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The Coalition Studio

Full company profile

uuid0008qcx

Namestring
The Coalition Studio
Legal namestring
The Coalition Studio
Company typeenum
Private
Founded yearint
2015
Descriptiontext

The Coalition Studio is a first-party Xbox Game Studios developer headquartered in Vancouver, British Columbia, Canada, employing more than 200 professionals. The studio holds sole responsibility for the Gears of War franchise within Microsoft's gaming portfolio, serving a global player base of over 50 million unique users across Xbox consoles, PC, and Xbox Cloud Gaming. Its principal upcoming product is Gears of War: E-Day, launching October 6, 2026 as the first mainline Gears title built entirely from scratch on Unreal Engine 5 since the studio took over the franchise from Epic Games.

The title introduces a redesigned Active Reload mechanic repositioned to the center of the screen, jumping and sliding traversal, enhanced Unreal Engine 5-powered dynamic destruction and gore effects, a 4-player co-op campaign centered on the Bravo Squad, and a 12-player co-op horde mode. Development is supported by a co-development partnership with People Can Fly. Public technical work also includes the 'The Cavern' tech demo and an Unreal Fest Chicago presentation featuring a cinematic cutscene with Marcus Fenix, reinforcing the studio's stated positioning as a world-leading UE5 developer.

Revenue is generated through two principal streams: one-time retail and digital license sales (including a $299.99 Collector's Edition with a 15-inch statue, replica COG tags, early beta access, and a Premium Edition digital upgrade) and recurring subscription economics through day-one availability on Xbox Game Pass. Distribution spans Xbox Series X|S physical retail and digital, Steam and Microsoft Store on PC, and Xbox Cloud Gaming. Marketing is event-driven, leveraging Xbox Games Showcase, a dedicated Gears of War: E-Day Direct presentation, Summer Game Fest, Gamescom with Xbox FanFest, and broad coverage across gaming media. The studio also operates the 'Never Fight Alone' initiative, committing 1% of net revenue from all Gears of War games and merchandise to Crisis Text Line for suicide prevention and loneliness support.

Short descriptiontext

The Coalition Studio is a Vancouver-based first-party Xbox Game Studios developer and the exclusive custodian of the Gears of War franchise, building AAA games such as Gears of War: E-Day on Unreal Engine 5 for Microsoft's ecosystem.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
251–500
akta.pro rankint
HeadquartersVancouver, Canada
HQ citystring
Vancouver
HQ countrystring
Canada
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
video game development, AAA game development, console game development, third-person shooters, Unreal Engine development
Industry1 code
1AAA & Premium Game Studios (PC/Console)
CodeMPAFAAAAPrimaryYes
NAICS code1 code
  • Software Publishers5132
SIC code1 code
  • Games, Toys & Children's Vehicles (No Dolls & Bicycles)3944
Product category
AAA Video Games
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model2 records
1Game Sales (Retail and Digital)
TypeOne Time License
Description

Revenue is generated through sales of Gears of War titles at full retail price on Xbox consoles and PC. Gears of War: E-Day launches with a $299.99 Collector's Edition. The game is also available day one on Xbox Game Pass, which provides an additional subscription revenue pathway through Microsoft's platform.

thecoalitionstudio.com
2Xbox Game Pass Subscription
TypeSubscription Recurring
Description

Gears of War: E-Day is available day one on Xbox Game Pass and Xbox Cloud Gaming, driving subscriber acquisition and retention through high-profile exclusive content.

forbes.com
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Others
Pricing details1 tier
1Collector's Edition at $299.99
ModelOne time/ perpetual licenseBilling cadenceOne time/ perpetual license
Notes

Includes 15-inch statue, replica COG tags, early beta access on August 6, and Premium Edition digital upgrade with 5-day early access and in-game currency. Has not yet sold out unlike comparable Halo offerings.

gamerant.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

The Coalition is the first-party Xbox Game Studios developer that owns and develops the Gears of War franchise, a flagship AAA third-person cover-based shooter series. The studio's main upcoming product is Gears of War: E-Day (releasing October 6, 2026), a prequel built entirely from scratch on Unreal Engine 5 featuring a 4-player co-op campaign and 12-player co-op horde mode.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • 50+ million unique users across the Gears of War franchise
+2 more records
Product overview1 text field

The Coalition Studio develops and manages the Gears of War franchise - a flagship first-party video game series within Xbox Game Studios, positioned as one of gaming's most critically and commercially acclaimed series with over 50 million unique users. The portfolio centers on the core Gears of War IP, encompassing multiple mainline entries and spin-offs. The franchise utilizes Unreal Engine 5 and features signature mechanics including the Active Reload system, cover-based third-person shooter combat, and multiplayer co-op modes supporting 4-player campaign co-op and 12-player horde mode. The studio operates from Vancouver, British Columbia, and maintains the 'Never Fight Alone' initiative, a charitable commitment donating 1% of net revenue to suicide prevention and loneliness organizations in partnership with Crisis Text Line.

Product and service2 records
1Gears of War: E-Day
CategoryAAA Video Games
Description

AAA third-person cover-based shooter prequel to the Gears of War franchise, built on Unreal Engine 5, featuring a 4-player co-op campaign and 12-player co-op horde mode. Available exclusively on Xbox Series X|S, PC, and Xbox Cloud Gaming, with day-one availability on Xbox Game Pass.

2Gears of War franchise
CategoryAAA Video Games
Description

Flagship first-party video game franchise within Xbox Game Studios, encompassing multiple mainline entries and spin-offs developed and managed by The Coalition. Features signature cover-based combat mechanics and the Active Reload system. The franchise has over 50 million unique users.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership3 partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

People Can Fly is co-developing Gears of War: E-Day alongside The Coalition. The partnership leverages People Can Fly's development expertise alongside The Coalition's Unreal Engine leadership to deliver the ambitious prequel built on Unreal Engine 5.

Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

The Coalition is a flagship first-party studio within Xbox Game Studios, serving as the home for the Gears of War franchise. Xbox Game Studios provides publishing, distribution (via Xbox consoles, PC, Game Pass, and Cloud Gaming), and marketing infrastructure for all Coalition titles.

Strategic tierMinorTypeOthers
Description

Through the 'Never Fight Alone' initiative, The Coalition donates 1% of net revenue from all Gears of War games and merch to Crisis Text Line, an organization working to prevent suicide and combat loneliness. Text PAUSE to 741741.

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

Microsoft-owned developer of The Elder Scrolls, Fallout, and Starfield. Comparable as a flagship Microsoft first-party RPG/action studio with massive installed fanbases, large budgets, and Game Pass day-one launches.

TypeBroad incumbent
Description

Industry-leading AAA studio behind Grand Theft Auto and Red Dead Redemption. Comparable in terms of flagship-IP economics, long development timelines, and platform-tied AAA blockbusters, though operating at a meaningfully larger scale.

TypeDirect peer
Description

Developer of Halo and Destiny, now part of the Sony family. Highly comparable as a studio with shooter franchise heritage, console-tied multiplayer communities, and live-service/AAA hybrid product strategy.

TypeDirect peer
Description

PlayStation Studios' flagship AAA developer behind Uncharted and The Last of Us. Highly comparable to The Coalition as a first-party studio of comparable size producing narrative-driven AAA action franchises with platform exclusivity and long development cycles.

TypeDirect peer
Description

PlayStation-owned developer of Ratchet & Clank and Marvel's Spider-Man. Comparable as a platform-exclusive AAA studio of similar scale managing multiple flagship action franchises with deep fanbases.

TypeDirect peer
Description

EA-owned developer of Mass Effect and Dragon Age. Comparable as a long-running AAA studio producing narrative-driven action franchises with co-op/multiplayer components and sequel-driven release cadences.

TypeDirect peer
Description

Developer of Tomb Raider and Legacy of Kain. Comparable as a similarly-sized AAA action-adventure studio with a beloved franchise heritage and history of partnership-driven AAA development.

TypeDirect peer
Description

Co-development partner on Gears of War: E-Day and developer of Outriders and Bulletstorm. Directly comparable as an Unreal Engine-savvy AAA shooter studio with co-development capacity for major franchise titles.

TypeDirect peer
Description

PlayStation Studios developer of the God of War franchise. Directly comparable as a flagship first-party AAA studio of similar headcount scaling a single iconic action franchise across console generations.

TypeDirect peer
Description

Internal Microsoft/Xbox first-party studio (formerly 343 Industries) developing the Halo franchise. Shares parent ownership, Xbox-exclusive distribution model, first-person shooter focus, and Game Pass day-one strategy with The Coalition.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers1 record

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

The Coalition Studio

AAA Video Gamesthecoalitionstudio.com

The Coalition Studio is a Vancouver-based first-party Xbox Game Studios developer and the exclusive custodian of the Gears of War franchise, building AAA games such as Gears of War: E-Day on Unreal Engine 5 for Microsoft's ecosystem.

What The Coalition Studio does

The Coalition Studio is a first-party Xbox Game Studios developer headquartered in Vancouver, British Columbia, Canada, employing more than 200 professionals. The studio holds sole responsibility for the Gears of War franchise within Microsoft's gaming portfolio, serving a global player base of over 50 million unique users across Xbox consoles, PC, and Xbox Cloud Gaming. Its principal upcoming product is Gears of War: E-Day, launching October 6, 2026 as the first mainline Gears title built entirely from scratch on Unreal Engine 5 since the studio took over the franchise from Epic Games.

The title introduces a redesigned Active Reload mechanic repositioned to the center of the screen, jumping and sliding traversal, enhanced Unreal Engine 5-powered dynamic destruction and gore effects, a 4-player co-op campaign centered on the Bravo Squad, and a 12-player co-op horde mode. Development is supported by a co-development partnership with People Can Fly. Public technical work also includes the 'The Cavern' tech demo and an Unreal Fest Chicago presentation featuring a cinematic cutscene with Marcus Fenix, reinforcing the studio's stated positioning as a world-leading UE5 developer.

Revenue is generated through two principal streams: one-time retail and digital license sales (including a $299.99 Collector's Edition with a 15-inch statue, replica COG tags, early beta access, and a Premium Edition digital upgrade) and recurring subscription economics through day-one availability on Xbox Game Pass. Distribution spans Xbox Series X|S physical retail and digital, Steam and Microsoft Store on PC, and Xbox Cloud Gaming. Marketing is event-driven, leveraging Xbox Games Showcase, a dedicated Gears of War: E-Day Direct presentation, Summer Game Fest, Gamescom with Xbox FanFest, and broad coverage across gaming media. The studio also operates the 'Never Fight Alone' initiative, committing 1% of net revenue from all Gears of War games and merchandise to Crisis Text Line for suicide prevention and loneliness support.

The Coalition Studio firmographics

Firmographics
Name
The Coalition Studio
Legal name
The Coalition Studio
Website
https://thecoalitionstudio.com
Company type
Private
Founded year
2015
Operating status
Operating
Headcount range
251–500 employees
Short description
The Coalition Studio is a Vancouver-based first-party Xbox Game Studios developer and the exclusive custodian of the Gears of War franchise, building AAA games such as Gears of War: E-Day on Unreal Engine 5 for Microsoft's ecosystem.
Ownership category
akta.pro rank

The Coalition Studio industry classification

Industry
Product category
AAA Video Games
NAICS
Software Publishers (5132)
SIC
Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944)
akta.pro primary industry
AAA & Premium Game Studios (PC/Console) (MPAFAAAA)

Keywords

  • Video game development
  • AAA game development
  • Console game development
  • Third-person shooters
  • Unreal Engine development

Where The Coalition Studio is headquartered

Location

Headquarters

HQ city
Vancouver
HQ country
Canada
HQ region
North America

Offices1 record

Markets served

The Coalition Studio business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Others

Revenue model

  1. Game Sales (Retail and Digital): Revenue is generated through sales of Gears of War titles at full retail price on Xbox consoles and PC. Gears of War: E-Day launches with a $299.99 Collector's Edition. The game is also available day one on Xbox Game Pass, which provides an additional subscription revenue pathway through Microsoft's platform.
  2. Xbox Game Pass Subscription: Gears of War: E-Day is available day one on Xbox Game Pass and Xbox Cloud Gaming, driving subscriber acquisition and retention through high-profile exclusive content.

Pricing tiers

ModelBillingPrice
One time/ perpetual licenseOne time/ perpetual licenseCollector's Edition at $299.99

Go-to-market motion2 records

Distribution channels3 records

Marketing channels7 records

The Coalition Studio product offering

Product offering

Core offering

The Coalition is the first-party Xbox Game Studios developer that owns and develops the Gears of War franchise, a flagship AAA third-person cover-based shooter series. The studio's main upcoming product is Gears of War: E-Day (releasing October 6, 2026), a prequel built entirely from scratch on Unreal Engine 5 featuring a 4-player co-op campaign and 12-player co-op horde mode.

Product overview

The Coalition Studio develops and manages the Gears of War franchise - a flagship first-party video game series within Xbox Game Studios, positioned as one of gaming's most critically and commercially acclaimed series with over 50 million unique users. The portfolio centers on the core Gears of War IP, encompassing multiple mainline entries and spin-offs. The franchise utilizes Unreal Engine 5 and features signature mechanics including the Active Reload system, cover-based third-person shooter combat, and multiplayer co-op modes supporting 4-player campaign co-op and 12-player horde mode. The studio operates from Vancouver, British Columbia, and maintains the 'Never Fight Alone' initiative, a charitable commitment donating 1% of net revenue to suicide prevention and loneliness organizations in partnership with Crisis Text Line.

Differentiator

Problem solved

Functional benefit

Products and services

  • Gears of War: E-Day AAA third-person cover-based shooter prequel to the Gears of War franchise, built on Unreal Engine 5, featuring a 4-player co-op campaign and 12-player co-op horde mode. Available exclusively on Xbox Series X|S, PC, and Xbox Cloud Gaming, with day-one availability on Xbox Game Pass.
  • Gears of War franchise Flagship first-party video game franchise within Xbox Game Studios, encompassing multiple mainline entries and spin-offs developed and managed by The Coalition. Features signature cover-based combat mechanics and the Active Reload system. The franchise has over 50 million unique users.

Quantifiable outcome

  • 50+ million unique users across the Gears of War franchise
  • +2 more outcomes

Companies that use The Coalition Studio

Customer profile

Named customers1 record

Segments2 records

Ideal customer profiles2 records

The Coalition Studio technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

The Coalition Studio partnerships and signals

Strategic signal

Partnerships

Three partnerships are on record, tiered core, flagship and minor.

  • People Can FlycoreStrategic or Co-development PartnerPeople Can Fly is co-developing Gears of War: E-Day alongside The Coalition. The partnership leverages People Can Fly's development expertise alongside The Coalition's Unreal Engine leadership to deliver the ambitious prequel built on Unreal Engine 5.
  • Xbox Game StudiosflagshipStrategic or Co-development PartnerThe Coalition is a flagship first-party studio within Xbox Game Studios, serving as the home for the Gears of War franchise. Xbox Game Studios provides publishing, distribution (via Xbox consoles, PC, Game Pass, and Cloud Gaming), and marketing infrastructure for all Coalition titles.
  • Crisis Text LineminorOthersThrough the 'Never Fight Alone' initiative, The Coalition donates 1% of net revenue from all Gears of War games and merch to Crisis Text Line, an organization working to prevent suicide and combat loneliness. Text PAUSE to 741741.

Scale indicators5 records

Recent moves5 records

Expansion highlights5 records

The Coalition Studio competitors and assessment

Company assessment

Broad incumbents

  • Bethesda Game Studios: Microsoft-owned developer of The Elder Scrolls, Fallout, and Starfield. Comparable as a flagship Microsoft first-party RPG/action studio with massive installed fanbases, large budgets, and Game Pass day-one launches.
  • Rockstar Games: Industry-leading AAA studio behind Grand Theft Auto and Red Dead Redemption. Comparable in terms of flagship-IP economics, long development timelines, and platform-tied AAA blockbusters, though operating at a meaningfully larger scale.

Direct peers

  • Bungie: Developer of Halo and Destiny, now part of the Sony family. Highly comparable as a studio with shooter franchise heritage, console-tied multiplayer communities, and live-service/AAA hybrid product strategy.
  • Naughty Dog: PlayStation Studios' flagship AAA developer behind Uncharted and The Last of Us. Highly comparable to The Coalition as a first-party studio of comparable size producing narrative-driven AAA action franchises with platform exclusivity and long development cycles.
  • Insomniac Games: PlayStation-owned developer of Ratchet & Clank and Marvel's Spider-Man. Comparable as a platform-exclusive AAA studio of similar scale managing multiple flagship action franchises with deep fanbases.
  • BioWare: EA-owned developer of Mass Effect and Dragon Age. Comparable as a long-running AAA studio producing narrative-driven action franchises with co-op/multiplayer components and sequel-driven release cadences.
  • Crystal Dynamics: Developer of Tomb Raider and Legacy of Kain. Comparable as a similarly-sized AAA action-adventure studio with a beloved franchise heritage and history of partnership-driven AAA development.
  • People Can Fly: Co-development partner on Gears of War: E-Day and developer of Outriders and Bulletstorm. Directly comparable as an Unreal Engine-savvy AAA shooter studio with co-development capacity for major franchise titles.
  • Santa Monica Studio: PlayStation Studios developer of the God of War franchise. Directly comparable as a flagship first-party AAA studio of similar headcount scaling a single iconic action franchise across console generations.
  • Halo Studios: Internal Microsoft/Xbox first-party studio (formerly 343 Industries) developing the Halo franchise. Shares parent ownership, Xbox-exclusive distribution model, first-person shooter focus, and Game Pass day-one strategy with The Coalition.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

The Coalition Studio social profiles

Digital presence

The Coalition Studio financial estimates

Financial estimate

Revenue estimate

Valuation estimate

The Coalition Studio leadership team

Management profile

Number of profiles

Profiles1 record

The Coalition Studio funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

The Coalition Studio M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about The Coalition Studio

What does The Coalition Studio do?

The Coalition is the first-party Xbox Game Studios developer that owns and develops the Gears of War franchise, a flagship AAA third-person cover-based shooter series. The studio's main upcoming product is Gears of War: E-Day (releasing October 6, 2026), a prequel built entirely from scratch on Unreal Engine 5 featuring a 4-player co-op campaign and 12-player co-op horde mode.

Is The Coalition Studio a public or private company?

The Coalition Studio is a private company. It is classified as corporate owned and is currently operating.

When was The Coalition Studio founded?

The Coalition Studio was founded in 2015. It employs 251 to 500 people.

Where is The Coalition Studio based?

The Coalition Studio is headquartered in Vancouver, Canada, in the North America region.

How does The Coalition Studio make money?

Two revenue lines are on record. Game Sales (Retail and Digital) is the primary driver. The others are xbox Game Pass Subscription.

Who are The Coalition Studio's main competitors?

Broad incumbents on record are Bethesda Game Studios and Rockstar Games. Direct peers are Bungie, Naughty Dog, Insomniac Games, BioWare, Crystal Dynamics, People Can Fly, Santa Monica Studio and Halo Studios.

Does The Coalition Studio have an API?

No public API is recorded for The Coalition Studio.

What industry is The Coalition Studio in?

The Coalition Studio's product category is AAA Video Games. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console). Its NAICS code is 5132 and its SIC code is 3944.

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Live signals
gamesradarAre Gears of War E-Day servers down?Gears of War E-Day servers have been down since launch, with The Coalition confirming the cause was DDoS attacks, not overcrowding. Players can still play the campaign offline or in co-op, and troubleshooting steps like restarting devices or verifying game files are suggested. A developer fix has been issued for one error code.GamerantGears of War: E-Day Monitoring Damage After DDoS AttackGears of War: E-Day servers were hit by a DDoS attack during its first weekend, causing disconnects and login issues. The Coalition confirmed repairs are underway, and sales estimates show about 230,000 copies sold and 1.7 million Game Pass accesses. The game plans a DLC roadmap and a December Season 2.KotakuGears Of War: E-Day Was Taken Down By DDoS Attack, Developers ConfirmThe Coalition confirmed Gears of War: E-Day was hit by a DDoS attack, causing login and disconnect issues. The game sold only 62,000 copies on Xbox in its first week, though 1.7 million played via Game Pass.gamesradarAs Gears of War E-Day servers take a battering following DDoS attack, The Coalition is "continuing to monitor and mitigate" the damageGears of War: E-Day servers were hit by DDoS attacks, causing intermittent disconnects and login issues. The developer, The Coalition, is monitoring and mitigating the activity, with normal service expected to resume soon. The game launched on October 6, and multiplayer is now delayed.IgnGears of War: E-Day Hit by DDoS AttackGears of War: E-Day suffered a DDoS attack over the weekend, causing intermittent disconnects and login issues. The Coalition confirmed the attack and is continuing to monitor and mitigate it. The game is now up and running.GamerantGears of War: E-Day Estimated Sales Numbers RevealedGears of War: E-Day has sold about 230,000 copies since its early-access launch, with Steam accounting for 168,000 and Xbox 62,000. The game generated roughly $37 million in revenue, with Xbox leading at $26 million and Steam $11 million. Microsoft and The Coalition have not confirmed these third-party estimates.GamerantGears of War Creator CliffyB Comments on E-DayCliffyB praised Gears of War: E-Day as a class example of giving players what they want, though he noted missing camera shaking. He said Microsoft's Asha Sharma is doing a good job and that The Coalition may already be planning the next entry.WccftechGears of War: E-Day Was Undercut by Game Pass, Says Alinea’s Rhys Elliott, as 722K Early Buyers Paid Just $30Gears of War: E-Day sold only 230K units across Xbox and Steam, generating $37M in revenue. Alinea's Rhys Elliott attributes the shortfall to Game Pass, which let 722K subscribers pay $30 for early access instead of full price. The game's $400M+ budget remains unconfirmed, leaving The Coalition's future uncertain.Windows CentralGears of War: E-Day is a ‘great foundation’ for the series’ future, and The Coalition says, "The next game will not take nearly as long"Gears of War: E-Day is out, and studio head Mike Crump said the next game will take less time, citing E-Day as a great foundation. The game is an Xbox exclusive, with Crump noting the franchise's 20-year history. Circana reports strong console performance, and the author hopes the next installment arrives within three years.gamesradarNext Gears of War game won't "take nearly as long," The Coalition boss promises after 7 year wait between Gears 5 and E-DayThe Coalition's Mike Crump said the next Gears game won't take nearly as long after E-Day, promising a great foundation. E-Day, a prequel, ended the series' longest hiatus. Crump acknowledged Microsoft's planned 3,200 job cuts but said the team focused on shipping a great game.