Sam Media
- Company typePrivate
- Founded2006
- HeadquartersAmsterdam, Netherlands
- Headcount51–100
- GTM typeB2B and B2C
- OfferingSoftware
Sam Media firmographics
Firmographics- Name
- Sam Media
- Legal name
- Sam Media BV
- Website
- https://sam-media.com
- Company type
- Private
- Founded year
- 2006
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Ownership category
- akta.pro rank
Sam Media industry classification
Industry- Product category
- Mobile Content Platforms
- NAICS
- Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (516210), Media Buying Agencies (541830)
- SIC
- Services-Amusement & Recreation Services (7900), Services-Motion Picture & Video Tape Distribution (7822)
- akta.pro primary industry
- VR/AR Game Publishing & Distribution (MPAFABAK)
- akta.pro secondary industry
- Billing, Payments & Subscription Management (MPAHAJAC)
Keywords
Where Sam Media is headquartered
LocationHeadquarters
- HQ city
- Amsterdam
- HQ country
- Netherlands
- HQ region
- Europe
Offices4 records
Markets served
Sam Media business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Mobile Content Subscriptions: Subscription-based mobile content services delivered via direct carrier billing, including VR streaming, AR experiences, karaoke, e-learning, and gaming content.
- Performance Marketing Agency Services: Sam Agency provides fully-managed marketing services for Mobile Payment, DCB, and mVAS sector clients, including creative production, traffic management, and campaign optimization based on CPA model.
- Premium SMS Services: Short code premium SMS services for content provision, with pricing ranging from €0.57 to €2.29 per SMS including VAT and mobile fees.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | Gamelords Content Service (Code 54070) |
| Unit Pricing | Pay-as-you-go | Gamelords Content Service (Code 54066) |
| Freemium | Pay-as-you-go | Free Notification Service (Code 54005) |
Go-to-market motion3 records
Distribution channels4 records
Marketing channels6 records
Sam Media product offering
Product offeringCore offering
Sam Media develops and distributes next-generation mobile content products - including VR streaming, metaverse/AR content, VR karaoke, and extended-reality e-learning - delivered globally via direct carrier billing to reach users without traditional payment methods. It supplements these consumer content services with a B2B performance marketing agency (Sam Agency) and a selfcare subscription-management portal (Checksubscription.com), serving over 700,000 subscribers across 30+ markets.
Product overview
Sam Media is a mobile content company that develops, designs, and sources a variety of mobile content, products, and services to fulfill the entertainment needs of millions of mobile users worldwide. The company operates a platform-plus-products architecture, offering a portfolio of immersive digital experiences including VR streaming (Mobio360), metaverse/VR-AR content (Holozonia), VR karaoke (SingSpace powered by Stingray Karaoke), e-learning/entertainment (XR Academy), and AI-powered content (Pandie AI). The suite also includes a selfcare subscription management tool (Checksubscription.com) and a marketing services sub-brand (Sam Agency). Products are accessible on any device with a focus on alternative payment solutions like direct carrier billing to reach markets where traditional payment methods are limited.
Differentiator
Problem solved
Functional benefit
Brands
- Holozonia: Metaverse platform offering VR and AR content in one place including premium VR streaming, AR games, spatial music, 360 fitness, and education in 3D, VR, and AR
- XR Academy
- SingSpace
- Mobio360
- Pandie AI
- Checksubscription.com
- Sam Agency
Products and services
- Mobio360 Virtual reality streaming content service offering access to hundreds of fully immersive digital experiences, including guided tours of world cities, extreme sports, and exotic location activities. Provides smart streaming capabilities that adjust bandwidth automatically.
- Holozonia Metaverse platform that bundles VR and AR content in one place. One subscription enables access to premium VR streaming, AR games, spatial music, 360 fitness, and education in 3D, VR, and AR. Accessible from smartphone browsers without a headset.
- SingSpace Virtual reality karaoke platform powered by Stingray Karaoke, offering an immersive metaverse experience where music enthusiasts can sing, share user-generated content, and interact socially across platforms worldwide.
- XR Academy E-learning and entertainment service using extended reality (VR and AR) to develop better learning experiences. Offers a wide range of immersive educational content accessible on mobile devices.
- Pandie AI AI-powered service nominated for a Meffy 2026 Award in the Content & Advertising category.
- Checksubscription.com Selfcare portal that allows users to view, manage, and cancel their mobile subscriptions. Users enter their mobile number and receive an SMS with a PIN code to access their subscription information.
- Sam Agency Marketing agency branch specializing in performance marketing for Mobile Payment, DCB, and mVAS sectors. Offers creative production, marketing strategies, traffic management, and analysis/optimization services. Official Google Ads Partner.
Quantifiable outcome
- 700,000+ subscribers in Africa served via Mobio360 VR streaming
- +2 more outcomes
Companies that use Sam Media
Customer profileNamed customers4 records
Segments3 records
Ideal customer profiles3 records
Sam Media technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration2 records
Feature6 records
Sam Media partnerships and signals
Strategic signalPartnerships
Eight partnerships are on record, tiered core, strategic and supporting.
- BangocoreExpanded collaboration integrating Sam Media's XR content including SingSpace into Bango's Digital Vending Machine (DVM). Telcos and resellers can now seamlessly offer Sam Media's extended reality subscription services through Bango's ecosystem of 150+ merchants.
- StingraycoreCollaboration to develop SingSpace powered by Stingray Karaoke - an immersive VR karaoke platform creating a global metaverse for music enthusiasts. Joint product development for interactive karaoke experience.
- GSMA Open GatewaystrategicJoined as Channel Partner to accelerate global telco innovation through the GSMA Open Gateway initiative.
- eCLUTCHstrategicPartnership to unlock esports revenue for mobile network operators through mobile esports content distribution.
- FortersupportingFraud prevention technology partner providing real-time decisions on digital interactions for payment security in APAC region.
- UnipinsupportingGaming monetization platform partner using e-wallets, direct carrier billing, and online banking for payment processing.
- EvinasupportingFrench company providing external anti-fraud monitoring solutions for carrier billing transactions, working alongside Sam Media's internal data science tools.
- Mobile Ecosystem Forum (MEF)strategicGlobal trade body that Sam Media actively sponsors and partners with for MEF Connects events and industry collaboration. Anzelle Robertson serves as Program Director for DCB, Content & Advertising.
Scale indicators4 records
Recent moves7 records
Expansion highlights6 records
Sam Media competitors and assessment
Company assessmentEmerging players
- Rec Room: Cross-platform social VR/metaverse platform with user-generated content. Comparable to Holozonia and SingSpace as an immersive social content platform, though headset-first rather than smartphone-first.
- VRChat: VR social platform hosting user-generated immersive experiences and karaoke-style rooms. Most directly comparable to SingSpace and Holozonia in the VR social/metaverse category.
- Mobile Premier League (MPL): Mobile gaming and esports platform popular in emerging markets with carrier billing integrations. Comparable to Sam Media's gaming/esports initiatives via eCLUTCH and Unipin partnerships and emerging-market mobile user focus.
Direct peers
- MWM (Music World Media): Mobile music and entertainment app publisher with global reach. Comparable to Sam Media in building consumer-facing entertainment subscription products distributed through mobile channels and alternative payment rails.
- Bango: Global direct carrier billing aggregator and Digital Vending Machine operator. Bango is both a direct infrastructure peer for mobile content monetization and a key distribution partner, providing the most apples-to-apples comparison for Sam Media's DCB-centric model.
Broad incumbents
- Rovio Entertainment: Mobile gaming publisher (Angry Birds) with global subscription and advertising monetization. Comparable to Sam Media's mobile gaming-adjacent content and global reach through app ecosystems.
- Stingray Digital: Established music, media, and karaoke content provider. Stingray is both a content partner (powering SingSpace) and a broader incumbent in music/karaoke distribution, offering a useful comparison for Sam Media's premium karaoke and music initiatives.
- Spotify: Global music and podcast streaming subscription leader. The most relevant incumbent for Sam Media's music-adjacent offerings (SingSpace karaoke, spatial music) and as a benchmark for premium subscription economics in mobile entertainment.
Regional players
- Unipin: Southeast Asian digital voucher and gaming top-up platform with carrier billing. Both a partner and a peer in mobile payment rails for gaming content across emerging Asian markets.
- Showmax: African-focused subscription video-on-demand service. Comparable to Sam Media's African subscriber base via Mobio360, sharing a regional mobile-first streaming proposition though without DCB-native focus.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
Sam Media social profiles
Digital presenceSam Media financial estimates
Financial estimateRevenue estimate
Valuation estimate
Sam Media leadership team
Management profileNumber of profiles
Profiles6 records
Sam Media subsidiaries and ownership
Company hierarchySubsidiaries1 record
Sam Media funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Sam Media M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Sam Media
What does Sam Media do?
Sam Media develops and distributes next-generation mobile content products - including VR streaming, metaverse/AR content, VR karaoke, and extended-reality e-learning - delivered globally via direct carrier billing to reach users without traditional payment methods. It supplements these consumer content services with a B2B performance marketing agency (Sam Agency) and a selfcare subscription-management portal (Checksubscription.com), serving over 700,000 subscribers across 30+ markets.
Is Sam Media a public or private company?
Sam Media is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Sam Media founded?
Sam Media was founded in 2006. It employs 51 to 100 people.
Where is Sam Media based?
Sam Media is headquartered in Amsterdam, Netherlands, in the Europe region.
How does Sam Media make money?
Three revenue lines are on record. Mobile Content Subscriptions are the primary driver. The others are performance Marketing Agency Services and premium SMS Services.
Who are Sam Media's main competitors?
Emerging players on record are Rec Room, VRChat and Mobile Premier League (MPL). Direct peers are MWM (Music World Media) and Bango. Broad incumbents are Rovio Entertainment, Stingray Digital and Spotify. Regional players are Unipin and Showmax.
Does Sam Media have an API?
No public API is recorded for Sam Media.
What industry is Sam Media in?
Sam Media's product category is Mobile Content Platforms. Its primary akta.pro industry code is MPAFABAK, VR/AR Game Publishing & Distribution, with a secondary code of MPAHAJAC, Billing, Payments & Subscription Management. Its NAICS code is 516210 and its SIC code is 7900.