Ememe
Ememe is a Tokyo-based, early-stage company founded in 2022 that uses generative AI to build a motion-NFT platform where NPCs interact, act, and form dynamic character relationships, framed as "Human Motion Data Engineering." It operates with 1-10 employees and has not yet shipped a commercial product.
- Company typePrivate
- Founded2022
- HeadquartersTokyo, Japan
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What Ememe does
Ememe is a Tokyo-based, privately held company founded in 2022, operating with a team of 1-10 employees. Its positioning centers on "Human Motion Data Engineering" and, per the short-description field provided, on a motion-NFT platform that uses generative AI to enable NPCs to interact, act, and form dynamic character relationships. A related web property, video2motion.org, appears alongside the primary ememe.ai site; the publicly available page for the company reads as a placeholder ("Initializing…"), and no detailed product modules, pricing, customer segments, revenue mechanics, or go-to-market details are disclosed in the input.
The company's described technology surface — generative AI applied to human motion and character behavior — implies a content/creator pipeline producing motion-capture or motion-NFT assets rather than traditional SaaS. The input provides no information on model architecture, data acquisition approach, model provenance (in-house vs. third-party), or distribution channels. There are no disclosed customers, no marketing channels, no partnership or integration details, no management team, no certifications, and no intellectual property filings in the source material.
On commercial mechanics, the input documents only one funding event: a $50,000 round on 2025-09-02 led by Shochiku Ventures. No revenue, ARR, GMV, or pricing model is disclosed, and the application's overall readiness (as evidenced by the "Initializing…" landing page) suggests the company has not yet shipped a commercially available product. As a result, customer segments, distribution approach, and monetization mechanics remain unspecified from this data set.
Ememe firmographics
Firmographics- Name
- Ememe
- Website
- https://ememe.ai
- Company type
- Private
- Founded year
- 2022
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Ememe is a Tokyo-based, early-stage company founded in 2022 that uses generative AI to build a motion-NFT platform where NPCs interact, act, and form dynamic character relationships, framed as "Human Motion Data Engineering." It operates with 1-10 employees and has not yet shipped a commercial product.
- Ownership category
- akta.pro rank
Ememe industry classification
Industry- Product category
- Generative AI Motion NFT Platform
- NAICS
- Motion Picture and Video Industries (5121)
- SIC
- Services-Allied To Motion Picture Production (7819)
- akta.pro primary industry
- Digital Humans, Avatars & Real-Time Character Pipelines (MPAHADAH)
- akta.pro secondary industry
- Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN)
Keywords
Where Ememe is headquartered
LocationHeadquarters
- HQ city
- Tokyo
- HQ country
- Japan
- HQ region
- Asia
Markets served
Ememe business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Infrastructure
Ememe product offering
Product offeringCore offering
Ememe operates a motion NFT platform powered by generative AI, where non-player characters (NPCs) interact, act, and form dynamic character relationships with each other. The company frames its underlying capability as 'Human Motion Data Engineering,' focusing on engineering motion data for AI-driven character animation and digital collectibles.
Product overview
Ememe is described as a company focused on Human Motion Data Engineering. The source provides only a tagline and website URL (video2motion.org) with no detailed product, service, or module information available.
Differentiator
Problem solved
Functional benefit
Products and services
- Ememe Motion NFT Platform A generative-AI-powered motion NFT platform targeting NFT collectors, animators, and AI-art enthusiasts; the platform enables users to engage with autonomous, socially interacting NPC characters as digital collectibles.
Companies that use Ememe
Customer profileIdeal customer profiles1 record
Ememe technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Ememe partnerships and signals
Strategic signalRecent moves2 records
Expansion highlights2 records
Ememe competitors and assessment
Company assessmentDirect peers
- DeepMotion: Provides AI motion capture and body tracking for games, animation, and virtual beings — a directly comparable motion-data infrastructure player to Ememe.
- Inworld AI: Builds generative-AI NPCs for games and interactive experiences with persistent behavior and relationships — directly overlapping Ememe's NPC-interaction thesis.
- Soul Machines: Specializes in autonomously animated digital humans with real-time behavior — a closely aligned digital-human / avatar pipeline comparable to Ememe's motion-data engineering focus.
- Move.ai: AI-driven markerless motion capture that converts 2D video into 3D motion data — directly aligned with Ememe's video2motion.org video-to-motion pipeline.
- Convai: Provides conversational AI NPCs for virtual worlds and games that can take actions and form relationships — parallels Ememe's NPCs that 'interact, act, and form dynamic character relationships'.
Emerging players
- Didimo: Digital-human creation platform producing production-ready 3D characters from photos — adjacent to Ememe's character / avatar pipeline with emphasis on real-time deployable digital humans.
- Character.AI: Generative-AI character platform where users converse with AI personas — overlaps Ememe's AI-driven character relationship layer, though more text/dialog-oriented.
Broad incumbents
- D-ID: AI-generated talking avatars and digital humans at scale — a broader incumbent with overlapping generative-AI avatar technology relevant to Ememe's digital-character roadmap.
- Synthesia: Enterprise AI video platform with photorealistic avatar generation — an established incumbent in the AI-avatar space adjacent to Ememe's real-time character work.
- Runway: Generative-AI video and motion platform (Gen-3, Act-One) enabling video-to-character motion and animation — broadly comparable to Ememe's generative motion-data ambitions.
Market position
Strengths4 records
Weaknesses5 records
Competitive moat2 records
Key risks5 records
Key highlights4 records
Customer concentration
Ememe social profiles
Digital presenceEmeme financial estimates
Financial estimateRevenue estimate
Valuation estimate
Ememe leadership team
Management profileNumber of profiles
Ememe funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Ememe M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Ememe
What does Ememe do?
Ememe operates a motion NFT platform powered by generative AI, where non-player characters (NPCs) interact, act, and form dynamic character relationships with each other. The company frames its underlying capability as 'Human Motion Data Engineering,' focusing on engineering motion data for AI-driven character animation and digital collectibles.
When was Ememe founded?
Ememe was founded in 2022. It employs 1 to 10 people.
Where is Ememe based?
Ememe is headquartered in Tokyo, Japan, in the Asia region.
Who are Ememe's main competitors?
Direct peers on record are DeepMotion, Inworld AI, Soul Machines, Move.ai and Convai. Emerging players are Didimo and Character.AI. Broad incumbents are D-ID, Synthesia and Runway.
Does Ememe have an API?
No public API is recorded for Ememe.
What industry is Ememe in?
Ememe's product category is Generative AI Motion NFT Platform. Its primary akta.pro industry code is MPAHADAH, Digital Humans, Avatars & Real-Time Character Pipelines, with a secondary code of MPAHACAN, Immersive/Interactive Animation (AR/VR/Real-Time). Its NAICS code is 5121 and its SIC code is 7819.