Curse
Curse / Fandom operates the world's largest fan wiki platform with 250,000+ wikis and 350 million monthly users, alongside acquired gaming and entertainment media brands including GameSpot, Metacritic, TV Guide, CurseForge, and Fanatical.
- Company typePrivate
- Founded2004
- HeadquartersHuntsville, United States
- Headcount101–250
- GTM typeB2C
- OfferingDigital Commerce or Content
What Curse does
Curse / Fandom, Inc. operates the world's largest fan wiki platform alongside a portfolio of acquired entertainment media brands. The core Fandom wiki platform hosts over 250,000 community-maintained wikis spanning games, movies, TV, and anime, serving 350 million monthly users who both consume and contribute content. The technology layer is a wiki-based publishing and collaboration infrastructure that enables community creation, editing, moderation, and progress tracking, distributed via web and native iOS/Android apps.
The product portfolio extends well beyond wikis. CurseForge is a popular modding platform (notably for Minecraft and other games) that distributes user-generated content such as mods and modpacks. Following the 2022 acquisition of GameSpot, Metacritic, and TV Guide from Red Ventures for approximately $55 million, the company also operates major editorial media properties covering gaming news and reviews, critic/user score aggregation, and television listings. Fanatical adds a digital game storefront, while Honest Entertainment extends the footprint onto YouTube. Subsumed properties are operated as wholly owned, brand-retained subsidiaries under the Fandom umbrella.
The business model is primarily advertising-supported across the high-traffic media properties and wikis, supplemented by marketplace/commission economics on CurseForge and commerce activity on Fanatical. Content and licensing generate additional revenue through the owned media brands. Go-to-market is community-led: organic wiki contributions and cross-promotion across the multi-brand portfolio drive user acquisition and engagement. Since 2018, the company has operated as a privately held, majority-owned portfolio company of TPG Capital, which holds majority voting control through preferred shares, with institutional investors representing over 90% of ownership. Reports in early 2025 indicate TPG is exploring a strategic sale or recapitalization that could value the company in the multi-billion dollar range, partly reflecting investor appetite for the company's first-party data assets amid AI-driven demand.
Curse firmographics
Firmographics- Name
- Curse
- Legal name
- Fandom, Inc.
- Website
- https://curseinc.com
- Company type
- Private
- Founded year
- 2004
- Operating status
- Operating
- Headcount range
- 101–250 employees
- Short description
- Curse / Fandom operates the world's largest fan wiki platform with 250,000+ wikis and 350 million monthly users, alongside acquired gaming and entertainment media brands including GameSpot, Metacritic, TV Guide, CurseForge, and Fanatical.
- Ownership category
- akta.pro rank
Curse industry classification
Industry- Product category
- Fan Community and Entertainment Media Platform
- NAICS
- Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (51621), Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (516210)
- SIC
- Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Creator & Fan Communities (BPAMABAD)
- akta.pro secondary industries
- Creator Monetization & Fan Funding (Subscriptions, Tips, Memberships, Patronage) (MPAFAEAB), Gaming & Virtual World Communities (BPAMABAE)
Keywords
Where Curse is headquartered
LocationHeadquarters
- HQ city
- Huntsville
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Curse business model
Business model- GTM type
- B2C
- Offering type
- Digital Commerce or Content
- Cost components
- Technology or R&D, Personnel, Operations, Marketing or Sales, Infrastructure
Revenue model
- Advertising: The platform generates revenue through advertising across its high-traffic media properties including GameSpot, TV Guide, Metacritic, and Fandom wikis. With 350 million monthly users, the platform offers significant advertising inventory.
- Media and Content Licensing: Operates owned media brands (GameSpot, Metacritic, TV Guide, Fanatical) that generate revenue through content, reviews, and gaming/entertainment media coverage.
- CurseForge Platform: CurseForge hosts game mods and modpacks. While the specific monetization model is not detailed, modding platforms typically generate revenue through premium content sales or partnerships with game publishers.
Go-to-market motion1 record
Distribution channels5 records
Marketing channels7 records
Curse product offering
Product offeringCore offering
Curse (operating as Fandom, Inc.) operates the world's largest fan wiki platform hosting 250,000+ wikis serving 350 million monthly users across games, movies, TV, and anime. It also runs CurseForge, a leading modding platform for game user-generated content, alongside acquired entertainment media properties (GameSpot, Metacritic, TV Guide) and a digital game storefront (Fanatical), monetizing via advertising, content/media licensing, and marketplace commissions on third-party content.
Product overview
Fandom operates a multi-platform entertainment ecosystem consisting of the core Fandom wiki platform, the CurseForge modding platform, and several acquired gaming media properties. The core Fandom platform hosts over 250,000 fan wikis and serves as a content discovery portal, while CurseForge provides mod management for games like Minecraft. Fandom's portfolio includes GameSpot (gaming news/reviews), Metacritic (review aggregation), and TV Guide (television content), all acquired from Red Ventures in 2022 for approximately $55 million. Fanatical operates as a digital game storefront, and the Fandom mobile app enables mobile access to fandom content.
Differentiator
Problem solved
Functional benefit
Brands
- Community Central: Hub for wiki community discussions, support, and collaboration
- My Fandom
- CurseForge
Products and services
- Fandom The world's largest fan wiki platform hosting over 250,000 wikis across entertainment properties including games, movies, TV, and anime. Provides wiki creation tools, community features, content discovery, interactive maps, and progress tracking to individual fans and community contributors.
- CurseForge A popular modding platform for Minecraft and other games, enabling users to discover, download, and manage game modifications and modpacks such as Halo Rogue.
- GameSpot Gaming news outlet covering video game reviews, previews, and industry news for gaming audiences.
- Metacritic Entertainment review aggregation platform providing critic and user scores for games, movies, and TV.
- TV Guide Television entertainment guide covering show listings, reviews, and streaming content information.
- Fanatical Digital game storefront offering discounted PC and console games as part of Fandom's gaming ecosystem.
- Fandom Mobile App Mobile application for iOS and Android enabling users to access Fandom wikis, news, videos, and community discussions on mobile devices.
Companies that use Curse
Customer profileNamed customers8 records
Segments4 records
Ideal customer profiles4 records
Curse technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Curse partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Red VenturesminorFandom acquired GameSpot, Metacritic, and TV Guide from Red Ventures in 2022 for approximately $55 million. This acquisition expanded Fandom's media property portfolio significantly.
Scale indicators6 records
Recent moves5 records
Expansion highlights4 records
Curse competitors and assessment
Company assessmentDirect peers
- Discord: Discord hosts the live, real-time fan communities for the same gaming and entertainment IPs Fandom documents; both compete for the same fandom-engagement minutes and are increasingly overlapping on creator monetisation and community infrastructure.
- Overwolf: Overwolf operates a competing in-game modding/app ecosystem and acquired CurseForge's direct competitor assets historically; it is the most direct commercial rival to CurseForge for premium mod distribution and creator monetisation in PC gaming.
- Reddit: Reddit is the largest community-driven UGC platform organized around topics including gaming, entertainment, and TV; its subreddit model is the closest functional analog to Fandom's wiki-per-IP model, and both compete for the same fan-content attention budget and ad dollars.
Broad incumbents
- IMDb: IMDb (Amazon-owned) is the canonical entertainment database for movies, TV and games on the consumer side, and competes directly with Fandom's TV Guide and Metacritic properties for entertainment research queries and entertainment-ad inventory.
- IGN Entertainment: IGN is the largest dedicated gaming and entertainment media network (reviews, news, video), acquired by Ziff Davis; it overlaps with GameSpot and Metacritic on reviews/news and competes with Fandom for the same advertiser budgets on the same audience.
- Polygon: Polygon is Vox Media's flagship gaming and entertainment property, covering reviews, news and culture that overlaps GameSpot and Fandom's editorial output; it competes for both readership and entertainment advertising spend in the same ad-tech stack.
- Wikimedia Foundation: Wikipedia is the original and largest community-edited knowledge platform, and the conceptual template Fandom's wikis are built on; while Wikipedia covers general knowledge and Fandom covers entertainment, both compete for general-purpose research queries and train overlapping AI/language-model training datasets.
Emerging players
- Fextralife: Fextralife is a niche gaming wiki and guide network focused on Souls-like and hardcore PC games; it competes with Fandom for the highest-monetising gaming-wiki audience segment and demonstrates that focused wikis can win specific franchises.
- Modrinth: Modrinth is an open-source Minecraft/Java mod distribution platform that has rapidly gained share through a cleaner UX and creator-friendly terms; it competes head-on with CurseForge on Minecraft mod downloads and threatens CurseForge's long-standing dominance.
Regional players
- Giant Bomb: Giant Bomb is a smaller gaming-media outlet focused on video reviews, wiki-style game entries and enthusiast editorial; while US-based like Fandom, it serves a higher-ARPU niche enthusiast segment with overlapping content types and competes for the same enthusiast gaming ad dollar.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks5 records
Key highlights6 records
Customer concentration
Curse social profiles
Digital presenceCurse financial estimates
Financial estimateRevenue estimate
Valuation estimate
Curse leadership team
Management profileNumber of profiles
Profiles1 record
Curse subsidiaries and ownership
Company hierarchySubsidiaries6 records
Curse funding detail
Funding detailFunding overview
Funding rounds5 records
Investors6 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Curse M&A and investment
M&A and investmentM&A1 record
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Curse
What does Curse do?
Curse (operating as Fandom, Inc.) operates the world's largest fan wiki platform hosting 250,000+ wikis serving 350 million monthly users across games, movies, TV, and anime. It also runs CurseForge, a leading modding platform for game user-generated content, alongside acquired entertainment media properties (GameSpot, Metacritic, TV Guide) and a digital game storefront (Fanatical), monetizing via advertising, content/media licensing, and marketplace commissions on third-party content.
Is Curse a public or private company?
Curse is a private company. It is classified as private equity controlled and is currently operating.
When was Curse founded?
Curse was founded in 2004. It employs 101 to 250 people.
Where is Curse based?
Curse is headquartered in Huntsville, United States, in the North America region.
How does Curse make money?
Three revenue lines are on record. Advertising is the primary driver. The others are media and Content Licensing and curseForge Platform.
Who are Curse's main competitors?
Direct peers on record are Discord, Overwolf and Reddit. Broad incumbents are IMDb, IGN Entertainment, Polygon and Wikimedia Foundation. Emerging players are Fextralife and Modrinth. Giant Bomb is listed as a regional player.
Does Curse have an API?
No public API is recorded for Curse.
What industry is Curse in?
Curse's product category is Fan Community and Entertainment Media Platform. Its primary akta.pro industry code is BPAMABAD, Creator & Fan Communities, with a secondary code of MPAFAEAB, Creator Monetization & Fan Funding (Subscriptions, Tips, Memberships, Patronage). Its NAICS code is 51621 and its SIC code is 7900.