Irrational Games
Irrational Games (now operating as Ghost Story Games) is a narrative-driven first-person shooter developer founded in 1997 by Ken Levine, known for the BioShock franchise and currently developing Judas under Take-Two Interactive ownership.
- Company typePrivate
- Founded1997
- HeadquartersQuincy, United States
- Headcount51–100
- GTM typeB2C
- OfferingSoftware
What Irrational Games does
Irrational Games is a narrative-driven video game development studio founded in 1997 by Ken Levine. The studio is best known for the BioShock franchise — BioShock (2006) and BioShock Infinite (2013) — which established it as a reference point for atmospheric, philosophically themed first-person shooter design. In 2017, Ken Levine restructured and rebranded the studio as Ghost Story Games, operating as a wholly owned subsidiary of Take-Two Interactive Software under its 2K publishing label. The studio is headquartered in the United States, with operations referenced in California, and falls within the 51-100 employee range.
The company's core technology consists of proprietary narrative-driven FPS game engines and world-building systems, including environmental storytelling mechanics, interactive dialogue systems, and world-construction tooling. These capabilities allow the studio to embed narrative and lore into environmental design rather than relying solely on cinematics or cutscenes. The active product pipeline is anchored by "Judas," a narrative-driven FPS currently in development under the Ghost Story Games brand. The BioShock and BioShock Infinite trademarks remain owned by Take-Two Interactive and represent the studio's legacy IP. Ken Levine, the studio's founder and primary creative architect, departed in 2023, leaving the studio's creative leadership continuity as an open question.
Revenue flows through Take-Two's publishing apparatus, with distribution across digital platforms (Steam, the company's own storefront at store.ghoststorygames.com) and physical retail. The studio serves consumer gaming audiences seeking story-driven first-person shooter experiences, with no enterprise customers and no publicly disclosed pricing or revenue figures. The studio does not maintain its own pricing structure independent of its parent publisher, and its commercial fate is effectively tied to Take-Two's publishing strategy for both the back-catalog BioShock IP and the unreleased Judas title.
Irrational Games firmographics
Firmographics- Name
- Irrational Games
- Legal name
- Irrational Games
- Website
- https://irrationalgames.com
- Company type
- Private
- Founded year
- 1997
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- Irrational Games (now operating as Ghost Story Games) is a narrative-driven first-person shooter developer founded in 1997 by Ken Levine, known for the BioShock franchise and currently developing Judas under Take-Two Interactive ownership.
- Ownership category
- akta.pro rank
Irrational Games industry classification
Industry- Product category
- Video Game Development
- NAICS
- Software Publishers (5132), Doll, Toy, and Game Manufacturing (33993)
- akta.pro primary industry
- AAA & Premium Game Studios (PC/Console) (MPAFAAAA)
Keywords
Where Irrational Games is headquartered
LocationHeadquarters
- HQ city
- Quincy
- HQ country
- United States
- HQ region
- North America
Markets served
Irrational Games business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Distribution channels3 records
Marketing channels3 records
Irrational Games product offering
Product offeringCore offering
Irrational Games is a video game development studio that created the BioShock franchise and developed BioShock Infinite. In 2017, the studio was restructured and rebranded as Ghost Story Games under Take-Two Interactive, where it is currently developing the upcoming narrative-driven game Judas. The studio sells games through digital storefronts, its own online store, and physical retail channels to consumers globally.
Product overview
Ghost Story Games is the successor studio to Irrational Games, founded by Ken Levine, operating under Take-Two Interactive. The studio is currently developing the upcoming game Judas. The company holds the BioShock and BioShock Infinite intellectual property trademarks, with BioShock being recognized for its exceptional world-building in video game journalism as an FPS franchise.
Differentiator
Problem solved
Functional benefit
Products and services
- Judas An upcoming video game currently in development by Ghost Story Games, the successor studio to Irrational Games founded by Ken Levine.
- BioShock The original BioShock franchise and intellectual property developed by Irrational Games, recognized for its immersive, deeply atmospheric game world and complex narrative systems.
- BioShock Infinite The third installment in the BioShock series, developed by Irrational Games, noted in industry coverage for its narrative and world-building.
Quantifiable outcome
- BioShock franchise is consistently cited as one of gaming's greatest achievements in world-building and narrative design
Companies that use Irrational Games
Customer profileSegments1 record
Ideal customer profiles1 record
Irrational Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Irrational Games partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Take-Two Interactive SoftwarecoreTake-Two Interactive is the parent company and publisher for Ghost Story Games (formerly Irrational Games). The company publishes games under its Take-Two label and owns the rights to the BioShock franchise. Ghost Story Games is a studio under Take-Two Interactive's publishing umbrella.
Recent moves5 records
Expansion highlights3 records
Irrational Games competitors and assessment
Company assessmentDirect peers
- Arkane Studios: Developer of Dishonored, Prey, and Deathloop — narrative-driven immersive sims/FPS titles with strong world-building. Closely aligned with Ghost Story Games in creative philosophy, target audience (narrative FPS players), and AAA single-player scope.
- Naughty Dog: Sony-owned developer of Uncharted and The Last of Us, exemplifying the narrative-driven AAA single-player model. Comparable in studio-level craft, critical acclaim, and console-first premium positioning.
- Santa Monica Studio: Sony-owned developer of God of War. Comparable as a boutique AAA studio under a major publisher specializing in narrative-driven action games with strong critical reception.
- Bethesda Game Studios: Developer of Fallout and The Elder Scrolls franchises. Comparable as a narrative-rich, world-building-focused AAA studio now under Microsoft, with a similar single-player premium RPG/FPS heritage.
- id Software: Developer of DOOM and Quake — foundational narrative-FPS franchises with a comparable emphasis on atmospheric world design and genre-defining execution.
- Crystal Dynamics: Developer of the Tomb Raider reboot series. Comparable as a AAA narrative-driven action-adventure studio focused on immersive single-player experiences and atmospheric world-building.
- Bungie: Developer of Halo and Destiny. Comparable as a studio with deep narrative-FPS heritage now operating under Sony ownership, with a similar trajectory from single-player storytelling toward live-service models.
- 2K Games: Sister studio/publisher under Take-Two Interactive that publishes BioShock and oversees Ghost Story Games. Operates adjacent narrative and AAA franchises (Civilization, NBA 2K, Borderlands) and is the most directly comparable peer in terms of publishing relationship and portfolio fit.
Emerging players
- 4A Games: Developer of the Metro series — atmospheric, narrative-driven FPS games with a focused, smaller-team approach. Comparable in narrative-FPS DNA and atmospheric world-building, though at a smaller production scale.
- Supergiant Games: Independent developer of Bastion, Transistor, Hades, and Pyre. Comparable in narrative-first design ethos and award-winning world-building, though at a smaller indie scale and with broader genre focus.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat2 records
Key risks5 records
Key highlights5 records
Customer concentration
Irrational Games social profiles
Digital presenceIrrational Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Irrational Games leadership team
Management profileNumber of profiles
Profiles1 record
Irrational Games funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Irrational Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Irrational Games
What does Irrational Games do?
Irrational Games is a video game development studio that created the BioShock franchise and developed BioShock Infinite. In 2017, the studio was restructured and rebranded as Ghost Story Games under Take-Two Interactive, where it is currently developing the upcoming narrative-driven game Judas. The studio sells games through digital storefronts, its own online store, and physical retail channels to consumers globally.
Is Irrational Games a public or private company?
Irrational Games is a private company. It is classified as corporate owned and is currently operating.
When was Irrational Games founded?
Irrational Games was founded in 1997. It employs 51 to 100 people.
Where is Irrational Games based?
Irrational Games is headquartered in Quincy, United States, in the North America region.
Who are Irrational Games's main competitors?
Direct peers on record are Arkane Studios, Naughty Dog, Santa Monica Studio, Bethesda Game Studios, id Software, Crystal Dynamics, Bungie and 2K Games. Emerging players are 4A Games and Supergiant Games.
Does Irrational Games have an API?
No public API is recorded for Irrational Games.
What industry is Irrational Games in?
Irrational Games's product category is Video Game Development. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console). Its NAICS code is 5132.