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Panivox

Full company profile

uuid0004q85

Namestring
Panivox
Legal namestring
Panivox Limited
Websiteurl
panivox.com
Company typeenum
Private
Founded yearint
2020
Descriptiontext

Panivox Limited is a UK private company (registered in England, Company No. 12823124, headquartered in Kenilworth) that builds and operates RichCast, a proprietary browser-based, no-code story engine for interactive audio-visual experiences. The platform lets curators, educators and the Panivox team author branching narratives with voice recognition, multilingual delivery, QR-code access and an integrated RichCoins virtual currency, targeting museums, heritage attractions, visitor venues, country parks and education partners. The company was founded and continues to be led by the Oliver Twins (Philip Oliver as CEO, Andrew Oliver as co-founder), bringing 40+ years and 200+ commercially released interactive titles of game-design experience to the cultural sector.

The product surface spans modular solutions built on RichCast — Interactive Guides, Installed Kiosks, Talking Portraits, Treasure Trails, Quizzes, Mobile Experience, Interactive Picture Frame and a Beyond-The-Visit storytelling layer — plus seasonal sub-brands such as Billy Bunny's Easter Egg Hunt and Santa's Little Helper. Showcase deployments include the Mary Rose Museum (Henry VIII Interactive Picture Frame), Derwent Pencil Museum (Graphite Miner kiosks), Roald Dahl Museum, Margam Country Park and the town of Trowbridge. AI is used inside RichCast to generate and perform curator-approved scripts, voice, translations and structured Q&A, but content authority remains human-authored.

Panivox monetises via a mix of revenue-share (visitors pay to play, Panivox shares with the venue), bespoke fixed-fee project work, multi-year installed kiosk/picture-frame contracts and a free seasonal pilot (Billy Bunny) used as a top-of-funnel conversion tool. The only disclosed funding event is a £500,000 Innovate UK grant awarded in September 2022 in collaboration with Staffordshire University; no equity investors or external shareholders are disclosed. Distribution is direct UK-focused via content marketing, SEO, sector events (Museums and Heritage Show 2026), co-development with cultural institutions and an early RichCast consumer/creator marketplace.

Short descriptiontext

Panivox is a UK private company that builds RichCast, a browser-based no-code interactive story engine for museums, heritage attractions and visitor venues. It monetises via revenue-share, bespoke projects and installed kiosks, and is led by the Oliver Twins founders.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersWarwick, United Kingdom
HQ citystring
Warwick
HQ countrystring
United Kingdom
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
interactive storytelling platforms, museum digital experiences, browser-based narrative engine, cultural heritage technology, visitor experience software
Industry2 codes
1Social/UGC & Sandbox Game Studios (Roblox-like)
CodeMPAFAAAFPrimaryYes
2Cameo-Style Personalized Content & Shoutouts
CodeMPACAFAIPrimaryNo
NAICS code2 codes
  • Amusement Parks and Arcades7131
  • Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers516210
SIC code2 codes
  • Services-Miscellaneous Amusement & Recreation7990
  • Services-Prepackaged Software7372
Product category
Interactive Experience Software for Cultural Heritage
Social media profiles3 records
GTM motion4 records

Each record includes

Type, Description, Source

Revenue model4 records
1Revenue-share with attractions (visitor-pays)
TypeTransaction Fee
Description

Panivox's flagship commercial model: bespoke RichCast experiences are built with no upfront cost for the venue; visitors pay to play and Panivox shares revenue with the attraction (most popular on Mobile Experience).

panivox.com
2Bespoke project fees (quote-based)
TypeProfessional Services
Description

Installed Kiosk and Interactive Picture Frame solutions are offered via quote ("Get A Quote"), including flexible pricing, hardware installation and ongoing managed content updates.

panivox.com
3RichCast virtual-currency and in-app purchases
TypeUsage Based
Description

Within RichCast, Players purchase RichCoins (packs or subscriptions) to unlock paid Experiences and items; Creators receive royalties on their Experiences via third-party payment processors.

panivox.com
4Seasonal free-trial acquisition funnel
TypeFreemium
Description

Seasonal titles (e.g., Billy Bunny Easter Egg Hunt) are offered free with venue branding as a no-upfront-cost pilot, designed to convert venues into ongoing bespoke RichCast engagements.

panivox.com
Marketing channels8 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels6 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Pricing details4 tiers
1Mobile Experience – "Most Popular": no upfront cost, revenue-share, visitors use their own device via QR code
ModelTransaction based/ take rateBilling cadencePay-as-you-go
Notes

No upfront cost; revenue-share model available; on-screen buttons or voice controlled; compatible with all smart devices; remote setup; QR-code access.

panivox.com
2Installed Kiosk – flexible pricing with on-site installation
ModelOtherBilling cadenceMulti-year contract
Notes

Flexible pricing; installed and set up by Panivox team; different sizes/orientations; no internet connection required (temporary connection for remote updates); remote content updates; multilingual; multiple experiences per device. Quote-based.

panivox.com
3Interactive Picture Frame – flexible pricing for offline-ready, remotely managed installations
ModelOtherBilling cadenceMulti-year contract
Notes

Interactive or autoplay options; multilingual; quote-based via Get A Quote.

panivox.com
4Billy Bunny Easter Egg Hunt – free branded pilot for museums, attractions and home users
ModelFreemiumBilling cadencePay-as-you-go
Notes

Free for this Easter, with Panivox adding the venue's branding at no cost; designed to convert into paid bespoke RichCast projects on revenue-share or fixed-fee basis.

panivox.com
GTM typeB2B
B2B
Offering typeSoftware
Software
Brand1 of 3 records shown
1RichCast
Description

Panivox's proprietary browser-based interactive story engine and platform for creating, playing and publishing interactive audio experiences enhanced with graphics, audio and touch input; powers all Panivox projects and used by Creators and Players.

panivox.com
+2 more records
Core offering1 text field

Panivox builds and operates RichCast, a proprietary browser-based, no-code interactive story engine used to create, deliver and publish interactive audio-visual experiences for cultural attractions. On top of RichCast it delivers three commercial product formats — Mobile Experience (visitor's own device via QR code, no upfront cost, revenue-share), Installed Kiosk (offline-ready, remotely managed), and Interactive Picture Frame (multilingual, autoplay or interactive) — plus the seasonal Billy Bunny Easter Egg Hunt as a free branded pilot that converts venues into paid bespoke engagements.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Over 45 million games sold across the team's career (founders' track record)
+3 more records
Product overview1 text field

Panivox offers a single unified platform called RichCast — a browser-based, no-code story engine for interactive audio-visual experiences — plus a portfolio of named solution modules and seasonal titles built on top of it. The core RichCast platform powers modular offerings including Interactive Guides, Installed Kiosks, Talking Portraits, Treasure Trails, Quizzes, the Mobile Experience, the Interactive Picture Frame, and the Beyond-The-Visit storytelling layer, as well as the seasonal Billy Bunny's Easter Egg Hunt sub-brand. RichCast uses a built-in virtual currency called RichCoins and supports AI-enhanced (but human-authored) voices, translations, and conversational characters, delivering every experience in the browser via QR codes with no app install required.

Product and service5 records
1RichCast
CategoryCore platform
Description

Browser-based, no-code interactive story engine and platform for playing, creating and publishing interactive audio-visual experiences enhanced with graphics, audio and touch input. Built by veteran game designers (the Oliver Twins) and used as the technology backbone for all Panivox museum, heritage and cultural-attraction offerings; supports branching narratives, voice recognition, multilingual AI-supported voices, QR-code delivery and the RichCoins virtual currency.

2Mobile Experience
CategoryDelivery format
Description

Low-cost RichCast delivery format in which visitors use their own smart device to access the experience via a QR code in the browser — no app install, no login — with optional on-screen buttons or voice control. Most popular commercial format, offered on a no-upfront-cost revenue-share model with remote setup and visitor-pays billing.

3Installed Kiosk
CategoryDelivery format
Description

Offline-ready, on-site RichCast kiosk installed by the Panivox team in different sizes and orientations, with on-screen buttons or voice control, no permanent internet dependency (temporary connection used for remote updates), multilingual support and the ability to host multiple experiences per device. Quote-based, multi-year contract pricing.

4Interactive Picture Frame
CategoryDelivery format
Description

Offline-ready, remotely managed RichCast picture frame that brings historical characters to life, available with interactive or autoplay options and multilingual support. Quote-based, multi-year contract pricing; live example is the Henry VIII Interactive Picture Frame at the Mary Rose Museum.

5Billy Bunny's Easter Egg Hunt
CategorySeasonal game
Description

Free, browser-based interactive Easter story game built on RichCast in which families help Billy Bunny track down missing eggs stolen by Crafty Crow. Accessible via QR codes with no app required, fully brandable for partner venues, and used as a low-cost pilot by attractions such as Margam Country Park, Roald Dahl Museum and the town of Trowbridge.

Scale indicator6 records

Each record includes

Type, Value, Description, Source

Partnership9 partners
Strategic tierFlagship Annual Event PartnerTypeGTM or Marketing PartnerAnnounced on2026-05-13
Description

Panivox is exhibiting at stand B4 at the Museums and Heritage Show, London Olympia, 13–14 May 2026, using the show for live demos of RichCast and direct engagement with museum and heritage buyers.

2Margam Country Park
Strategic tierFlagship Showcase PartnerTypeStrategic or Co-development PartnerAnnounced on2026-03-01
Description

Trialling Panivox's Billy Bunny Easter Egg Hunt across a nine-stop QR-coded trail in Margam's formal gardens during the two-week Easter 2026 holiday. Described as a flagship co-branded pilot demonstrating browser-based interactive storytelling at an outdoor heritage attraction.

panivox.com
Strategic tierFlagship Showcase PartnerTypeGTM or Marketing PartnerAnnounced on2026-03-01
Description

Using the free Billy Bunny Easter game as the backbone for a town-wide Easter Egg Hunt in Trowbridge, with QR codes and printed eggs placed in shops, parks and public spaces to drive footfall across the town centre during Easter 2026.

Strategic tierFlagship Showcase PartnerTypeStrategic or Co-development PartnerAnnounced on2026-03-01
Description

Running a free Easter 2026 trial of Billy Bunny as a paper-free digital pilot to test visitor engagement with interactive digital trails, exploring future digital visitor-experience opportunities.

Strategic tierCore Sector PartnerTypeGTM or Marketing PartnerAnnounced on2026-02-01
Description

From April 2026, ACE will recognise Digital Arts as its tenth supported artform (dedicated portfolio from April 2027). Panivox publicly welcomed the move, citing its alignment with RichCast; CEO Philip Oliver framed it as opening deeper collaboration between Panivox and museums/galleries/arts organisations across England.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2022-09-27
Description

Collaborated with Panivox on the Innovate UK-funded RichCast project to enhance educational and serious games, with plans to use RichCast for teaching first-year students game development.

Strategic tierFlagship Showcase CustomerTypeTechnology or Integration
Description

Hosts Panivox's Interactive Henry VIII Picture Frame, an in-character interactive experience where Henry VIII narrates the story of the Mary Rose and quizzes visitors. Featured as a flagship RichCast customer showcase.

8Derwent Pencil Museum
Strategic tierFlagship Showcase CustomerTypeTechnology or Integration
Description

Hosts Panivox's interactive "Graphite Miner" and character kiosks (Black Sal and Bill) telling the story of the Borrowdale graphite mines. Highlighted by ACE Digital Arts coverage as a RichCast example.

panivox.com
Strategic tierMinor / HistoricalTypeStrategic or Co-development Partner
Description

Panivox states its team has worked with global entertainment leaders including Disney, DreamWorks, BBC and Universal over 40+ years of interactive storytelling. Treated here as a historical/credentialing relationship rather than an active commercial alliance.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

London-based immersive experiences studio producing story-driven interactive experiences (e.g., The Gunpowder Plot, The Traitors: Live Experience) for cultural and entertainment venues. Directly comparable as a UK competitor building immersive, story-led attractions, though Layered Reality leans more on VR/location-based formats than browser/QR delivery.

TypeBroad incumbent
Description

UK manufacturer and integrator of immersive attractions (dark rides, motion platforms, media-based experiences) for theme parks and visitor attractions. Overlaps on the cultural/attractions vertical but operates at much larger hardware CAPEX than Panivox's no-code, browser-first model.

TypeDirect peer
Description

UK-based immersive experience technology company serving entertainment and cultural venues with interactive installations, AR/VR and sensory experiences. Comparable as a UK immersive-tech supplier for attractions, though typically delivering larger-scale hardware-led installations than Panivox's browser-first model.

4GuideID
TypeDirect peer
Description

Audio guide platform built for museums and visitor attractions, with mobile/QR-driven delivery and curator-controlled content. Closely comparable on the digital audio guide and mobile/visitor-experience layer, though GuideID is more general-purpose audio rather than a branching narrative engine.

TypeDirect peer
Description

US-based provider of interactive AV systems, kiosks, and digital installations for museums, theme parks and visitor centres. Comparable on the installed-kiosk and interactive-display side of Panivox's offering (Installed Kiosks and Interactive Picture Frames), but a much larger, hardware-heavy incumbent.

TypeDirect peer
Description

US-based digital engagement platform for museums and cultural institutions, offering mobile apps, beacons, AR and interactive interpretation. Directly comparable product category — digital visitor engagement for museums — but primarily US-focused and broader in scope than Panivox's no-code story engine.

TypeBroad incumbent
Description

Japan-based interdisciplinary digital art collective producing immersive, interactive installations that combine narrative, technology and visitor participation. Comparable thematically on immersive storytelling for cultural audiences, but operates at a global venue/brand scale vastly larger than Panivox.

8Eyeframe
TypeEmerging player
Description

UK digital agency building interactive installations, apps and digital experiences for museums, heritage and public-sector clients. Comparable on the museum digital installations niche, though more agency-led services than platform-led recurring revenue.

TypeEmerging player
Description

UK digital studio building interactive exhibitions and web-based cultural experiences. Comparable on the cultural-sector digital interactive offering, though smaller and more project-services oriented rather than operating a reusable platform like RichCast.

TypeBroad incumbent
Description

US-based immersive experience company creating large-scale, story-driven interactive art installations. Comparable on the 'story-led, interactive visitor experience' axis but operates its own venue footprint and at substantially larger scale than Panivox's B2B platform.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat6 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers6 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration4 records

Each record includes

Title, Type, Description, Source

AI capability8 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature6 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
Compliance3 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Panivox

Interactive Experience Software for Cultural Heritagepanivox.com

Panivox is a UK private company that builds RichCast, a browser-based no-code interactive story engine for museums, heritage attractions and visitor venues. It monetises via revenue-share, bespoke projects and installed kiosks, and is led by the Oliver Twins founders.

What Panivox does

Panivox Limited is a UK private company (registered in England, Company No. 12823124, headquartered in Kenilworth) that builds and operates RichCast, a proprietary browser-based, no-code story engine for interactive audio-visual experiences. The platform lets curators, educators and the Panivox team author branching narratives with voice recognition, multilingual delivery, QR-code access and an integrated RichCoins virtual currency, targeting museums, heritage attractions, visitor venues, country parks and education partners. The company was founded and continues to be led by the Oliver Twins (Philip Oliver as CEO, Andrew Oliver as co-founder), bringing 40+ years and 200+ commercially released interactive titles of game-design experience to the cultural sector.

The product surface spans modular solutions built on RichCast — Interactive Guides, Installed Kiosks, Talking Portraits, Treasure Trails, Quizzes, Mobile Experience, Interactive Picture Frame and a Beyond-The-Visit storytelling layer — plus seasonal sub-brands such as Billy Bunny's Easter Egg Hunt and Santa's Little Helper. Showcase deployments include the Mary Rose Museum (Henry VIII Interactive Picture Frame), Derwent Pencil Museum (Graphite Miner kiosks), Roald Dahl Museum, Margam Country Park and the town of Trowbridge. AI is used inside RichCast to generate and perform curator-approved scripts, voice, translations and structured Q&A, but content authority remains human-authored.

Panivox monetises via a mix of revenue-share (visitors pay to play, Panivox shares with the venue), bespoke fixed-fee project work, multi-year installed kiosk/picture-frame contracts and a free seasonal pilot (Billy Bunny) used as a top-of-funnel conversion tool. The only disclosed funding event is a £500,000 Innovate UK grant awarded in September 2022 in collaboration with Staffordshire University; no equity investors or external shareholders are disclosed. Distribution is direct UK-focused via content marketing, SEO, sector events (Museums and Heritage Show 2026), co-development with cultural institutions and an early RichCast consumer/creator marketplace.

Panivox firmographics

Firmographics
Name
Panivox
Legal name
Panivox Limited
Website
https://panivox.com
Company type
Private
Founded year
2020
Operating status
Operating
Headcount range
11–50 employees
Short description
Panivox is a UK private company that builds RichCast, a browser-based no-code interactive story engine for museums, heritage attractions and visitor venues. It monetises via revenue-share, bespoke projects and installed kiosks, and is led by the Oliver Twins founders.
Ownership category
akta.pro rank

Panivox industry classification

Industry
Product category
Interactive Experience Software for Cultural Heritage
NAICS
Amusement Parks and Arcades (7131), Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (516210)
SIC
Services-Miscellaneous Amusement & Recreation (7990), Services-Prepackaged Software (7372)
akta.pro primary industry
Social/UGC & Sandbox Game Studios (Roblox-like) (MPAFAAAF)
akta.pro secondary industry
Cameo-Style Personalized Content & Shoutouts (MPACAFAI)

Keywords

  • Interactive storytelling platforms
  • Museum digital experiences
  • Browser-based narrative engine
  • Cultural heritage technology
  • Visitor experience software

Where Panivox is headquartered

Location

Headquarters

HQ city
Warwick
HQ country
United Kingdom
HQ region
Europe

Offices1 record

Markets served

Panivox business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. Revenue-share with attractions (visitor-pays): Panivox's flagship commercial model: bespoke RichCast experiences are built with no upfront cost for the venue; visitors pay to play and Panivox shares revenue with the attraction (most popular on Mobile Experience).
  2. Bespoke project fees (quote-based): Installed Kiosk and Interactive Picture Frame solutions are offered via quote ("Get A Quote"), including flexible pricing, hardware installation and ongoing managed content updates.
  3. RichCast virtual-currency and in-app purchases: Within RichCast, Players purchase RichCoins (packs or subscriptions) to unlock paid Experiences and items; Creators receive royalties on their Experiences via third-party payment processors.
  4. Seasonal free-trial acquisition funnel: Seasonal titles (e.g., Billy Bunny Easter Egg Hunt) are offered free with venue branding as a no-upfront-cost pilot, designed to convert venues into ongoing bespoke RichCast engagements.

Pricing tiers

ModelBillingPrice
Transaction based/ take ratePay-as-you-goMobile Experience – "Most Popular": no upfront cost, revenue-share, visitors use their own device via QR code
OtherMulti-year contractInstalled Kiosk – flexible pricing with on-site installation
OtherMulti-year contractInteractive Picture Frame – flexible pricing for offline-ready, remotely managed installations
FreemiumPay-as-you-goBilly Bunny Easter Egg Hunt – free branded pilot for museums, attractions and home users

Go-to-market motion4 records

Distribution channels6 records

Marketing channels8 records

Panivox product offering

Product offering

Core offering

Panivox builds and operates RichCast, a proprietary browser-based, no-code interactive story engine used to create, deliver and publish interactive audio-visual experiences for cultural attractions. On top of RichCast it delivers three commercial product formats — Mobile Experience (visitor's own device via QR code, no upfront cost, revenue-share), Installed Kiosk (offline-ready, remotely managed), and Interactive Picture Frame (multilingual, autoplay or interactive) — plus the seasonal Billy Bunny Easter Egg Hunt as a free branded pilot that converts venues into paid bespoke engagements.

Product overview

Panivox offers a single unified platform called RichCast — a browser-based, no-code story engine for interactive audio-visual experiences — plus a portfolio of named solution modules and seasonal titles built on top of it. The core RichCast platform powers modular offerings including Interactive Guides, Installed Kiosks, Talking Portraits, Treasure Trails, Quizzes, the Mobile Experience, the Interactive Picture Frame, and the Beyond-The-Visit storytelling layer, as well as the seasonal Billy Bunny's Easter Egg Hunt sub-brand. RichCast uses a built-in virtual currency called RichCoins and supports AI-enhanced (but human-authored) voices, translations, and conversational characters, delivering every experience in the browser via QR codes with no app install required.

Differentiator

Problem solved

Functional benefit

Brands

  • RichCast: Panivox's proprietary browser-based interactive story engine and platform for creating, playing and publishing interactive audio experiences enhanced with graphics, audio and touch input; powers all Panivox projects and used by Creators and Players.
  • Billy Bunny (Billy Bunny's Easter Egg Hunt)
  • Santa's Little Helper

Products and services

  • RichCast Browser-based, no-code interactive story engine and platform for playing, creating and publishing interactive audio-visual experiences enhanced with graphics, audio and touch input. Built by veteran game designers (the Oliver Twins) and used as the technology backbone for all Panivox museum, heritage and cultural-attraction offerings; supports branching narratives, voice recognition, multilingual AI-supported voices, QR-code delivery and the RichCoins virtual currency.
  • Mobile Experience Low-cost RichCast delivery format in which visitors use their own smart device to access the experience via a QR code in the browser — no app install, no login — with optional on-screen buttons or voice control. Most popular commercial format, offered on a no-upfront-cost revenue-share model with remote setup and visitor-pays billing.
  • Installed Kiosk Offline-ready, on-site RichCast kiosk installed by the Panivox team in different sizes and orientations, with on-screen buttons or voice control, no permanent internet dependency (temporary connection used for remote updates), multilingual support and the ability to host multiple experiences per device. Quote-based, multi-year contract pricing.
  • Interactive Picture Frame Offline-ready, remotely managed RichCast picture frame that brings historical characters to life, available with interactive or autoplay options and multilingual support. Quote-based, multi-year contract pricing; live example is the Henry VIII Interactive Picture Frame at the Mary Rose Museum.
  • Billy Bunny's Easter Egg Hunt Free, browser-based interactive Easter story game built on RichCast in which families help Billy Bunny track down missing eggs stolen by Crafty Crow. Accessible via QR codes with no app required, fully brandable for partner venues, and used as a low-cost pilot by attractions such as Margam Country Park, Roald Dahl Museum and the town of Trowbridge.

Quantifiable outcome

  • Over 45 million games sold across the team's career (founders' track record)
  • +3 more outcomes

Companies that use Panivox

Customer profile

Named customers6 records

Segments5 records

Ideal customer profiles4 records

Panivox technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration4 records

AI capability8 records

Feature6 records

Panivox partnerships and signals

Strategic signal

Partnerships

Nine partnerships are on record, tiered flagship annual event partner, flagship showcase partner, core sector partner, core, flagship showcase customer and minor / historical.

  • Museums and Heritage Show (show.museumsandheritage.com)flagship annual event partnerGTM or Marketing Partner · 13 May 2026Panivox is exhibiting at stand B4 at the Museums and Heritage Show, London Olympia, 13–14 May 2026, using the show for live demos of RichCast and direct engagement with museum and heritage buyers.
  • Margam Country Parkflagship showcase partnerStrategic or Co-development Partner · 1 March 2026Trialling Panivox's Billy Bunny Easter Egg Hunt across a nine-stop QR-coded trail in Margam's formal gardens during the two-week Easter 2026 holiday. Described as a flagship co-branded pilot demonstrating browser-based interactive storytelling at an outdoor heritage attraction.
  • Trowbridge Chamberflagship showcase partnerGTM or Marketing Partner · 1 March 2026Using the free Billy Bunny Easter game as the backbone for a town-wide Easter Egg Hunt in Trowbridge, with QR codes and printed eggs placed in shops, parks and public spaces to drive footfall across the town centre during Easter 2026.
  • Roald Dahl Museum and Story Centreflagship showcase partnerStrategic or Co-development Partner · 1 March 2026Running a free Easter 2026 trial of Billy Bunny as a paper-free digital pilot to test visitor engagement with interactive digital trails, exploring future digital visitor-experience opportunities.
  • Arts Council England (ACE)core sector partnerGTM or Marketing Partner · 1 February 2026From April 2026, ACE will recognise Digital Arts as its tenth supported artform (dedicated portfolio from April 2027). Panivox publicly welcomed the move, citing its alignment with RichCast; CEO Philip Oliver framed it as opening deeper collaboration between Panivox and museums/galleries/arts organisations across England.
  • Staffordshire UniversitycoreStrategic or Co-development Partner · 27 September 2022Collaborated with Panivox on the Innovate UK-funded RichCast project to enhance educational and serious games, with plans to use RichCast for teaching first-year students game development.
  • Mary Rose Museumflagship showcase customerTechnology or IntegrationHosts Panivox's Interactive Henry VIII Picture Frame, an in-character interactive experience where Henry VIII narrates the story of the Mary Rose and quizzes visitors. Featured as a flagship RichCast customer showcase.
  • Derwent Pencil Museumflagship showcase customerTechnology or IntegrationHosts Panivox's interactive "Graphite Miner" and character kiosks (Black Sal and Bill) telling the story of the Borrowdale graphite mines. Highlighted by ACE Digital Arts coverage as a RichCast example.
  • Disney, DreamWorks, BBC, Universal (historical)minor / historicalStrategic or Co-development PartnerPanivox states its team has worked with global entertainment leaders including Disney, DreamWorks, BBC and Universal over 40+ years of interactive storytelling. Treated here as a historical/credentialing relationship rather than an active commercial alliance.

Scale indicators6 records

Recent moves6 records

Expansion highlights6 records

Panivox competitors and assessment

Company assessment

Direct peers

  • Layered Reality: London-based immersive experiences studio producing story-driven interactive experiences (e.g., The Gunpowder Plot, The Traitors: Live Experience) for cultural and entertainment venues. Directly comparable as a UK competitor building immersive, story-led attractions, though Layered Reality leans more on VR/location-based formats than browser/QR delivery.
  • Holovis: UK-based immersive experience technology company serving entertainment and cultural venues with interactive installations, AR/VR and sensory experiences. Comparable as a UK immersive-tech supplier for attractions, though typically delivering larger-scale hardware-led installations than Panivox's browser-first model.
  • GuideID: Audio guide platform built for museums and visitor attractions, with mobile/QR-driven delivery and curator-controlled content. Closely comparable on the digital audio guide and mobile/visitor-experience layer, though GuideID is more general-purpose audio rather than a branching narrative engine.
  • Mad Systems: US-based provider of interactive AV systems, kiosks, and digital installations for museums, theme parks and visitor centres. Comparable on the installed-kiosk and interactive-display side of Panivox's offering (Installed Kiosks and Interactive Picture Frames), but a much larger, hardware-heavy incumbent.
  • Cuseum: US-based digital engagement platform for museums and cultural institutions, offering mobile apps, beacons, AR and interactive interpretation. Directly comparable product category — digital visitor engagement for museums — but primarily US-focused and broader in scope than Panivox's no-code story engine.

Broad incumbents

  • Simworx: UK manufacturer and integrator of immersive attractions (dark rides, motion platforms, media-based experiences) for theme parks and visitor attractions. Overlaps on the cultural/attractions vertical but operates at much larger hardware CAPEX than Panivox's no-code, browser-first model.
  • teamLab: Japan-based interdisciplinary digital art collective producing immersive, interactive installations that combine narrative, technology and visitor participation. Comparable thematically on immersive storytelling for cultural audiences, but operates at a global venue/brand scale vastly larger than Panivox.
  • Meow Wolf: US-based immersive experience company creating large-scale, story-driven interactive art installations. Comparable on the 'story-led, interactive visitor experience' axis but operates its own venue footprint and at substantially larger scale than Panivox's B2B platform.

Emerging players

  • Eyeframe: UK digital agency building interactive installations, apps and digital experiences for museums, heritage and public-sector clients. Comparable on the museum digital installations niche, though more agency-led services than platform-led recurring revenue.
  • Zubr: UK digital studio building interactive exhibitions and web-based cultural experiences. Comparable on the cultural-sector digital interactive offering, though smaller and more project-services oriented rather than operating a reusable platform like RichCast.

Market position

Strengths4 records

Weaknesses5 records

Competitive moat6 records

Key risks6 records

Key highlights7 records

Customer concentration

Panivox social profiles

Digital presence

Panivox compliance and trust

Trust signal

Compliance3 records

Panivox financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Panivox leadership team

Management profile

Number of profiles

Profiles2 records

Panivox funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Panivox M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Panivox

What does Panivox do?

Panivox builds and operates RichCast, a proprietary browser-based, no-code interactive story engine used to create, deliver and publish interactive audio-visual experiences for cultural attractions. On top of RichCast it delivers three commercial product formats — Mobile Experience (visitor's own device via QR code, no upfront cost, revenue-share), Installed Kiosk (offline-ready, remotely managed), and Interactive Picture Frame (multilingual, autoplay or interactive) — plus the seasonal Billy Bunny Easter Egg Hunt as a free branded pilot that converts venues into paid bespoke engagements.

Is Panivox a public or private company?

Panivox is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Panivox founded?

Panivox was founded in 2020. It employs 11 to 50 people.

Where is Panivox based?

Panivox is headquartered in Warwick, United Kingdom, in the Europe region.

How does Panivox make money?

Four revenue lines are on record. Revenue-share with attractions (visitor-pays) is the primary driver. The others are bespoke project fees (quote-based), richCast virtual-currency and in-app purchases and seasonal free-trial acquisition funnel.

Who are Panivox's main competitors?

Direct peers on record are Layered Reality, Holovis, GuideID, Mad Systems and Cuseum. Broad incumbents are Simworx, teamLab and Meow Wolf. Emerging players are Eyeframe and Zubr.

Does Panivox have an API?

No public API is recorded for Panivox.

What industry is Panivox in?

Panivox's product category is Interactive Experience Software for Cultural Heritage. Its primary akta.pro industry code is MPAFAAAF, Social/UGC & Sandbox Game Studios (Roblox-like), with a secondary code of MPACAFAI, Cameo-Style Personalized Content & Shoutouts. Its NAICS code is 7131 and its SIC code is 7990.

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