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Bandai Namco Entertainment

Full company profile

uuid0004npc

Namestring
Bandai Namco Entertainment
Legal namestring
Bandai Namco Entertainment Inc.
Company typeenum
Public
Founded yearint
2005
Descriptiontext

Bandai Namco Entertainment Inc. is the video game publishing and digital content subsidiary of Tokyo-listed Bandai Namco Holdings (ticker 7832), formed in 2005 from the merger of Bandai and Namco. The company develops, publishes, and licenses entertainment across home console, PC, mobile, arcade, live events, and merchandise, anchored by an exceptionally deep Japanese IP library that includes Dragon Ball, Tekken, Gundam, Pac-Man, One Piece, Naruto, Digimon, Elden Ring (via FromSoftware), Ace Combat, Sword Art Online, Tales of, Super Robot Wars, Code Vein, Taiko no Tatsujin, Idolmaster, God Eater, and Idolish7. Distribution spans first-party development (Code Vein 2, Dragon Ball: Sparking! ZERO, Tekken 8, Ace Combat 8), third-party publishing (The Blood of Dawnwalker with Rebel Wolves, Blood of Dawnwalker publishing), and licensing partnerships (Casetify, Basic Fun!, Govee, Uwajimaya, Kairosoft). Core platform footprint covers PlayStation 5, Xbox Series X|S, PC (Steam), Nintendo Switch and Switch 2, and mobile (Google Play, Apple App Store), supported by dedicated franchise portal sites and major gaming-event presence.

The company makes money through a mix of one-time license sales for premium console and PC titles (typically $59.99-$69.99), ongoing DLC and expansion packs that extend franchise monetization tails (Dragon Ball Xenoverse 2's final chapter ships in Summer 2026 after a decade), freemium mobile titles with in-app purchases (Digimon Up, Naruto to Boruto: Shinobi Striker, One Piece: Grand Gourmet), IP licensing royalties on merchandise and branded collaborations (Tamagotchi, Pac-Man, Gashapon capsule toys), and publishing-fee economics on externally developed games. Go-to-market is product-led, tied to major franchise releases, platform launches (Nintendo Switch 2), and high-visibility gaming events (Summer Game Fest, Dragon Ball Games Battle Hour, Evo Japan). Its primary customer segments are franchise gaming enthusiasts (Dragon Ball, Tekken, Gundam, Pac-Man, Elden Ring, One Piece fans buying premium games, DLC, and merchandise) and mobile gamers served through free-to-play titles, with secondary licensing relationships into consumer products and automotive infotainment (Volkswagen ID. Buzz x AirConsole x Pac-Man).

Notable proprietary technology includes the Cloudly Engine for realistic cloud rendering in Ace Combat 8 and the Super Ghost Battle machine-learning system in Tekken 8 for AI ghost opponents. The company is also pursuing generative-AI tooling in collaboration with Sony Group (including joint investment in Gaudiy's LLM/blockchain fan-engagement platform) and holds regional operating arms in North America (Bandai Namco Entertainment America Inc.) and Asia (Bandai Namco Asia). Strategic moves in 2025-2026 include the $100M+ A24 Elden Ring live-action film (March 2028 release), four-to-five flagship franchise launches scheduled through 2027, and a series of minority investments in social gaming, Indian studios, and fan-engagement platforms via the 021 Fund vehicle.

Short descriptiontext

Bandai Namco Entertainment is a Tokyo-based video game publisher and subsidiary of Bandai Namco Holdings, developing, publishing, and licensing major Japanese franchises including Dragon Ball, Tekken, Elden Ring, Pac-Man, Gundam, and One Piece across console, PC, mobile, and arcade platforms worldwide.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
51–100
akta.pro rankint
HeadquartersIrvine, United States
HQ citystring
Irvine
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
video game publishing, console game development, mobile game development, IP licensing merchandise, anime franchise games
Industry4 codes
1AAA & Premium Game Studios (PC/Console)
CodeMPAFAAAAPrimaryYes
2Strategy/4X/Management Game Studios
CodeMPAFAAAKPrimaryNo
3Social/UGC & Sandbox Game Studios (Roblox-like)
CodeMPAFAAAFPrimaryNo
4Blockchain Game Studios & Game Development
CodeFSAPAGACPrimaryNo
Product category
Video Game Publishing and Interactive Entertainment
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model5 records
1Video Game Sales
TypeOne Time License
Description

Bandai Namco generates primary revenue through selling video game software across console, PC, and mobile platforms. Major franchises include Dragon Ball, Tekken, Gundam, Ace Combat, and Pac-Man. Dragon Ball Xenoverse 2 has sold over 10 million copies since 2016.

gamerant.com
2DLC and Downloadable Content
TypeOne Time License
Description

Ongoing revenue through downloadable content expansions for existing games, including character DLC, story chapters, and cosmetic packs. Dragon Ball Xenoverse 2 received its final DLC Future Saga Chapter 4 in Summer 2026.

gamerant.com
3Merchandise and Licensing
TypeLicensing Royalties
Description

Revenue from branded merchandise, collaborations, and IP licensing including Tamagotchi products, Pac-Man themed items, and character-based products through partnerships like Casetify.

mashable.com
4Mobile Games
TypeFreemium
Description

Revenue from mobile game releases including Digimon Up (free-to-play), One Piece: Grand Gourmet, and Naruto to Boruto: Shinobi Striker DLC.

gamerant.com
5Publishing Partnerships
TypeLicensing Royalties
Description

Revenue from publishing third-party developed games including The Blood of Dawnwalker (Rebel Wolves) and partnerships with various developers.

gadgets360.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Personnel, Marketing or Sales, Operations, Supply Chain
Pricing details2 tiers
1The Blood of Dawnwalker standard edition
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

$69.99 for standard edition

gadgets360.com
2One Piece: Grand Gourmet
ModelFreemiumBilling cadencePay-as-you-go
Notes

Free-to-play mobile game with in-app purchases

gamerant.com
GTM typeB2C
B2C
Offering typeDigital Commerce or Conte…
Digital Commerce or Content
Brand1 of 15 records shown
1Dragon Ball Games Portal
Description

Official portal site for Dragon Ball video games

bandainamcoent.co.jp
+14 more records
Core offering1 text field

Bandai Namco Entertainment develops, publishes, and distributes interactive entertainment software across home consoles, PC, mobile devices, and arcades. Its portfolio is anchored by globally recognized franchises including Dragon Ball, Tekken, Pac-Man, Elden Ring, Ace Combat, One Piece, Gundam, Naruto, and Digimon, delivered through one-time game sales, downloadable content, free-to-play mobile titles, and IP licensing for merchandise and media adaptations.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Dragon Ball Xenoverse 2 sold 10+ million copies over a decade
+3 more records
Product overview1 text field

Bandai Namco Entertainment operates a multi-platform entertainment portfolio spanning home video games, arcade machines, network content, live events, and merchandise. The company publishes and develops major gaming franchises including Dragon Ball (Xenoverse series, Sparking! series, FighterZ), Tekken, Ace Combat, Super Robot Wars, Tales of, God Eater, and Code Vein. The product lineup includes both internally developed titles and partnerships with external studios. Bandai Namco maintains dedicated portal sites for major franchises (Dragon Ball, Gundam, Digimon, Sword Art Online, .hack, Pac-Man, Tekken, Tales, Idolmaster, Ace Combat, God Eater) and operates across console, PC, mobile, and arcade platforms. The company also manages IP licensing, live events, and merchandise divisions, with recent initiatives including AI collaboration with Sony and mobile game expansions for properties like Digimon and Naruto.

Product and service20 records
1Dragon Ball Xenoverse 2
CategoryConsole and PC game
2Tekken 8
CategoryConsole and PC game
3Elden Ring
CategoryConsole and PC game
4Dragon Ball: Sparking! ZERO
CategoryConsole and PC game
5Dragon Ball FighterZ
CategoryConsole and PC game
6The Blood of Dawnwalker
CategoryConsole and PC game
7Ace Combat 8: Wings of Theve
CategoryConsole and PC game
8Sword Art Online: Echoes of Aincrad
CategoryConsole and PC game
9Code Vein 2
CategoryConsole and PC game
10Dragon Ball: Sparking! ZERO Super Limit Breaking NEO
CategoryDLC expansion
11Little Nightmares VR: Altered Echoes
CategoryVR game
12One Piece: Grand Gourmet
CategoryMulti-platform game
13Digimon Up
CategoryMobile game
14Jump + Jumble Rush
CategoryMobile game
15Naruto to Boruto: Shinobi Striker
CategoryConsole and PC game
16Pac-Man Championship Edition
CategoryConsole and automotive gaming
17Super Robot Wars Y Version 1.3.0 and Infinite Darkness DLC
CategoryConsole game and DLC
18Tamagotchi branded products
CategoryLicensed merchandise
19Elden Ring live-action film
CategoryFilm adaptation
20Pac-Man and Sonic home arcade cabinets
CategoryLicensed consumer electronics
Scale indicator6 records

Each record includes

Type, Value, Description, Source

Partnership10 partners
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2026-06-10
Description

Collaboration with Kairosoft to develop One Piece: Grand Gourmet, a restaurant management simulation game featuring the Straw Hat crew, scheduled for October 23, 2026 release.

Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2026-05-23
Description

Collaboration for official Tamagotchi collection featuring phone cases, custom-branded Tamagotchi devices, plush earbud pouches, phone straps, and customizable suitcases launching May 29, 2026.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-05-08
Description

Collaborative initiative on generative AI and future technologies for gaming production. Includes joint 10 billion yen investment in Gaudiy, a fan engagement platform. Sony's AI tool Mockingbird used for facial animation potentially relevant to Bandai Namco projects.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-04-29
Description

Bandai Namco publishing partnership with Rebel Wolves (formed by former CD Projekt Red developers) for The Blood of Dawnwalker action RPG, scheduled for September 3, 2026 release at $69.99.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-04-21
Description

Partnership with A24 to produce live-action Elden Ring film adaptation directed by Alex Garland, scheduled for March 3, 2028 release. Budget over $100 million. George R.R. Martin involved as producer.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2026-04-20
Description

Partnership for simulation titles, with Paradox collaborating with Bandai Namco Entertainment on life simulation game market developments.

Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2026-04-02
Description

Flagship event 'Bandai Namco Asia Journey in Hong Kong @ Harbour City' featuring five IPs (Gundam, One Piece, Tamagotchi, Ultraman, Dragon Ball) with immersive zones and exclusive merchandise.

Strategic tierMinorTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on2026-02-14
Description

Licensing partnership with Basic Fun! for home arcade collection featuring PAC-MAN and SONIC THE HEDGEHOG cabinets, launching Fall 2026 through major retailers.

Strategic tierMinorTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on2025-10-27
Description

Limited edition PAC-MAN themed Govee Gaming Pixel Light featuring AI-powered pixel art and dynamic lighting effects for gaming desktop setups.

Strategic tierMinorTypeChannel Partner/ Reseller/ DistributorAnnounced on2025-03-05
Description

Gashapon capsule toy partnership with Uwajimaya for distribution across Pacific Northwest store locations in Seattle, Bellevue, Renton, and Beaverton.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Japanese developer/publisher behind Resident Evil, Monster Hunter, and Street Fighter. Comparable as a Japanese multi-platform publisher with flagship fighting and action franchises.

TypeDirect peer
Description

Japanese publisher of AAA console/PC titles (Final Fantasy, Dragon Quest) and mobile games. Directly comparable in scale, Japanese IP-driven portfolio, and mixed console/mobile strategy.

TypeBroad incumbent
Description

Publisher of Call of Duty, Diablo, and Overwatch. Comparable in AAA console/PC publishing scale and hit-driven franchise economics.

TypeDirect peer
Description

Japanese publisher of Yu-Gi-Oh!, Metal Gear, and Pro Evolution Soccer/eFootball. Similar Japanese IP-driven portfolio across console, mobile, and arcade.

TypeBroad incumbent
Description

Japanese platform-holder and first-party publisher of Mario, Zelda, and Pokémon. Comparable as a top-3 Japanese gaming publisher, though vertically integrated with proprietary hardware.

TypeBroad incumbent
Description

Publisher of GTA, Red Dead Redemption, and NBA 2K. Comparable in AAA console/PC publishing scale and reliance on blockbuster franchises.

TypeDirect peer
Description

Developer of Elden Ring, Dark Souls, and Armored Core, publishing through Bandai Namco. Direct counterparty and content engine for Bandai Namco's biggest Western hit franchise.

TypeDirect peer
Description

Japanese developer/publisher behind Dynasty Warriors, Nioh, and Dead or Alive. Comparable in Japanese IP-driven action and fighting games.

TypeBroad incumbent
Description

PlayStation platform-holder and AAA publisher (God of War, Spider-Man). Recent Bandai Namco partner (joint Gaudiy investment), and a peer among the top tier of Japanese gaming publishers.

TypeDirect peer
Description

Japanese gaming and entertainment conglomerate (Sonic the Hedgehog, Persona via Atlus, Yakuza). Comparable as a Japanese multi-genre publisher with global franchises.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers2 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration2 records

Each record includes

Title, Type, Description, Source

AI capability4 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature2 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Subsidiaries2 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment1 record

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Bandai Namco Entertainment

Video Game Publishing and Interactive Entertainmentbandainamcoent.co.jp

Bandai Namco Entertainment is a Tokyo-based video game publisher and subsidiary of Bandai Namco Holdings, developing, publishing, and licensing major Japanese franchises including Dragon Ball, Tekken, Elden Ring, Pac-Man, Gundam, and One Piece across console, PC, mobile, and arcade platforms worldwide.

What Bandai Namco Entertainment does

Bandai Namco Entertainment Inc. is the video game publishing and digital content subsidiary of Tokyo-listed Bandai Namco Holdings (ticker 7832), formed in 2005 from the merger of Bandai and Namco. The company develops, publishes, and licenses entertainment across home console, PC, mobile, arcade, live events, and merchandise, anchored by an exceptionally deep Japanese IP library that includes Dragon Ball, Tekken, Gundam, Pac-Man, One Piece, Naruto, Digimon, Elden Ring (via FromSoftware), Ace Combat, Sword Art Online, Tales of, Super Robot Wars, Code Vein, Taiko no Tatsujin, Idolmaster, God Eater, and Idolish7. Distribution spans first-party development (Code Vein 2, Dragon Ball: Sparking! ZERO, Tekken 8, Ace Combat 8), third-party publishing (The Blood of Dawnwalker with Rebel Wolves, Blood of Dawnwalker publishing), and licensing partnerships (Casetify, Basic Fun!, Govee, Uwajimaya, Kairosoft). Core platform footprint covers PlayStation 5, Xbox Series X|S, PC (Steam), Nintendo Switch and Switch 2, and mobile (Google Play, Apple App Store), supported by dedicated franchise portal sites and major gaming-event presence.

The company makes money through a mix of one-time license sales for premium console and PC titles (typically $59.99-$69.99), ongoing DLC and expansion packs that extend franchise monetization tails (Dragon Ball Xenoverse 2's final chapter ships in Summer 2026 after a decade), freemium mobile titles with in-app purchases (Digimon Up, Naruto to Boruto: Shinobi Striker, One Piece: Grand Gourmet), IP licensing royalties on merchandise and branded collaborations (Tamagotchi, Pac-Man, Gashapon capsule toys), and publishing-fee economics on externally developed games. Go-to-market is product-led, tied to major franchise releases, platform launches (Nintendo Switch 2), and high-visibility gaming events (Summer Game Fest, Dragon Ball Games Battle Hour, Evo Japan). Its primary customer segments are franchise gaming enthusiasts (Dragon Ball, Tekken, Gundam, Pac-Man, Elden Ring, One Piece fans buying premium games, DLC, and merchandise) and mobile gamers served through free-to-play titles, with secondary licensing relationships into consumer products and automotive infotainment (Volkswagen ID. Buzz x AirConsole x Pac-Man).

Notable proprietary technology includes the Cloudly Engine for realistic cloud rendering in Ace Combat 8 and the Super Ghost Battle machine-learning system in Tekken 8 for AI ghost opponents. The company is also pursuing generative-AI tooling in collaboration with Sony Group (including joint investment in Gaudiy's LLM/blockchain fan-engagement platform) and holds regional operating arms in North America (Bandai Namco Entertainment America Inc.) and Asia (Bandai Namco Asia). Strategic moves in 2025-2026 include the $100M+ A24 Elden Ring live-action film (March 2028 release), four-to-five flagship franchise launches scheduled through 2027, and a series of minority investments in social gaming, Indian studios, and fan-engagement platforms via the 021 Fund vehicle.

Bandai Namco Entertainment firmographics

Firmographics
Name
Bandai Namco Entertainment
Legal name
Bandai Namco Entertainment Inc.
Website
https://bandainamcoent.co.jp
Company type
Public
Founded year
2005
Operating status
Operating
Headcount range
51–100 employees
Short description
Bandai Namco Entertainment is a Tokyo-based video game publisher and subsidiary of Bandai Namco Holdings, developing, publishing, and licensing major Japanese franchises including Dragon Ball, Tekken, Elden Ring, Pac-Man, Gundam, and One Piece across console, PC, mobile, and arcade platforms worldwide.
Ownership category
akta.pro rank

Bandai Namco Entertainment industry classification

Industry
Product category
Video Game Publishing and Interactive Entertainment
akta.pro primary industry
AAA & Premium Game Studios (PC/Console) (MPAFAAAA)
akta.pro secondary industries
Strategy/4X/Management Game Studios (MPAFAAAK), Social/UGC & Sandbox Game Studios (Roblox-like) (MPAFAAAF), Blockchain Game Studios & Game Development (FSAPAGAC)

Keywords

  • Video game publishing
  • Console game development
  • Mobile game development
  • IP licensing merchandise
  • Anime franchise games

Where Bandai Namco Entertainment is headquartered

Location

Headquarters

HQ city
Irvine
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Bandai Namco Entertainment business model

Business model
GTM type
B2C
Offering type
Digital Commerce or Content
Cost components
Technology or R&D, Personnel, Marketing or Sales, Operations, Supply Chain

Revenue model

  1. Video Game Sales: Bandai Namco generates primary revenue through selling video game software across console, PC, and mobile platforms. Major franchises include Dragon Ball, Tekken, Gundam, Ace Combat, and Pac-Man. Dragon Ball Xenoverse 2 has sold over 10 million copies since 2016.
  2. DLC and Downloadable Content: Ongoing revenue through downloadable content expansions for existing games, including character DLC, story chapters, and cosmetic packs. Dragon Ball Xenoverse 2 received its final DLC Future Saga Chapter 4 in Summer 2026.
  3. Merchandise and Licensing: Revenue from branded merchandise, collaborations, and IP licensing including Tamagotchi products, Pac-Man themed items, and character-based products through partnerships like Casetify.
  4. Mobile Games: Revenue from mobile game releases including Digimon Up (free-to-play), One Piece: Grand Gourmet, and Naruto to Boruto: Shinobi Striker DLC.
  5. Publishing Partnerships: Revenue from publishing third-party developed games including The Blood of Dawnwalker (Rebel Wolves) and partnerships with various developers.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goThe Blood of Dawnwalker standard edition
FreemiumPay-as-you-goOne Piece: Grand Gourmet

Go-to-market motion1 record

Distribution channels5 records

Marketing channels5 records

Bandai Namco Entertainment product offering

Product offering

Core offering

Bandai Namco Entertainment develops, publishes, and distributes interactive entertainment software across home consoles, PC, mobile devices, and arcades. Its portfolio is anchored by globally recognized franchises including Dragon Ball, Tekken, Pac-Man, Elden Ring, Ace Combat, One Piece, Gundam, Naruto, and Digimon, delivered through one-time game sales, downloadable content, free-to-play mobile titles, and IP licensing for merchandise and media adaptations.

Product overview

Bandai Namco Entertainment operates a multi-platform entertainment portfolio spanning home video games, arcade machines, network content, live events, and merchandise. The company publishes and develops major gaming franchises including Dragon Ball (Xenoverse series, Sparking! series, FighterZ), Tekken, Ace Combat, Super Robot Wars, Tales of, God Eater, and Code Vein. The product lineup includes both internally developed titles and partnerships with external studios. Bandai Namco maintains dedicated portal sites for major franchises (Dragon Ball, Gundam, Digimon, Sword Art Online, .hack, Pac-Man, Tekken, Tales, Idolmaster, Ace Combat, God Eater) and operates across console, PC, mobile, and arcade platforms. The company also manages IP licensing, live events, and merchandise divisions, with recent initiatives including AI collaboration with Sony and mobile game expansions for properties like Digimon and Naruto.

Differentiator

Problem solved

Functional benefit

Brands

  • Dragon Ball Games Portal: Official portal site for Dragon Ball video games
  • Sword Art Online Game Portal (Bitters Cafe)
  • Digimon Game Portal
  • Gundam Game Portal (GPG)
  • Super Robot Wars (SRW)
  • .hack Series Official Portal
  • Pac-Man Web
  • Taiko no Tatsujin Portal
  • Tekken Official
  • Tales Channel Plus
  • Idolmaster Series Official
  • Ace Combat ACES WEB
  • God Eater Series Official
  • IDOLiSH7 Official
  • 021 Fund

Products and services

  • Dragon Ball Xenoverse 2
  • Tekken 8
  • Elden Ring
  • Dragon Ball: Sparking! ZERO
  • Dragon Ball FighterZ
  • The Blood of Dawnwalker
  • Ace Combat 8: Wings of Theve
  • Sword Art Online: Echoes of Aincrad
  • Code Vein 2
  • Dragon Ball: Sparking! ZERO Super Limit Breaking NEO
  • Little Nightmares VR: Altered Echoes
  • One Piece: Grand Gourmet
  • Digimon Up
  • Jump + Jumble Rush
  • Naruto to Boruto: Shinobi Striker
  • Pac-Man Championship Edition
  • Super Robot Wars Y Version 1.3.0 and Infinite Darkness DLC
  • Tamagotchi branded products
  • Elden Ring live-action film
  • Pac-Man and Sonic home arcade cabinets

Quantifiable outcome

  • Dragon Ball Xenoverse 2 sold 10+ million copies over a decade
  • +3 more outcomes

Companies that use Bandai Namco Entertainment

Customer profile

Named customers2 records

Segments1 record

Ideal customer profiles2 records

Bandai Namco Entertainment technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration2 records

AI capability4 records

Feature2 records

Bandai Namco Entertainment partnerships and signals

Strategic signal

Partnerships

Ten partnerships are on record, tiered minor and core.

  • KairosoftminorStrategic or Co-development Partner · 10 June 2026Collaboration with Kairosoft to develop One Piece: Grand Gourmet, a restaurant management simulation game featuring the Straw Hat crew, scheduled for October 23, 2026 release.
  • CasetifyminorGTM or Marketing Partner · 23 May 2026Collaboration for official Tamagotchi collection featuring phone cases, custom-branded Tamagotchi devices, plush earbud pouches, phone straps, and customizable suitcases launching May 29, 2026.
  • Sony GroupcoreStrategic or Co-development Partner · 8 May 2026Collaborative initiative on generative AI and future technologies for gaming production. Includes joint 10 billion yen investment in Gaudiy, a fan engagement platform. Sony's AI tool Mockingbird used for facial animation potentially relevant to Bandai Namco projects.
  • Rebel WolvescoreStrategic or Co-development Partner · 29 April 2026Bandai Namco publishing partnership with Rebel Wolves (formed by former CD Projekt Red developers) for The Blood of Dawnwalker action RPG, scheduled for September 3, 2026 release at $69.99.
  • A24coreStrategic or Co-development Partner · 21 April 2026Partnership with A24 to produce live-action Elden Ring film adaptation directed by Alex Garland, scheduled for March 3, 2028 release. Budget over $100 million. George R.R. Martin involved as producer.
  • Paradox InteractiveminorStrategic or Co-development Partner · 20 April 2026Partnership for simulation titles, with Paradox collaborating with Bandai Namco Entertainment on life simulation game market developments.
  • Harbour City (Hong Kong)minorGTM or Marketing Partner · 2 April 2026Flagship event 'Bandai Namco Asia Journey in Hong Kong @ Harbour City' featuring five IPs (Gundam, One Piece, Tamagotchi, Ultraman, Dragon Ball) with immersive zones and exclusive merchandise.
  • Basic Fun!minorOEM/ Whitelabel/ Licensing Partner · 14 February 2026Licensing partnership with Basic Fun! for home arcade collection featuring PAC-MAN and SONIC THE HEDGEHOG cabinets, launching Fall 2026 through major retailers.
  • GoveeminorOEM/ Whitelabel/ Licensing Partner · 27 October 2025Limited edition PAC-MAN themed Govee Gaming Pixel Light featuring AI-powered pixel art and dynamic lighting effects for gaming desktop setups.
  • UwajimayaminorChannel Partner/ Reseller/ Distributor · 5 March 2025Gashapon capsule toy partnership with Uwajimaya for distribution across Pacific Northwest store locations in Seattle, Bellevue, Renton, and Beaverton.

Scale indicators6 records

Recent moves6 records

Expansion highlights6 records

Bandai Namco Entertainment competitors and assessment

Company assessment

Direct peers

  • Capcom: Japanese developer/publisher behind Resident Evil, Monster Hunter, and Street Fighter. Comparable as a Japanese multi-platform publisher with flagship fighting and action franchises.
  • Square Enix: Japanese publisher of AAA console/PC titles (Final Fantasy, Dragon Quest) and mobile games. Directly comparable in scale, Japanese IP-driven portfolio, and mixed console/mobile strategy.
  • Konami Group: Japanese publisher of Yu-Gi-Oh!, Metal Gear, and Pro Evolution Soccer/eFootball. Similar Japanese IP-driven portfolio across console, mobile, and arcade.
  • FromSoftware: Developer of Elden Ring, Dark Souls, and Armored Core, publishing through Bandai Namco. Direct counterparty and content engine for Bandai Namco's biggest Western hit franchise.
  • Koei Tecmo: Japanese developer/publisher behind Dynasty Warriors, Nioh, and Dead or Alive. Comparable in Japanese IP-driven action and fighting games.
  • Sega Sammy Holdings: Japanese gaming and entertainment conglomerate (Sonic the Hedgehog, Persona via Atlus, Yakuza). Comparable as a Japanese multi-genre publisher with global franchises.

Broad incumbents

  • Activision Blizzard (Microsoft): Publisher of Call of Duty, Diablo, and Overwatch. Comparable in AAA console/PC publishing scale and hit-driven franchise economics.
  • Nintendo: Japanese platform-holder and first-party publisher of Mario, Zelda, and Pokémon. Comparable as a top-3 Japanese gaming publisher, though vertically integrated with proprietary hardware.
  • Take-Two Interactive: Publisher of GTA, Red Dead Redemption, and NBA 2K. Comparable in AAA console/PC publishing scale and reliance on blockbuster franchises.
  • Sony Interactive Entertainment: PlayStation platform-holder and AAA publisher (God of War, Spider-Man). Recent Bandai Namco partner (joint Gaudiy investment), and a peer among the top tier of Japanese gaming publishers.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Bandai Namco Entertainment social profiles

Digital presence

Bandai Namco Entertainment financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Bandai Namco Entertainment leadership team

Management profile

Number of profiles

Bandai Namco Entertainment subsidiaries and ownership

Company hierarchy

Subsidiaries2 records

Bandai Namco Entertainment funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Bandai Namco Entertainment M&A and investment

M&A and investment

M&A

Investments1 record

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Bandai Namco Entertainment

What does Bandai Namco Entertainment do?

Bandai Namco Entertainment develops, publishes, and distributes interactive entertainment software across home consoles, PC, mobile devices, and arcades. Its portfolio is anchored by globally recognized franchises including Dragon Ball, Tekken, Pac-Man, Elden Ring, Ace Combat, One Piece, Gundam, Naruto, and Digimon, delivered through one-time game sales, downloadable content, free-to-play mobile titles, and IP licensing for merchandise and media adaptations.

Is Bandai Namco Entertainment a public or private company?

Bandai Namco Entertainment is a public company. It is classified as public and is currently operating.

When was Bandai Namco Entertainment founded?

Bandai Namco Entertainment was founded in 2005. It employs 51 to 100 people.

Where is Bandai Namco Entertainment based?

Bandai Namco Entertainment is headquartered in Irvine, United States, in the North America region.

How does Bandai Namco Entertainment make money?

Five revenue lines are on record. Video Game Sales are the primary driver. The others are DLC and Downloadable Content, merchandise and Licensing, mobile Games and publishing Partnerships.

Who are Bandai Namco Entertainment's main competitors?

Direct peers on record are Capcom, Square Enix, Konami Group, FromSoftware, Koei Tecmo and Sega Sammy Holdings. Broad incumbents are Activision Blizzard (Microsoft), Nintendo, Take-Two Interactive and Sony Interactive Entertainment.

Does Bandai Namco Entertainment have an API?

No public API is recorded for Bandai Namco Entertainment.

What industry is Bandai Namco Entertainment in?

Bandai Namco Entertainment's product category is Video Game Publishing and Interactive Entertainment. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console), with a secondary code of MPAFAAAK, Strategy/4X/Management Game Studios.

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GameSpotXbox's Disc-To-Digital Program Has A Big Problem: Several Major Publishers Aren't ParticipatingXbox's disc-to-digital program excludes games from Sega, Square Enix, Ubisoft, and Bandai Namco, which users report as "not participating in digital licensing." The service is a gradual rollout, but the current message and the number of incompatible games suggest limited future participation.Tech TimesGundam X’s Satellite Cannon Was Space Solar Power All Along: Now Scientists AgreeBandai and Sunrise launched a 30th-anniversary campaign for After War Gundam X, featuring 39 episode-themed posters. The show's Satellite Cannon is a fictional Space-Based Solar Power system, with real SBSP demonstrated by Caltech in 2023 and JAXA's roadmap to 1-gigawatt scale by the early 2030s.Analytics Insight‘My Hero Academia: All’s Justice’ Adds New Izuku Midoriya DLC CharacterBandai Namco added Izuku Midoriya Overlay Full Style as the third DLC character in My Hero Academia: All's Justice, released September 3 for PS5, Xbox Series X|S, and PC. The character costs USD 4.99 in the US and includes moves like Blackchain and Delaware Smash. Nintendo Switch 2 players receive him with the game's September 4 launch.GameSpotElden Ring On Switch 2 Is A Compromise, But It’s A Surprisingly Good OneSenior video producer Jake Dekker spent over a week testing Elden Ring on Switch 2, finding it runs at a consistent but imperfect frame rate, mostly around 30fps in docked mode. Bandai Namco has not officially confirmed resolution or frame rate targets. The Tarnished Edition on Switch 2 costs $80 and includes Shadow of the Erdtree, new skins, armor sets and two new classes.MorningstarNex and Bandai Namco Entertainment America Inc. Announce Collaboration to Bring PAC-MAN™ to Nex Playground in Q3 2026Nex and Bandai Namco Entertainment America announced a licensing partnership to bring PAC-MAN to Nex Playground, with the game in development for the console. It will be available in Q3 through Play Pass, a subscription service offering over 60 active games.Pocket GamerOne Piece: Bounty Rush redeem codes (August 2026) - Snag some extra Rainbow DiamondsThe article provides a list of active redeem codes for the mobile game One Piece: Bounty Rush, offering players in-game currency such as Rainbow Diamonds. It details the specific codes available for August 2026 and outlines the step-by-step process to claim rewards via the Bandai Namco Entertainment Web Store.IgnTekken 8 Developers Reveal How They're Making Yujiro Hanma From Baki a Balanced DLC Guest CharacterBandai Namco announced that Yujiro Hanma from the Baki manga will join Tekken 8 as a DLC guest character in early 2027, with development currently underway under the supervision of original creator Keisuke Itagaki and publisher Akita Shoten. The developers are focusing on balancing the canonically overpowered character within the game's competitive framework while maintaining his overwhelming presence and faithful moveset.gamesradarFormer Tekken boss Katsuhiro Harada's new studio grabs yet another series veteran from Bandai Namco to work on a mysterious unannounced gameKohei Ikeda has joined VS Studio, a new development studio formed by former Tekken director Katsuhiro Harada under SNK, reuniting with other key figures from Bandai Namco. This move follows the departure of several senior staff members from Bandai Namco amid mixed reception for Tekken 8's recent updates. The studio is currently developing an unannounced game, speculated to be a new entry in the 3D fighting genre.Pocket GamerSoulTerra Odyssey's match-3 puzzling and roguelike battles are fun when it lets you enjoy themBandai Namco is soft-launching SoulTerra Odyssey, a mobile game that combines match-3 puzzle mechanics with roguelike battle elements. The review notes the game's original IP and engaging gameplay synergies, but highlights significant friction caused by restrictive energy systems and level-gating that limit player engagement.DigitThe Blood of Dawnwalker coming soon: All you need to know about the upcoming action RPGRebel Wolves and Bandai Namco have announced that the action RPG The Blood of Dawnwalker will launch on September 3, 2026, for PlayStation 5, Xbox Series X|S, and PC. The game is set in 14th-century Southeast Europe during the Black Death and features a vampire protagonist who retains his humanity.