Blowfish Studios
- Company typePrivate
- Founded2008
- HeadquartersSydney, Australia
- Headcount11–50
- GTM typeB2B and B2C
- OfferingSoftware
What Blowfish Studios does
Blowfish Studios is an independently-operated game developer and publisher headquartered in Sydney, Australia, founded in 2008 by industry veterans Aaron Grove and Benjamin Lee, who continue to lead the company. The firm operates as a subsidiary of Animoca Brands, a larger digital entertainment, blockchain, and gamification group, while maintaining operational autonomy. Blowfish Studios employs between 11 and 50 people and serves two distinct customer segments: indie developers seeking publishing and co-development support, and larger studios needing specialized services such as motion capture, audio production, QA, or cinematics. Its go-to-market is structured around channel partnerships with third-party developers and direct service engagements with studios requiring project-based production support.
The company produces both proprietary and externally-developed titles published across Steam, Epic Games Store, PlayStation Store, Xbox Store, and GOG. Notable 2024 launches include Blood of Mehran (developed by Permanent Way Game Co.) and Mirage 7 (developed by Drakkar Dev). Its technology stack centers on Unity and Unreal Engine, with audio implementation via Wwise and FMOD middleware, and an in-house OptiTrack motion capture studio featuring 12 Prime cameras running Motive 3.1. The service portfolio spans concept art, cinematics, audio design, motion capture, game design, full-cycle game development, QA testing, and multi-platform porting and publishing, supporting customers from pre-production through certification and launch.
Blowfish Studios monetizes through two primary streams: one-time license revenue from publishing original and third-party multi-platform games on storefronts, and professional services revenue from contract-based development and production work for external clients. Service pricing is quote-based and not publicly disclosed, while individual game titles carry platform-set prices. The company is privately held, does not disclose revenue, has no recorded funding rounds, and has no disclosed patents or regulatory actions on file.
Blowfish Studios firmographics
Firmographics- Name
- Blowfish Studios
- Legal name
- Blowfish Studios Pty Ltd
- Website
- https://blowfishstudios.com
- Company type
- Private
- Founded year
- 2008
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
Blowfish Studios industry classification
Industry- Product category
- Game Development and Publishing
- NAICS
- Software Publishers (513210)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Indie Game Studios (MPAFAAAC)
- akta.pro secondary industries
- Co-Development, Porting & Remaster Studios (MPAFAAAM), Outsourcing Studios (Art/Animation/Audio/Engineering Support) (MPAFAAAN)
Keywords
Where Blowfish Studios is headquartered
LocationHeadquarters
- HQ city
- Sydney
- HQ country
- Australia
- HQ region
- Oceania
Offices1 record
Markets served
Blowfish Studios business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Game Publishing: Publishing original multi-platform games and collaborating with developers from around the world. Revenue from game sales across multiple platforms including Steam, Epic Games Store, PlayStation, and Xbox.
- Game Development Services: Comprehensive game development services offered to external clients including concept art, cinematics, motion capture, audio design, game design, game development, and QA testing.
Go-to-market motion1 record
Distribution channels5 records
Marketing channels7 records
Blowfish Studios product offering
Product offeringCore offering
Blowfish Studios is an indie game developer and publisher that creates multi-platform games (PC, PlayStation, Xbox, mobile) and provides end-to-end game development services including concept art, audio production, cinematics, motion capture, game design, full development, and QA testing. The company develops proprietary titles internally and publishes games developed by partner studios, offering platform porting, marketing, and distribution support to indie developers worldwide.
Product overview
Blowfish Studios is an award-winning game developer and publisher offering both proprietary game products and a comprehensive suite of game development services. Their core products include self-developed games like Phantom Galaxies and published titles such as Blood of Mehran and Mirage 7. The company's service offerings span the entire game development lifecycle: concept art, audio production (using Wwise and FMOD middleware), cinematics, motion capture (using OptiTrack technology), game design, game development (Unity and Unreal), quality assurance, and multi-platform publishing. The company operates as part of Animoca Brands and serves both indie developers and large studios.
Differentiator
Problem solved
Functional benefit
Products and services
- Blood of Mehran Action-packed hack-and-slash adventure game set against ancient Middle Eastern mythology inspired by One Thousand and One Nights, featuring brutal combat, stealth mechanics, and an immersive storyline blending dark fantasy with historical lore. Targeted at consumers on PC and console platforms.
- Mirage 7 Dark fantasy third-person action-adventure game featuring a unique blend of Arabian Nights fantasy and sci-fi elements, with dynamic duo gameplay mechanics. Targeted at consumers on PC and console platforms.
- Audio Services Comprehensive audio production services including sound design, music composition, audio direction, and audio programming for interactive media, with expertise in Wwise and FMOD middleware integration and linear media production. Offered to external game developers and studios.
- Concept Art Services Pre-production to marketing artistic services including character design, creature design, environment design, prop design, vehicle design, and marketing key art creation for games. Offered to external game developers and studios.
- Cinematics Services Cinematic production services including trailers, cutscenes, and full cinematic sequences produced by skilled filmmakers and animators. Offered to external game developers and studios.
- Game Design Services Comprehensive game design services from project vision to detailed execution, including analytics design, player behavior understanding, and narrative development for characters, worlds, and stories. Offered to external game developers and studios.
- Game Development Services End-to-end game development services across diverse genres, from large-scale to indie projects, including consulting, development review, and assistance for Unity or Unreal engines. Offered to external game developers and studios.
- Motion Capture Services High-quality animation services using an in-house OptiTrack motion capture setup with 12 Prime cameras and Motive 3.1 software, supporting multiple actors, props, and facial performance capture with portable capabilities across two studio spaces. Offered to external game developers and studios.
- Quality Assurance Services QA testing services verifying and improving build quality across all major platforms including PS4/5, Xbox One/Series, Switch, Android, iOS, and PC, with expertise in functional and play testing across diverse game genres. Offered to external game developers and studios.
- Publishing & Porting Services Multi-platform game publishing services including development support, porting to all major platforms (PC, PlayStation, Xbox), platform approval, marketing and promotion for independent game developers.
Companies that use Blowfish Studios
Customer profileSegments2 records
Ideal customer profiles3 records
Blowfish Studios technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration4 records
Feature1 record
Blowfish Studios partnerships and signals
Strategic signalPartnerships
16 partnerships are on record, tiered core and minor.
- Drakkar DevcoreCo-development partnership for Mirage 7 - a dark fantasy action-adventure game combining Arabian Nights themes with sci-fi elements.
- Permanent Way Game Co.coreDeveloper of Blood of Mehran, published by Blowfish Studios. Blood of Mehran is an action-packed hack-and-slash adventure set against ancient Middle Eastern mythology.
- IndiesruptioncoreCo-development partner for Vlad Circus: Curse of Asmodeus and Vlad Circus: Descend To Madness games published by Blowfish Studios.
- Big Kid StudiosminorCo-development partner for DARKTIMES game with Blowfish Studios.
- PixelatomminorDeveloper of Anarkade, published by Blowfish Studios.
- Stellar Cartography InteractiveminorDeveloper of To The Stars, published by Blowfish Studios.
- Shadowplay StudiosminorCo-development partner for Projection: First Light with Sweaty Chair and Blowfish Studios.
- Sweaty ChairminorCo-development partner for Projection: First Light with Shadowplay Studios and Blowfish Studios.
- One Man Left StudiosminorDeveloper of Hex Gambit: Respawned, published by Blowfish Studios.
- Miga GamesminorDeveloper of Forest Grove, published by Blowfish Studios.
- Sky Machine StudiosminorDeveloper of Winter Ember, published by Blowfish Studios.
- BirdIslandminorCo-development partner for Broken Lines with PortaPlay and Blowfish Studios.
- PortaPlayminorCo-development partner for Broken Lines with BirdIsland and Blowfish Studios.
- RSU HorizonminorCo-development partner for Krut: The Mystic Wings with Good Job Multimedia, Pixel Perfex, and Blowfish Studios.
- Good Job MultimediaminorCo-development partner for Krut: The Mystic Wings with RSU Horizon, Pixel Perfex, and Blowfish Studios.
- Pixel PerfexminorCo-development partner for Krut: The Mystic Wings with RSU Horizon, Good Job Multimedia, and Blowfish Studios.
Scale indicators3 records
Recent moves5 records
Blowfish Studios competitors and assessment
Company assessmentDirect peers
- Devolver Digital: Pure-play indie game publisher with a portfolio-led model publishing third-party developed titles across PC and consoles. Closest analog to Blowfish's publishing business in terms of audience, store relationships, and developer-publisher economics.
- Dear Villagers: Indie-focused publisher (label of Plug In Digital) that signs and supports third-party developers through publishing, marketing, and porting—closely overlapping with Blowfish's external-developer publishing motion.
- Modus Games: Mid-sized indie publisher with multi-platform publishing capability (physical + digital), providing publishing, porting, and marketing services to external indie developers—overlapping significantly with Blowfish's third-party publishing services.
- Humble Games: Publishing arm of Humble Bundle offering full-service publishing to indie developers including porting, marketing, and QA. Highly comparable end-to-end indie publishing value proposition to Blowfish's publishing/porting services.
- Akupara Games: Indie publisher providing publishing, marketing, and porting support to small and mid-sized developers across PC and consoles—similar to Blowfish's external-developer publishing and platform porting business.
- Finji: Indie game developer and publisher (e.g., Tunic, Overland) operating as a smaller hybrid dev/publisher. Comparable to Blowfish's combined first-party development plus third-party publishing model.
- tinyBuild: Indie developer and publisher with a services-plus-portfolio model and active console publishing pipeline. Operates co-development relationships similar to Blowfish's and distributes across all major storefronts.
- Team17: Long-running UK-based indie developer and publisher with multi-platform reach (including console certification/porting expertise) and a deep catalogue of indie titles, directly comparable to Blowfish's developer-publisher dual model.
- Coffee Stain Publishing: Indie publishing label (Coffee Stain Studios / Embracer) that signs external developers and provides porting, marketing, and full publishing support—analogous to Blowfish's role for studios like Permanent Way, Drakkar Dev, and Indiesruption.
- Raw Fury: Indie-first publisher focused on third-party developed premium titles across PC and consoles. Comparable to Blowfish in scope of services offered to external developers (QA, porting, marketing) and indie-portfolio orientation.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Blowfish Studios social profiles
Digital presenceBlowfish Studios compliance and trust
Trust signalCompliance1 record
Blowfish Studios financial estimates
Financial estimateRevenue estimate
Valuation estimate
Blowfish Studios leadership team
Management profileNumber of profiles
Profiles2 records
Blowfish Studios funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Blowfish Studios M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Blowfish Studios
What does Blowfish Studios do?
Blowfish Studios is an indie game developer and publisher that creates multi-platform games (PC, PlayStation, Xbox, mobile) and provides end-to-end game development services including concept art, audio production, cinematics, motion capture, game design, full development, and QA testing. The company develops proprietary titles internally and publishes games developed by partner studios, offering platform porting, marketing, and distribution support to indie developers worldwide.
Is Blowfish Studios a public or private company?
Blowfish Studios is a private company. It is classified as corporate owned and is currently operating.
When was Blowfish Studios founded?
Blowfish Studios was founded in 2008. It employs 11 to 50 people.
Where is Blowfish Studios based?
Blowfish Studios is headquartered in Sydney, Australia, in the Oceania region.
How does Blowfish Studios make money?
Two revenue lines are on record. Game Publishing is the primary driver. The others are game Development Services.
Who are Blowfish Studios's main competitors?
Direct peers on record are Devolver Digital, Dear Villagers, Modus Games, Humble Games, Akupara Games, Finji, tinyBuild, Team17, Coffee Stain Publishing and Raw Fury.
Does Blowfish Studios have an API?
No public API is recorded for Blowfish Studios.
What industry is Blowfish Studios in?
Blowfish Studios's product category is Game Development and Publishing. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios, with a secondary code of MPAFAAAM, Co-Development, Porting & Remaster Studios. Its NAICS code is 513210 and its SIC code is 7372.