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Lü Interactive Playground

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uuid0003yry

Namestring
Lü Interactive Playground
Legal namestring
Lü-Aire de jeu interactive inc.
Websiteurl
play-lu.com
Company typeenum
Private
Founded yearint
2017
Descriptiontext

Lü Interactive Playground (legal entity Lü-Aire de jeu interactive inc.), founded in 2017 by Vincent Routhier in Quebec City, develops and markets interactive audiovisual projection systems that transform physical spaces — primarily school gyms and multipurpose rooms — into motion-responsive learning environments. Its technology stacks high-definition laser projection, motion-detecting cameras, LED lighting, and spatial audio, with wall (rather than floor) projection chosen to avoid shadow occlusion and support accurate movement tracking. The product line comprises three hardware configurations — Üno (ceiling-mounted single-wall), Düo (dual-wall synchronized), and Möve (portable, five-minute setup with a 6,200-lumen laser projector) — paired with 45+ curriculum-aligned applications covering math, ELA, science, geography, languages, and physical education, plus an optional Lü+ subscription adding 15 more apps and 200+ ready-to-use activity plans.

The company serves K-12 educational institutions as its primary segment, alongside community spaces and sports clubs, with documented deployments across 35+ countries; named wins span individual schools (Whitsitt Elementary, Stafford Elementary), school districts (Commission Scolaire des Monts-et-Marées — 19 schools; Washington Township MSD — 8 schools; Rockford Public Schools), city-wide programs (City of Paris — 20+ ÜNO units via participatory budgeting), and a German sports club (SC Bayer Uerdingen). In January 2023, Lü co-acquired Marbotic, a French EdTech specializing in Montessori-based math and reading tools, extending its product surface into tactile early-literacy learning.

Revenue mechanics are dominated by one-time hardware sales routed through a partner-led go-to-market model that relies on a global network of local AV specialists, supported by direct quote-based sales (Typeform inquiry form) and regional offices in Quebec City (HQ at 10-2200 Rue Leon-Harmel) and London (8 Northumberland Avenue). The Lü+ subscription, upgrade kits for first-generation units, and extended warranty (up to five years) provide recurring and aftermarket layers on top of the hardware base; the company guides K-12 buyers toward public funding mechanisms including Title I (US), RUS DLT, and ELOP grants. Lü remains a private, founder-controlled company, with Vincent Routhier serving as CEO and Chief Storytelling Officer.

Short descriptiontext

Lü Interactive Playground develops and markets immersive audiovisual projection systems that transform school gyms and community spaces into interactive, movement-based learning environments, serving K-12 schools, community centers, and sports clubs across 35+ countries.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersQuébec, Canada
HQ citystring
Québec
HQ countrystring
Canada
HQ regionstring
North America
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
Interactive projection systems, Educational technology hardware, Immersive learning environments, Motion-based learning tools, Physical education equipment
Industry4 codes
1Remote Instruction Hardware & Classroom AV Control (Cameras, Mics, Smart Pods)
CodeEDAFABAIPrimaryYes
2Interactive Multimedia Learning Content (Video, Audio, Interactive Lessons)
CodeEDAFACAGPrimaryNo
3Adaptive Learning & Personalized Instruction Software
CodeEDAJAMAEPrimaryNo
4Interactive Whiteboards, Digital Annotation & Screen Sharing Tools
CodeEDAFABAEPrimaryNo
NAICS code3 codes
  • All Other Schools and Instruction61169
  • Fitness and Recreational Sports Centers71394
  • Elementary and Secondary Schools6111
SIC code1 code
  • Services-Computer Integrated Systems Design7373
Product category
Interactive Educational Projection Systems
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model4 records
1Hardware Sales (Üno, Düo, Möve)
TypeOne Time License
Description

One-time hardware purchase for interactive projection systems. Pricing depends on setup, model chosen, and location. Available through local AV specialist partners with site surveys before commitment.

play-lu.com
2Lü+ Subscription
TypeSubscription Recurring
Description

Optional subscription providing 15 additional apps, 200+ ready-to-use activity plans, and regular content updates on top of the 30+ apps included with hardware.

play-lu.com
3Upgrade Kits
TypeOne Time License
Description

Cost-effective upgrade kits available for first-generation Üno and Düo units to transition to latest technology without full replacement.

play-lu.com
4Extended Warranty
TypeSubscription Recurring
Description

Extended warranty options available up to five years, varying by region. Individual component warranties may differ from global warranty.

play-lu.com
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Technology or R&D, Supply Chain, Personnel, Marketing or Sales, Operations, Infrastructure
Pricing details3 tiers
1Base Hardware Purchase (Üno, Düo, or Möve)
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

One-time hardware purchase includes 30+ apps right out of the box. Specific pricing requires official quote based on setup and location.

play-lu.com
2Lü+ Subscription (Optional)
ModelSubscriptionBilling cadenceAnnual
Notes

Optional subscription offering 15 additional apps, 200+ ready-to-use activity plans, and regular content updates. No subscription required to use the base system.

play-lu.com
3Extended Warranty
ModelSubscriptionBilling cadenceMulti-year contract
Notes

Extended warranty options available for up to five years, varying by region. Individual component warranties may differ from Lü's global warranty.

play-lu.com
GTM typeB2B
B2B
Offering typeHardware or Manufacturing
Hardware or Manufacturing
Core offering1 text field

Lü Interactive Playground designs, manufactures, and sells interactive audiovisual playground systems that transform school gyms and community spaces into immersive, motion-responsive learning environments. The systems combine HD laser projection, motion-detecting cameras, LED lighting, and spatial audio with a content library of 45+ curriculum-aligned educational applications covering math, ELA, science, geography, languages, and physical education. The hardware is offered in three configurations (Üno, Düo, Möve) with an optional Lü+ subscription for additional apps and activity plans.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Engages 25-50+ children simultaneously
+3 more records
Product overview1 text field

Lü Interactive Playground is an interactive audiovisual solution that transforms spaces into immersive learning environments using high-definition projection, motion sensors, lights, and sound. The product portfolio consists of three hardware configurations (Üno for single-wall projection, Düo for double-wall projection, and Möve for portable use), a proprietary Operating System, and over 45 curriculum-aligned applications covering subjects including math, ELA, science, geography, and physical education. An optional Lü+ subscription adds 15 more apps and 200+ activity plans. The company also acquired Marbotic (January 2023), a Montessori-based educational technology company for math and reading. Solutions target schools, community centers, and sports facilities in 35+ countries.

Product and service2 records
1Üno
CategoryCore product
Description

Ceiling-mounted single-wall projection configuration designed for gyms and other large spaces, combining high-definition projection, motion-detecting camera, lighting, and a sound system to turn walls into interactive, touch-responsive canvases for schools and community facilities.

2Düo
Scale indicator7 records

Each record includes

Type, Value, Description, Source

Partnership6 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2023-01-26
Description

Lü Interactive Playground and Megaform acquired Marbotic, a French educational technology company. Marbotic's products use the Montessori method to teach children math and reading and are used globally. This acquisition expands Lü's educational offerings and extends reach to more classrooms worldwide.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

US-based partner who helped bring Lü to Stafford Elementary school. Provides local implementation, reference arrangements, and demo capabilities for schools in the Tacoma Public Schools district.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Swiss university partnership for research collaboration exploring the impact of play and physical activity on learning and well-being.

4Université de Sherbrooke
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Canadian university partnership for research collaboration on the impact of play and physical activity on learning and well-being.

play-lu.com
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Canadian university partnership for research collaboration on the impact of play and physical activity on learning and well-being.

6Local AV Specialists
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Global network of local AV specialists who can provide references, arrange live demos or site visits, and support post-installation. Partners find nearby sites and arrange demos through one of their partners.

play-lu.com
Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight7 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

SMART is the leading vendor of interactive whiteboards and classroom display solutions for K-12 schools globally. Like Lü, it sells integrated hardware + software bundles to school districts, competing for the same interactive classroom budget dollars.

TypeDirect peer
Description

Promethean provides ActivPanel interactive displays and classroom software used in K-12 schools worldwide. Its integrated display + lesson delivery software competes with Lü for instructional technology budgets, particularly in core academic classrooms.

TypeDirect peer
Description

Boxlight offers a portfolio of interactive classroom displays, projectors, and EdTech software targeting K-12. Its broad hardware-plus-content model and education-focused sales motion directly mirror Lü's go-to-market in the same buyer segment.

TypeDirect peer
Description

Newline Interactive manufactures interactive touch displays and collaboration solutions for education and enterprise. Its K-12 product line competes directly with Lü for interactive classroom hardware dollars.

TypeBroad incumbent
Description

BenQ is a large display and projector manufacturer with a dedicated education line of interactive flat panels and laser projectors. It offers overlapping capabilities to Lü but as part of a much broader consumer and enterprise display portfolio.

TypeBroad incumbent
Description

Epson is a global leader in projection technology, including education-focused laser projectors that compete with Lü's projection-centric approach. It is a broad incumbent with extensive K-12 channel relationships but no comparable integrated content library.

TypeBroad incumbent
Description

ViewSonic produces interactive flat panels, projectors, and myViewBoard classroom software for education. It competes with Lü's hardware offering while also serving broader display markets beyond K-12.

TypeBroad incumbent
Description

Vivitek specializes in projection and large-format displays with a meaningful education footprint. It overlaps with Lü's projection-based approach but as part of a wider visual solutions portfolio serving multiple verticals.

TypeEmerging player
Description

Touchjet makes interactive touch-projection technology that turns any flat surface into a touchscreen, conceptually similar to Lü's wall-projection approach. It is an emerging player with narrower distribution and primarily consumer/light-commercial positioning.

TypeOthers
Description

Elmo manufactures document cameras, visualizers, and classroom AV equipment sold primarily through education channels. It is an adjacent AV hardware provider for schools rather than a direct competitor to Lü's interactive projection systems.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers9 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries1 record

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

Compliance4 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds2 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors2 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A1 record

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Lü Interactive Playground

Interactive Educational Projection Systemsplay-lu.com

Lü Interactive Playground develops and markets immersive audiovisual projection systems that transform school gyms and community spaces into interactive, movement-based learning environments, serving K-12 schools, community centers, and sports clubs across 35+ countries.

What Lü Interactive Playground does

Lü Interactive Playground (legal entity Lü-Aire de jeu interactive inc.), founded in 2017 by Vincent Routhier in Quebec City, develops and markets interactive audiovisual projection systems that transform physical spaces — primarily school gyms and multipurpose rooms — into motion-responsive learning environments. Its technology stacks high-definition laser projection, motion-detecting cameras, LED lighting, and spatial audio, with wall (rather than floor) projection chosen to avoid shadow occlusion and support accurate movement tracking. The product line comprises three hardware configurations — Üno (ceiling-mounted single-wall), Düo (dual-wall synchronized), and Möve (portable, five-minute setup with a 6,200-lumen laser projector) — paired with 45+ curriculum-aligned applications covering math, ELA, science, geography, languages, and physical education, plus an optional Lü+ subscription adding 15 more apps and 200+ ready-to-use activity plans.

The company serves K-12 educational institutions as its primary segment, alongside community spaces and sports clubs, with documented deployments across 35+ countries; named wins span individual schools (Whitsitt Elementary, Stafford Elementary), school districts (Commission Scolaire des Monts-et-Marées — 19 schools; Washington Township MSD — 8 schools; Rockford Public Schools), city-wide programs (City of Paris — 20+ ÜNO units via participatory budgeting), and a German sports club (SC Bayer Uerdingen). In January 2023, Lü co-acquired Marbotic, a French EdTech specializing in Montessori-based math and reading tools, extending its product surface into tactile early-literacy learning.

Revenue mechanics are dominated by one-time hardware sales routed through a partner-led go-to-market model that relies on a global network of local AV specialists, supported by direct quote-based sales (Typeform inquiry form) and regional offices in Quebec City (HQ at 10-2200 Rue Leon-Harmel) and London (8 Northumberland Avenue). The Lü+ subscription, upgrade kits for first-generation units, and extended warranty (up to five years) provide recurring and aftermarket layers on top of the hardware base; the company guides K-12 buyers toward public funding mechanisms including Title I (US), RUS DLT, and ELOP grants. Lü remains a private, founder-controlled company, with Vincent Routhier serving as CEO and Chief Storytelling Officer.

Lü Interactive Playground firmographics

Firmographics
Name
Lü Interactive Playground
Legal name
Lü-Aire de jeu interactive inc.
Website
https://play-lu.com
Company type
Private
Founded year
2017
Operating status
Operating
Headcount range
11–50 employees
Short description
Lü Interactive Playground develops and markets immersive audiovisual projection systems that transform school gyms and community spaces into interactive, movement-based learning environments, serving K-12 schools, community centers, and sports clubs across 35+ countries.
Ownership category
akta.pro rank

Lü Interactive Playground industry classification

Industry
Product category
Interactive Educational Projection Systems
NAICS
All Other Schools and Instruction (61169), Fitness and Recreational Sports Centers (71394), Elementary and Secondary Schools (6111)
SIC
Services-Computer Integrated Systems Design (7373)
akta.pro primary industry
Remote Instruction Hardware & Classroom AV Control (Cameras, Mics, Smart Pods) (EDAFABAI)
akta.pro secondary industries
Interactive Multimedia Learning Content (Video, Audio, Interactive Lessons) (EDAFACAG), Adaptive Learning & Personalized Instruction Software (EDAJAMAE), Interactive Whiteboards, Digital Annotation & Screen Sharing Tools (EDAFABAE)

Keywords

  • Interactive projection systems
  • Educational technology hardware
  • Immersive learning environments
  • Motion-based learning tools
  • Physical education equipment

Where Lü Interactive Playground is headquartered

Location

Headquarters

HQ city
Québec
HQ country
Canada
HQ region
North America

Offices2 records

Markets served

Lü Interactive Playground business model

Business model
GTM type
B2B
Offering type
Hardware or Manufacturing
Cost components
Technology or R&D, Supply Chain, Personnel, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. Hardware Sales (Üno, Düo, Möve): One-time hardware purchase for interactive projection systems. Pricing depends on setup, model chosen, and location. Available through local AV specialist partners with site surveys before commitment.
  2. Lü+ Subscription: Optional subscription providing 15 additional apps, 200+ ready-to-use activity plans, and regular content updates on top of the 30+ apps included with hardware.
  3. Upgrade Kits: Cost-effective upgrade kits available for first-generation Üno and Düo units to transition to latest technology without full replacement.
  4. Extended Warranty: Extended warranty options available up to five years, varying by region. Individual component warranties may differ from global warranty.

Pricing tiers

ModelBillingPrice
One time/ perpetual licenseMulti-year contractBase Hardware Purchase (Üno, Düo, or Möve)
SubscriptionAnnualLü+ Subscription (Optional)
SubscriptionMulti-year contractExtended Warranty

Go-to-market motion1 record

Distribution channels3 records

Marketing channels7 records

Lü Interactive Playground product offering

Product offering

Core offering

Lü Interactive Playground designs, manufactures, and sells interactive audiovisual playground systems that transform school gyms and community spaces into immersive, motion-responsive learning environments. The systems combine HD laser projection, motion-detecting cameras, LED lighting, and spatial audio with a content library of 45+ curriculum-aligned educational applications covering math, ELA, science, geography, languages, and physical education. The hardware is offered in three configurations (Üno, Düo, Möve) with an optional Lü+ subscription for additional apps and activity plans.

Product overview

Lü Interactive Playground is an interactive audiovisual solution that transforms spaces into immersive learning environments using high-definition projection, motion sensors, lights, and sound. The product portfolio consists of three hardware configurations (Üno for single-wall projection, Düo for double-wall projection, and Möve for portable use), a proprietary Operating System, and over 45 curriculum-aligned applications covering subjects including math, ELA, science, geography, and physical education. An optional Lü+ subscription adds 15 more apps and 200+ activity plans. The company also acquired Marbotic (January 2023), a Montessori-based educational technology company for math and reading. Solutions target schools, community centers, and sports facilities in 35+ countries.

Differentiator

Problem solved

Functional benefit

Products and services

  • Üno Ceiling-mounted single-wall projection configuration designed for gyms and other large spaces, combining high-definition projection, motion-detecting camera, lighting, and a sound system to turn walls into interactive, touch-responsive canvases for schools and community facilities.
  • Düo

Quantifiable outcome

  • Engages 25-50+ children simultaneously
  • +3 more outcomes

Companies that use Lü Interactive Playground

Customer profile

Named customers9 records

Segments3 records

Ideal customer profiles2 records

Lü Interactive Playground technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature5 records

Lü Interactive Playground partnerships and signals

Strategic signal

Partnerships

Six partnerships are on record, tiered core and minor.

  • MarboticcoreStrategic or Co-development Partner · 26 January 2023Lü Interactive Playground and Megaform acquired Marbotic, a French educational technology company. Marbotic's products use the Montessori method to teach children math and reading and are used globally. This acquisition expands Lü's educational offerings and extends reach to more classrooms worldwide.
  • Advanced Classroom TechnologiescoreChannel Partner/ Reseller/ DistributorUS-based partner who helped bring Lü to Stafford Elementary school. Provides local implementation, reference arrangements, and demo capabilities for schools in the Tacoma Public Schools district.
  • Haute école pédagogique du Canton de VaudminorStrategic or Co-development PartnerSwiss university partnership for research collaboration exploring the impact of play and physical activity on learning and well-being.
  • Université de SherbrookeminorStrategic or Co-development PartnerCanadian university partnership for research collaboration on the impact of play and physical activity on learning and well-being.
  • Université LavalminorStrategic or Co-development PartnerCanadian university partnership for research collaboration on the impact of play and physical activity on learning and well-being.
  • Local AV SpecialistscoreChannel Partner/ Reseller/ DistributorGlobal network of local AV specialists who can provide references, arrange live demos or site visits, and support post-installation. Partners find nearby sites and arrange demos through one of their partners.

Scale indicators7 records

Recent moves6 records

Expansion highlights7 records

Lü Interactive Playground competitors and assessment

Company assessment

Direct peers

  • SMART Technologies: SMART is the leading vendor of interactive whiteboards and classroom display solutions for K-12 schools globally. Like Lü, it sells integrated hardware + software bundles to school districts, competing for the same interactive classroom budget dollars.
  • Promethean: Promethean provides ActivPanel interactive displays and classroom software used in K-12 schools worldwide. Its integrated display + lesson delivery software competes with Lü for instructional technology budgets, particularly in core academic classrooms.
  • Boxlight: Boxlight offers a portfolio of interactive classroom displays, projectors, and EdTech software targeting K-12. Its broad hardware-plus-content model and education-focused sales motion directly mirror Lü's go-to-market in the same buyer segment.
  • Newline Interactive: Newline Interactive manufactures interactive touch displays and collaboration solutions for education and enterprise. Its K-12 product line competes directly with Lü for interactive classroom hardware dollars.

Broad incumbents

  • BenQ: BenQ is a large display and projector manufacturer with a dedicated education line of interactive flat panels and laser projectors. It offers overlapping capabilities to Lü but as part of a much broader consumer and enterprise display portfolio.
  • Epson: Epson is a global leader in projection technology, including education-focused laser projectors that compete with Lü's projection-centric approach. It is a broad incumbent with extensive K-12 channel relationships but no comparable integrated content library.
  • ViewSonic: ViewSonic produces interactive flat panels, projectors, and myViewBoard classroom software for education. It competes with Lü's hardware offering while also serving broader display markets beyond K-12.
  • Vivitek: Vivitek specializes in projection and large-format displays with a meaningful education footprint. It overlaps with Lü's projection-based approach but as part of a wider visual solutions portfolio serving multiple verticals.

Emerging players

  • Touchjet: Touchjet makes interactive touch-projection technology that turns any flat surface into a touchscreen, conceptually similar to Lü's wall-projection approach. It is an emerging player with narrower distribution and primarily consumer/light-commercial positioning.

Others

  • Elmo: Elmo manufactures document cameras, visualizers, and classroom AV equipment sold primarily through education channels. It is an adjacent AV hardware provider for schools rather than a direct competitor to Lü's interactive projection systems.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Lü Interactive Playground social profiles

Digital presence

Lü Interactive Playground compliance and trust

Trust signal

Compliance4 records

Lü Interactive Playground financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Lü Interactive Playground leadership team

Management profile

Number of profiles

Profiles1 record

Lü Interactive Playground subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

Lü Interactive Playground funding detail

Funding detail

Funding overview

Funding rounds2 records

Investors2 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Lü Interactive Playground M&A and investment

M&A and investment

M&A1 record

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Lü Interactive Playground

What does Lü Interactive Playground do?

Lü Interactive Playground designs, manufactures, and sells interactive audiovisual playground systems that transform school gyms and community spaces into immersive, motion-responsive learning environments. The systems combine HD laser projection, motion-detecting cameras, LED lighting, and spatial audio with a content library of 45+ curriculum-aligned educational applications covering math, ELA, science, geography, languages, and physical education. The hardware is offered in three configurations (Üno, Düo, Möve) with an optional Lü+ subscription for additional apps and activity plans.

Is Lü Interactive Playground a public or private company?

Lü Interactive Playground is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Lü Interactive Playground founded?

Lü Interactive Playground was founded in 2017. It employs 11 to 50 people.

Where is Lü Interactive Playground based?

Lü Interactive Playground is headquartered in Québec, Canada, in the North America region.

How does Lü Interactive Playground make money?

Four revenue lines are on record. Hardware Sales (Üno, Düo, Möve) is the primary driver. The others are Lü+ Subscription, upgrade Kits and extended Warranty.

Who are Lü Interactive Playground's main competitors?

Direct peers on record are SMART Technologies, Promethean, Boxlight and Newline Interactive. Broad incumbents are BenQ, Epson, ViewSonic and Vivitek. Touchjet is listed as an emerging player. Elmo is listed as an others.

Does Lü Interactive Playground have an API?

No public API is recorded for Lü Interactive Playground.

What industry is Lü Interactive Playground in?

Lü Interactive Playground's product category is Interactive Educational Projection Systems. Its primary akta.pro industry code is EDAFABAI, Remote Instruction Hardware & Classroom AV Control (Cameras, Mics, Smart Pods), with a secondary code of EDAFACAG, Interactive Multimedia Learning Content (Video, Audio, Interactive Lessons). Its NAICS code is 61169 and its SIC code is 7373.

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