offering1 text field

SNK develops, publishes, and distributes fighting video games across major console and PC platforms (PS4/PS5, Nintendo Switch, Xbox, Steam, Epic Games Store), anchored by flagship franchises Fatal Fury, THE KING OF FIGHTERS, and SAMURAI SPIRITS, alongside the Metal Slug run-and-gun series. The company also produces proprietary hardware (the Neo Geo AES+ console and physical game cartridges), operates the NEOGEO Premium Selection initiative that revives classic arcade titles with modern features like rollback netcode, runs the SNK World Championship esports circuit, and licenses its extensive IP portfolio for media adaptations and merchandise.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • Fatal Fury: City of the Wolves sold 3 million copies within first year
+2 more records
Product overview1 text field

SNK is a video game developer and publisher with a portfolio centered on fighting games and classic arcade IP. Its core product lineup includes flagship fighting game franchises — Fatal Fury: City of the Wolves, THE KING OF FIGHTERS XV, and SAMURAI SPIRITS (2019) — alongside the enduring Metal Slug action shooter series. SNK also operates the NEOGEO Premium Selection sub-brand, which revives classic Neo Geo arcade titles (such as World Heroes Perfect, Kizuna Encounter: Super Tag Battle, and REAL BOUT FATAL FURY 2: THE NEWCOMERS) on modern platforms (primarily Steam) with enhanced features including rollback netcode, online lobbies, tournament modes, and newly commissioned key art. The company further diversified into hardware (the Neo Geo AES+ console co-developed with Plaion), blockchain gaming (Samurai Shodown R on the Sui blockchain), esports (SNK World Championship with $4.1M prize pool), and licensed merchandise via the NEOGEO STYLES online store. SNK operates two internal development subsidiaries: KOF Studio (focused on the King of Fighters franchise) and the newly established VS Studio SNK (led by Katsuhiro Harada, founded May 2026). The company is headquartered in Osaka with a Tokyo office, and is owned by Saudi Arabia's Electronic Gaming Development Company (EGDC), a subsidiary of the MISK Foundation.

Product and service13 records
1Fatal Fury: City of the Wolves
CategoryVideo Game / Fighting Game
Description

The latest numbered entry in SNK's flagship Fatal Fury fighting game franchise, featuring the REV battle system and set in South Town. Available on PS4, PS5, Xbox, Steam, and Epic Games. Sold 3 million copies within its first year.

2THE KING OF FIGHTERS XV
CategoryVideo Game / Fighting Game
Description

The latest numbered entry in SNK's flagship team-based versus fighting game series, following the 3-on-3 team battle format that originated in 1994. Features a full roster of characters drawn from across the KOF franchise history. Available on PS4, PS5, and other platforms.

3SAMURAI SPIRITS (2019)
CategoryVideo Game / Fighting Game
Description

SNK's weapon-based versus fighting game series reboot, released 11 years after the previous entry. Features an AI-powered ghost (分身) system that learns player behavior patterns and creates a virtual opponent. Available on multiple modern platforms.

4Metal Slug Series
CategoryVideo Game / Action Shooter
Description

A flagship side-scrolling run-and-gun action shooter series originating from 1996, known for its distinctive pixel art and cooperative gameplay. The series has spawned numerous sequels and spin-offs across multiple platforms, with a 30th anniversary project launched in 2026.

5NEOGEO Premium Selection
CategoryVideo Game / Remastered Arcade Titles
Description

A sub-brand initiative by SNK to revive classic Neo Geo arcade titles with modern enhancements. Each release features rollback netcode for online play, lobby systems supporting up to 9 players, tournament modes, hidden character and boss unlocks, gallery modes, jukebox features, and achievement systems. All titles come with newly commissioned key art. Released on Steam.

6Neo Geo AES+ Console
CategoryConsumer Electronics / Retro Gaming Hardware
Description

A faithful hardware revival of the original 1990s Neo Geo AES console, co-developed by SNK and Plaion. Uses custom-fabricated ASICs to replicate original 16-bit chips without emulation. Features HDMI output up to 1080p, DIP switches, memory card support, and full backward compatibility with original Neo Geo AES cartridges.

7Samurai Shodown R
CategoryMobile Game / Blockchain Gaming
Description

A mobile MMORPG based on the 1993 Samurai Shodown fighting game franchise, built on the Sui blockchain in partnership with developer Lumiwave. Features blockchain-powered progression including dynamic NFTs, zkLogin authentication, and closed-loop in-game tokens, with cooperative clan systems. Also planned for the SuiPlay0X1 handheld gaming device developed with Playtron.

8SNK World Championship
CategoryEsports / Live Tournament Event
Description

SNK's flagship annual esports tournament series featuring the company's fighting game franchises. The 2026 edition (SWC 2026) has a total prize pool of $4,100,000. SNK also operates the SNK e-Sports Support Program to support community tournament organizers.

9REAL BOUT FATAL FURY 2: THE NEWCOMERS
CategoryVideo Game / Fighting Game
Description

A revived version of the 1998 arcade fighting game under the NEOGEO Premium Selection label. Features 23 playable characters, rollback netcode, Sway Line system, 9-player lobbies, tournament modes, practice mode, gallery mode with 59 artworks, and achievement system.

10World Heroes Perfect
CategoryVideo Game / Fighting Game
Description

A revived version of the 1995 arcade fighting game under the NEOGEO Premium Selection label. Features 19 fighters, Hero Gauge system, Extra Attacks, rollback netcode, 9-player lobbies, tournament modes, practice mode, gallery mode with 51 artworks, and achievement system.

11Kizuna Encounter: Super Tag Battle
CategoryVideo Game / Fighting Game
Description

A revived version of the 1996 arcade tag-team fighting game under the NEOGEO Premium Selection label. Features 12 characters, rollback netcode, 4-player simultaneous multiplayer, 9-player lobbies, tournament modes, training mode, jukebox feature, gallery mode with 32 artworks, and achievement system.

12THE KING OF FIGHTERS XIII GLOBAL MATCH
CategoryVideo Game / Fighting Game
Description

An enhanced version of the 2010 fighting game KOF XIII featuring rollback netcode, expanded lobby features, and a new spectator mode. Originally launched on Nintendo Switch and PlayStation 4 in November 2023, with the Steam version added February 20, 2025.

13NEOGEO STYLES
CategoryOnline Store / Merchandise
Description

SNK's official online merchandise store, launched May 28, 2026, under the tagline 'すごいゲームを、連れて歩こう' (Let's take amazing games wherever we go). Sells SNK-branded merchandise and products.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership5 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-06-06
Description

The Arena is developing multiple film and animated projects based on SNK's Fatal Fury video game franchise. David S. Goyer attached to write first movie. Also developing adaptations of Metal Slug, Samurai Shodown, and Art of Fighting as foundation for potential cinematic universe.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-06-06
Description

Skybound is producing an animated series titled 'The Vow' covering Fatal Fury characters' training years, planned for YouTube release rather than streaming services.

3Katsuhiro Harada / VS Studio SNK
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-05-01
Description

Former Bandai Namco Tekken director Katsuhiro Harada joined SNK to lead VS Studio SNK as CEO. The new subsidiary will collaborate with SNK on game software development to strengthen combined creative capabilities. Studio established May 1 in Tokyo as consolidated subsidiary.

gamedeveloper.com
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-04-17
Description

Plaion and SNK collaborated on the Neo Geo AES+ hardware remake. Plaion Replai developed the faithful recreation of the 1990s console with modern features including HDMI output, working with SNK to bring the platform to market.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-11-25
Description

SNK joined as official publisher for the inaugural Esports Nations Cup (ENC), a large-scale international esports event to be held in Riyadh, Saudi Arabia, in November 2026. Event will feature national teams competing in multiple esports titles.

Recent move10 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Capcom is the leading fighting game publisher with Street Fighter 6, Monster Hunter, and Resident Evil. It is SNK's most direct head-to-head competitor in flagship 2D/3D fighting games, with a substantially larger installed base, marketing budget, and esports infrastructure.

TypeDirect peer
Description

Bandai Namco owns the Tekken franchise (the most relevant comparator to SNK's KOF and Fatal Fury) and was the prior employer of Katsuhiro Harada. It is a direct competitor in the 3D fighting game category and the most natural talent/creative benchmark for SNK's evolution.

TypeDirect peer
Description

Arc System Works is a Japanese fighting game developer and publisher behind Guilty Gear Strive and Dragon Ball FighterZ. It competes in the same 2D/3D fighting game genre, targets the same FGC audience, and operates a similar product-led, character-driven business model.

TypeOthers
Description

Playtron is SNK's hardware partner for the SuiPlay0X1 handheld gaming device and a direct collaborator on Samurai Shodown R. Comparable as an emerging platform/infrastructure partner in the Web3 and handheld gaming space where SNK is extending its IP.

TypeBroad incumbent
Description

SEGA owns Virtua Fighter, a foundational 3D fighting franchise, and is a large Japanese publisher with comparable arcade heritage, retro IP management (e.g., Sega Ages), and broad multi-platform publishing capabilities relevant to SNK's hardware and digital distribution strategy.

TypeDirect peer
Description

NetherRealm is the developer of the Mortal Kombat and Injustice franchises. It is a direct competitor in flagship fighting game software and operates one of the largest fighting game esports ecosystems in the West, providing a comparable product-plus-esports model.

TypeEmerging player
Description

Riot's 2XKO (formerly Project L) is a fighting game directly targeting the FGC with deep live-service and esports infrastructure. Riot represents the next-generation competitor to SNK in flagship 2D fighting, with much larger financial and competitive ecosystem resources.

TypeBroad incumbent
Description

Koei Tecmo's Team NINJA developed Dead or Alive, a flagship 3D fighting franchise, and operates as a Japanese publisher with similar mid-size studio dynamics to SNK in the fighting genre.

TypeBroad incumbent
Description

Tencent is the largest global gaming company, owner of Riot Games, Supercell, and a meaningful equity stake in many Western fighting and competitive titles. As a broad incumbent with global distribution, esports infrastructure, and capital, Tencent represents the type of large player whose strategic moves shape the competitive landscape SNK operates in.

TypeEmerging player
Description

Dotemu specializes in remastering and reviving classic gaming IP for modern platforms, the same model SNK's NEOGEO Premium Selection follows. While not a direct competitor in flagship fighting games, Dotemu is a comparable model and adjacent competitor in the niche of retro IP re-release.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers1 record

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries5 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds2 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors2 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A1 record

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment4 records

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

SNK

Fighting Games / Video Game Publishingsnk-corp.co.jp

SNK is a Japanese video game developer and publisher of fighting game franchises including Fatal Fury, The King of Fighters, Samurai Shodown, and Metal Slug, distributed globally across console, PC, and a newly launched Neo Geo AES+ hardware platform. Owned by Saudi Arabia's EGDC/MISK Foundation, it serves fighting game enthusiasts, retro collectors, and esports players worldwide.

What SNK does

SNK Corporation (株式会社SNK) is a Japanese video game developer and publisher founded in 1978 (originally as Shin Nihon Kikaku), headquartered in Osaka with a Tokyo branch and a Singapore development studio. The company is privately held, owned since 2016–2017 by Saudi Arabia's Electronic Gaming Development Company (EGDC), a subsidiary of the MISK Foundation. SNK's core business is the development, publishing, and licensing of fighting game franchises — Fatal Fury, The King of Fighters, Samurai Shodown, and Metal Slug — across all major platforms (PlayStation, Nintendo Switch, Xbox, Steam, Epic Games Store) with rollback netcode for online play.

Revenue is generated primarily through one-time software licenses ($19.99–$59.99 per title), DLC and Season Pass extensions (e.g., $14.99 standalone), premium hardware sales (Neo Geo AES+ console at $249.99–$999.99 with 10 cartridge titles at $70–$89.99), IP licensing for merchandise and media, and esports event operations (SNK World Championship with a $4.1M 2026 prize pool). The NEOGEO Premium Selection sub-brand systematically revives legacy Neo Geo arcade titles on Steam with modern online features. Two wholly-owned development subsidiaries — KOF Studio (est. January 2025) and VS Studio SNK (est. May 2026, led by Tekken creator Katsuhiro Harada) — supplement in-house development, alongside an active Arena SNK Studios partnership (backed by ~$1B from MiSK, MBC, and SNK) for film, television, animation, and live events based on SNK's IP portfolio.

The company serves a global B2C audience of fighting game enthusiasts, retro collectors, esports players, and the broader gaming community, with no disclosed enterprise customers and broad multi-platform distribution. SNK employs 251–500 staff and is expanding into blockchain gaming (Samurai Shodown R on Sui), media adaptations (Fatal Fury film by David S. Goyer, Skybound animated series), and collector-oriented hardware, positioning the company as an IP-driven multi-format entertainment business rather than a pure software publisher.

SNK firmographics

Firmographics
Name
SNK
Legal name
株式会社SNK
Website
https://snk-corp.co.jp
Company type
Private
Founded year
1978
Operating status
Operating
Headcount range
251–500 employees
Short description
SNK is a Japanese video game developer and publisher of fighting game franchises including Fatal Fury, The King of Fighters, Samurai Shodown, and Metal Slug, distributed globally across console, PC, and a newly launched Neo Geo AES+ hardware platform. Owned by Saudi Arabia's EGDC/MISK Foundation, it serves fighting game enthusiasts, retro collectors, and esports players worldwide.
Ownership category
akta.pro rank

Where SNK is headquartered

Location

Headquarters

HQ city
Suita
HQ country
Japan
HQ region
Asia

Offices3 records

Markets served

SNK business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Supply Chain, Operations, Infrastructure

Revenue model

  1. Video Game Sales: SNK generates primary revenue from selling fighting games and retro titles across multiple platforms including PS4/PS5, Nintendo Switch, Xbox, Steam, and Epic Games Store. Games are sold as one-time purchases with DLC/Season Pass expansions.
  2. Licensing: SNK licenses its extensive IP portfolio including Fatal Fury, King of Fighters, Samurai Shodown, and Metal Slug for merchandise, collaborations, and media adaptations.
  3. e-Sports: Revenue generated through esports events including the SNK World Championship and partnerships with tournament organizers.
  4. Hardware Sales: Neo Geo AES+ console sales and game cartridge releases (10 titles at launch, priced at $70-$89.99 each). Console priced at $249.99-$349.99 depending on edition.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goReal Bout Fatal Fury 2: The Newcomers - Standard digital edition
One time/ perpetual licensePay-as-you-goWorld Heroes Perfect - Steam release
One time/ perpetual licensePay-as-you-goReal Bout Fatal Fury 2 Japanese version
One time/ perpetual licensePay-as-you-goNeo Geo AES+ Standard Edition
One time/ perpetual licensePay-as-you-goNeo Geo AES+ 35th Anniversary Edition
One time/ perpetual licensePay-as-you-goNeo Geo AES+ Premium Bundle
Unit PricingPay-as-you-goNeo Geo game cartridges (individual)
Unit PricingPay-as-you-goNeo Geo AES+ game cartridges European pricing
One time/ perpetual licensePay-as-you-goFatal Fury: City of the Wolves - Base game (discounted)
One time/ perpetual licensePay-as-you-goFatal Fury: City of the Wolves - Season 1 Pass standalone

Go-to-market motion3 records

Distribution channels6 records

Marketing channels5 records

SNK product offering

Product offering

Core offering

SNK develops, publishes, and distributes fighting video games across major console and PC platforms (PS4/PS5, Nintendo Switch, Xbox, Steam, Epic Games Store), anchored by flagship franchises Fatal Fury, THE KING OF FIGHTERS, and SAMURAI SPIRITS, alongside the Metal Slug run-and-gun series. The company also produces proprietary hardware (the Neo Geo AES+ console and physical game cartridges), operates the NEOGEO Premium Selection initiative that revives classic arcade titles with modern features like rollback netcode, runs the SNK World Championship esports circuit, and licenses its extensive IP portfolio for media adaptations and merchandise.

Product overview

SNK is a video game developer and publisher with a portfolio centered on fighting games and classic arcade IP. Its core product lineup includes flagship fighting game franchises — Fatal Fury: City of the Wolves, THE KING OF FIGHTERS XV, and SAMURAI SPIRITS (2019) — alongside the enduring Metal Slug action shooter series. SNK also operates the NEOGEO Premium Selection sub-brand, which revives classic Neo Geo arcade titles (such as World Heroes Perfect, Kizuna Encounter: Super Tag Battle, and REAL BOUT FATAL FURY 2: THE NEWCOMERS) on modern platforms (primarily Steam) with enhanced features including rollback netcode, online lobbies, tournament modes, and newly commissioned key art. The company further diversified into hardware (the Neo Geo AES+ console co-developed with Plaion), blockchain gaming (Samurai Shodown R on the Sui blockchain), esports (SNK World Championship with $4.1M prize pool), and licensed merchandise via the NEOGEO STYLES online store. SNK operates two internal development subsidiaries: KOF Studio (focused on the King of Fighters franchise) and the newly established VS Studio SNK (led by Katsuhiro Harada, founded May 2026). The company is headquartered in Osaka with a Tokyo office, and is owned by Saudi Arabia's Electronic Gaming Development Company (EGDC), a subsidiary of the MISK Foundation.

Differentiator

Problem solved

Functional benefit

Brands

  • NEO GEO PREMIUM SELECTION: A collection of remastered classic NEO GEO arcade titles with modern features including rollback netcode, online multiplayer, and enhanced practice modes.
  • KOF Studio
  • NEOGEO STYLES
  • SNK e-Sports Support Program

Products and services

  • Fatal Fury: City of the Wolves The latest numbered entry in SNK's flagship Fatal Fury fighting game franchise, featuring the REV battle system and set in South Town. Available on PS4, PS5, Xbox, Steam, and Epic Games. Sold 3 million copies within its first year.
  • THE KING OF FIGHTERS XV The latest numbered entry in SNK's flagship team-based versus fighting game series, following the 3-on-3 team battle format that originated in 1994. Features a full roster of characters drawn from across the KOF franchise history. Available on PS4, PS5, and other platforms.
  • SAMURAI SPIRITS (2019) SNK's weapon-based versus fighting game series reboot, released 11 years after the previous entry. Features an AI-powered ghost (分身) system that learns player behavior patterns and creates a virtual opponent. Available on multiple modern platforms.
  • Metal Slug Series A flagship side-scrolling run-and-gun action shooter series originating from 1996, known for its distinctive pixel art and cooperative gameplay. The series has spawned numerous sequels and spin-offs across multiple platforms, with a 30th anniversary project launched in 2026.
  • NEOGEO Premium Selection A sub-brand initiative by SNK to revive classic Neo Geo arcade titles with modern enhancements. Each release features rollback netcode for online play, lobby systems supporting up to 9 players, tournament modes, hidden character and boss unlocks, gallery modes, jukebox features, and achievement systems. All titles come with newly commissioned key art. Released on Steam.
  • Neo Geo AES+ Console A faithful hardware revival of the original 1990s Neo Geo AES console, co-developed by SNK and Plaion. Uses custom-fabricated ASICs to replicate original 16-bit chips without emulation. Features HDMI output up to 1080p, DIP switches, memory card support, and full backward compatibility with original Neo Geo AES cartridges.
  • Samurai Shodown R A mobile MMORPG based on the 1993 Samurai Shodown fighting game franchise, built on the Sui blockchain in partnership with developer Lumiwave. Features blockchain-powered progression including dynamic NFTs, zkLogin authentication, and closed-loop in-game tokens, with cooperative clan systems. Also planned for the SuiPlay0X1 handheld gaming device developed with Playtron.
  • SNK World Championship SNK's flagship annual esports tournament series featuring the company's fighting game franchises. The 2026 edition (SWC 2026) has a total prize pool of $4,100,000. SNK also operates the SNK e-Sports Support Program to support community tournament organizers.
  • REAL BOUT FATAL FURY 2: THE NEWCOMERS A revived version of the 1998 arcade fighting game under the NEOGEO Premium Selection label. Features 23 playable characters, rollback netcode, Sway Line system, 9-player lobbies, tournament modes, practice mode, gallery mode with 59 artworks, and achievement system.
  • World Heroes Perfect A revived version of the 1995 arcade fighting game under the NEOGEO Premium Selection label. Features 19 fighters, Hero Gauge system, Extra Attacks, rollback netcode, 9-player lobbies, tournament modes, practice mode, gallery mode with 51 artworks, and achievement system.
  • Kizuna Encounter: Super Tag Battle A revived version of the 1996 arcade tag-team fighting game under the NEOGEO Premium Selection label. Features 12 characters, rollback netcode, 4-player simultaneous multiplayer, 9-player lobbies, tournament modes, training mode, jukebox feature, gallery mode with 32 artworks, and achievement system.
  • THE KING OF FIGHTERS XIII GLOBAL MATCH An enhanced version of the 2010 fighting game KOF XIII featuring rollback netcode, expanded lobby features, and a new spectator mode. Originally launched on Nintendo Switch and PlayStation 4 in November 2023, with the Steam version added February 20, 2025.
  • NEOGEO STYLES SNK's official online merchandise store, launched May 28, 2026, under the tagline 'すごいゲームを、連れて歩こう' (Let's take amazing games wherever we go). Sells SNK-branded merchandise and products.

Quantifiable outcome

  • Fatal Fury: City of the Wolves sold 3 million copies within first year
  • +2 more outcomes

Companies that use SNK

Customer profile

Named customers1 record

Segments4 records

Ideal customer profiles4 records

SNK technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

SNK partnerships and signals

Strategic signal

Partnerships

Five partnerships are on record, tiered core.

  • Arena (The Arena)coreStrategic or Co-development Partner · 6 June 2026The Arena is developing multiple film and animated projects based on SNK's Fatal Fury video game franchise. David S. Goyer attached to write first movie. Also developing adaptations of Metal Slug, Samurai Shodown, and Art of Fighting as foundation for potential cinematic universe.
  • Skybound EntertainmentcoreStrategic or Co-development Partner · 6 June 2026Skybound is producing an animated series titled 'The Vow' covering Fatal Fury characters' training years, planned for YouTube release rather than streaming services.
  • Katsuhiro Harada / VS Studio SNKcoreStrategic or Co-development Partner · 1 May 2026Former Bandai Namco Tekken director Katsuhiro Harada joined SNK to lead VS Studio SNK as CEO. The new subsidiary will collaborate with SNK on game software development to strengthen combined creative capabilities. Studio established May 1 in Tokyo as consolidated subsidiary.
  • Plaion (Replai)coreStrategic or Co-development Partner · 17 April 2026Plaion and SNK collaborated on the Neo Geo AES+ hardware remake. Plaion Replai developed the faithful recreation of the 1990s console with modern features including HDMI output, working with SNK to bring the platform to market.
  • Esports World Cup FoundationcoreStrategic or Co-development Partner · 25 November 2025SNK joined as official publisher for the inaugural Esports Nations Cup (ENC), a large-scale international esports event to be held in Riyadh, Saudi Arabia, in November 2026. Event will feature national teams competing in multiple esports titles.

Scale indicators4 records

Recent moves10 records

Expansion highlights6 records

SNK competitors and assessment

Company assessment

Direct peers

  • Capcom: Capcom is the leading fighting game publisher with Street Fighter 6, Monster Hunter, and Resident Evil. It is SNK's most direct head-to-head competitor in flagship 2D/3D fighting games, with a substantially larger installed base, marketing budget, and esports infrastructure.
  • Bandai Namco Entertainment: Bandai Namco owns the Tekken franchise (the most relevant comparator to SNK's KOF and Fatal Fury) and was the prior employer of Katsuhiro Harada. It is a direct competitor in the 3D fighting game category and the most natural talent/creative benchmark for SNK's evolution.
  • Arc System Works: Arc System Works is a Japanese fighting game developer and publisher behind Guilty Gear Strive and Dragon Ball FighterZ. It competes in the same 2D/3D fighting game genre, targets the same FGC audience, and operates a similar product-led, character-driven business model.
  • NetherRealm Studios: NetherRealm is the developer of the Mortal Kombat and Injustice franchises. It is a direct competitor in flagship fighting game software and operates one of the largest fighting game esports ecosystems in the West, providing a comparable product-plus-esports model.

Others

  • Playtron: Playtron is SNK's hardware partner for the SuiPlay0X1 handheld gaming device and a direct collaborator on Samurai Shodown R. Comparable as an emerging platform/infrastructure partner in the Web3 and handheld gaming space where SNK is extending its IP.

Broad incumbents

  • SEGA: SEGA owns Virtua Fighter, a foundational 3D fighting franchise, and is a large Japanese publisher with comparable arcade heritage, retro IP management (e.g., Sega Ages), and broad multi-platform publishing capabilities relevant to SNK's hardware and digital distribution strategy.
  • Koei Tecmo / Team NINJA: Koei Tecmo's Team NINJA developed Dead or Alive, a flagship 3D fighting franchise, and operates as a Japanese publisher with similar mid-size studio dynamics to SNK in the fighting genre.
  • Tencent / Tencent Games: Tencent is the largest global gaming company, owner of Riot Games, Supercell, and a meaningful equity stake in many Western fighting and competitive titles. As a broad incumbent with global distribution, esports infrastructure, and capital, Tencent represents the type of large player whose strategic moves shape the competitive landscape SNK operates in.

Emerging players

  • Riot Games: Riot's 2XKO (formerly Project L) is a fighting game directly targeting the FGC with deep live-service and esports infrastructure. Riot represents the next-generation competitor to SNK in flagship 2D fighting, with much larger financial and competitive ecosystem resources.
  • Capcom Fighting Collection publisher model (analogue: Dotemu): Dotemu specializes in remastering and reviving classic gaming IP for modern platforms, the same model SNK's NEOGEO Premium Selection follows. While not a direct competitor in flagship fighting games, Dotemu is a comparable model and adjacent competitor in the niche of retro IP re-release.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights6 records

Customer concentration

SNK social profiles

Digital presence

SNK financial estimates

Financial estimate

Revenue estimate

Valuation estimate

SNK leadership team

Management profile

Number of profiles

Profiles3 records

SNK subsidiaries and ownership

Company hierarchy

Subsidiaries5 records

SNK funding detail

Funding detail

Funding overview

Funding rounds2 records

Investors2 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

SNK M&A and investment

M&A and investment

M&A1 record

Investments4 records

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about SNK

What does SNK do?

SNK develops, publishes, and distributes fighting video games across major console and PC platforms (PS4/PS5, Nintendo Switch, Xbox, Steam, Epic Games Store), anchored by flagship franchises Fatal Fury, THE KING OF FIGHTERS, and SAMURAI SPIRITS, alongside the Metal Slug run-and-gun series. The company also produces proprietary hardware (the Neo Geo AES+ console and physical game cartridges), operates the NEOGEO Premium Selection initiative that revives classic arcade titles with modern features like rollback netcode, runs the SNK World Championship esports circuit, and licenses its extensive IP portfolio for media adaptations and merchandise.

Is SNK a public or private company?

SNK is a private company. It is classified as corporate owned and is currently operating.

When was SNK founded?

SNK was founded in 1978. It employs 251 to 500 people.

Where is SNK based?

SNK is headquartered in Suita, Japan, in the Asia region.

How does SNK make money?

Four revenue lines are on record. Video Game Sales are the primary driver. The others are licensing, e-Sports and hardware Sales.

Who are SNK's main competitors?

Direct peers on record are Capcom, Bandai Namco Entertainment, Arc System Works and NetherRealm Studios. Playtron is listed as an others. Broad incumbents are SEGA, Koei Tecmo / Team NINJA and Tencent / Tencent Games. Emerging players are Riot Games and Capcom Fighting Collection publisher model (analogue: Dotemu).

Does SNK have an API?

No public API is recorded for SNK.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales
Live signals
IgnFatal Fury: City of the WolvesSNK released the demo trailer for Fatal Fury: City of the Wolves, an action fighting game. The demo features six characters, including Rock Howard, Terry Bogard, and Mai Shiranui, across multiple game modes. It is available now on PS4, PS5, Xbox Series X|S, and PC.IgnFormer Tekken Director Katsuhiro Harada Says His Next Game Will Be a ‘Surprise'Katsuhiro Harada, former Tekken director, said his next game at VS Studio will be a surprise but not outside fans' expectations. He also said he is mentoring Tekken staff and hopes for the franchise's future. SNK's chief publishing officer said VS Studio can work on both original and existing IPs.HotHardwareNeoGeo AES+ Gets A Painful 10-Month Delay Over Frustrating Parts ShortageSNK and Plaion Replai delayed the NeoGeo AES+ release from November 2026 to September 16, 2027, citing a memory chip shortage driven by AI infrastructure demand. Preorders remain locked in with no price increases, and the company plans to expand the console's library and host preview events.WikipediaYuri Sakazaki: Difference between revisionsYuri Sakazaki, a SNK fighter, was originally designed as a weak character who became a fighter in one year, mimicking moves from Capcom's Street Fighter. She is known for her Kyokugen Karate style and has been praised for her transformation from damsel to fighter, with her character evolving across games.IgnHow Many Guest Characters Is Too Many? Tokyo Revengers X City of the Wolves Collaboration Sparks Fighting Game DebateSNK announced Manjiro Sano and Ken Ryuguji from Tokyo Revengers as guest characters for Fatal Fury: City of the Wolves on September 9. The game already has five guest characters from unrelated franchises, sparking debate over the roster size. The community questions whether more characters will be added.IgnHow Many Guest Characters Is Too Many? Tokyo Revengers X City of the Wolves Collaboration Sparks DebateSNK announced Manjiro Sano and Ken Ryuguji from Tokyo Revengers as guest characters for Fatal Fury: City of the Wolves on September 9. The game already includes Chun-Li, Ken, Cristiano Ronaldo, Salvatore Ganacci, and Kenshiro, sparking debate over the number of unrelated franchise guests. The community questions whether this trend is excessive.My Nintendo NewsFatal Fury: City of the Wolves coming to Nintendo Switch 2 in October 2026SNK revealed Fatal Fury: City of the Wolves at EVO, showing Terry Bogard and Rock Howard. The game will include rollback netcode and crossplay, with a release date of October 2026.BGR4 Major Video Game Brands You Might Not Realize Are Owned By Saudi ArabiaSaudi Arabia's Public Investment Fund owns stakes in major game companies, including EA, Scopely, SNK, and Nintendo. The fund acquired EA for $55 billion, bought Scopely for $4.9 billion, and holds a 5% stake in Nintendo. It also plans to expand its gaming portfolio.KotakuTekken 8 Director Joins Katsuhiro Harada At Turbulent SNKTekken director Kohei Ikeda has joined SNK's newly formed VS Studio, reuniting with former bosses amid the company's financial struggles. Despite a 10% revenue increase, SNK reported a net loss of nearly $140 million and dissolved its licensing subsidiary, SNK Entertainment, while relying on loans from parent Electronic Gaming Development Company. This restructuring occurs as the Saudi-owned parent company expands its influence in the fighting game sector through investments in Capcom and control of Evo.CoinMarketCapSNK Entertainment Dissolved After 10 Years as Gaming Giant Restructures: Guest Post by Coinpaper.comSNK Corporation officially dissolved its wholly owned subsidiary, SNK Entertainment, effective August 20, 2026, following a notice in Japan’s government gazette. This dissolution concludes a restructuring process that began in 2022 when most of the subsidiary's operations were transferred back to the parent company, leaving it largely inactive. The move is expected to have minimal impact on SNK's daily operations as the company continues to invest in new studios and existing franchises.