Conductr
Conductr is a Manchester-based creative innovation studio founded in 2022 that designs, engineers, and produces AI-powered immersive experiences for cruise lines, theme parks, hospitality brands, and heritage venues, operating across hubs in the UK, US, and UAE.
- Company typePrivate
- Founded2022
- HeadquartersManchester, United Kingdom
- Headcount101–250
- GTM typeB2B
- OfferingServices
What Conductr does
CONDUCTR Ltd. is a Manchester-based creative innovation studio founded in 2022 by Peter Cliff and Jos van der Steen that designs, engineers, and produces technology-powered immersive experiences for cruise lines, theme parks, hospitality brands, and heritage venues. The company operates as a vertically integrated studio combining creative design, software engineering, AI systems, media production, and physical fabrication under one roof, delivering bespoke end-to-end projects such as Norwegian Cruise Line's Ocean Heights, Moon Climber, Luna Midway, and Glow Court (the world's first outdoor interactive LED sports court), Oceania Cruises' The Art Experience, and Merlin Entertainments' The Curse at Alton Manor immersive dark ride. Revenue is generated primarily through professional-services project contracts with enterprise operators, supplemented by a productised subsidiary, Game Volt, which sells and licenses plug-and-play systems (Arena, Supercharged Shuffleboard) to 200+ venues worldwide.
Underlying technology spans proprietary motion-tracking systems, AI-powered Attractions Intelligence (real-time computer vision, emotion and gesture recognition, gaze detection, procedural content generation), RFID wristband gameplay, marine-grade weatherproof hardware, projection mapping, and show-control integration. The company has reached £26m in turnover and approximately 100 staff across three regional hubs (Manchester, Orlando opened 2024, Abu Dhabi opened 2025) without external investment, with 150+ experience installations delivered globally. Customer concentration leans toward cruise lines and major theme park operators, with growing exposure to Saudi and Gulf entertainment initiatives and IP-led live experiences via the Supermassive (Supercell/Fever/GDX) partnership.
Conductr firmographics
Firmographics- Name
- Conductr
- Legal name
- CONDUCTR Ltd.
- Website
- https://conductr.co.uk
- Company type
- Private
- Founded year
- 2022
- Operating status
- Operating
- Headcount range
- 101–250 employees
- Short description
- Conductr is a Manchester-based creative innovation studio founded in 2022 that designs, engineers, and produces AI-powered immersive experiences for cruise lines, theme parks, hospitality brands, and heritage venues, operating across hubs in the UK, US, and UAE.
- Ownership category
- akta.pro rank
Conductr industry classification
Industry- Product category
- Immersive Experience Design
- NAICS
- Performing Arts Companies (7111), Graphic Design Services (541430)
- SIC
- Services-Amusement & Recreation Services (7900), Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- Event Fabrication & Scenic/Set Build (Custom Builds, Installations) (BPAFAGAK)
- akta.pro secondary industries
- Event Production & Technical Services (AV/Lighting/Staging) (MPAAAGAB), Production Design & Art Department Services (Sets, Props, Scenic) (MPADAFAG), Staging, Scenic & Set Fabrication (Stages, Backdrops, Scenic Builds) (THAHAEAC)
Keywords
Where Conductr is headquartered
LocationHeadquarters
- HQ city
- Manchester
- HQ country
- United Kingdom
- HQ region
- Europe
Offices3 records
Markets served
Conductr business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Operations, Technology or R&D, Marketing or Sales, Supply Chain, Infrastructure
Revenue model
- Bespoke Project-Based Experiences: End-to-end design, development and delivery of custom immersive experiences for enterprise clients. Revenue derived from large-scale project contracts with major operators.
- Product Sales (Game Volt): Product arm (Game Volt) builds plug-and-play interactive systems (Arena, Supercharged Shuffleboard) deployed to venues worldwide. These are licensed or sold to venue operators.
- Direct-to-Consumer (Gameface): CONDUCTR is preparing to enter the D2C market with Gameface at Manchester's Printworks, targeting consumer audiences directly.
Go-to-market motion1 record
Distribution channels3 records
Marketing channels5 records
Conductr product offering
Product offeringCore offering
Conductr is a creative innovation studio that designs, invents and produces bespoke immersive experiences combining physical fabrication, software engineering, AI systems, and media production. The company delivers end-to-end project-based installations (such as Glow Court, The Curse at Alton Manor, Ocean Heights) for cruise lines, theme parks, hospitality brands, and heritage institutions, and sells plug-and-play competitive socialising products through its Game Volt sub-brand installed in over 200 venues worldwide.
Product overview
CONDUCTR is a creative innovation studio that designs, invents, and produces immersive experiences where creativity meets cutting-edge technology. The company operates through two main divisions: bespoke project-based experiences (CONDUCTR) and plug-and-play products (Game Volt). Core services include Advanced Show Tech, Creative & Concept Design, Interactives & Production, Media Production, R&D, Software/Game Development & AI, and Attractions Intelligence. Key products include Glow Court (world's first weatherproof interactive LED sports court), Moon Climber, Luna Midway, Scare Stare AI, DAZ GAMES: PANIC, Supercharged Shuffle, and Monster Motel Challenge Rooms. Game Volt sub-brand offers Arena and Supercharged Shuffleboard installed in 200+ venues worldwide. The company serves cruise lines (Norwegian Cruise Line, Oceania Cruises), theme parks (Merlin Entertainments), hospitality brands, and heritage/cultural institutions across UK, US, and Middle East.
Differentiator
Problem solved
Functional benefit
Brands
- Game Volt: Product arm of CONDUCTR that builds plug-and-play interactive competitive socializing products including Arena and Supercharged Shuffleboard. Deployed worldwide in over 200 venues.
Products and services
- Glow Court World's first weatherproof outdoor interactive LED sports court with proprietary multi-layer motion tracking (redundancy), supporting 8-15 simultaneous players without wearables. Enables gamified sports (basketball, football drills, Volcano, Wall Ball) with marine-grade construction designed for cruise ships and outdoor venues.
- Attractions Intelligence AI-powered platform that uses real-time gesture and emotion tracking, gaze detection, procedurally generated content, and object recognition to personalise attraction experiences. Integrates with dark rides, preshows, mazes, exhibits, and queue lines; retrofittable to legacy attractions or buildable into new attractions for theme park and entertainment operators.
- Game Volt Arena Plug-and-play motion-tracked competitive socialising product deployed to entertainment venues worldwide. Flagship product of Game Volt sub-brand installed in over 200 venues globally, enabling boundary-pushing tracking-based competitive play.
- Game Volt Supercharged Shuffleboard Interactive shuffleboard product with arcade-style energy and modern game design, engineered for repeat play and social connection. Part of Game Volt's plug-and-play line distributed to entertainment venue operators worldwide.
- Moon Climber Multi-level interactive ropes and obstacle course enhanced through digital interactivity. Features gamification modes including Speed Run, Team Battle, and Quest for enhanced engagement and replayability, designed for cruise ship and large venue deployment.
- Luna Midway Masterplanned outdoor entertainment zone featuring reimagined midway games with contemporary visual identity, designed for high throughput and optimised guest flow in cruise environments and other open-deck venues.
- Monster Motel Challenge Rooms Turnkey themed high-energy challenge rooms with interactive puzzles and physical challenges. Includes RFID reader hardware pre-production and on-site installation for entertainment venues seeking ready-made attractions.
- Advanced Show Tech Responsive, scalable systems including projection mapping, real-time content systems, show control and system integration, environmental sensing and triggers, lighting control and synchronisation, and CAD/BIM workflows for immersive venues.
- Creative & Concept Design Creative direction, worldbuilding, interactive visioning, pitch and visual packaging, experience planning, and look-and-feel development for immersive experience projects.
- Media Production & Delivery Motion graphics and animation, cinematic filming, projection and media surfaces, sound design and scoring, post-production, and interactive media that reacts to guests.
- Interactives, Fabrication & Physical Build In-house fabrication and production including set and scenic fabrication, interactive props and physical interfaces, mechanical elements and kinetics, finishing and theming, and in-house assembly and test.
- Research & Development Experimental prototyping, emerging tech integration, new format exploration, cross-industry innovation, guest behaviour testing, and scalable system design for immersive entertainment formats.
- Software & Game Development Custom interactive software, game development, and AI systems responding to real-world movement, touch, and timing. Includes interactive apps, multiplayer gameplay, player tracking and scoring logic, backend infrastructure, and system integration with lighting, media, show control and AV systems.
Quantifiable outcome
- Glow Court installed on Norwegian Cruise Line's Norwegian Aqua (2025) and expanded on Norwegian Luna (2026)
- +3 more outcomes
Companies that use Conductr
Customer profileNamed customers5 records
Segments5 records
Ideal customer profiles4 records
Conductr technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability7 records
Feature5 records
Conductr partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered core and flagship.
- FevercoreFever partnered with Supercell and CONDUCTR to develop Clash for the Stache, a live interactive experience based on Clash of Clans, held at San Diego's Seaport Village from July 15-September 7, 2026. Fever is handling ticketing through its platform. CONDUCTR developed and produced the physical puzzle challenges and themed merchandise components.
- GDXcoreGDX partnered with Supercell and CONDUCTR to develop Clash for the Stache, a live interactive experience based on Clash of Clans. GDX is listed as a development and production partner alongside CONDUCTR for this San Diego activation.
- Norwegian Cruise LineflagshipCONDUCTR partnered with Norwegian Cruise Line to develop Ocean Heights, a three-deck outdoor entertainment destination on Norwegian Aura, featuring an 82-foot ropes course, climbing wall, gaming zones, and extensive waterslides. Also delivered Glow Court, Moon Climber, and Luna Midway on Norwegian Luna. This is a flagship, multi-project partnership driving significant revenue.
- Oceania CruisescoreCONDUCTR partnered with Oceania Cruises to create The Art Experience aboard Oceania Allura, featuring intimate films directed by CONDUCTR alongside nearly 30 artworks from 14 artists. The experience is accessible via a custom-designed website and QR codes throughout the ship.
- Merlin EntertainmentsflagshipCONDUCTR's breakthrough came via a £1.6m contract from Merlin Entertainments to create The Curse at Alton Manor immersive dark ride, featuring AI-powered Scare Stare technology. This was CONDUCTR's first major theme park attraction, delivered within a year of the company's founding.
Scale indicators6 records
Recent moves9 records
Expansion highlights6 records
Conductr competitors and assessment
Company assessmentDirect peers
- Holovis: UK-based immersive experience design and engineering firm founded by ex-Holovis staff (CONDUCTR's founders were former Holovis rivals). Competes for the same themed entertainment, heritage and cruise briefs with similar software-plus-physical capabilities.
- Moment Factory: Montreal-based multi-disciplinary studio producing immersive multimedia experiences for public spaces, theme parks and cruise operators. Closest direct peer to CONDUCTR in combining creative direction, custom software, media production and on-site installation under one roof.
- Simworx: UK-based designer and manufacturer of media-based dark rides and attractions for theme parks and FECs. Competes with CONDUCTR's Attractions Intelligence and dark-ride offerings for the same Merlin-class theme park customers.
- Thinkwell Group: US-based experience design and production studio serving theme parks, museums, cruise lines and brand attractions. Comparable scope of masterplanning, media production and attraction delivery for similar Tier-1 operator clients.
- Dragone Entertainment Group: Belgian-Canadian creator of large-scale live entertainment and immersive theatre for cruise lines, theatres and themed venues. Comparable in scale, end-markets (notably cruise), and full creative-to-installation delivery model.
- Jack Rouse Associates (JRA): US-based experience design firm for theme parks, museums and branded attractions. Comparable as a design-and-delivery peer serving many of the same operator clients CONDUCTR serves.
- Forrec: Canadian theme park, water park and resort masterplanning firm with design-to-delivery capability. Competes for cruise, theme park and entertainment district briefs that CONDUCTR also targets.
- Mather & Co: UK-based design and build firm specialising in visitor attractions, museums and themed entertainment. Comparable in delivering themed narrative experiences with integrated media and physical build for similar enterprise and heritage clients.
Broad incumbents
- Christie: Global provider of projection, display and AV solutions for immersive experiences and themed attractions. An enabling incumbent that competes with parts of CONDUCTR's advanced show tech stack rather than full-service delivery.
- TAIT Group: Global provider of staging, automation and experience engineering for live events and immersive attractions. Overlaps with CONDUCTR in show control, automation and installation services for cruise and large-venue clients.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
Conductr social profiles
Digital presenceConductr financial estimates
Financial estimateRevenue estimate
Valuation estimate
Conductr leadership team
Management profileNumber of profiles
Profiles3 records
Conductr subsidiaries and ownership
Company hierarchySubsidiaries1 record
Conductr funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Conductr M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Conductr
What does Conductr do?
Conductr is a creative innovation studio that designs, invents and produces bespoke immersive experiences combining physical fabrication, software engineering, AI systems, and media production. The company delivers end-to-end project-based installations (such as Glow Court, The Curse at Alton Manor, Ocean Heights) for cruise lines, theme parks, hospitality brands, and heritage institutions, and sells plug-and-play competitive socialising products through its Game Volt sub-brand installed in over 200 venues worldwide.
Is Conductr a public or private company?
Conductr is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Conductr founded?
Conductr was founded in 2022. It employs 101 to 250 people.
Where is Conductr based?
Conductr is headquartered in Manchester, United Kingdom, in the Europe region.
How does Conductr make money?
Three revenue lines are on record. Bespoke Project-Based Experiences are the primary driver. The others are product Sales (Game Volt) and direct-to-Consumer (Gameface).
Who are Conductr's main competitors?
Direct peers on record are Holovis, Moment Factory, Simworx, Thinkwell Group, Dragone Entertainment Group, Jack Rouse Associates (JRA), Forrec and Mather & Co. Broad incumbents are Christie and TAIT Group.
Does Conductr have an API?
No public API is recorded for Conductr.
What industry is Conductr in?
Conductr's product category is Immersive Experience Design. Its primary akta.pro industry code is BPAFAGAK, Event Fabrication & Scenic/Set Build (Custom Builds, Installations), with a secondary code of MPAAAGAB, Event Production & Technical Services (AV/Lighting/Staging). Its NAICS code is 7111 and its SIC code is 7900.