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Hello World

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uuid000433v

Namestring
Hello World
Legal namestring
武汉哈乐沃德网络科技有限公司
Websiteurl
hellowd.net
Company typeenum
Private
Founded yearint
2014
Descriptiontext

Hello World (武汉哈乐沃德网络科技有限公司) is a Wuhan-headquartered mobile game developer and overseas publisher founded in September 2014 by CEO Xia Linwei. The company designs and self-publishes casual mobile games, predominantly in the idle and simulation-management genres, for Android and iOS, targeting global consumers in Europe, the Americas, Japan, Korea, Hong Kong, Macau, Taiwan, and Singapore. The firm pivoted to mobile internet in August 2015 and is recognized as one of the earliest Chinese teams to systematically pursue overseas game markets.

The product portfolio spans self-developed game titles — including Hero Factory (Hero Making), Fitness Club Tycoon, and PlanetSmash — distributed through Google Play, Apple App Store, and two proprietary overseas platforms. TheHotGames serves as a comprehensive casual game distribution and online experience platform, ranked in the TOP3 globally by user volume in overseas casual game publishing, while BuzzFun operates as a quiz-based entertainment content website. By December 2019, the company's titles had reached approximately 2 million daily active users and cumulative downloads exceeding 100 million; multiple titles have received Google and Apple global editorial recommendations and chart-topping placements in Western Europe, the US, Japan, Korea, and Taiwan.

Hello World operates a self-publishing business model monetizing through in-app purchases of virtual currency, items, equipment, and game props, supplemented by in-game advertising. Distribution is multi-channel, combining app store listings with the proprietary TheHotGames and BuzzFun platforms. The company has raised approximately $5.1M across 2016 and 2018 rounds from Elex Technology, Challenjers Capital, Tengda Touzi, and Wuhan Optics Valley Elite Investment Management, and maintains a Beijing branch established in May 2021 alongside its Wuhan headquarters. The firm has been recognized through the Deloitte Guanggu High-Growth Top 20 in 2019, 2020 (ranked 5th with 468% growth), and 2022, as well as multiple industry awards including the 2024 出海十年·游戏出海星耀企业奖 (Ten Years of Going Global - Game Publishing Star Enterprise Award).

Short descriptiontext

Hello World (武汉哈乐沃德网络科技有限公司) is a Wuhan-based mobile game developer and overseas publisher specializing in casual idle and simulation games for global consumers. The company self-publishes titles like Hero Factory, Fitness Club, and PlanetSmash via Google Play, Apple App Store, and its proprietary TheHotGames platform (TOP3 globally by user volume).

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersWuhan, China
HQ citystring
Wuhan
HQ countrystring
China
HQ regionstring
Asia
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
casual mobile games, overseas game publishing, idle simulation games, mobile game distribution, self-published games
Industry4 codes
1Mobile & F2P Game Studios
CodeMPAFAAABPrimaryYes
2Casual/Hypercasual Game Studios
CodeMPAFAAAGPrimaryNo
3Mobile App Stores (General)
CodeMPAFACACPrimaryNo
4Mobile Game Publishing & App Game Stores
CodeBPAMAKABPrimaryNo
NAICS code1 code
  • Software Publishers5132
SIC code1 code
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Mobile Gaming
No data
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model3 records
1Game Publishing
TypeOne Time License
Description

Self-publishing of casual mobile games globally through app stores and proprietary platforms. Games include Hero Factory (Hero Making), Fitness Club Tycoon, Planet Smash, and more. Revenue generated through in-app purchases and ads.

hellowd.net
2In-App Purchases
TypeTransaction Fee
Description

Virtual currency, game items, equipment and game props as part of game services. Players purchase virtual goods within games.

hellowd.net
3Game Platform Revenue
TypeMarketplace Commission
Description

Operating TheHotGames and BuzzFun platforms for game distribution and content, achieving global TOP3 user volume.

hellowd.net
Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 of 5 records shown
1TheHotGames
Description

A comprehensive casual game distribution and online experience platform for overseas markets

hellowd.net
+4 more records
Core offering1 text field

Hello World self-develops and self-publishes casual mobile games (idle, simulation, and casual genres) for global Android and iOS users, distributing them through Google Play, Apple App Store, and its proprietary overseas publishing platforms TheHotGames and BuzzFun. Revenue is generated from in-app purchases of virtual goods (currency, items, equipment, props) and in-game advertising.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • Over 100 million cumulative game downloads globally
+2 more records
Product overview1 text field

Hello World (武汉哈乐沃德网络科技有限公司) is a mobile internet company specializing in game R&D, publishing, and operations. The company operates a portfolio of self-developed casual mobile games (including Hero Factory, Fitness Club, and PlanetSmash) distributed through its proprietary overseas game publishing platform TheHotGames, which ranks among the TOP3 globally in user volume. The company also operates BuzzFun, an entertainment content platform. Together, these products serve global users with casual gaming experiences.

Product and service5 records
1Hero Factory (英雄工厂)
CategoryCasual mobile game (simulation / management)
Description

A simulation management mobile game where players build factories, deploy strategies with different troop types to defeat bosses, and earn rewards; available on Google Play for Android users globally.

2Fitness Club (健身俱乐部)
CategoryCasual mobile game (idle / simulation)
Description

A comedic idle simulation mobile game where players manage a gym and help people lose weight; published by Hello World on Google Play and Apple App Store (id1611726111).

3PlanetSmash
CategoryCasual mobile game (action / casual)
Description

A casual smash mobile game with stress-relief gameplay mechanics, self-published by Hello World on Google Play.

4TheHotGames
CategoryOverseas game publishing platform
Description

A comprehensive casual game distribution and online experience platform for overseas markets, recognized as a TOP3 global user platform for overseas game publishing.

5BuzzFun
CategoryEntertainment content platform
Description

A hotspot-oriented, quiz-based entertainment comprehensive website operated by Hello World, delivering trending entertainment content to global users.

Scale indicator6 records

Each record includes

Type, Value, Description, Source

Recent move9 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Chinese-founded mobile game studio known for casual/idle hits like Archero and Survivor.io with strong overseas distribution. Highly comparable as a Chinese-headquartered publisher of casual mobile games targeting global Western and Asian markets with similar mechanics and self-publishing model.

TypeDirect peer
Description

Paris-based leader in hypercasual mobile publishing with billions of downloads. Direct comparable because both compete in casual mobile publishing at global scale, monetizing primarily through ads and IAP in similar genres.

TypeDirect peer
Description

Russian-founded casual mobile game developer behind Homescapes and Gardenscapes with massive global DAU. Directly comparable because both publish top-charting casual puzzle/simulation mobile games globally, monetizing via IAP and ads.

TypeDirect peer
Description

Chinese mobile game developer and investor in Hello World (2016 round), known for Clash of Kings and other overseas hits. Direct peer because it operates the same Chinese-headquartered overseas mobile game publishing model with self-developed titles distributed globally.

TypeDirect peer
Description

Chinese-founded global mobile game publisher (King of Avalon, State of Survival) headquartered in Switzerland with major operations in China. Comparable as another Chinese-headquartered overseas mobile game publisher with proven global hits and self-publishing capabilities.

TypeDirect peer
Description

Chinese mobile game publisher known for publishing Azur Lane, Arknights, and Genshin Impact overseas. Comparable as a Chinese publisher that bridges domestic titles into Western and Asian markets with established distribution infrastructure.

TypeDirect peer
Description

Shanghai-based mobile game developer behind Rise of Kingdoms and AFK Arena with major overseas presence. Comparable Chinese-headquartered mobile game developer with successful overseas publishing of mid-core and casual titles.

TypeDirect peer
Description

Shenzhen-based mobile game publisher that brings overseas indie games into China and publishes Chinese casual titles overseas. Comparable as a China-headquartered mobile game publisher bridging domestic and overseas markets.

TypeDirect peer
Description

Slovenia-based casual mobile game studio behind Talking Tom, now owned by Chinese group Zhejiang Jinke Peroxide. Comparable as a casual mobile game publisher with global chart presence and Chinese ownership ties.

TypeBroad incumbent
Description

Tencent's global gaming publishing brand Level Infinite operates as a broad incumbent publishing both Tencent-owned and partner mobile/PC games overseas. Comparable as the dominant Chinese-headquartered publisher serving the same overseas channels that Hello World targets, though at vastly larger scale.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature2 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries1 record

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds3 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors4 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Hello World

Mobile Gaminghellowd.net

Hello World (武汉哈乐沃德网络科技有限公司) is a Wuhan-based mobile game developer and overseas publisher specializing in casual idle and simulation games for global consumers. The company self-publishes titles like Hero Factory, Fitness Club, and PlanetSmash via Google Play, Apple App Store, and its proprietary TheHotGames platform (TOP3 globally by user volume).

What Hello World does

Hello World (武汉哈乐沃德网络科技有限公司) is a Wuhan-headquartered mobile game developer and overseas publisher founded in September 2014 by CEO Xia Linwei. The company designs and self-publishes casual mobile games, predominantly in the idle and simulation-management genres, for Android and iOS, targeting global consumers in Europe, the Americas, Japan, Korea, Hong Kong, Macau, Taiwan, and Singapore. The firm pivoted to mobile internet in August 2015 and is recognized as one of the earliest Chinese teams to systematically pursue overseas game markets.

The product portfolio spans self-developed game titles — including Hero Factory (Hero Making), Fitness Club Tycoon, and PlanetSmash — distributed through Google Play, Apple App Store, and two proprietary overseas platforms. TheHotGames serves as a comprehensive casual game distribution and online experience platform, ranked in the TOP3 globally by user volume in overseas casual game publishing, while BuzzFun operates as a quiz-based entertainment content website. By December 2019, the company's titles had reached approximately 2 million daily active users and cumulative downloads exceeding 100 million; multiple titles have received Google and Apple global editorial recommendations and chart-topping placements in Western Europe, the US, Japan, Korea, and Taiwan.

Hello World operates a self-publishing business model monetizing through in-app purchases of virtual currency, items, equipment, and game props, supplemented by in-game advertising. Distribution is multi-channel, combining app store listings with the proprietary TheHotGames and BuzzFun platforms. The company has raised approximately $5.1M across 2016 and 2018 rounds from Elex Technology, Challenjers Capital, Tengda Touzi, and Wuhan Optics Valley Elite Investment Management, and maintains a Beijing branch established in May 2021 alongside its Wuhan headquarters. The firm has been recognized through the Deloitte Guanggu High-Growth Top 20 in 2019, 2020 (ranked 5th with 468% growth), and 2022, as well as multiple industry awards including the 2024 出海十年·游戏出海星耀企业奖 (Ten Years of Going Global - Game Publishing Star Enterprise Award).

Hello World firmographics

Firmographics
Name
Hello World
Legal name
武汉哈乐沃德网络科技有限公司
Website
https://hellowd.net
Company type
Private
Founded year
2014
Operating status
Operating
Headcount range
11–50 employees
Short description
Hello World (武汉哈乐沃德网络科技有限公司) is a Wuhan-based mobile game developer and overseas publisher specializing in casual idle and simulation games for global consumers. The company self-publishes titles like Hero Factory, Fitness Club, and PlanetSmash via Google Play, Apple App Store, and its proprietary TheHotGames platform (TOP3 globally by user volume).
Ownership category
akta.pro rank

Hello World industry classification

Industry
Product category
Mobile Gaming
NAICS
Software Publishers (5132)
SIC
Services-Miscellaneous Amusement & Recreation (7990)
akta.pro primary industry
Mobile & F2P Game Studios (MPAFAAAB)
akta.pro secondary industries
Casual/Hypercasual Game Studios (MPAFAAAG), Mobile App Stores (General) (MPAFACAC), Mobile Game Publishing & App Game Stores (BPAMAKAB)

Keywords

  • Casual mobile games
  • Overseas game publishing
  • Idle simulation games
  • Mobile game distribution
  • Self-published games

Where Hello World is headquartered

Location

Headquarters

HQ city
Wuhan
HQ country
China
HQ region
Asia

Offices2 records

Markets served

Hello World business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Revenue model

  1. Game Publishing: Self-publishing of casual mobile games globally through app stores and proprietary platforms. Games include Hero Factory (Hero Making), Fitness Club Tycoon, Planet Smash, and more. Revenue generated through in-app purchases and ads.
  2. In-App Purchases: Virtual currency, game items, equipment and game props as part of game services. Players purchase virtual goods within games.
  3. Game Platform Revenue: Operating TheHotGames and BuzzFun platforms for game distribution and content, achieving global TOP3 user volume.

Go-to-market motion2 records

Distribution channels4 records

Hello World product offering

Product offering

Core offering

Hello World self-develops and self-publishes casual mobile games (idle, simulation, and casual genres) for global Android and iOS users, distributing them through Google Play, Apple App Store, and its proprietary overseas publishing platforms TheHotGames and BuzzFun. Revenue is generated from in-app purchases of virtual goods (currency, items, equipment, props) and in-game advertising.

Product overview

Hello World (武汉哈乐沃德网络科技有限公司) is a mobile internet company specializing in game R&D, publishing, and operations. The company operates a portfolio of self-developed casual mobile games (including Hero Factory, Fitness Club, and PlanetSmash) distributed through its proprietary overseas game publishing platform TheHotGames, which ranks among the TOP3 globally in user volume. The company also operates BuzzFun, an entertainment content platform. Together, these products serve global users with casual gaming experiences.

Differentiator

Problem solved

Functional benefit

Brands

  • TheHotGames: A comprehensive casual game distribution and online experience platform for overseas markets
  • BuzzFun
  • Hero Factory (英雄工厂)
  • Fitness Club (健身俱乐部)
  • PlanetSmash

Products and services

  • Hero Factory (英雄工厂) A simulation management mobile game where players build factories, deploy strategies with different troop types to defeat bosses, and earn rewards; available on Google Play for Android users globally.
  • Fitness Club (健身俱乐部) A comedic idle simulation mobile game where players manage a gym and help people lose weight; published by Hello World on Google Play and Apple App Store (id1611726111).
  • PlanetSmash A casual smash mobile game with stress-relief gameplay mechanics, self-published by Hello World on Google Play.
  • TheHotGames A comprehensive casual game distribution and online experience platform for overseas markets, recognized as a TOP3 global user platform for overseas game publishing.
  • BuzzFun A hotspot-oriented, quiz-based entertainment comprehensive website operated by Hello World, delivering trending entertainment content to global users.

Quantifiable outcome

  • Over 100 million cumulative game downloads globally
  • +2 more outcomes

Companies that use Hello World

Customer profile

Segments1 record

Ideal customer profiles1 record

Hello World technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature2 records

Hello World partnerships and signals

Strategic signal

Scale indicators6 records

Recent moves9 records

Expansion highlights5 records

Hello World competitors and assessment

Company assessment

Direct peers

  • Habby: Chinese-founded mobile game studio known for casual/idle hits like Archero and Survivor.io with strong overseas distribution. Highly comparable as a Chinese-headquartered publisher of casual mobile games targeting global Western and Asian markets with similar mechanics and self-publishing model.
  • Voodoo: Paris-based leader in hypercasual mobile publishing with billions of downloads. Direct comparable because both compete in casual mobile publishing at global scale, monetizing primarily through ads and IAP in similar genres.
  • Playrix: Russian-founded casual mobile game developer behind Homescapes and Gardenscapes with massive global DAU. Directly comparable because both publish top-charting casual puzzle/simulation mobile games globally, monetizing via IAP and ads.
  • Elex Technology: Chinese mobile game developer and investor in Hello World (2016 round), known for Clash of Kings and other overseas hits. Direct peer because it operates the same Chinese-headquartered overseas mobile game publishing model with self-developed titles distributed globally.
  • FunPlus: Chinese-founded global mobile game publisher (King of Avalon, State of Survival) headquartered in Switzerland with major operations in China. Comparable as another Chinese-headquartered overseas mobile game publisher with proven global hits and self-publishing capabilities.
  • Yostar: Chinese mobile game publisher known for publishing Azur Lane, Arknights, and Genshin Impact overseas. Comparable as a Chinese publisher that bridges domestic titles into Western and Asian markets with established distribution infrastructure.
  • Lilith Games: Shanghai-based mobile game developer behind Rise of Kingdoms and AFK Arena with major overseas presence. Comparable Chinese-headquartered mobile game developer with successful overseas publishing of mid-core and casual titles.
  • iDreamSky Technology: Shenzhen-based mobile game publisher that brings overseas indie games into China and publishes Chinese casual titles overseas. Comparable as a China-headquartered mobile game publisher bridging domestic and overseas markets.
  • Outfit7: Slovenia-based casual mobile game studio behind Talking Tom, now owned by Chinese group Zhejiang Jinke Peroxide. Comparable as a casual mobile game publisher with global chart presence and Chinese ownership ties.

Broad incumbents

  • Tencent (via Level Infinite): Tencent's global gaming publishing brand Level Infinite operates as a broad incumbent publishing both Tencent-owned and partner mobile/PC games overseas. Comparable as the dominant Chinese-headquartered publisher serving the same overseas channels that Hello World targets, though at vastly larger scale.

Market position

Strengths4 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

Hello World financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Hello World leadership team

Management profile

Number of profiles

Profiles1 record

Hello World subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

Hello World funding detail

Funding detail

Funding overview

Funding rounds3 records

Investors4 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Hello World M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Hello World

What does Hello World do?

Hello World self-develops and self-publishes casual mobile games (idle, simulation, and casual genres) for global Android and iOS users, distributing them through Google Play, Apple App Store, and its proprietary overseas publishing platforms TheHotGames and BuzzFun. Revenue is generated from in-app purchases of virtual goods (currency, items, equipment, props) and in-game advertising.

Is Hello World a public or private company?

Hello World is a private company. It is classified as venture growth investor backed and is currently operating.

When was Hello World founded?

Hello World was founded in 2014. It employs 11 to 50 people.

Where is Hello World based?

Hello World is headquartered in Wuhan, China, in the Asia region.

How does Hello World make money?

Three revenue lines are on record. Game Publishing is the primary driver. The others are in-App Purchases and game Platform Revenue.

Who are Hello World's main competitors?

Direct peers on record are Habby, Voodoo, Playrix, Elex Technology, FunPlus, Yostar, Lilith Games, iDreamSky Technology and Outfit7. Tencent (via Level Infinite) is listed as a broad incumbent.

Does Hello World have an API?

No public API is recorded for Hello World.

What industry is Hello World in?

Hello World's product category is Mobile Gaming. Its primary akta.pro industry code is MPAFAAAB, Mobile & F2P Game Studios, with a secondary code of MPAFAAAG, Casual/Hypercasual Game Studios. Its NAICS code is 5132 and its SIC code is 7990.

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