Drakkar Dev
Drakkar Dev is an Italian indie studio (Drakkar Società Cooperativa, founded 2010, Catania) that self-publishes Unity Engine games across mobile, PC, and console and sells Unity add-on tools and 3D asset packs to Unity developers worldwide.
- Company typePrivate
- Founded2010
- HeadquartersCatania, Italy
- Headcount1–10
- GTM typeB2B and B2C
- OfferingSoftware
What Drakkar Dev does
Drakkar Dev is an Italian indie game development studio operating as Drakkar Società Cooperativa, founded in May 2010 and headquartered in Tremestieri Etneo (Catania), Sicily. The studio develops and self-publishes video games across mobile (iOS, Android), PC (Steam, GOG, Epic Games Store), and console (PlayStation, Xbox, Nintendo Switch) platforms, while also selling Unity Engine development tools and 3D asset packs through the Unity Asset Store. Its consumer catalog includes Mirage 7 (2026 third-person adventure), Blackwind (2021 mecha action), War Tech Fighters (2017-2019 mech action), Monkey Racing (karting), Zen Training (puzzle-rhythm), Monster of Puppets, Guardians, and Clash of Puppets; the Unity suite comprises Drakkar Events, VFX, Trail, Culling Pro, and HitPoints, plus a Drakkar Cybernetics asset series and Modular Temple Interior environment pack.
Underlying technology is built exclusively on the Unity Engine, with a proprietary development pipeline (including a custom decals workflow that minimizes UV unwrapping) and performance-optimized real-time rendering assets refined across the studio's own game production. The team is small (1-10 employees) and led by co-founder and CEO Manlio Greco and key developer Domenico Gallo, with established platform credentials as a Nintendo Official Developer, iOS Developer Program member, and Amazon Developer Program member.
Drakkar monetizes through three streams: one-time consumer game purchases across major digital storefronts; one-time-license sales of Unity add-on tools and 3D asset packs via the Unity Asset Store; and revenue-share publishing arrangements with publishers such as Blowfish Studios, Green Man Gaming, Crescent Moon Games, Forest Moon Games, NuOxygen, and A-Tono for distribution and marketing on specific titles. The studio serves two customer segments: individual gamers globally and independent Unity Engine developers, with no disclosed enterprise customers, institutional investors, or external funding rounds.
Drakkar Dev firmographics
Firmographics- Name
- Drakkar Dev
- Legal name
- Drakkar Società Cooperativa
- Website
- https://drakkardev.com
- Company type
- Private
- Founded year
- 2010
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Drakkar Dev is an Italian indie studio (Drakkar Società Cooperativa, founded 2010, Catania) that self-publishes Unity Engine games across mobile, PC, and console and sells Unity add-on tools and 3D asset packs to Unity developers worldwide.
- Ownership category
- akta.pro rank
Drakkar Dev industry classification
Industry- Product category
- Indie Game Development
- NAICS
- Software Publishers (513210), Software Publishers (5132), Software Publishers (51321), Motion Picture and Sound Recording Industries (512)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Indie Game Studios (MPAFAAAC)
- akta.pro secondary industries
- Game Engine & Creation Platforms (UGC/Modding) (BPAMAKAE), Creator Marketplaces & Asset Stores (UGC items, skins, templates, plugins) (MPAFAIAC), Build, CI/CD, Version Control & DevOps Tools for Games (MPAFAFAG)
Keywords
Where Drakkar Dev is headquartered
LocationHeadquarters
- HQ city
- Catania
- HQ country
- Italy
- HQ region
- Europe
Offices1 record
Markets served
Drakkar Dev business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- Game Sales: One-time purchase revenue from self-published indie games across PC, console, and mobile platforms
- Unity Asset Store Sales: Sale of game development tools and 3D asset packs through Unity Asset Store marketplace
- Publishing Partnerships: Revenue sharing arrangements with publishers for distribution and marketing support on specific titles
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Mirage 7 launch discount - 50% off |
| Freemium | Pay-as-you-go | Drakkar Trail - Free |
Go-to-market motion2 records
Distribution channels9 records
Marketing channels5 records
Drakkar Dev product offering
Product offeringCore offering
Drakkar Dev is an Italian indie studio that develops and self-publishes original video games for PC (Steam, Epic, GOG), consoles (PlayStation, Xbox, Nintendo Switch), and mobile (iOS, Android, Amazon). Beyond game publishing, the studio builds and sells Unity Engine developer tools and cybernetics-themed 3D asset packs through the Unity Asset Store, targeting other Unity-based game developers.
Product overview
Drakkar Dev is a game development company that creates both original games and Unity development tools/assets. Their game portfolio includes Mirage 7 (dark fairytale adventure), Blackwind (mecha action), War Tech Fighters (sci-fi mech combat), Monster of Puppets (mobile action), Guardians (iOS side-scroller), Zen Training (puzzle-rhythm), Monkey Racing (karting), and Clash of Puppets (PC port). Their Unity Tools suite includes Drakkar Events, Drakkar VFX, Drakkar Trail, Drakkar Culling Pro, and Drakkar HitPoints for game developers. Their Unity Assets line includes Drakkar Cybernetics (cyberpunk character packs) and Modular Temple Interior environments.
Differentiator
Problem solved
Functional benefit
Brands
- Drakkar Events: A battle-tested Unity add-on tool for event management and integration.
- Drakkar VFX
- Drakkar Trail
- Drakkar HitPoints
- Drakkar Culling Pro
- Drakkar Cybernetics
Products and services
- Mirage 7 Dark fairytale third-person adventure game blending fantasy and sci-fi elements, featuring environmental puzzle solving, crafting, and melee/ranged combat; released for individual consumers across PC and console storefronts.
- Blackwind Action mecha game where players control a Battle Frame suit with a sentient AI companion, featuring melee and ranged combat against alien invaders; published with Blowfish Studios.
- War Tech Fighters Sci-fi mech action game with customizable War Techs, featuring space combat, stealth missions, and weapon customization across 33 single-player missions; released on PC and consoles.
- Clash of Puppets First PC release by Drakkar Dev, a mobile game ported to the Steam platform.
- Monster of Puppets Mobile action game where players control hero Charlie defending against animated puppets from a shooting gallery, featuring various weapons and characters.
- Guardians: The Last Day of the Citadel Side-scrolling action game for iOS featuring character Loreena Eysgaard escaping the Citadel with platform, beat-em-up, and quick-time event gameplay.
- Zen Training Mobile puzzle-rhythm game set in a Japanese Zen garden where players match colored symbols to promote order and harmony.
- Monkey Racing Arcade karting game featuring monkey characters with 80 tracks, 18 bosses, multiplayer mode, and extensive vehicle customization.
- Drakkar Events Battle-tested Unity add-on tool designed for game developers to streamline event management and integration; sold through the Unity Asset Store.
- Drakkar VFX Unity add-on for streamlining VFX management and creation, built by developers for developers; sold via the Unity Asset Store.
- Drakkar Trail Free Unity add-on for creating smooth, dynamic trails for melee weapons like swords and axes with a focus on performance; sold via the Unity Asset Store.
- Drakkar Culling Pro Advanced culling optimization tool for Unity Engine, marketed as Drakkar's most advanced tool; sold via the Unity Asset Store.
- Drakkar HitPoints Unity add-on that simplifies melee mechanics and enhances cutting and blunt weapons in action games; sold via the Unity Asset Store.
- Drakkar Cybernetics Series of cyberpunk-themed 3D character and asset packs for Unity, currently at multiple volumes, featuring performance-optimized assets for real-time rendering; sold via the Unity Asset Store.
- Modular Temple Interior Modular 3D environment asset for Unity featuring temple interior design elements; sold via the Unity Asset Store.
Quantifiable outcome
- War Tech Fighters achieved Top Seller status in mechs category on Steam
- +2 more outcomes
Companies that use Drakkar Dev
Customer profileNamed customers4 records
Segments2 records
Ideal customer profiles2 records
Drakkar Dev technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature7 records
Drakkar Dev partnerships and signals
Strategic signalPartnerships
Nine partnerships are on record, tiered core and minor.
- Blowfish StudioscoreCo-development partnership for War Tech Fighters (mech action game) and Blackwind (mecha action-adventure). Blowfish Studios served as publisher for console releases on Nintendo Switch, PlayStation 4, and Xbox One. Collaboration continued with Blackwind development announced in 2021.
- Green Man GamingcorePublisher partnership for War Tech Fighters distribution. Green Man Gaming handled publishing responsibilities including distribution and promotional activities for the game's releases.
- Unity TechnologiescoreTechnology platform partnership. Drakkar Dev develops games and tools exclusively using Unity Engine and distributes tools through Unity Asset Store. War Tech Fighters featured on Made with Unity showcase.
- Crescent Moon GamescorePublishing partnership for Monkey Racing. Crescent Moon Games (Forest Moon Games) published the game across mobile platforms including iOS, Android, and Amazon App Store.
- Forest Moon GamesminorPublishing partnership for Zen Training. Forest Moon Games handled publishing with Josh Presseisen as publisher representative. Game was featured in New and Noteworthy in Europe.
- NuOxygencorePublisher partnership for Monster of Puppets. NuOxygen is a game publisher based in Bologna, Italy specializing in interactive entertainment software and graphic tools publication.
- E-Ludo LabminorWorkshop and event partnership. E-Ludo Lab hosted Global Game Jam Catania chapter and co-organized workshops at Etna Comix 2011 including 3D Graphics Modeling and Animation workshop by Domenico Gallo.
- 93 StepsminorAudio/creative partnership for Guardians: The Last Day of the Citadel. 93 Steps composed the complete original soundtrack for the game, released on SoundCloud for free listening.
- A-TonocorePublisher partnership for Guardians: The Last Day of the Citadel on iOS devices. A-Tono is an Italian company specializing in interactive multichannel marketing and digital communication solutions.
Scale indicators3 records
Recent moves6 records
Expansion highlights4 records
Drakkar Dev competitors and assessment
Company assessmentDirect peers
- Motion Twin: Small, independent French game studio developing and self-publishing multi-platform titles (Dead Cells). Comparable as a lean, self-publishing indie studio with multi-platform reach.
- Roll7: Small UK indie studio publishing multi-platform action games (OlliOlli, Not a Hero). Similar size and platform mix to Drakkar's PC/console indie releases.
- Yacht Club Games: Small indie studio publishing multi-platform action games (Shovel Knight) self-developed and partner-published, mirroring Drakkar's hybrid self-publish/publisher model.
- Synty Studios: Specialist in low-poly 3D asset packs for Unity, with a substantial Unity Asset Store catalog. Most directly comparable to Drakkar's Unity Asset Store tooling/assets business.
Regional players
- Jyamma Games: Italian indie studio (Milan) developing premium action-adventure titles (Enotria: The Last Song). Comparable as an Italian small-team console/PC indie developer.
- Storm in a Teacup: Italian indie studio developing narrative and action games (Close to the Sun). Comparable as an Italian small-team indie developer on PC and consoles.
- 34BigThings: Italian indie game studio (Redhill Games-adjacent) publishing multi-platform titles (Redout). Comparable Italian small-team indie studio with PC/console focus.
- Ovosonico: Italian indie studio (Milan) focused on narrative/premium indie games (Martha Is Dead). Comparable as an Italian small-team narrative indie developer.
Broad incumbents
- Unity Technologies: Owner of the Unity Engine and Unity Asset Store platform that hosts Drakkar's tools and assets. Relevant as the broad incumbent ecosystem that defines the addressable market for Drakkar's tool business.
Emerging players
- Amplify Creations: Portuguese studio selling Unity Engine tools and shaders (Amplify Shader, Amplify Texture) on the Unity Asset Store. Most directly comparable to Drakkar's Unity tooling business.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Drakkar Dev social profiles
Digital presenceDrakkar Dev financial estimates
Financial estimateRevenue estimate
Valuation estimate
Drakkar Dev leadership team
Management profileNumber of profiles
Profiles3 records
Drakkar Dev funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Drakkar Dev M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Drakkar Dev
What does Drakkar Dev do?
Drakkar Dev is an Italian indie studio that develops and self-publishes original video games for PC (Steam, Epic, GOG), consoles (PlayStation, Xbox, Nintendo Switch), and mobile (iOS, Android, Amazon). Beyond game publishing, the studio builds and sells Unity Engine developer tools and cybernetics-themed 3D asset packs through the Unity Asset Store, targeting other Unity-based game developers.
Is Drakkar Dev a public or private company?
Drakkar Dev is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Drakkar Dev founded?
Drakkar Dev was founded in 2010. It employs 1 to 10 people.
Where is Drakkar Dev based?
Drakkar Dev is headquartered in Catania, Italy, in the Europe region.
How does Drakkar Dev make money?
Three revenue lines are on record. Game Sales are the primary driver. The others are unity Asset Store Sales and publishing Partnerships.
Who are Drakkar Dev's main competitors?
Direct peers on record are Motion Twin, Roll7, Yacht Club Games and Synty Studios. Regional players are Jyamma Games, Storm in a Teacup, 34BigThings and Ovosonico. Unity Technologies is listed as a broad incumbent. Amplify Creations is listed as an emerging player.
Does Drakkar Dev have an API?
No public API is recorded for Drakkar Dev.
What industry is Drakkar Dev in?
Drakkar Dev's product category is Indie Game Development. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios, with a secondary code of BPAMAKAE, Game Engine & Creation Platforms (UGC/Modding). Its NAICS code is 513210 and its SIC code is 7372.