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Dreamhack

Full company profile

uuid0008e7q

Namestring
Dreamhack
Legal namestring
DreamHack AB
Websiteurl
dreamhack.com
Company typeenum
Private
Founded yearint
1994
Descriptiontext

DreamHack, founded in 1994 in Malung, Sweden, and now headquartered in Hägersten (Stockholm), operates the world's largest gaming lifestyle festival under the legal entity DreamHack AB (Reg. No 556845-8763). The company organizes multi-day physical festivals that combine professional esports tournaments, cosplay championships, creator showcases, indie game expos, music performances, and community activities into a single integrated live-event platform. Recent flagship events — Stockholm 2025 (60,000+ attendees from 70 countries), Dallas 2025 (62,000+ attendees across 1 million square feet), and Atlanta 2026 (53,000+ attendees from 60 countries) — anchor an annual event portfolio that will expand to Birmingham (UK) in 2027 after the company sunset its Dallas edition. The company also operates the DreamHack App, which supports a cyberpunk-themed Quest gamification system with faction-based competition, and runs the formal Creator Program with a 10-tier reward system, Creator Hub with dedicated Stream Studio, and tiered cosplay, tabletop, and indie developer programming.

The technology stack is event-management-oriented rather than software- or AI-native: it includes the proprietary DreamHack App for attendee engagement, the Quest gamification layer, and integration with FACEIT for competitive online tournament infrastructure. DreamHack does not disclose any proprietary AI/ML capabilities, APIs, or SDKs. Revenue is generated through three primary streams: ticket sales (tiered GA, Premium, Family, Single Day, plus dedicated esports seating packages for CDL, IEM, and THE FINALS tournaments priced $59-$559 per ticket), exhibitor and sponsor fees (Flagship deals with Lamborghini through 2028, Elgiganten for Stockholm, plus Major deals with Red Bull, Logitech, DHL, and others), and merchandise sales via the ESL store. The customer base is structurally B2C, segmented into Gaming Enthusiasts, Competitive Gamers, Content Creators, Brands/Sponsors, and Families, with no disclosed enterprise SaaS contracts. DreamHack is a privately held subsidiary of ESL FACEIT Group (EFG), which is itself owned by Savvy Gaming Group; the company employs 51-100 people and operates across EMEA (Sweden, UK) and North America (US).

Short descriptiontext

DreamHack operates the world's largest gaming lifestyle festival, hosting multi-day events that combine esports tournaments, cosplay championships, creator showcases, and indie game expos. It serves gaming enthusiasts, competitive players, content creators, and brand sponsors across Stockholm, Atlanta, and Birmingham, operating as a subsidiary of ESL FACEIT Group.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersHägersten, Sweden
HQ citystring
Hägersten
HQ countrystring
Sweden
HQ regionstring
Europe
Markets served

Serves global market

Offices4 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
gaming lifestyle festival, esports tournament hosting, cosplay championship events, creator culture programming, gaming expo experiences
NAICS code2 codes
  • Arts, Entertainment, and Recreation71
  • Performing Arts, Spectator Sports, and Related Industries711
SIC code1 code
  • Services-Amusement & Recreation Services7900
Product category
Gaming Lifestyle Festival and Esports Events
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model3 records
1Ticket Sales
TypeOne Time License
Description

Primary revenue from festival ticket sales across multiple tiers including general admission, premium, family packages, and single-day options. Additional revenue from esports tournament seating (CDL Major, IEM) and add-ons.

dreamhack.com
2Exhibitor and Sponsor Fees
TypeAdvertising
Description

Revenue from brand activations, expo floor space, custom brand integrations, and sponsorship of signature areas like Freeplay, Mainstage, Creator Hub.

dreamhack.com
3Merchandise Sales
TypeHardware Sales
Description

Sale of branded merchandise including hoodies, t-shirts, mousepads, pins, badges, and laminated bags through ESL store.

dreamhack.com
Marketing channels8 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Operations, Personnel, Marketing or Sales, Technology or R&D, Supply Chain, Infrastructure
Pricing details8 tiers
13-Day General Admission
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

$109 per person for 3-day festival access including all free seating areas for esports tournaments.

dreamhack.com
23-Day Premium
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

$219 per person - includes commemorative badge, pullover hoodie, mousepad, exclusive pin, laminated bag, and free CDL/IEM seating.

dreamhack.com
3Family Ticket (3-Day)
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Starting from $109 for 1-2 adults and 1-6 children under 13 (children free with paying adult).

dreamhack.com
4Single Day Tickets
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Friday: $59, Saturday: $69, Sunday: $65. Each includes main festival area access.

dreamhack.com
5CDL Major III Seating
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

3-Day guaranteed seating: $149-$159; VIP 3-Day: $219; Single day: $75-$89; Team ticket (5 players): $450.

dreamhack.com
6IEM Atlanta Tickets
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

3-Day guaranteed seating: $299-$309; Premium 3-Day with goodie bag: $549-$559; Single day: $99-$175; IEM+ Upgrade addon: $159.

dreamhack.com
7Stockholm 3-Day Ticket
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

749 SEK (~$72 USD) for general 3-day access. Premium bundle: 2,899 SEK (~$279 USD) including holographic badge, pin, lanyard, hoodie, t-shirt, mousepad, laminated bag.

dreamhack.com
8Stockholm Family and Kids
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

3-Day Family: starting from 1,399 SEK. Kids 6-12: 449 SEK. Children 5 and under: free with wristband.

dreamhack.com
GTM typeB2C
B2C
Offering typeServices
Services
Core offering1 text field

DreamHack produces and operates large-scale, multi-day gaming lifestyle festivals held across Stockholm (Sweden), Atlanta (USA), and Birmingham (UK), combining professional esports tournaments, cosplay championships, creator showcases, indie game expos, and community programming into a single integrated live-event experience. Attendees purchase tiered tickets (general admission, premium bundles, family packages, single-day, and reserved esports seating), and the company monetizes additionally through brand sponsorships, exhibitor fees, and merchandise. Supporting the physical festival is the DreamHack mobile app and the DreamHack Quest gamified cyberpunk-themed experience that drives on-site engagement.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 5 values shown
  • Over 60,000 attendees at single events from 70+ countries
+4 more records
Product overview1 text field

DreamHack is a gaming lifestyle festival that combines esports tournaments, cosplay championships, gaming expo, creator showcases, music, and community activities. The offering is structured as a unified live-event platform with multiple integrated components including: the core Festival experience, DreamHack App (mobile engagement and Quest gamification), Creator Hub/Program, Cosplay Championship, Artist Alley, Indie Playground, TCG & Tabletop, PC Freeplay, Arcade, Community Hall (with Chill Zone, Community Stage, Community Row), and major Esports Tournaments (THE FINALS Grand Major, IEM, CDL, HCS). The festival operates across multiple global locations annually (Stockholm, Atlanta, Birmingham) as the world's largest gaming festival, part of ESL FACEIT Group.

Product and service9 records
1DreamHack Festival
CategoryGaming lifestyle festival event
Description

Multi-day gaming lifestyle festival combining esports tournaments, cosplay championships, music, creator showcases, gaming expo, and community activities held across multiple global cities (Stockholm, Atlanta, Birmingham) for individual gaming enthusiasts, esports fans, and families.

2DreamHack Mobile App
3DreamHack Quest
CategoryGamified festival experience
Description

Interactive cyberpunk-themed gamified festival experience that transforms the festival into a playable adventure. Attendees complete quests, collect XP, unlock rewards, choose factions (Red Dragons, Scrappers, Shadow Hackers), and compete on leaderboards.

4Creator Program
CategoryCreator partnership program
Description

Application-based program for streamers, YouTubers, VTubers, and influencers offering all-access 3-day festival passes, Creator Lounge access, 10-level reward program with prizes ranging from welcome packages to hotel stays, and marketing exposure on DreamHack website and social channels.

5Cosplay Championship
CategoryCosplay competition
Description

Multi-tier cosplay competition (Youth, Novice, Artisan, Expert) with a $6,000 prize pool, complemented by Cosplay Lounge, Meetups, Community Booths, Repair Station, and Photographer Program, targeting cosplayers and pop-culture fans.

6THE FINALS Grand Major Esports Tournament
CategoryEsports tournament
Description

Major esports tournament for the game THE FINALS featuring 16 teams competing across 3 days, with a $200,000 total prize pool across Online Series and Grand Major finals, structured as a Cashout Tournament format culminating in a Bo3 Final Round.

7DreamHack Knockout
CategoryEsports tournament (open competition)
Description

Open in-person Counter-Strike 2 competition with a $10,000 prize pool at each festival, open to BYOC ticket holders, providing a competitive pathway that qualifies the winner for ESL Pro League.

8Professional Esports Tournaments (IEM, CDL, HCS)
CategoryProfessional esports tournament hosting
Description

Professional esports tournament hosting at DreamHack festivals for licensed third-party game titles including Counter-Strike 2 (IEM, ESL Pro League), Call of Duty League, Halo Championship Series, VALORANT, Brawl Stars, Chess, StarCraft 2, and GeoGuessr, with cumulative prize pools over $2M.

9DreamHack Branded Merchandise
CategoryBranded merchandise
Description

Branded merchandise including hoodies, t-shirts, mousepads, pins, badges, and laminated bags sold online through the ESL store and bundled with premium festival tickets for individual consumers and fans.

Scale indicator12 records

Each record includes

Type, Value, Description, Source

Partnership14 partners
Strategic tierFlagshipTypeGTM or Marketing PartnerAnnounced on2026-05-12
Description

Long-term partnership through 2028 making Lamborghini the Official Automotive Partner for DreamHack festivals in US and EU. Includes high-visibility brand integration across festival floors, premium physical car displays, sim racing challenges, and custom gaming-inspired activations (Temerario Play Louder Livery, Fortnite livery). Partnership builds on successful debut appearances at DreamHack Dallas and Stockholm 2025.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Parent company and operating entity for DreamHack. ESL FACEIT Group is the leading esports and gaming entertainment company providing global infrastructure, brands, and ecosystems for DreamHack festivals worldwide.

Strategic tierMajorTypeGTM or Marketing Partner
Description

Brand partner with activations including real F1 car displays at festivals and content sponsorship.

Strategic tierMajorTypeGTM or Marketing Partner
Description

Technology and gaming peripheral brand partner supporting DreamHack events.

Strategic tierFlagshipTypeGTM or Marketing Partner
Description

Presenting Partner for DreamHack Stockholm, Scandinavia's leading electronics retailer.

6DHL
Strategic tierMajorTypeGTM or Marketing Partner
Description

Official logistics and shipping partner for esports, providing global freight and logistics solutions for event operations.

dreamhack.com
Strategic tierMajorTypeStrategic or Co-development Partner
Description

Host city partner supporting DreamHack Stockholm as part of Stockholm's positioning as Europe's most innovative region and gaming hub.

Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

Swedish game developer behind THE FINALS. Partnership hosts THE FINALS Grand Major esports tournament at DreamHack Stockholm with $200,000 total prize pool across online series and live finals. DreamHack serves as global showcase for Swedish gaming culture.

Strategic tierMajorTypeOthers
Description

Official hospitality partner with 527 rooms including Nordics' first dedicated gaming rooms. Located adjacent to Stockholmsmässan venue with gaming-focused amenities.

Strategic tierMajorTypeGTM or Marketing Partner
Description

Exhibitor and partner at DreamHack Atlanta with booth presence at the festival expo.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Eyewear brand exhibitor at DreamHack Atlanta festival.

Strategic tierMajorTypeGTM or Marketing Partner
Description

Esports organization with booth presence at DreamHack Atlanta expo.

13SJ (Swedish Railway)
Strategic tierMinorTypeOthers
Description

Official travel partner offering 20% discount on train travel to/from Stockholm during DreamHack event dates.

dreamhack.com
Strategic tierFlagshipTypeTechnology or Integration
Description

Platform partner hosting THE FINALS esports online qualifiers and competitive circuit management for Grand Major tournament pathway.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

Multi-city pop culture convention with significant gaming, esports, and cosplay programming across the UK and US. Broader incumbent operating in adjacent pop culture/entertainment festival space with overlapping Gen Z attendee base.

2Tokyo Game Show
TypeRegional player
Description

Asia's largest gaming event combining B2B and B2C expo with esports tournaments and consumer programming. Regional peer in the large-scale gaming festival category, comparable in scale and format but operating in a distinct geography.

TypeDirect peer
Description

World's largest gaming event (Koelnmesse, Germany) combining esports tournaments, publisher expos, and consumer festival programming. Direct competitor to DreamHack in the large-scale gaming lifestyle festival category with a similar event-driven ticketing and sponsorship model.

TypeDirect peer
Description

Multi-city gaming convention series (PAX East, West, South, Unplugged) combining esports, tabletop, cosplay, indie showcases, and creator programming. Direct peer with overlapping attendee base and similar festival-meets-expo positioning.

5TwitchCon
TypeDirect peer
Description

Annual creator and streaming-focused convention combining meet-and-greets, esports, cosplay, and community programming. Direct peer in the gaming creator-festival segment, particularly comparable to DreamHack's Creator Hub and Creator Program.

TypeDirect peer
Description

Global esports tournament organizer hosting major CS2, Dota 2, and Valorant events with festival-style production. Direct peer in tier-1 esports event hosting with comparable prize pools and venue-scale live audience experiences.

7PGL
TypeDirect peer
Description

Major esports tournament organizer producing CS2, Dota 2, and other tier-1 events with live audience production. Direct peer to DreamHack's IEM/CDL hosting operations within the ESL FACEIT ecosystem.

8EVO (Evolution Championship Series)
TypeDirect peer
Description

Largest fighting game tournament and community festival globally, combining esports competition with community programming. Direct peer in the gaming lifestyle festival format with comparable attendee demographics and content mix.

TypeDirect peer
Description

UK-based multi-day gaming festival combining LAN gaming, esports, cosplay, and creator programming. Direct peer in the gaming lifestyle festival category, particularly comparable to DreamHack's UK market entry with Birmingham.

TypeBroad incumbent
Description

Annual multi-city gaming showcase event featuring publisher announcements, demos, and fan events. Adjacent incumbent in the large-scale gaming event space with a publisher-focused rather than consumer-festival orientation.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers10 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles4 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Dreamhack

Gaming Lifestyle Festival and Esports Eventsdreamhack.com

DreamHack operates the world's largest gaming lifestyle festival, hosting multi-day events that combine esports tournaments, cosplay championships, creator showcases, and indie game expos. It serves gaming enthusiasts, competitive players, content creators, and brand sponsors across Stockholm, Atlanta, and Birmingham, operating as a subsidiary of ESL FACEIT Group.

What Dreamhack does

DreamHack, founded in 1994 in Malung, Sweden, and now headquartered in Hägersten (Stockholm), operates the world's largest gaming lifestyle festival under the legal entity DreamHack AB (Reg. No 556845-8763). The company organizes multi-day physical festivals that combine professional esports tournaments, cosplay championships, creator showcases, indie game expos, music performances, and community activities into a single integrated live-event platform. Recent flagship events — Stockholm 2025 (60,000+ attendees from 70 countries), Dallas 2025 (62,000+ attendees across 1 million square feet), and Atlanta 2026 (53,000+ attendees from 60 countries) — anchor an annual event portfolio that will expand to Birmingham (UK) in 2027 after the company sunset its Dallas edition. The company also operates the DreamHack App, which supports a cyberpunk-themed Quest gamification system with faction-based competition, and runs the formal Creator Program with a 10-tier reward system, Creator Hub with dedicated Stream Studio, and tiered cosplay, tabletop, and indie developer programming.

The technology stack is event-management-oriented rather than software- or AI-native: it includes the proprietary DreamHack App for attendee engagement, the Quest gamification layer, and integration with FACEIT for competitive online tournament infrastructure. DreamHack does not disclose any proprietary AI/ML capabilities, APIs, or SDKs. Revenue is generated through three primary streams: ticket sales (tiered GA, Premium, Family, Single Day, plus dedicated esports seating packages for CDL, IEM, and THE FINALS tournaments priced $59-$559 per ticket), exhibitor and sponsor fees (Flagship deals with Lamborghini through 2028, Elgiganten for Stockholm, plus Major deals with Red Bull, Logitech, DHL, and others), and merchandise sales via the ESL store. The customer base is structurally B2C, segmented into Gaming Enthusiasts, Competitive Gamers, Content Creators, Brands/Sponsors, and Families, with no disclosed enterprise SaaS contracts. DreamHack is a privately held subsidiary of ESL FACEIT Group (EFG), which is itself owned by Savvy Gaming Group; the company employs 51-100 people and operates across EMEA (Sweden, UK) and North America (US).

Dreamhack firmographics

Firmographics
Name
Dreamhack
Legal name
DreamHack AB
Website
https://dreamhack.com
Company type
Private
Founded year
1994
Operating status
Operating
Headcount range
1–10 employees
Short description
DreamHack operates the world's largest gaming lifestyle festival, hosting multi-day events that combine esports tournaments, cosplay championships, creator showcases, and indie game expos. It serves gaming enthusiasts, competitive players, content creators, and brand sponsors across Stockholm, Atlanta, and Birmingham, operating as a subsidiary of ESL FACEIT Group.
Ownership category
akta.pro rank

Where Dreamhack is headquartered

Location

Headquarters

HQ city
Hägersten
HQ country
Sweden
HQ region
Europe

Offices4 records

Markets served

Dreamhack business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Operations, Personnel, Marketing or Sales, Technology or R&D, Supply Chain, Infrastructure

Revenue model

  1. Ticket Sales: Primary revenue from festival ticket sales across multiple tiers including general admission, premium, family packages, and single-day options. Additional revenue from esports tournament seating (CDL Major, IEM) and add-ons.
  2. Exhibitor and Sponsor Fees: Revenue from brand activations, expo floor space, custom brand integrations, and sponsorship of signature areas like Freeplay, Mainstage, Creator Hub.
  3. Merchandise Sales: Sale of branded merchandise including hoodies, t-shirts, mousepads, pins, badges, and laminated bags through ESL store.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-go3-Day General Admission
One time/ perpetual licensePay-as-you-go3-Day Premium
One time/ perpetual licensePay-as-you-goFamily Ticket (3-Day)
One time/ perpetual licensePay-as-you-goSingle Day Tickets
One time/ perpetual licensePay-as-you-goCDL Major III Seating
One time/ perpetual licensePay-as-you-goIEM Atlanta Tickets
One time/ perpetual licensePay-as-you-goStockholm 3-Day Ticket
One time/ perpetual licensePay-as-you-goStockholm Family and Kids

Go-to-market motion2 records

Distribution channels4 records

Marketing channels8 records

Dreamhack product offering

Product offering

Core offering

DreamHack produces and operates large-scale, multi-day gaming lifestyle festivals held across Stockholm (Sweden), Atlanta (USA), and Birmingham (UK), combining professional esports tournaments, cosplay championships, creator showcases, indie game expos, and community programming into a single integrated live-event experience. Attendees purchase tiered tickets (general admission, premium bundles, family packages, single-day, and reserved esports seating), and the company monetizes additionally through brand sponsorships, exhibitor fees, and merchandise. Supporting the physical festival is the DreamHack mobile app and the DreamHack Quest gamified cyberpunk-themed experience that drives on-site engagement.

Product overview

DreamHack is a gaming lifestyle festival that combines esports tournaments, cosplay championships, gaming expo, creator showcases, music, and community activities. The offering is structured as a unified live-event platform with multiple integrated components including: the core Festival experience, DreamHack App (mobile engagement and Quest gamification), Creator Hub/Program, Cosplay Championship, Artist Alley, Indie Playground, TCG & Tabletop, PC Freeplay, Arcade, Community Hall (with Chill Zone, Community Stage, Community Row), and major Esports Tournaments (THE FINALS Grand Major, IEM, CDL, HCS). The festival operates across multiple global locations annually (Stockholm, Atlanta, Birmingham) as the world's largest gaming festival, part of ESL FACEIT Group.

Differentiator

Problem solved

Functional benefit

Products and services

  • DreamHack Festival Multi-day gaming lifestyle festival combining esports tournaments, cosplay championships, music, creator showcases, gaming expo, and community activities held across multiple global cities (Stockholm, Atlanta, Birmingham) for individual gaming enthusiasts, esports fans, and families.
  • DreamHack Mobile App
  • DreamHack Quest Interactive cyberpunk-themed gamified festival experience that transforms the festival into a playable adventure. Attendees complete quests, collect XP, unlock rewards, choose factions (Red Dragons, Scrappers, Shadow Hackers), and compete on leaderboards.
  • Creator Program Application-based program for streamers, YouTubers, VTubers, and influencers offering all-access 3-day festival passes, Creator Lounge access, 10-level reward program with prizes ranging from welcome packages to hotel stays, and marketing exposure on DreamHack website and social channels.
  • Cosplay Championship Multi-tier cosplay competition (Youth, Novice, Artisan, Expert) with a $6,000 prize pool, complemented by Cosplay Lounge, Meetups, Community Booths, Repair Station, and Photographer Program, targeting cosplayers and pop-culture fans.
  • THE FINALS Grand Major Esports Tournament Major esports tournament for the game THE FINALS featuring 16 teams competing across 3 days, with a $200,000 total prize pool across Online Series and Grand Major finals, structured as a Cashout Tournament format culminating in a Bo3 Final Round.
  • DreamHack Knockout Open in-person Counter-Strike 2 competition with a $10,000 prize pool at each festival, open to BYOC ticket holders, providing a competitive pathway that qualifies the winner for ESL Pro League.
  • Professional Esports Tournaments (IEM, CDL, HCS) Professional esports tournament hosting at DreamHack festivals for licensed third-party game titles including Counter-Strike 2 (IEM, ESL Pro League), Call of Duty League, Halo Championship Series, VALORANT, Brawl Stars, Chess, StarCraft 2, and GeoGuessr, with cumulative prize pools over $2M.
  • DreamHack Branded Merchandise Branded merchandise including hoodies, t-shirts, mousepads, pins, badges, and laminated bags sold online through the ESL store and bundled with premium festival tickets for individual consumers and fans.

Quantifiable outcome

  • Over 60,000 attendees at single events from 70+ countries
  • +4 more outcomes

Companies that use Dreamhack

Customer profile

Named customers10 records

Segments5 records

Ideal customer profiles4 records

Dreamhack technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Dreamhack partnerships and signals

Strategic signal

Partnerships

14 partnerships are on record, tiered flagship, core, major and minor.

  • Automobili LamborghiniflagshipGTM or Marketing Partner · 12 May 2026Long-term partnership through 2028 making Lamborghini the Official Automotive Partner for DreamHack festivals in US and EU. Includes high-visibility brand integration across festival floors, premium physical car displays, sim racing challenges, and custom gaming-inspired activations (Temerario Play Louder Livery, Fortnite livery). Partnership builds on successful debut appearances at DreamHack Dallas and Stockholm 2025.
  • ESL FACEIT Group (EFG)coreStrategic or Co-development PartnerParent company and operating entity for DreamHack. ESL FACEIT Group is the leading esports and gaming entertainment company providing global infrastructure, brands, and ecosystems for DreamHack festivals worldwide.
  • Red BullmajorGTM or Marketing PartnerBrand partner with activations including real F1 car displays at festivals and content sponsorship.
  • LogitechmajorGTM or Marketing PartnerTechnology and gaming peripheral brand partner supporting DreamHack events.
  • ElgigantenflagshipGTM or Marketing PartnerPresenting Partner for DreamHack Stockholm, Scandinavia's leading electronics retailer.
  • DHLmajorGTM or Marketing PartnerOfficial logistics and shipping partner for esports, providing global freight and logistics solutions for event operations.
  • Stockholm Business RegionmajorStrategic or Co-development PartnerHost city partner supporting DreamHack Stockholm as part of Stockholm's positioning as Europe's most innovative region and gaming hub.
  • Embark StudiosflagshipStrategic or Co-development PartnerSwedish game developer behind THE FINALS. Partnership hosts THE FINALS Grand Major esports tournament at DreamHack Stockholm with $200,000 total prize pool across online series and live finals. DreamHack serves as global showcase for Swedish gaming culture.
  • Quality Hotel GlobemajorOthersOfficial hospitality partner with 527 rooms including Nordics' first dedicated gaming rooms. Located adjacent to Stockholmsmässan venue with gaming-focused amenities.
  • VerizonmajorGTM or Marketing PartnerExhibitor and partner at DreamHack Atlanta with booth presence at the festival expo.
  • ZenniminorGTM or Marketing PartnerEyewear brand exhibitor at DreamHack Atlanta festival.
  • DignitasmajorGTM or Marketing PartnerEsports organization with booth presence at DreamHack Atlanta expo.
  • SJ (Swedish Railway)minorOthersOfficial travel partner offering 20% discount on train travel to/from Stockholm during DreamHack event dates.
  • FACEITflagshipTechnology or IntegrationPlatform partner hosting THE FINALS esports online qualifiers and competitive circuit management for Grand Major tournament pathway.

Scale indicators12 records

Recent moves6 records

Expansion highlights5 records

Dreamhack competitors and assessment

Company assessment

Broad incumbents

  • MCM Comic Con: Multi-city pop culture convention with significant gaming, esports, and cosplay programming across the UK and US. Broader incumbent operating in adjacent pop culture/entertainment festival space with overlapping Gen Z attendee base.
  • Summer Game Fest: Annual multi-city gaming showcase event featuring publisher announcements, demos, and fan events. Adjacent incumbent in the large-scale gaming event space with a publisher-focused rather than consumer-festival orientation.

Regional players

  • Tokyo Game Show: Asia's largest gaming event combining B2B and B2C expo with esports tournaments and consumer programming. Regional peer in the large-scale gaming festival category, comparable in scale and format but operating in a distinct geography.

Direct peers

  • Gamescom: World's largest gaming event (Koelnmesse, Germany) combining esports tournaments, publisher expos, and consumer festival programming. Direct competitor to DreamHack in the large-scale gaming lifestyle festival category with a similar event-driven ticketing and sponsorship model.
  • PAX (Penny Arcade Expo): Multi-city gaming convention series (PAX East, West, South, Unplugged) combining esports, tabletop, cosplay, indie showcases, and creator programming. Direct peer with overlapping attendee base and similar festival-meets-expo positioning.
  • TwitchCon: Annual creator and streaming-focused convention combining meet-and-greets, esports, cosplay, and community programming. Direct peer in the gaming creator-festival segment, particularly comparable to DreamHack's Creator Hub and Creator Program.
  • BLAST: Global esports tournament organizer hosting major CS2, Dota 2, and Valorant events with festival-style production. Direct peer in tier-1 esports event hosting with comparable prize pools and venue-scale live audience experiences.
  • PGL: Major esports tournament organizer producing CS2, Dota 2, and other tier-1 events with live audience production. Direct peer to DreamHack's IEM/CDL hosting operations within the ESL FACEIT ecosystem.
  • EVO (Evolution Championship Series): Largest fighting game tournament and community festival globally, combining esports competition with community programming. Direct peer in the gaming lifestyle festival format with comparable attendee demographics and content mix.
  • Insomnia Gaming Festival: UK-based multi-day gaming festival combining LAN gaming, esports, cosplay, and creator programming. Direct peer in the gaming lifestyle festival category, particularly comparable to DreamHack's UK market entry with Birmingham.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks5 records

Key highlights6 records

Customer concentration

Dreamhack social profiles

Digital presence

Dreamhack financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Dreamhack leadership team

Management profile

Number of profiles

Profiles4 records

Dreamhack funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Dreamhack M&A and investment

M&A and investment

M&A

Investments

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Frequently asked questions about Dreamhack

What does Dreamhack do?

DreamHack produces and operates large-scale, multi-day gaming lifestyle festivals held across Stockholm (Sweden), Atlanta (USA), and Birmingham (UK), combining professional esports tournaments, cosplay championships, creator showcases, indie game expos, and community programming into a single integrated live-event experience. Attendees purchase tiered tickets (general admission, premium bundles, family packages, single-day, and reserved esports seating), and the company monetizes additionally through brand sponsorships, exhibitor fees, and merchandise. Supporting the physical festival is the DreamHack mobile app and the DreamHack Quest gamified cyberpunk-themed experience that drives on-site engagement.

Is Dreamhack a public or private company?

Dreamhack is a private company. It is classified as corporate owned and is currently operating.

When was Dreamhack founded?

Dreamhack was founded in 1994. It employs 1 to 10 people.

Where is Dreamhack based?

Dreamhack is headquartered in Hägersten, Sweden, in the Europe region.

How does Dreamhack make money?

Three revenue lines are on record. Ticket Sales are the primary driver. The others are exhibitor and Sponsor Fees and merchandise Sales.

Who are Dreamhack's main competitors?

Broad incumbents on record are MCM Comic Con and Summer Game Fest. Tokyo Game Show is listed as a regional player. Direct peers are Gamescom, PAX (Penny Arcade Expo), TwitchCon, BLAST, PGL, EVO (Evolution Championship Series) and Insomnia Gaming Festival.

Does Dreamhack have an API?

No public API is recorded for Dreamhack.

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Live signals
KitGuruDreamhack extends partnership with Elgiganten for future gaming festivalsDreamHack has announced a five-year extension of its partnership with Elgiganten, securing the retailer's role as Presenting Partner and Exclusive Retail Partner for all Swedish DreamHack festivals through 2029. The deal marks the longest-running retail partnership in the history of the Swedish gaming and esports market. DreamHack also highlighted the expansion of its Community Hall, featuring new zones for tabletop gaming, tournaments, and community-led programming as part of the evolving festival experience.ForbesWhy Brand Esports Partnerships Are Moving Beyond Logos Into CultureESL FACEIT Group has announced a long-term partnership with Automobili Lamborghini through 2028, making the Italian supercar manufacturer the official automotive partner for DreamHack festivals in the U.S. and EU. The article examines how major brands are shifting esports investments from traditional logo placement toward deeper cultural integration, citing examples including Sony, Amazon, Mastercard, DHL, Samsung and Team Vitality. Industry executives argue that gaming audiences now demand authentic engagement, with esports teams evolving into cultural brands that offer brands access to identity-driven communities rather than mere advertising reach.Biz BahrainFormula 1® launches 2026 Sim Racing World Championship at DreamHack Birmingham alongside bespoke new facilityFormula 1 announced the 2026 Sim Racing World Championship, opening at DreamHack Birmingham on 27-29 March. The season includes 12 rounds with a $750,000 prize pool, and the remaining three events will be held at a new studio facility at the Media and Technology Centre.EsportsinsiderCloud9 seeking Halo team for DreamHack BirminghamCloud9 is seeking a Halo team for the DreamHack Birmingham event, which is part of the 2026 Halo esports season. The 4v4 tournament has a $4,000 prize pool, with teams qualifying through online series and a qualifier. Cloud9 has competed in Halo since 2014, including a top-six finish at the 2025 World Championship.GamerantOverwatch 2 Players Have the Chance to Get Azure Hanzo SkinBlizzard Entertainment is offering the Legendary Azure Flame Hanzo skin in Overwatch 2 from May 21 to June 3, with 25% of proceeds directed to the prize pool for the upcoming Overwatch Champions Series DreamHack Dallas Major event. This crowdfunding bundle includes additional cosmetic accessories such as name cards and player icons to support the esports tournament taking place from May 31 to June 2. The release follows previous controversies regarding Mythic skins and aims to engage players through both purchase and Twitch/YouTube watch-time rewards.Esports.ggHow to unlock Overwatch 2 Azure Flame Hanzo to support OWCSBlizzard is offering an Azure Flame Hanzo crowdfunding bundle for 2,600 coins to support the prize pool of the upcoming Overwatch Champions Series (OWCS) Major. The event is scheduled to take place at Dreamhack Dallas from May 31 to June 2. This initiative marks one of the first instances of a crowdfunded skin supporting an esports prize pool in Overwatch 2.PR NewswireWhiteBIT se asocia con DreamHackWhiteBIT, Europe's largest cryptocurrency exchange, announced a partnership with DreamHack, one of the most popular gaming and esports festivals, on October 20, 2022. WhiteBIT is integrating as a payment method for the festival, offering benefits such as VIP zones, priority seating, cashback on tickets, and exclusive access to gaming areas and esports events. The partnership aims to educate the gaming community about cryptocurrency usage in a relaxed and transparent environment.PR NewswireMTG's ESL and DreamHack Enters Three-Year Agreement With Blizzard EntertainmentMTG portfolio companies ESL and DreamHack announced a three-year strategic agreement with Blizzard Entertainment to create new ESL Pro Tour formats for StarCraft II and Warcraft III: Reforged, with Blizzard providing prize pools of over $1.8 million and over $200,000 respectively for the first season. The new ESL Pro Tour StarCraft II will feature tournaments on a minimum of four different continents, with the global finals moving from BlizzCon to Intel Extreme Masters Katowice. This agreement follows the successful introduction of the ESL Pro Tour for CS:GO in September 2019 and aims to provide a complete competitive path for RTS players while creating high-exposure opportunities for brands and media partners.PR NewswireMTG's ESL and DreamHack Launches ESL Pro Tour in 2020; The World's Largest Counter-Strike: Global Offensive Circuit With an Aggregated Prize Pool of Over $5 MillionModern Times Group MTG AB announced the launch of the ESL Pro Tour, a global Counter-Strike: Global Offensive circuit jointly developed by its portfolio companies ESL and DreamHack. The 2020 tour aggregates over twenty tournaments across five continents with a total prize pool exceeding USD 5 million, aiming to professionalize the esports industry and improve media rights monetization.PR NewswireMTG Announces USD 11 Million in Investments in Gaming & Esports Startups in 1H 2019Swedish operational investment company Modern Times Group MTG AB announced USD 11 million in VC Fund investments during the first half of 2019, spanning startup and growth companies in the United States and Germany, bringing its total investments to USD 21 million across 20 investments in 16 companies since launching the fund in November 2017. The investments include Redwood City-based Dorian, Austin-based Tonk Tonk Games, Los Angeles-based Playfull, German game studio Sviper, and San Diego-based GoMeta, complementing MTG's majority stakes in major esports and gaming brands including ESL, DreamHack, Kongregate, and InnoGames. MTG aims to make 8-10 deals per year, with a focus on gaming (60%), esports (30%), and AR/VR (10%).