1st Playable Productions
- Company typePrivate
- Founded2011
- HeadquartersTroy, United States
- Headcount51–100
- GTM typeB2B
- OfferingSoftware
1st Playable Productions firmographics
Firmographics- Name
- 1st Playable Productions
- Legal name
- 1st Playable Productions
- Website
- https://1stplayable.com
- Company type
- Private
- Founded year
- 2011
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Ownership category
- akta.pro rank
1st Playable Productions industry classification
Industry- Product category
- Game Development Studio / Educational Game Development
- NAICS
- Amusement, Gambling, and Recreation Industries (713), Amusement Parks and Arcades (7131)
- SIC
- Services-Amusement & Recreation Services (7900), Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- Serious Games & Simulation Studios (Training, Defense, Enterprise) (MPAFAAAH)
- akta.pro secondary industries
- Mobile & F2P Game Studios (MPAFAAAB), Full-Service Game Publishers (1st/2nd/3rd-Party Publishing) (MPAFABAA)
Keywords
Where 1st Playable Productions is headquartered
LocationHeadquarters
- HQ city
- Troy
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
1st Playable Productions business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Contracted Game Development: Working with major entertainment brands (Disney, LeapFrog, Nickelodeon) to develop licensed games. Revenue comes from development contracts and licensing fees from IP holders.
- Self-Published Game Sales: Direct sales of internally developed games through app stores (Apple, Google Play), VR platforms (Oculus, Gear VR), and console digital stores. Includes games like Letter Battle, Stone Age VR, Three Little Pigs VR, and Squeed! VR.
- Tabletop/Physical Game Sales: Physical card games sold through The Game Crafter and potentially other retailers. Example: Cards Against Calamity.
- Research and Educational Game Contracts: Projects funded by research institutions, government grants, and educational organizations. Examples: NIH-funded Playscope project with Stanford University, BrainPOP partnership for Fiscal Ship.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Nintendo Selects pricing for Frozen: Olaf's Quest |
| One time/ perpetual license | Pay-as-you-go | Cooking! Recipes on the Road - LeapFrog/Amazon |
| Unit Pricing | Pay-as-you-go | Cards Against Calamity physical card game |
Go-to-market motion2 records
Distribution channels9 records
Marketing channels9 records
1st Playable Productions product offering
Product offeringCore offering
1st Playable Productions is an independent game development studio that designs and develops educational and entertainment games across mobile, console (Nintendo 3DS, DS, Switch), VR/AR, web (3D WebGL), and tabletop platforms. The studio primarily operates as a contracted developer for major entertainment and educational IP holders (Disney, LeapFrog, Nickelodeon, Ubisoft, Konami, THQ) and research institutions, while also self-publishing a smaller catalog of original titles through app stores, VR platforms, and tabletop distribution channels.
Product overview
1st Playable Productions is a game development studio that creates educational and entertainment games across multiple platforms. Their portfolio spans: (1) Self-published VR experiences including Stone Age Snap VR, The Three Little Pigs VR, Squeed! VR, Super Box Forts VR, and Stone Age VR; (2) LeapFrog educational games including the Imagicard AR series (Letter Factory Adventures, Teenage Mutant Ninja Turtles, Paw Patrol, Blaze), Cooking! Recipes on the Road, Disney Princess games, and LeapBand fitness tracker; (3) Disney licensed games for Disney NOW including Elena of Avalor: Wings Over Avalor, Fancy Nancy: Add a Little Fancy!, Frozen games, Disney SNAPS!; (4) Nintendo games including Frozen: Olaf's Quest, Ben 10 titles, Club Penguin games, Imagine series, Puzzle Quest, World of Zoo; (5) Self-published games including Letter Battle, Cards Against Calamity, The Fiscal Ship, SmokeScreen II. The company uses PlayCanvas for WebGL, OpenCV-based AR technology for Imagicard products, and has developed custom CMS and AWS infrastructure for web-based games. Services include Cross Platform development, Design Solutions, Education games, Entertainment games, Research projects, Technical Solutions, and VR/AR development.
Differentiator
Problem solved
Functional benefit
Products and services
- Stone Age Snap VR Self-published VR experience where players take a prehistoric safari and snap photos of beasts like mammoths and saber-toothed lynxes, with a field journal for saved photos.
- The Three Little Pigs VR 360° VR storybook experience of the classic Three Little Pigs tale where players watch the story unfold, find building materials, and construct houses. Compatible with Google Cardboard and Gear VR.
- Squeed! VR 3D VR game where players help the Squeeds banish Vile Goop from Loony Lagoon with immersive boat-based gameplay featuring hidden characters and creatures.
- Super Box Forts VR VR game with box destruction gameplay across 10 levels, featuring realistic physics, anti-box super powers, exploding/expanding/shrinking boxes, and combo scoring.
- Stone Age VR VR tour through a prehistoric jungle featuring mammoths, saber-toothed lynxes, and gators; players ride a Glyptodon and take pictures of animals saved to a field journal.
- Cards Against Calamity Tabletop card game for coastal community resilience training; players roleplay stakeholders (Fishing, Services, Industry, Tourism) to negotiate and communicate community improvement plans.
- The Fiscal Ship Federal budget balancing educational game developed with the Hutchins Center at Brookings and the Serious Games Initiative at Woodrow Wilson Center, playable in browsers and on BrainPOP for classroom use.
- Letter Battle JRPG-themed spelling adventure game where spelling is the core battle mechanic; features custom word lists including Dolch, Fry, and sight words for grades 1-4.
- SmokeSCREEN II Social influence game teaching teens to navigate relationships and avoid smoking/vaping by noticing social influence details and using influence to benefit others.
- Playscope Augmented reality STEM activity project combining microscopy with mobile devices so users can interact with real-life Euglena; developed with Prof. Ingmar Riedel-Kruse at Stanford with NIH funding.
- Elena of Avalor: Wings Over Avalor Disney-licensed 3D WebGL game on the DisneyNOW platform where players hatch and nurture Jaquin eggs through growth stages and train them in Strength, Intelligence, Reflexes, and Agility.
- Fancy Nancy: Add a Little Fancy! Dress-up game for ages 4-8 on the Disney NOW App where players help Nancy select outfits and craft custom accessories like tiaras for fancy selfies.
- Disney Frozen: Olaf's Quest Puzzle platformer for Nintendo 3DS starring Olaf with 60 imaginative levels, hidden collectibles, and side challenges; selected for Nintendo Selects 2016 collection.
- Cooking! Recipes on the Road Math learning game for LeapFrog Tablets where players follow recipes, select ingredients, and serve customers while learning measuring, fractions, percentages, decimals, and real-world mathematics.
- LeapFrog Imagicard Series Series of four AR educational titles (Paw Patrol, Teenage Mutant Ninja Turtles, Letter Factory Adventures, Blaze & The Monster Machines) for LeapFrog using a proprietary OpenCV-based card recognition engine.
- Yum Yum Cookstar Cooking game featuring Chef Yum Yum with vegetarian-only recipes, four difficulty levels, Daily Cooking Challenge, and Invitational Tournaments across Nintendo Switch, PC, PS4, and Xbox One.
- Contracted Game Development Services Custom end-to-end game development services covering design, prototyping, production, and deployment of educational and entertainment games across mobile, console (Nintendo 3DS/DS/Switch), VR/AR, web (3D WebGL), and tabletop platforms for enterprise clients such as Disney, LeapFrog, Nickelodeon, Ubisoft, Konami, THQ, and D3 Publisher.
Quantifiable outcome
- Gold Medal at 2017 Serious Play Conference
- +3 more outcomes
Companies that use 1st Playable Productions
Customer profileNamed customers7 records
Segments4 records
Ideal customer profiles3 records
1st Playable Productions technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration17 records
AI capability6 records
Feature4 records
1st Playable Productions partnerships and signals
Strategic signalPartnerships
17 partnerships are on record, tiered core, flagship and minor.
- DisneycoreLong-standing partnership for Disney-licensed game development. Created Elena of Avalor: Wings Over Avalor (pioneering first 3D WebGL game on DisneyNOW), Fancy Nancy: Add a Little Fancy!, multiple Disney Frozen games, Disney Princess games, and Disney XD games. Disney provides IP licensing and distribution through DisneyNOW platform.
- Environmental Law Institute (ELI)flagshipCollaborated with ELI to design and develop Cards Against Calamity - a tabletop card game for coastal community resilience training. The game simulates stakeholder roles in community disaster preparedness and planning.
- NOAA and Wilson CenterflagshipCards Against Calamity was made with support from NOAA (National Oceanic and Atmospheric Administration) and the Wilson Center (Woodrow Wilson International Center for Scholars), providing funding and subject matter expertise for coastal resilience education.
- Rensselaer Polytechnic Institute (RPI)coreCo-host of Games in Education's Teen Game Workshop along with RPI and Velan Studios. 1st Playable participates in RPI Game Fest and STEM panels.
- Velan StudiosminorCo-host of Games in Education's 4th annual Teen Game Workshop along with RPI and 1st Playable.
- BrainPOPcoreThe Fiscal Ship educational game distributed through BrainPOP platform, making it accessible to schools using BrainPOP's educational content platform.
- Hutchins Center at Brookings and Serious Games Initiative at Woodrow Wilson CenterflagshipPartnership to develop The Fiscal Ship - a game about federal budget balancing. Hutchins Center provided expertise on fiscal policy while 1st Playable handled game design and development.
- Stanford University (Prof. Ingmar Riedel-Kruse)coreNIH-funded Playscope project (grant PA15-269) - an AR STEM activity combining microscopy with mobile devices to interact with living organisms. 1st Playable developed the software application.
- GameMill EntertainmentminorDisney Frozen: Olaf's Quest published/distributed by GameMill Entertainment for Nintendo 3DS.
- NickelodeoncorePartnership with Nickelodeon for Teenage Mutant Ninja Turtles Imagicard AR game and Paw Patrol games. 1st Playable developed TMNT Imagicard bringing Turtles characters to life through AR technology.
- Disney XDminorGamer's Guide to Pretty Much Everything: Puddin' Party - mobile game for Disney XD featuring characters from the TV show.
- LeapFrog EnterprisescoreOngoing partnership developing educational games for LeapFrog platforms including tablets, LeapTV console, LeapBand fitness tracker, and Imagicard AR system. Games include Cooking! Recipes on the Road, Disney Princess educational games, and multiple Imagicard titles (TMNT, Letter Factory, Paw Patrol, Blaze).
- D3 PublisherminorVictorious: Taking the Lead published by D3 Publisher for Nintendo DS - a rhythm and dance game based on the Nickelodeon TV show.
- Disney (Club Penguin)coreClub Penguin: Elite Penguin Force and Club Penguin: Herbert's Revenge - DS games connecting to the online Club Penguin world with coin upload functionality.
- THQminorWorld of Zoo game published by THQ for Nintendo DS - a life simulation game about zoo management.
- KonamiminorGoPets: Vacation Island published by Konami - pioneering Nintendo DS game with cross-platform PC connectivity and social networking features.
- UbisoftminorEner-G Gym Rockets published by Ubisoft for Nintendo DS - a gymnastics training game leading to Olympic competition.
Scale indicators3 records
Recent moves7 records
Expansion highlights5 records
1st Playable Productions competitors and assessment
Company assessmentDirect peers
- Filament Games: Educational and serious game studio based in Madison, WI that develops game-based learning products for schools, museums, and publishers. Directly comparable to 1st Playable in mission, audience (K-12), and contract-based revenue model with institutional clients.
- Schell Games: Pittsburgh-based studio specializing in educational, training, and entertainment games including VR/AR experiences. Comparable to 1st Playable in serious games focus, VR capability, and partnerships with major IP and institutional clients.
- Triseum: Educational game studio (formerly PetriStudios) developing learning games for higher education. Comparable in serious games / educational focus and institutional distribution (textbook publishers), though oriented more toward higher-ed than K-12 like 1st Playable.
- E-Line Media: Game developer focused on learning games and impact-driven entertainment (e.g., Never Alone, Beyond Blue). Directly comparable to 1st Playable's mission-driven educational/serious game portfolio and B Corp-adjacent positioning.
- FableVision: Boston-based educational media and game studio founded by Peter H. Reynolds, producing learning games, interactive books, and animations for schools. Comparable to 1st Playable in K-12 educational games, AR/VR, and institutional channel partnerships.
Regional players
- Velan Studios: Troy, NY-area game studio (co-host with 1st Playable of the Teen Game Workshop) developing console and multi-platform titles. Regional peer; serves as an ecosystem partner rather than direct competitor due to different target market.
Emerging players
- Resolution Games: Stockholm-based VR game studio focused on multi-player VR titles (Demeo, Angry Birds VR). Comparable emerging player in VR game publishing where 1st Playable has shipped multiple self-published VR titles.
- nDreams: UK-based VR game studio and publisher with both internal IP and contracted VR work. Comparable emerging player whose VR-focused model and platform relationships mirror 1st Playable's VR development and Oculus/Gear distribution.
- GlassLab Games: Nonprofit impact-focused game studio developing assessment-embedded learning games with institutional partners (similar to Brookings, NOAA relationships). Comparable as a serious-games specialist in the same educational/civic-impact space as 1st Playable's serious games portfolio.
Others
- BrainPOP: Educational content platform (current distribution partner for The Fiscal Ship). Adjacent ecosystem player rather than competitor; useful as a comparable for understanding the school-channel go-to-market and subscription-model dynamics relevant to 1st Playable's educational pipeline.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
1st Playable Productions social profiles
Digital presence1st Playable Productions compliance and trust
Trust signalCompliance1 record
1st Playable Productions financial estimates
Financial estimateRevenue estimate
Valuation estimate
1st Playable Productions leadership team
Management profileNumber of profiles
Profiles1 record
1st Playable Productions funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
1st Playable Productions M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about 1st Playable Productions
What does 1st Playable Productions do?
1st Playable Productions is an independent game development studio that designs and develops educational and entertainment games across mobile, console (Nintendo 3DS, DS, Switch), VR/AR, web (3D WebGL), and tabletop platforms. The studio primarily operates as a contracted developer for major entertainment and educational IP holders (Disney, LeapFrog, Nickelodeon, Ubisoft, Konami, THQ) and research institutions, while also self-publishing a smaller catalog of original titles through app stores, VR platforms, and tabletop distribution channels.
Is 1st Playable Productions a public or private company?
1st Playable Productions is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was 1st Playable Productions founded?
1st Playable Productions was founded in 2011. It employs 51 to 100 people.
Where is 1st Playable Productions based?
1st Playable Productions is headquartered in Troy, United States, in the North America region.
How does 1st Playable Productions make money?
Four revenue lines are on record. Contracted Game Development is the primary driver. The others are self-Published Game Sales, tabletop/Physical Game Sales and research and Educational Game Contracts.
Who are 1st Playable Productions's main competitors?
Direct peers on record are Filament Games, Schell Games, Triseum, E-Line Media and FableVision. Velan Studios is listed as a regional player. Emerging players are Resolution Games, nDreams and GlassLab Games. BrainPOP is listed as an others.
Does 1st Playable Productions have an API?
No public API is recorded for 1st Playable Productions.
What industry is 1st Playable Productions in?
1st Playable Productions's product category is Game Development Studio / Educational Game Development. Its primary akta.pro industry code is MPAFAAAH, Serious Games & Simulation Studios (Training, Defense, Enterprise), with a secondary code of MPAFAAAB, Mobile & F2P Game Studios. Its NAICS code is 713 and its SIC code is 7900.