Good Trouble
Good Trouble is a remote-first game technology company that builds AbleToPlay, an AI-powered platform matching gamers with disabilities to thousands of accessible games based on hundreds of quality markers, serving individual gamers, families, hospitals, and therapists worldwide.
- Company typePrivate
- Founded2023
- HeadquartersRedmond, United States
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What Good Trouble does
Good Trouble is a remote-first games technology company founded in 2023 and headquartered in Redmond, Washington. The company is on a mission to make accessibility ubiquitous across the games industry, targeting the 1.4 billion people with disabilities worldwide who are largely underserved — fewer than 5% of game companies are equipped to serve them. Founder and CEO Arman Nobari leads a small distributed team that operates across US and European timezones, coordinating work via Slack, GitHub, Notion, and Linear, and convening in person at least annually.
The company's core product is AbleToPlay, a personalized game discovery platform that matches gamers to thousands of games based on hundreds of accessibility quality markers such as subtitles, motion-reduction options, and other accessibility features. The matching engine is powered by proprietary AI/ML models that produce ranked recommendations with confidence scores — the company cites match rates of 97%, 94%, and 86% for top recommendations. AbleToPlay is offered free to end users and serves a multi-sided audience including individual gamers with disabilities, families and caregivers, and healthcare providers such as hospitals and therapists. Underlying infrastructure includes distributed cloud hosting and in-house inference and model deployment pipelines, with the company actively hiring engineering staff across infrastructure, fullstack, and frontend disciplines.
The company's business model is currently underspecified: AbleToPlay is positioned as a free consumer product, no public pricing exists for either consumers or game studios, and no disclosed revenue streams, ARR, or paying customers appear in available sources. Good Trouble Games Inc. has raised $1.87M in a single SEC Form D securities offering in 2023, led by Skycatcher with participation from 1Up Ventures. The company's stated long-term ambition — "empowering every games company to build for every gamer" — points toward a future B2B offering for game studios and developers, which would represent a meaningful monetization vector not yet launched.
Good Trouble firmographics
Firmographics- Name
- Good Trouble
- Legal name
- Good Trouble Games Inc.
- Website
- https://goodtrouble.games
- Company type
- Private
- Founded year
- 2023
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Good Trouble is a remote-first game technology company that builds AbleToPlay, an AI-powered platform matching gamers with disabilities to thousands of accessible games based on hundreds of quality markers, serving individual gamers, families, hospitals, and therapists worldwide.
- Ownership category
- akta.pro rank
Good Trouble industry classification
Industry- Product category
- Game Discovery Platform
- NAICS
- Services for the Elderly and Persons with Disabilities (62412), Amusement Parks and Arcades (7131)
- SIC
- Services-Computer Programming Services (7371), Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Accessibility & Compliance Services (A11y Testing, Ratings, Privacy/Regulatory) (MPAFAKAO)
- akta.pro secondary industry
- Disability Services & Assistive Solutions (Accessibility, Assistive Tech) (BPAGALAM)
Keywords
Where Good Trouble is headquartered
LocationHeadquarters
- HQ city
- Redmond
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
Good Trouble business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Revenue model
- Platform Services (Implicit): The primary AbleToPlay platform appears to be free for gamers to use. Revenue model not explicitly disclosed in available sources. The company is venture-backed (raised $1.87M per SEC Form D). Potential monetization could come from premium features, B2B licensing to game studios, or data partnerships.
Go-to-market motion1 record
Distribution channels2 records
Marketing channels4 records
Good Trouble product offering
Product offeringCore offering
Good Trouble builds AbleToPlay, an AI/ML-powered personalized game discovery platform that matches gamers with disabilities to thousands of games based on hundreds of accessibility quality markers (such as subtitles and motion reduction). The platform analyzes accessibility features across a large library of games and generates personalized match recommendations with confidence scores for individual gamers, families, hospitals, and therapists. The company's stated mission is to make accessibility ubiquitous across the gaming industry for the 1.4 billion people with disabilities worldwide.
Product overview
Good Trouble operates as a single-product company built around AbleToPlay, an accessibility-focused game discovery platform. The platform serves as a personalized matching system that connects gamers with disabilities to accessible games based on hundreds of quality markers. The company positions AbleToPlay as the core vehicle for fulfilling its mission to make accessibility ubiquitous across the gaming industry.
Differentiator
Problem solved
Functional benefit
Brands
- AbleToPlay: Platform for personalized game discovery that matches gamers to thousands of games based on hundreds of quality markers, focused on accessibility features. Featured by VentureBeat, The Game Awards, Enable Magazine, and more.
Products and services
- AbleToPlay Personalized game discovery platform that matches gamers with disabilities to thousands of games based on hundreds of accessibility quality markers such as subtitles and motion reduction options. Free for end-user gamers and trusted by thousands of gamers, families, hospitals, and therapists worldwide. Features personalized matching with match confidence scores (e.g., 97%, 94%, 86%).
Quantifiable outcome
- Platform matches gamers to games with 97% match rate for top recommendations
- +1 more outcomes
Companies that use Good Trouble
Customer profileNamed customers3 records
Segments4 records
Ideal customer profiles4 records
Good Trouble technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Good Trouble partnerships and signals
Strategic signalScale indicators6 records
Recent moves6 records
Expansion highlights5 records
Good Trouble competitors and assessment
Company assessmentDirect peers
- SpecialEffect: SpecialEffect is a UK-based charity that helps people with disabilities play games through customized controllers and assistive technology. It overlaps with Good Trouble's clinical/therapeutic user segment and disability-focused gaming mission.
- Can I Play That?: Can I Play That? is a game accessibility review site that scores titles on accessibility features for disabled gamers. It directly overlaps with Good Trouble's AbleToPlay discovery and matching use case, though it is content-driven rather than AI-driven.
- AbleGamers Foundation: AbleGamers is a nonprofit that drives accessibility in the games industry through consulting, advocacy, and tooling for disabled players. It shares Good Trouble's mission of making games accessible to people with disabilities and serves overlapping audiences of gamers, families, and therapists.
Emerging players
- NV Access (NVDA): NV Access builds the NVDA screen reader, a widely used assistive technology that helps blind and low-vision users operate software including games. It is adjacent to Good Trouble's accessibility mission and shares the audience of gamers with sensory disabilities.
- Level Access: Level Access is a digital accessibility consultancy and tooling provider that helps enterprises build accessible digital products. Its enterprise accessibility auditing capability is directly relevant to Good Trouble's stated vision of selling accessibility tooling to game studios.
- Tobii: Tobii builds eye-tracking hardware and software used for gaming accessibility (e.g., gaze-based controls). It overlaps with Good Trouble's mission of enabling gamers with disabilities to play, but at the input layer rather than the discovery layer.
Broad incumbents
- Valve Steam Accessibility: Valve has added accessibility tags and filters directly to the Steam storefront. As a platform with the largest PC gaming catalog, Steam's native accessibility tagging competes head-on with AbleToPlay's value proposition of cross-store accessibility discovery.
- Logitech G Adaptive Gaming Kit: Logitech G's Adaptive Gaming Kit is a broad incumbent's accessibility hardware offering for console and PC gamers. It serves the same end-user need (accessible play) but at the hardware layer rather than software discovery.
- Microsoft Xbox Adaptive Accessories: Microsoft's Xbox Adaptive Controller program ships accessibility hardware and integrates accessibility filtering into the Xbox storefront. It competes with Good Trouble's discovery layer from inside a major platform, and its accessibility metadata is a potential data-source alternative.
- PlayStation Access (Sony): Sony's PlayStation Access controller and accessibility features on the PlayStation Store embed accessibility tagging into first-party discovery. It represents a platform-level incumbent that could absorb third-party accessibility-matching functions natively.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks6 records
Key highlights6 records
Customer concentration
Good Trouble financial estimates
Financial estimateRevenue estimate
Valuation estimate
Good Trouble leadership team
Management profileNumber of profiles
Profiles1 record
Good Trouble funding detail
Funding detailFunding overview
Funding rounds2 records
Investors2 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Good Trouble M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Good Trouble
What does Good Trouble do?
Good Trouble builds AbleToPlay, an AI/ML-powered personalized game discovery platform that matches gamers with disabilities to thousands of games based on hundreds of accessibility quality markers (such as subtitles and motion reduction). The platform analyzes accessibility features across a large library of games and generates personalized match recommendations with confidence scores for individual gamers, families, hospitals, and therapists. The company's stated mission is to make accessibility ubiquitous across the gaming industry for the 1.4 billion people with disabilities worldwide.
Is Good Trouble a public or private company?
Good Trouble is a private company. It is classified as venture growth investor backed and is currently operating.
When was Good Trouble founded?
Good Trouble was founded in 2023. It employs 1 to 10 people.
Where is Good Trouble based?
Good Trouble is headquartered in Redmond, United States, in the North America region.
How does Good Trouble make money?
One revenue line is on record: platform Services (Implicit).
Who are Good Trouble's main competitors?
Direct peers on record are SpecialEffect, Can I Play That? and AbleGamers Foundation. Emerging players are NV Access (NVDA), Level Access and Tobii. Broad incumbents are Valve Steam Accessibility, Logitech G Adaptive Gaming Kit, Microsoft Xbox Adaptive Accessories and PlayStation Access (Sony).
Does Good Trouble have an API?
No public API is recorded for Good Trouble.
What industry is Good Trouble in?
Good Trouble's product category is Game Discovery Platform. Its primary akta.pro industry code is MPAFAKAO, Accessibility & Compliance Services (A11y Testing, Ratings, Privacy/Regulatory), with a secondary code of BPAGALAM, Disability Services & Assistive Solutions (Accessibility, Assistive Tech). Its NAICS code is 62412 and its SIC code is 7371.