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52 Entertainment

Full company profile

uuid0009jfy

Namestring
52 Entertainment
Legal namestring
52 Entertainment
Company typeenum
Private
Founded yearint
1999
Descriptiontext

52 Entertainment is a French-headquartered, privately-held gaming group operating a portfolio of 60+ evergreen gaming platforms under sub-brands including Bridge Base Online (BBO), Funbridge, Virtual Regatta, Exoty, VIP Games, Casualino, Loop Games, and Blackout Lab. Founded in 1999 as GOTO Software and rebranded through the 52 Entertainment Group identity, the company has grown from a bridge-games competitor to a global evergreen games leader, with players in 180 countries generating over 2 billion games played annually and approximately 28 million monthly active users. The company is backed by HLD, an evergreen-structure private equity fund, and operates with a distributed team of roughly 280 talents across 19 countries.

The product portfolio spans four primary verticals: competitive bridge (BBO, Funbridge, Bridge Baron), e-sailing simulations (Virtual Regatta Offshore and Inshore), culturally specific card games (Exoty Tarot, Exoty Belote, VIP Spades, VIP Baloot, Canasta Junction, Tichu), and casual mobile titles (Dominoes at 100M+ downloads, Yatzy, Solitaire, Bubble Shooter Rainbow, Word Search Quest, Mahjong Wonder). Core proprietary technology includes the Argine bridge AI (~10 years in development, processing ~1 million boards daily), the Lancelot belote AI, the Mana SDK for centralized third-party SDK integration across Unity-based games, and a real-time Virtual Regatta engine integrating 0.25° weather mesh resolution. The company uses an aggressive acquisition roll-up strategy combined with in-house studio development (52-Paris studio, Squared division).

Revenue is generated through a freemium model combining free gameplay with Premium+ subscriptions (e.g., Funbridge Premium+ with a 700+ commented-board library), virtual currency purchases (Diamonds), and in-app advertising across mobile titles. Distribution occurs through owned web platforms (bridgebase.com, funbridge.com, virtualregatta.com), app stores (Google Play, Apple App Store), and strategic partnerships (World Sailing / The Ocean Race, Accenture, French Bridge Federation, Google Chrome). The company holds #1 global positions in online bridge and e-sailing, was named to French Tech 120 in 2024 and 2025, and received Great Place to Work certification in 2023.

Short descriptiontext

52 Entertainment is a French privately-held gaming group operating 60+ evergreen gaming platforms — including world-leading online bridge (BBO, Funbridge), e-sailing (Virtual Regatta), and casual mobile games — serving 28 million monthly active players across 180 countries via a freemium and subscription model backed by proprietary AI.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
51–100
akta.pro rankint
HeadquartersVilleneuve, France
HQ citystring
Villeneuve
HQ countrystring
France
HQ regionstring
Europe
Markets served

Serves global market

Offices4 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
casual mobile games, online card games, online bridge platforms, virtual sailing games, evergreen gaming platforms
Industry3 codes
1Digital Game Distribution Platforms & Storefronts (PC/Mobile/Console)
CodeMPAFABABPrimaryYes
2Game Subscription & Membership Services
CodeBPAMAKADPrimaryNo
3Gaming & Interactive Entertainment (Digital Goods, Subscriptions)
CodeCRAFAIACPrimaryNo
NAICS code1 code
  • Amusement Parks and Arcades7131
SIC code1 code
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Casual Mobile Gaming
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model2 records
1Subscription / Freemium
TypeFreemium
Description

Freemium model with Premium+ subscription tiers offering enhanced features. Funbridge Premium+ includes thorough board analyses, a library of 700+ commented boards, restricted blog access, monthly exclusive newsletter, Bridgerama+ magazine subscription, 15% off Diamonds, and priority customer support. Dominos game has achieved 100M+ downloads indicating large freemium user base.

52-entertainment.com
2In-App Purchases / Virtual Goods
TypeSubscription Recurring
Description

Virtual currency purchases (Diamonds) within games like Funbridge, with Premium+ subscribers receiving 15% off all virtual currency purchases year-round. Also includes in-app purchases across mobile casual games.

52-entertainment.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components3 values
Personnel, Technology or R&D, Marketing or Sales
Pricing details2 tiers
1Funbridge Premium+ subscription plan
ModelSubscriptionBilling cadenceAnnual
Notes

Includes thorough board analyses (bidding & card play), library of 700+ boards with champion comments, restricted blog articles, monthly exclusive newsletter, Bridgerama+ magazine subscription, 15% off Diamonds all year, priority customer support, and privileged interactions with Funbridge team.

52-entertainment.com
2Canasta Junction annual subscription
ModelSubscriptionBilling cadenceAnnual
Notes

iPad/iPhone annual subscription at $59.99/year with two months free for switchers.

52-entertainment.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 of 25 records shown
1Bridge Base Online (BBO)
Description

The largest bridge site in the world with duplicate, tournaments, daylongs with robots, vugraph, and many more.

52-entertainment.com
+24 more records
Core offering1 text field

52 Entertainment operates a portfolio of 60+ evergreen gaming platforms spanning online bridge, multiplayer card games, sailing simulations, and casual mobile titles. Games are distributed free-to-play through mobile app stores and direct web platforms, monetized via Premium+ subscriptions (e.g., Funbridge) and in-app virtual currency purchases (e.g., Diamonds), with more than 2 billion games played annually by 28 million monthly active users across 180 countries.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 5 values shown
  • 2 billion+ games played per year on the company's platforms
+4 more records
Product overview1 text field

52 Entertainment is a global leader in evergreen competitive gaming operating a platform-plus-games portfolio with 60+ gaming platforms where over 2 billion games are played yearly by users from 180 countries. The company offers diverse evergreen games spanning bridge (Bridge Base Online, Funbridge, Bridge Baron), sailing simulations (Virtual Regatta Offshore, Virtual Regatta Inshore), card games (Exoty Tarot, VIP Games, VIP Spades, VIP Belote, VIP Baloot, Exoty Belote, Canasta Junction, Tichu, Spades), board games (Dominoes, Yatzy, Domino Duel), word games (Word Search Quest), puzzle games (Mahjong Wonder, Bubble Shooter Rainbow, Puzzle Blast, Hexa Puzzle Hero, Pyramid Solitaire, Freecell Solitaire, Solitaire), and casual games. The portfolio was built through acquisitions including Loop Games (2023, dominoes/yatzy/solitaire), Blackout Lab (2024, bubble shooter/spades/word search), and Exoty Games (tarot/belote). The company operates studios including 52-Paris (casual games) and the new Squared division, while Funbridge offers Premium+ subscription with board analyses and exclusive content.

Product and service26 records
1Bridge Base Online (BBO)
CategoryBridge Game
Description

The largest online bridge site in the world, featuring duplicate bridge, tournaments, daylongs with robots, vugraph, and many other bridge game modes, targeting bridge players globally.

2Funbridge
CategoryBridge Game
Description

Online bridge platform allowing players to play bridge for free with no commitment and unlimited deals, featuring a Premium+ subscription tier with board analyses and exclusive content, targeting bridge players worldwide.

3Virtual Regatta
CategorySailing Simulation Game
Description

Leading e-sailing video game developer and publisher, offering virtual sailing simulations including Virtual Regatta Offshore (VRO) and Virtual Regatta Inshore (VRI) integrated with real-world racing events, targeting sailing enthusiasts globally.

4Bridge Baron
CategoryBridge Game
Description

Global and easy-to-use bridge game with over 2 billion deals played, targeting bridge players worldwide on iOS.

5Exoty Tarot
CategoryCard Game
Description

The largest community of tarot players in the world, playable with 3, 4, or 5 players with a league system, targeting tarot enthusiasts.

6Exoty Belote
CategoryCard Game
Description

Multiplayer French belote game in competition mode with Arena, League and thousands of players, targeting French card game enthusiasts.

7VIP Games
CategoryMulti-Platform Game Portal
Description

Multiplayer gaming platform with over 30 cards, board and dice games from around the world, targeting players of diverse card and board game traditions.

8VIP Spades
CategoryCard Game
Description

Multiplayer card game with American audience, available in all Spades modes on web.

9VIP Tarot
CategoryCard Game
Description

Multiplayer French tarot game with tournaments, challenges, and clubs for players to advance their skills.

10VIP Belote
CategoryCard Game
Description

Multiplayer platform for Belote (Coinche, Contree) played by thousands of players everyday.

11VIP Baloot
CategoryCard Game
Description

Baloot multiplayer platform, one of the most popular trick-taking card games in Saudi Arabia.

12Canasta Junction
CategoryCard Game
Description

Modern canasta game, No.1 in terms of players and fame within the group, available on web and mobile with annual subscription.

13Dominoes
CategoryCasual Mobile Game
Description

Mobile domino game with over 100 million downloads, ranked #1 board game on mobile in the USA.

14Yatzy
CategoryCasual Mobile Game
Description

Famous dice game available for free and unlimited play against AI or online against other players on mobile.

15Solitaire
CategoryCard Game
Description

Classic card game made famous by Microsoft, available in free mode on mobile.

16Freecell Solitaire
CategoryCard Game
Description

Popular Freecell Solitaire card game in free mode, the new generation of Freecell Solitaire on mobile.

17Pyramid Solitaire
CategoryCard Game
Description

Pyramid Solitaire, one of the most popular card games in the world, available on mobile.

18Euchre
CategoryCard Game
Description

Classic Euchre card game invented around 1860, available on mobile.

19Puzzle Blast
CategoryPuzzle Game
Description

Relaxing and stimulating puzzle game available on mobile.

20Hexa Puzzle Hero
CategoryPuzzle Game
Description

Hexa block puzzle game where blocks must fit on the board, available on mobile.

21Domino Duel
CategoryCasual Mobile Game
Description

Solo or team domino game allowing competition against players from various countries, available on mobile.

22Bubble Shooter Rainbow
CategoryCasual Mobile Game
Description

Mobile bubble shooter game with over 10,000 unique colorful levels where players aim, shoot, and pop all bubbles.

23Word Search Quest
CategoryCasual Mobile Game
Description

Hidden word game for the whole family available on mobile and tablet.

24Spades
CategoryCard Game
Description

Team-based Spades card game where players bid and make tricks, available on mobile.

25Mahjong Wonder
CategoryCasual Mobile Game
Description

Classic solitary mahjong game with a refreshingly modern twist, the first title developed by 52 Paris studio.

26Tichu
CategoryCard Game
Description

Fast-paced strategy card game blending bluff and teamwork, available on mobile.

Scale indicator10 records

Each record includes

Type, Value, Description, Source

Partnership6 partners
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2026-02-24
Description

BidOn is a non-profit open source ad tech platform. Senior figures from 52 Entertainment serve on BidOn's board of advisors, advising on strategy, product direction, and governance as BidOn positions itself as a neutral alternative to closed ad tech ecosystems. BidOn was initiated in 2022 by Appodeal founder Pavel Golubev and incorporated as a standalone entity in December 2023.

2World Sailing / The Ocean Race
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Long-standing partnership with World Sailing for Virtual Regatta, integrating real-world sailing events (The Ocean Race, Transat Jacques Vabre, Route du Rhum) into the virtual sailing experience. Virtual Regatta also partnered with Accenture for The Ocean Race Metaverse immersive experience.

52-entertainment.com
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Partnership with Sami for carbon footprint diagnosis and initiatives roadmap, supporting 52 Entertainment's Impact 52 sustainability program.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Partnership with NooS Global platform to enable employee donations and Impact Bonus allocation to vetted charitable initiatives during the annual Caretember campaign and beyond.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Partnership with Google Chrome for 'Du Virtuel au Réel' project — a unique initiative allowing Virtual Regatta community players to participate as co-skippers in real offshore races (Transat Jacques Vabre 2023) aboard a Class40 boat.

6French Bridge Federation
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Partnership with the French Bridge Federation for exclusive bridge content, crosswords, and the National Individual School Bridge Championship held online via Funbridge.

52-entertainment.com
Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

Playtika operates mobile social casino and casual games (Slotomania, House of Fun, Solitaire Grand Harvest) at larger scale. Comparable freemium model and live-ops approach, though focused on social casino verticals rather than traditional card/board games.

TypeDirect peer
Description

Miniclip operates mobile and web-based casual games including 8 Ball Pool, Agar.io, and Football Manager. Comparable portfolio of evergreen casual games with global user base and freemium/subscription monetization.

TypeDirect peer
Description

Scopely develops and publishes mobile games including Monopoly GO, Stumble Guys, and Yahtzee with Buddies. Comparable in mobile casual/puzzle publishing model, distribution through app stores, and freemium monetization strategy.

TypeDirect peer
Description

Zynga is a major mobile social/casual game publisher (Words With Friends, Zynga Poker) operating freemium card and casual games globally. Directly comparable to 52 Entertainment's VIP Games and Exoty portfolios in terms of business model and target market.

TypeDirect peer
Description

Voodoo is a leading mobile hyper-casual publisher (Block Jam, Helix Jump) with strong user acquisition expertise. Comparable in mobile casual gaming distribution and global reach, though more focused on the hyper-casual subsegment.

TypeDirect peer
Description

King operates mobile casual games (Candy Crush, Bubble Witch, Farm Heroes) with comparable freemium monetization and global user base. While larger and broader in scope, King competes directly with 52 Entertainment's mobile casual portfolio (Bubble Shooter Rainbow, Mahjong Wonder, Word Search Quest).

TypeBroad incumbent
Description

Outfit7 operates globally successful mobile casual games (Talking Tom Gold Run, My Talking Angela) with hundreds of millions of downloads. Comparable in mobile casual/puzzle publishing at scale with freemium monetization.

TypeRegional player
Description

Tamatem is a leading mobile games publisher focused on Arabic/MENA markets. Comparable as a regional publisher localizing casual games (similar to VIP Baloot targeting Saudi Arabia), though focused on a different geographic market than 52 Entertainment's Western European core.

TypeDirect peer
Description

Belka Games is a mobile game developer focused on casual/card/board games (Solitaire, Mahjong, Bridge). Most direct comparable peer in terms of genre mix (solitaire, bridge, card games) and freemium mobile distribution.

TypeBroad incumbent
Description

Azerion is a European digital gaming and monetisation platform operating casual games and advertising technology. Comparable in operating a portfolio of casual games across European markets with similar GTM combining organic and UA-driven growth.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat6 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers5 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles26 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries11 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

Compliance3 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A2 records

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

52 Entertainment

Casual Mobile Gaming52-entertainment.com

52 Entertainment is a French privately-held gaming group operating 60+ evergreen gaming platforms — including world-leading online bridge (BBO, Funbridge), e-sailing (Virtual Regatta), and casual mobile games — serving 28 million monthly active players across 180 countries via a freemium and subscription model backed by proprietary AI.

What 52 Entertainment does

52 Entertainment is a French-headquartered, privately-held gaming group operating a portfolio of 60+ evergreen gaming platforms under sub-brands including Bridge Base Online (BBO), Funbridge, Virtual Regatta, Exoty, VIP Games, Casualino, Loop Games, and Blackout Lab. Founded in 1999 as GOTO Software and rebranded through the 52 Entertainment Group identity, the company has grown from a bridge-games competitor to a global evergreen games leader, with players in 180 countries generating over 2 billion games played annually and approximately 28 million monthly active users. The company is backed by HLD, an evergreen-structure private equity fund, and operates with a distributed team of roughly 280 talents across 19 countries.

The product portfolio spans four primary verticals: competitive bridge (BBO, Funbridge, Bridge Baron), e-sailing simulations (Virtual Regatta Offshore and Inshore), culturally specific card games (Exoty Tarot, Exoty Belote, VIP Spades, VIP Baloot, Canasta Junction, Tichu), and casual mobile titles (Dominoes at 100M+ downloads, Yatzy, Solitaire, Bubble Shooter Rainbow, Word Search Quest, Mahjong Wonder). Core proprietary technology includes the Argine bridge AI (~10 years in development, processing ~1 million boards daily), the Lancelot belote AI, the Mana SDK for centralized third-party SDK integration across Unity-based games, and a real-time Virtual Regatta engine integrating 0.25° weather mesh resolution. The company uses an aggressive acquisition roll-up strategy combined with in-house studio development (52-Paris studio, Squared division).

Revenue is generated through a freemium model combining free gameplay with Premium+ subscriptions (e.g., Funbridge Premium+ with a 700+ commented-board library), virtual currency purchases (Diamonds), and in-app advertising across mobile titles. Distribution occurs through owned web platforms (bridgebase.com, funbridge.com, virtualregatta.com), app stores (Google Play, Apple App Store), and strategic partnerships (World Sailing / The Ocean Race, Accenture, French Bridge Federation, Google Chrome). The company holds #1 global positions in online bridge and e-sailing, was named to French Tech 120 in 2024 and 2025, and received Great Place to Work certification in 2023.

52 Entertainment firmographics

Firmographics
Name
52 Entertainment
Legal name
52 Entertainment
Website
https://52-entertainment.com
Company type
Private
Founded year
1999
Operating status
Operating
Headcount range
51–100 employees
Short description
52 Entertainment is a French privately-held gaming group operating 60+ evergreen gaming platforms — including world-leading online bridge (BBO, Funbridge), e-sailing (Virtual Regatta), and casual mobile games — serving 28 million monthly active players across 180 countries via a freemium and subscription model backed by proprietary AI.
Ownership category
akta.pro rank

52 Entertainment industry classification

Industry
Product category
Casual Mobile Gaming
NAICS
Amusement Parks and Arcades (7131)
SIC
Services-Miscellaneous Amusement & Recreation (7990)
akta.pro primary industry
Digital Game Distribution Platforms & Storefronts (PC/Mobile/Console) (MPAFABAB)
akta.pro secondary industries
Game Subscription & Membership Services (BPAMAKAD), Gaming & Interactive Entertainment (Digital Goods, Subscriptions) (CRAFAIAC)

Keywords

  • Casual mobile games
  • Online card games
  • Online bridge platforms
  • Virtual sailing games
  • Evergreen gaming platforms

Where 52 Entertainment is headquartered

Location

Headquarters

HQ city
Villeneuve
HQ country
France
HQ region
Europe

Offices4 records

Markets served

52 Entertainment business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales

Revenue model

  1. Subscription / Freemium: Freemium model with Premium+ subscription tiers offering enhanced features. Funbridge Premium+ includes thorough board analyses, a library of 700+ commented boards, restricted blog access, monthly exclusive newsletter, Bridgerama+ magazine subscription, 15% off Diamonds, and priority customer support. Dominos game has achieved 100M+ downloads indicating large freemium user base.
  2. In-App Purchases / Virtual Goods: Virtual currency purchases (Diamonds) within games like Funbridge, with Premium+ subscribers receiving 15% off all virtual currency purchases year-round. Also includes in-app purchases across mobile casual games.

Pricing tiers

ModelBillingPrice
SubscriptionAnnualFunbridge Premium+ subscription plan
SubscriptionAnnualCanasta Junction annual subscription

Go-to-market motion1 record

Distribution channels3 records

Marketing channels5 records

52 Entertainment product offering

Product offering

Core offering

52 Entertainment operates a portfolio of 60+ evergreen gaming platforms spanning online bridge, multiplayer card games, sailing simulations, and casual mobile titles. Games are distributed free-to-play through mobile app stores and direct web platforms, monetized via Premium+ subscriptions (e.g., Funbridge) and in-app virtual currency purchases (e.g., Diamonds), with more than 2 billion games played annually by 28 million monthly active users across 180 countries.

Product overview

52 Entertainment is a global leader in evergreen competitive gaming operating a platform-plus-games portfolio with 60+ gaming platforms where over 2 billion games are played yearly by users from 180 countries. The company offers diverse evergreen games spanning bridge (Bridge Base Online, Funbridge, Bridge Baron), sailing simulations (Virtual Regatta Offshore, Virtual Regatta Inshore), card games (Exoty Tarot, VIP Games, VIP Spades, VIP Belote, VIP Baloot, Exoty Belote, Canasta Junction, Tichu, Spades), board games (Dominoes, Yatzy, Domino Duel), word games (Word Search Quest), puzzle games (Mahjong Wonder, Bubble Shooter Rainbow, Puzzle Blast, Hexa Puzzle Hero, Pyramid Solitaire, Freecell Solitaire, Solitaire), and casual games. The portfolio was built through acquisitions including Loop Games (2023, dominoes/yatzy/solitaire), Blackout Lab (2024, bubble shooter/spades/word search), and Exoty Games (tarot/belote). The company operates studios including 52-Paris (casual games) and the new Squared division, while Funbridge offers Premium+ subscription with board analyses and exclusive content.

Differentiator

Problem solved

Functional benefit

Brands

  • Bridge Base Online (BBO): The largest bridge site in the world with duplicate, tournaments, daylongs with robots, vugraph, and many more.
  • Funbridge
  • Virtual Regatta
  • Exoty
  • VIP Games
  • VIP Spades
  • VIP Tarot
  • VIP Belote
  • VIP Baloot
  • Bubble Shooter Rainbow
  • Word Search Quest
  • Mahjong Wonder
  • Spades
  • Bridge Baron
  • Canasta Junction
  • Dominoes / Dominos
  • Yatzy
  • Solitaire
  • Domino Duel
  • Freecell Solitaire
  • Tichu
  • 52-Paris Studio
  • Squared
  • B-52
  • Le Bridgeur

Products and services

  • Bridge Base Online (BBO) The largest online bridge site in the world, featuring duplicate bridge, tournaments, daylongs with robots, vugraph, and many other bridge game modes, targeting bridge players globally.
  • Funbridge Online bridge platform allowing players to play bridge for free with no commitment and unlimited deals, featuring a Premium+ subscription tier with board analyses and exclusive content, targeting bridge players worldwide.
  • Virtual Regatta Leading e-sailing video game developer and publisher, offering virtual sailing simulations including Virtual Regatta Offshore (VRO) and Virtual Regatta Inshore (VRI) integrated with real-world racing events, targeting sailing enthusiasts globally.
  • Bridge Baron Global and easy-to-use bridge game with over 2 billion deals played, targeting bridge players worldwide on iOS.
  • Exoty Tarot The largest community of tarot players in the world, playable with 3, 4, or 5 players with a league system, targeting tarot enthusiasts.
  • Exoty Belote Multiplayer French belote game in competition mode with Arena, League and thousands of players, targeting French card game enthusiasts.
  • VIP Games Multiplayer gaming platform with over 30 cards, board and dice games from around the world, targeting players of diverse card and board game traditions.
  • VIP Spades Multiplayer card game with American audience, available in all Spades modes on web.
  • VIP Tarot Multiplayer French tarot game with tournaments, challenges, and clubs for players to advance their skills.
  • VIP Belote Multiplayer platform for Belote (Coinche, Contree) played by thousands of players everyday.
  • VIP Baloot Baloot multiplayer platform, one of the most popular trick-taking card games in Saudi Arabia.
  • Canasta Junction Modern canasta game, No.1 in terms of players and fame within the group, available on web and mobile with annual subscription.
  • Dominoes Mobile domino game with over 100 million downloads, ranked #1 board game on mobile in the USA.
  • Yatzy Famous dice game available for free and unlimited play against AI or online against other players on mobile.
  • Solitaire Classic card game made famous by Microsoft, available in free mode on mobile.
  • Freecell Solitaire Popular Freecell Solitaire card game in free mode, the new generation of Freecell Solitaire on mobile.
  • Pyramid Solitaire Pyramid Solitaire, one of the most popular card games in the world, available on mobile.
  • Euchre Classic Euchre card game invented around 1860, available on mobile.
  • Puzzle Blast Relaxing and stimulating puzzle game available on mobile.
  • Hexa Puzzle Hero Hexa block puzzle game where blocks must fit on the board, available on mobile.
  • Domino Duel Solo or team domino game allowing competition against players from various countries, available on mobile.
  • Bubble Shooter Rainbow Mobile bubble shooter game with over 10,000 unique colorful levels where players aim, shoot, and pop all bubbles.
  • Word Search Quest Hidden word game for the whole family available on mobile and tablet.
  • Spades Team-based Spades card game where players bid and make tricks, available on mobile.
  • Mahjong Wonder Classic solitary mahjong game with a refreshingly modern twist, the first title developed by 52 Paris studio.
  • Tichu Fast-paced strategy card game blending bluff and teamwork, available on mobile.

Quantifiable outcome

  • 2 billion+ games played per year on the company's platforms
  • +4 more outcomes

Companies that use 52 Entertainment

Customer profile

Named customers5 records

Segments4 records

Ideal customer profiles4 records

52 Entertainment technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

52 Entertainment partnerships and signals

Strategic signal

Partnerships

Six partnerships are on record, tiered minor and core.

  • BidOnminorStrategic or Co-development Partner · 24 February 2026BidOn is a non-profit open source ad tech platform. Senior figures from 52 Entertainment serve on BidOn's board of advisors, advising on strategy, product direction, and governance as BidOn positions itself as a neutral alternative to closed ad tech ecosystems. BidOn was initiated in 2022 by Appodeal founder Pavel Golubev and incorporated as a standalone entity in December 2023.
  • World Sailing / The Ocean RacecoreStrategic or Co-development PartnerLong-standing partnership with World Sailing for Virtual Regatta, integrating real-world sailing events (The Ocean Race, Transat Jacques Vabre, Route du Rhum) into the virtual sailing experience. Virtual Regatta also partnered with Accenture for The Ocean Race Metaverse immersive experience.
  • SamiminorStrategic or Co-development PartnerPartnership with Sami for carbon footprint diagnosis and initiatives roadmap, supporting 52 Entertainment's Impact 52 sustainability program.
  • NooS GlobalminorStrategic or Co-development PartnerPartnership with NooS Global platform to enable employee donations and Impact Bonus allocation to vetted charitable initiatives during the annual Caretember campaign and beyond.
  • Google (Chrome)minorStrategic or Co-development PartnerPartnership with Google Chrome for 'Du Virtuel au Réel' project — a unique initiative allowing Virtual Regatta community players to participate as co-skippers in real offshore races (Transat Jacques Vabre 2023) aboard a Class40 boat.
  • French Bridge FederationminorStrategic or Co-development PartnerPartnership with the French Bridge Federation for exclusive bridge content, crosswords, and the National Individual School Bridge Championship held online via Funbridge.

Scale indicators10 records

Recent moves7 records

Expansion highlights6 records

52 Entertainment competitors and assessment

Company assessment

Broad incumbents

  • Playtika: Playtika operates mobile social casino and casual games (Slotomania, House of Fun, Solitaire Grand Harvest) at larger scale. Comparable freemium model and live-ops approach, though focused on social casino verticals rather than traditional card/board games.
  • Outfit7 (Talking Tom): Outfit7 operates globally successful mobile casual games (Talking Tom Gold Run, My Talking Angela) with hundreds of millions of downloads. Comparable in mobile casual/puzzle publishing at scale with freemium monetization.
  • Azerion: Azerion is a European digital gaming and monetisation platform operating casual games and advertising technology. Comparable in operating a portfolio of casual games across European markets with similar GTM combining organic and UA-driven growth.

Direct peers

  • Miniclip: Miniclip operates mobile and web-based casual games including 8 Ball Pool, Agar.io, and Football Manager. Comparable portfolio of evergreen casual games with global user base and freemium/subscription monetization.
  • Scopely: Scopely develops and publishes mobile games including Monopoly GO, Stumble Guys, and Yahtzee with Buddies. Comparable in mobile casual/puzzle publishing model, distribution through app stores, and freemium monetization strategy.
  • Zynga (Take-Two Interactive): Zynga is a major mobile social/casual game publisher (Words With Friends, Zynga Poker) operating freemium card and casual games globally. Directly comparable to 52 Entertainment's VIP Games and Exoty portfolios in terms of business model and target market.
  • Voodoo: Voodoo is a leading mobile hyper-casual publisher (Block Jam, Helix Jump) with strong user acquisition expertise. Comparable in mobile casual gaming distribution and global reach, though more focused on the hyper-casual subsegment.
  • King (Activision Blizzard): King operates mobile casual games (Candy Crush, Bubble Witch, Farm Heroes) with comparable freemium monetization and global user base. While larger and broader in scope, King competes directly with 52 Entertainment's mobile casual portfolio (Bubble Shooter Rainbow, Mahjong Wonder, Word Search Quest).
  • Belka Games: Belka Games is a mobile game developer focused on casual/card/board games (Solitaire, Mahjong, Bridge). Most direct comparable peer in terms of genre mix (solitaire, bridge, card games) and freemium mobile distribution.

Regional players

  • Tamatem Games: Tamatem is a leading mobile games publisher focused on Arabic/MENA markets. Comparable as a regional publisher localizing casual games (similar to VIP Baloot targeting Saudi Arabia), though focused on a different geographic market than 52 Entertainment's Western European core.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat6 records

Key risks5 records

Key highlights6 records

Customer concentration

52 Entertainment social profiles

Digital presence

52 Entertainment compliance and trust

Trust signal

Compliance3 records

52 Entertainment financial estimates

Financial estimate

Revenue estimate

Valuation estimate

52 Entertainment leadership team

Management profile

Number of profiles

Profiles26 records

52 Entertainment subsidiaries and ownership

Company hierarchy

Subsidiaries11 records

52 Entertainment funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

52 Entertainment M&A and investment

M&A and investment

M&A2 records

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about 52 Entertainment

What does 52 Entertainment do?

52 Entertainment operates a portfolio of 60+ evergreen gaming platforms spanning online bridge, multiplayer card games, sailing simulations, and casual mobile titles. Games are distributed free-to-play through mobile app stores and direct web platforms, monetized via Premium+ subscriptions (e.g., Funbridge) and in-app virtual currency purchases (e.g., Diamonds), with more than 2 billion games played annually by 28 million monthly active users across 180 countries.

Is 52 Entertainment a public or private company?

52 Entertainment is a private company. It is classified as private equity controlled and is currently operating.

When was 52 Entertainment founded?

52 Entertainment was founded in 1999. It employs 51 to 100 people.

Where is 52 Entertainment based?

52 Entertainment is headquartered in Villeneuve, France, in the Europe region.

How does 52 Entertainment make money?

Two revenue lines are on record. Subscription / Freemium is the primary driver. The others are in-App Purchases / Virtual Goods.

Who are 52 Entertainment's main competitors?

Broad incumbents on record are Playtika, Outfit7 (Talking Tom) and Azerion. Direct peers are Miniclip, Scopely, Zynga (Take-Two Interactive), Voodoo, King (Activision Blizzard) and Belka Games. Tamatem Games is listed as a regional player.

Does 52 Entertainment have an API?

No public API is recorded for 52 Entertainment.

What industry is 52 Entertainment in?

52 Entertainment's product category is Casual Mobile Gaming. Its primary akta.pro industry code is MPAFABAB, Digital Game Distribution Platforms & Storefronts (PC/Mobile/Console), with a secondary code of BPAMAKAD, Game Subscription & Membership Services. Its NAICS code is 7131 and its SIC code is 7990.

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Pocket Gamer.bizBidOn expands leadership and establishes board to advance open source ad techNon-profit open source ad tech platform BidOn has expanded its leadership and engineering team while establishing a board of advisors comprising senior figures from mobile gaming companies including Scopely, Zynga, TapNation, 52 Entertainment, ParshipMeet Group, and PubRev+. The board will advise on strategy, product direction, and governance as BidOn positions itself as a neutral alternative to closed ad tech ecosystems, with plans to invest in open source development and launch educational resources in 2026. BidOn was originally initiated in 2022 by Appodeal founder Pavel Golubev and incorporated as a standalone entity in December 2023.GamingonPhone52 Entertainment acquires Barcelona based casual games studio BlackoutOn September 10th, 2024, 52 Entertainment announced its acquisition of the Barcelona-based casual games studio Blackout, known for games like Bubble Shooter Rainbow. This acquisition enhances 52 Entertainment's leadership in the online gaming industry and is expected to strengthen its portfolio by advancing innovative gaming experiences. Blackout, attracting over 19.6 million players monthly, will contribute its expertise to expand 52 Entertainment's global reach.Pocket Gamer.biz52 Entertainment welcomes "millions of new players" through Blackout acquisition52 Entertainment has acquired Blackout, a Barcelona-based casual games studio, adding its catalogue to enhance its portfolio. Blackout's games currently attract more than 19.6 million monthly players across Europe, North America, and Latin America. The acquisition aims to strengthen 52 Entertainment's position in the online gaming industry and aims for further innovation and diversification.archyde.com52 Entertainment acquires Loop Games, the online domino specialist – Archyde52 Entertainment has acquired Loop Games, a French studio specializing in online casual games including its flagship title Dominoes. This transaction expands 52 Entertainment’s portfolio of gaming platforms and incorporates Loop Games' expertise in user acquisition, which has generated over 80 million cumulative downloads globally.Afjv52 Entertainment acquiert Loop Games, le spécialiste du domino en ligne52 Entertainment has acquired Loop Games, a French gaming studio specializing in online dominoes and other casual games. The acquisition adds Loop Games' portfolio, which includes the globally recognized Dominoes title and over 80 million cumulative downloads, to 52 Entertainment's existing collection of evergreen gaming platforms.