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Meta - Reality Labs

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uuid0006r1a

Namestring
Meta - Reality Labs
Legal namestring
Meta Platforms, Inc.
Websiteurl
about.meta.com
Company typeenum
Public
Founded yearint
2004
Operating statusenum
Operating
Ownership categoryenum
akta.pro rankint
HeadquartersMenlo Park, United States
HQ citystring
Menlo Park
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
augmented reality hardware, virtual reality headsets, spatial computing software, immersive social platforms, AI avatar technology
Industry5 codes
1VR/AR Gaming Hardware (Headsets & Controllers)
CodeHDACANADPrimaryYes
2VR/AR Gaming Platforms
CodeBPAMAKAGPrimaryNo
3Metaverse & Social Virtual Worlds
CodeBPAMAKAFPrimaryNo
4AR/MR Headsets for Gaming
CodeCRACAOAFPrimaryNo
5Spatial Audio & Metaverse Voice Platforms
CodeMPACAEAMPrimaryNo
NAICS code2 codes
  • Computer and Peripheral Equipment Manufacturing33411
  • Software Publishers51321
SIC code1 code
  • Household Audio & Video Equipment3651
Product category
Augmented and Virtual Reality Hardware
Social media profiles3 records
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model2 records
1Reality Labs Hardware Sales
TypeHardware Sales
Description

Meta Reality Labs generates revenue through hardware product sales including Meta Quest VR headsets and Ray-Ban Meta AI smart glasses. Q3 revenue reported at $470 million, though the division continues to operate at significant losses.

techmeme.com
2Meta Family Advertising
TypeAdvertising
Description

While not directly attributed to Reality Labs, Meta's overall revenue is driven by advertising across its family of apps (Facebook, Instagram, WhatsApp), which funds XR investments. The company's AI features in smart glasses and VR devices are designed to increase engagement across Meta's platform ecosystem.

meta.com
Marketing channels3 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Personnel, Supply Chain, Marketing or Sales, Operations
GTM typeB2C
B2C
Offering typeHardware or Manufacturing
Hardware or Manufacturing
Brand1 of 5 records shown
1Reality Labs
Description

Meta's AR/VR research and development division focused on metaverse, virtual reality, and augmented reality products

meta.com
+4 more records
Core offering1 text field

Meta - Reality Labs develops and sells consumer augmented reality and virtual reality hardware (such as Quest VR headsets and Ray-Ban Meta smart glasses) along with the supporting software platforms, developer ecosystems, and AI-powered avatar and assistant technologies that power immersive social and computing experiences. The unit operates as Meta's long-horizon investment in next-generation spatial computing.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • Reality Labs Q3 2025 revenue of $470M exceeded analyst estimates of $316M
+2 more records
Product overview1 text field

Meta Reality Labs operates as Meta's extended reality (XR) research and product division, encompassing a portfolio of hardware products and prototype technologies. The core product lineup includes Meta Quest 3S, a mixed reality VR headset, and Ray-Ban Meta AI glasses developed in partnership with EssilorLuxottica. Reality Labs also develops advanced AR prototypes including the Orion AR glasses and the Puffin Project lightweight glasses initiative. The division has expanded its AI capabilities through the acquisition of Audio Analytic, integrating AI-powered sound recognition into its metaverse and AR products. Reality Labs has invested over $70 billion since 2020 in developing these extended reality technologies while pursuing high-end VR and AR product strategies.

Product and service4 records
1Meta Quest consumer VR headsets
CategoryVR hardware
Description

Standalone virtual reality headsets targeting consumers for gaming, fitness, social experiences, and productivity

2Ray-Ban Meta smart glasses
CategoryWearable AR hardware
Description

Smart glasses with built-in cameras, open-ear audio, and Meta AI assistant capabilities

3Meta Horizon Worlds and Horizon OS software platform
CategoryVR software platform
Description

Social virtual world platform and immersive operating system enabling developers and users to build and experience VR content

4Meta AI assistant and AI Studio for avatars
CategoryAI software
Description

AI-powered assistants and creator tools enabling conversational and avatar-based interactions across Meta apps and devices

Scale indicator7 records

Each record includes

Type, Value, Description, Source

Partnership7 partners
Strategic tierCoreTypeTechnology or IntegrationAnnounced on2026-04-08
Description

Meta announced a VR partnership extension with Unity, continuing collaboration on virtual reality development tools and platform integration.

Strategic tierMinorTypeImplementation/ SI/ Consulting PartnerAnnounced on2026-02-05
Description

Auger partnered with Meta Reality Labs for supply chain and operations support, as reported in RTIH's weekly retail technology roundup.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-07-30
Description

Researchers at Meta Reality Labs and Stanford University unveiled a prototype holographic XR display just 3mm thick using AI-driven algorithms combined with ultra-thin waveguide technology. This is the second in an ongoing research trilogy.

4Titan Eye+
Strategic tierMinorTypeChannel Partner/ Reseller/ DistributorAnnounced on2025-05-23
Description

Meta expanded distribution of Ray-Ban AR smart glasses in India through partnership with Titan Eye+, leveraging their retail presence to reach Indian consumers after European sales success.

xrtoday.com
Strategic tierCoreTypeTechnology or IntegrationAnnounced on2025-01-14
Description

Plessey Semiconductors and Meta developed the world's brightest red microLED display for augmented reality glasses, achieving up to 6 million nits brightness with ultra-low power consumption. This represents a significant breakthrough in AR display technology.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2023-11-01
Description

Meta Reality Labs announced a collaboration with Taiwan's MediaTek to co-develop chips for AR glasses, combining high performance with ultra-low latency and minimal power consumption. This is a key partnership for developing custom silicon for Meta's AR glasses product line.

Strategic tierCoreTypeTechnology or IntegrationAnnounced on2022-11-09
Description

Cambridge-based sound recognition developer Audio Analytic was acquired by Meta and joined Reality Labs Research to provide AI-powered audio solutions for metaverse and AR products.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight7 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Apple's Vision Pro headset is the most direct spatial computing competitor to Meta's Quest lineup. Both target consumer and prosumer XR hardware with a focus on mixed reality experiences and developer ecosystems.

TypeDirect peer
Description

Google's AR/XR investments (Google Glass legacy, ARCore, and Android XR partnerships) compete with Meta Reality Labs in the broader spatial computing stack. Google is explicitly named as a leading AR/VR training market competitor.

TypeDirect peer
Description

Magic Leap is an AR headset maker focused primarily on enterprise and industrial customers, overlapping with Meta Reality Labs' enterprise AR training positioning in healthcare, defense, and manufacturing.

TypeEmerging player
Description

Snap's Spectacles AR smart glasses are an emerging consumer AR glasses competitor to Ray-Ban Meta. Both target the social capture, hands-free use case and share a focus on developer-facing AR experiences.

TypeDirect peer
Description

ByteDance-owned Pico is a direct Quest competitor in standalone VR headsets, with strong traction in Asia-Pacific markets. Both target consumer VR gaming and social/mixed reality experiences.

TypeDirect peer
Description

Microsoft HoloLens and its broader mixed reality / spatial computing efforts compete with Meta Reality Labs in enterprise AR training across defense, healthcare, and manufacturing. Both are also identified as leading AR/VR for training market players.

TypeDirect peer
Description

Sony's PlayStation VR platform competes directly with Meta Quest in consumer VR gaming. Both rely on a hardware + content ecosystem strategy and Sony is identified as a leading AR/VR training player alongside Meta.

TypeDirect peer
Description

HTC's Vive VR headset line competes directly with Meta Quest in PC-tethered and standalone VR hardware. Both target consumer gaming and enterprise training use cases with comparable form factors.

TypeOthers
Description

EssilorLuxottica is Meta's strategic eyewear partner for Ray-Ban Meta glasses and is a key distribution/manufacturing collaborator rather than a direct competitor. Included because it is a critical ecosystem partner for Reality Labs' consumer glasses product line.

TypeEmerging player
Description

Samsung's Galaxy XR headset (in partnership with Google and Qualcomm) targets the same consumer XR segment as Meta Quest. Samsung provides display and Android ecosystem integration that complements competing hardware.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat6 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers1 record

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI capability5 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Subsidiaries1 record

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A1 record

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Meta - Reality Labs

Augmented and Virtual Reality Hardwareabout.meta.com

Meta - Reality Labs firmographics

Firmographics
Name
Meta - Reality Labs
Legal name
Meta Platforms, Inc.
Website
https://about.meta.com
Company type
Public
Founded year
2004
Operating status
Operating
Ownership category
akta.pro rank

Meta - Reality Labs industry classification

Industry
Product category
Augmented and Virtual Reality Hardware
NAICS
Computer and Peripheral Equipment Manufacturing (33411), Software Publishers (51321)
SIC
Household Audio & Video Equipment (3651)
akta.pro primary industry
VR/AR Gaming Hardware (Headsets & Controllers) (HDACANAD)
akta.pro secondary industries
VR/AR Gaming Platforms (BPAMAKAG), Metaverse & Social Virtual Worlds (BPAMAKAF), AR/MR Headsets for Gaming (CRACAOAF), Spatial Audio & Metaverse Voice Platforms (MPACAEAM)

Keywords

  • Augmented reality hardware
  • Virtual reality headsets
  • Spatial computing software
  • Immersive social platforms
  • AI avatar technology

Where Meta - Reality Labs is headquartered

Location

Headquarters

HQ city
Menlo Park
HQ country
United States
HQ region
North America

Offices2 records

Markets served

Meta - Reality Labs business model

Business model
GTM type
B2C
Offering type
Hardware or Manufacturing
Cost components
Technology or R&D, Personnel, Supply Chain, Marketing or Sales, Operations

Revenue model

  1. Reality Labs Hardware Sales: Meta Reality Labs generates revenue through hardware product sales including Meta Quest VR headsets and Ray-Ban Meta AI smart glasses. Q3 revenue reported at $470 million, though the division continues to operate at significant losses.
  2. Meta Family Advertising: While not directly attributed to Reality Labs, Meta's overall revenue is driven by advertising across its family of apps (Facebook, Instagram, WhatsApp), which funds XR investments. The company's AI features in smart glasses and VR devices are designed to increase engagement across Meta's platform ecosystem.

Go-to-market motion3 records

Distribution channels3 records

Marketing channels3 records

Meta - Reality Labs product offering

Product offering

Core offering

Meta - Reality Labs develops and sells consumer augmented reality and virtual reality hardware (such as Quest VR headsets and Ray-Ban Meta smart glasses) along with the supporting software platforms, developer ecosystems, and AI-powered avatar and assistant technologies that power immersive social and computing experiences. The unit operates as Meta's long-horizon investment in next-generation spatial computing.

Product overview

Meta Reality Labs operates as Meta's extended reality (XR) research and product division, encompassing a portfolio of hardware products and prototype technologies. The core product lineup includes Meta Quest 3S, a mixed reality VR headset, and Ray-Ban Meta AI glasses developed in partnership with EssilorLuxottica. Reality Labs also develops advanced AR prototypes including the Orion AR glasses and the Puffin Project lightweight glasses initiative. The division has expanded its AI capabilities through the acquisition of Audio Analytic, integrating AI-powered sound recognition into its metaverse and AR products. Reality Labs has invested over $70 billion since 2020 in developing these extended reality technologies while pursuing high-end VR and AR product strategies.

Differentiator

Problem solved

Functional benefit

Brands

  • Reality Labs: Meta's AR/VR research and development division focused on metaverse, virtual reality, and augmented reality products
  • Ray-Ban Meta
  • Meta Quest
  • Meta AI
  • Meta Superintelligence Labs

Products and services

  • Meta Quest consumer VR headsets Standalone virtual reality headsets targeting consumers for gaming, fitness, social experiences, and productivity
  • Ray-Ban Meta smart glasses Smart glasses with built-in cameras, open-ear audio, and Meta AI assistant capabilities
  • Meta Horizon Worlds and Horizon OS software platform Social virtual world platform and immersive operating system enabling developers and users to build and experience VR content
  • Meta AI assistant and AI Studio for avatars AI-powered assistants and creator tools enabling conversational and avatar-based interactions across Meta apps and devices

Quantifiable outcome

  • Reality Labs Q3 2025 revenue of $470M exceeded analyst estimates of $316M
  • +2 more outcomes

Companies that use Meta - Reality Labs

Customer profile

Named customers1 record

Segments3 records

Ideal customer profiles1 record

Meta - Reality Labs technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability5 records

Feature5 records

Meta - Reality Labs partnerships and signals

Strategic signal

Partnerships

Seven partnerships are on record, tiered core and minor.

  • UnitycoreTechnology or Integration · 8 April 2026Meta announced a VR partnership extension with Unity, continuing collaboration on virtual reality development tools and platform integration.
  • AugerminorImplementation/ SI/ Consulting Partner · 5 February 2026Auger partnered with Meta Reality Labs for supply chain and operations support, as reported in RTIH's weekly retail technology roundup.
  • Stanford UniversitycoreStrategic or Co-development Partner · 30 July 2025Researchers at Meta Reality Labs and Stanford University unveiled a prototype holographic XR display just 3mm thick using AI-driven algorithms combined with ultra-thin waveguide technology. This is the second in an ongoing research trilogy.
  • Titan Eye+minorChannel Partner/ Reseller/ Distributor · 23 May 2025Meta expanded distribution of Ray-Ban AR smart glasses in India through partnership with Titan Eye+, leveraging their retail presence to reach Indian consumers after European sales success.
  • Plessey SemiconductorscoreTechnology or Integration · 14 January 2025Plessey Semiconductors and Meta developed the world's brightest red microLED display for augmented reality glasses, achieving up to 6 million nits brightness with ultra-low power consumption. This represents a significant breakthrough in AR display technology.
  • MediaTekcoreStrategic or Co-development Partner · 1 November 2023Meta Reality Labs announced a collaboration with Taiwan's MediaTek to co-develop chips for AR glasses, combining high performance with ultra-low latency and minimal power consumption. This is a key partnership for developing custom silicon for Meta's AR glasses product line.
  • Audio AnalyticcoreTechnology or Integration · 9 November 2022Cambridge-based sound recognition developer Audio Analytic was acquired by Meta and joined Reality Labs Research to provide AI-powered audio solutions for metaverse and AR products.

Scale indicators7 records

Recent moves6 records

Expansion highlights7 records

Meta - Reality Labs competitors and assessment

Company assessment

Direct peers

  • Apple: Apple's Vision Pro headset is the most direct spatial computing competitor to Meta's Quest lineup. Both target consumer and prosumer XR hardware with a focus on mixed reality experiences and developer ecosystems.
  • Google: Google's AR/XR investments (Google Glass legacy, ARCore, and Android XR partnerships) compete with Meta Reality Labs in the broader spatial computing stack. Google is explicitly named as a leading AR/VR training market competitor.
  • Magic Leap: Magic Leap is an AR headset maker focused primarily on enterprise and industrial customers, overlapping with Meta Reality Labs' enterprise AR training positioning in healthcare, defense, and manufacturing.
  • ByteDance (Pico): ByteDance-owned Pico is a direct Quest competitor in standalone VR headsets, with strong traction in Asia-Pacific markets. Both target consumer VR gaming and social/mixed reality experiences.
  • Microsoft: Microsoft HoloLens and its broader mixed reality / spatial computing efforts compete with Meta Reality Labs in enterprise AR training across defense, healthcare, and manufacturing. Both are also identified as leading AR/VR for training market players.
  • Sony: Sony's PlayStation VR platform competes directly with Meta Quest in consumer VR gaming. Both rely on a hardware + content ecosystem strategy and Sony is identified as a leading AR/VR training player alongside Meta.
  • HTC (Vive): HTC's Vive VR headset line competes directly with Meta Quest in PC-tethered and standalone VR hardware. Both target consumer gaming and enterprise training use cases with comparable form factors.

Emerging players

  • Snap (Spectacles): Snap's Spectacles AR smart glasses are an emerging consumer AR glasses competitor to Ray-Ban Meta. Both target the social capture, hands-free use case and share a focus on developer-facing AR experiences.
  • Samsung (Galaxy XR): Samsung's Galaxy XR headset (in partnership with Google and Qualcomm) targets the same consumer XR segment as Meta Quest. Samsung provides display and Android ecosystem integration that complements competing hardware.

Others

  • EssilorLuxottica: EssilorLuxottica is Meta's strategic eyewear partner for Ray-Ban Meta glasses and is a key distribution/manufacturing collaborator rather than a direct competitor. Included because it is a critical ecosystem partner for Reality Labs' consumer glasses product line.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat6 records

Key risks6 records

Key highlights7 records

Customer concentration

Meta - Reality Labs social profiles

Digital presence

Meta - Reality Labs financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Meta - Reality Labs leadership team

Management profile

Number of profiles

Meta - Reality Labs subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

Meta - Reality Labs funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Meta - Reality Labs M&A and investment

M&A and investment

M&A1 record

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Meta - Reality Labs

What does Meta - Reality Labs do?

Meta - Reality Labs develops and sells consumer augmented reality and virtual reality hardware (such as Quest VR headsets and Ray-Ban Meta smart glasses) along with the supporting software platforms, developer ecosystems, and AI-powered avatar and assistant technologies that power immersive social and computing experiences. The unit operates as Meta's long-horizon investment in next-generation spatial computing.

Is Meta - Reality Labs a public or private company?

Meta - Reality Labs is a public company. It is classified as public and is currently operating.

When was Meta - Reality Labs founded?

Meta - Reality Labs was founded in 2004.

Where is Meta - Reality Labs based?

Meta - Reality Labs is headquartered in Menlo Park, United States, in the North America region.

How does Meta - Reality Labs make money?

Two revenue lines are on record. Reality Labs Hardware Sales are the primary driver. The others are meta Family Advertising.

Who are Meta - Reality Labs's main competitors?

Direct peers on record are Apple, Google, Magic Leap, ByteDance (Pico), Microsoft, Sony and HTC (Vive). Emerging players are Snap (Spectacles) and Samsung (Galaxy XR). EssilorLuxottica is listed as an others.

Does Meta - Reality Labs have an API?

No public API is recorded for Meta - Reality Labs.

What industry is Meta - Reality Labs in?

Meta - Reality Labs's product category is Augmented and Virtual Reality Hardware. Its primary akta.pro industry code is HDACANAD, VR/AR Gaming Hardware (Headsets & Controllers), with a secondary code of BPAMAKAG, VR/AR Gaming Platforms. Its NAICS code is 33411 and its SIC code is 3651.

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Live signals
IgnMeta Quest 3S Amazon Prime Big Deal Days Sale: Get It for Just $297Meta Quest 3S is on sale for $297 at Amazon during Prime Big Deal Days, a $53 discount. The sale runs October 6-7, and no Prime membership is required to access the deal.T3Don't splash out – this is the affordable VR headset to buy in 2026Meta's Quest 3S VR headset is discounted to £271.99 from £319.99 at Amazon during Prime Day. The standalone headset offers pass-through video and a free multiplayer game, with the deal ending on 7 October.01net.comOubliez le casque VR Apple à 3000€, ce Meta Quest 3S est 10x moins cher sur AmazonMeta Quest 3S is discounted to 275€ on Amazon during Prime Day, down from 359€, with a Gorilla Tag pack. The headset features Snapdragon XR2 Gen 2, 8GB RAM, and over 2 hours of battery life. The offer ends tomorrow and stock availability is not guaranteed.Android HeadlinesNorway Wants to Ban AI Smart Glasses Before Covert Recording Goes MainstreamNorway's government proposed a temporary ban on AI smart glasses in public spaces like schools, beaches, and gyms over covert recording concerns. Digitalization Minister Torgeir Micaelsen said the measure gives time to draft permanent rules, while private use at home remains allowed. The move follows global backlash against wearable cameras, including Meta's Ray-Ban glasses.Fast CompanyHow Meta’s VR Glasses succeed where Apple’s Vision Pro failsMeta announced VR Glasses priced at $1,299, about a third of the Vision Pro's $3,499, with a lighter form factor. The article notes the Vision Pro's OLED panels cost around $530, and Meta's glasses aim to be cheaper and more comfortable.IgnThe Meta Quest 3 512GB VR Headset Is 30% Off at eBay, Beats Any Amazon Prime Day DealThe Meta Store on eBay is selling refurbished Meta Quest 3 512GB VR headsets for $439.99 after applying coupon code COUNTDOWN20, with an extended 2-year AllState warranty. The price is below the original MSRP of $499.99 and less than half the cost of a Steam Frame. The headset offers higher resolution, wider FOV, and more storage than the Quest 3S.Geeky GadgetsOpenAI Dots vs Meta Muse: Why Dots Cost $100 a MonthOpenAI's Dots costs $100 per month and targets professionals with context-aware AI agents and customizable workflows, while Meta's Muse is free and aimed at personal users for basic task automation. The comparison highlights Dots' premium features versus Muse's simplicity, with economic trade-offs noted.Business InsiderNorway temporarily bans Meta glasses in public spacesNorway temporarily banned Meta camera glasses in public spaces like parks, schools, and beaches, citing privacy concerns. The ban does not affect sales, and the government will form an expert group to advise on permanent regulation. Similar unease has emerged in the Netherlands, where a retailer paused sales.Simply Wall StDid Meta Device Expansion Just Shift Dolby's (DLB) Investment Narrative?Dolby Laboratories and Meta announced expanded collaboration bringing Dolby Atmos capture to Meta AI glasses and Dolby Vision/Atmos playback to Meta's upcoming VR headset. Analysts project Dolby's revenue reaching US$1.6b and earnings of US$390.9m by 2029, with a 34% upside to current price. The integration deepens Dolby's presence in content capture and sharing, but near-term execution risk remains.Business News TodayRanveer Singh becomes first Indian brand ambassador for Ray-Ban and Ray-Ban Meta- Moneycontrol.comRanveer Singh became the first Indian brand ambassador for Ray-Ban and Ray-Ban Meta, the AI glasses. He will promote both collections in India, with the Meta glasses offering hands-free calls, music, and Meta AI access. The campaign features three Meta models.