TIGA
TIGA (The Independent Games Developers' Association) is a UK not-for-profit trade association, founded in 2008 and headquartered in London, that represents UK video game developers, digital publishers, universities, and service providers through policy advocacy, industry awards, education accreditation, and primary research.
- Company typePrivate
- Founded2008
- HeadquartersLondon, United Kingdom
- Headcount11–50
- GTM typeB2B
- OfferingServices
What TIGA does
TIGA (The Independent Games Developers' Association), legally Independent Games Developers Association Limited, is a UK not-for-profit trade association founded in 2008 and headquartered at One London Wall, London. The organisation represents the UK video games industry across four member segments: game developers, digital publishers, higher education institutions, and service providers. Its stated mission is to make the UK the best place in the world to develop video games, pursued through five core service lines: policy and public affairs advocacy, awards programmes (TIGA Games Industry Awards, TIGA UK Games Education Awards, TIGA STAR Employer Award), education services including university course accreditation (35 accredited courses) and an annual education conference, industry research publications (the Korn Ferry-partnered Salary and Benefits Survey covering over 13% of the UK games workforce, the Skills Report, and the annual Making Games in the UK report produced with Games Investor Consulting), and business guidance resources for studios at various stages of maturity.
The association generates revenue through recurring annual membership subscriptions from UK game developers, publishers, universities, and service providers, supplemented by ticket sales and corporate sponsorship of events such as the TIGA Games Industry Awards, TIGA UK Games Education Awards, and the Start-up, Scale-up and Grow and Education conferences. Pricing is quote-based and not publicly disclosed; delegate places at member events are free for TIGA members. Distribution is direct, primarily through the tiga.org website, direct sales to studios and universities, and partner channels such as the Develop:Brighton conference (where members receive a 10% discount). TIGA does not develop proprietary technology products and operates standard business technology for member communications and event management.
Leadership is provided by CEO Dr Richard Wilson OBE and Chairman Jason Kingsley OBE (also CEO and Creative Director of Rebellion). The organisation is governed by a Board of Directors, is structured as a company limited by guarantee with no external shareholders or venture investors, and has no parent company. Its most consequential strategic achievement to date was successfully campaigning for the introduction of Video Games Tax Relief in 2014, after which UK games development employment grew at an average of 9.9% annually. The association operates exclusively within the United Kingdom, covering all twelve UK regions and nations, and continues to publish guidance on the successor Video Games Expenditure Credit (VGEC) as of June 2026.
TIGA firmographics
Firmographics- Name
- TIGA
- Legal name
- Independent Games Developers Association Limited
- Website
- https://tiga.org
- Company type
- Private
- Founded year
- 2008
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- TIGA (The Independent Games Developers' Association) is a UK not-for-profit trade association, founded in 2008 and headquartered in London, that represents UK video game developers, digital publishers, universities, and service providers through policy advocacy, industry awards, education accreditation, and primary research.
- Ownership category
- akta.pro rank
Where TIGA is headquartered
LocationHeadquarters
- HQ city
- London
- HQ country
- United Kingdom
- HQ region
- Europe
Offices1 record
Markets served
TIGA business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Others
Revenue model
- Membership Fees: TIGA generates revenue through annual membership fees from UK game developers, digital publishers, universities, and service providers. The membership provides access to networking events, government engagement opportunities, industry research, and award programs.
- Event Tickets and Sponsorships: Revenue from TIGA Games Industry Awards, TIGA Games Education Awards, conferences, and other industry events through ticket sales and corporate sponsorships.
Go-to-market motion1 record
Distribution channels3 records
Marketing channels6 records
TIGA product offering
Product offeringCore offering
TIGA is a not-for-profit trade association that sells annual membership subscriptions to UK game developers, digital publishers, universities, and service providers. Members gain access to industry awards programs, university games course accreditation, research publications (industry salary survey, skills report, Making Games in the UK report), conferences, government and parliamentary policy advocacy, and networking events.
Product overview
TIGA (The Independent Games Developers Association) is a not-for-profit trade association representing the UK video games industry, offering a portfolio of programs and services rather than a single unified product. The core offerings include: industry awards programs (TIGA Games Industry Awards, TIGA UK Games Education Awards, TIGA STAR Employer Awards) that recognize excellence; education services (TIGA University Accreditation, TIGA Games Education Conference) that enhance skills; research publications (TIGA Salary and Benefits Survey, TIGA Skills Report, Making Games in the UK) that provide industry intelligence; business guidance resources (TIGA Start-up Scale-up and Grow Guide); and policy advocacy services engaging with Government. TIGA's membership includes UK game developers, digital publishers, universities, and service providers, with the stated vision of making the UK the best place in the world to develop video games.
Differentiator
Problem solved
Functional benefit
Brands
- TIGA Games Industry Awards: Annual awards programme recognising excellence in the UK video games industry.
- TIGA UK Games Education Awards
- TIGA STAR Employer Award
- TIGA Games Education Conference
Products and services
- TIGA Membership Annual subscription membership for UK game developers, digital publishers, universities, and service providers, providing access to awards entry benefits, government engagement, industry research, networking events, and education accreditation.
- TIGA Games Industry Awards Annual awards programme for studios and individuals to enter and be recognised for excellence and achievement in the UK video games industry.
- TIGA UK Games Education Awards Annual awards programme recognising outstanding students, education providers, and colleges for excellence in games education, including categories such as TIGA Graduate of the Year, Post-Graduate of the Year, and BTEC Learner of the Year.
- TIGA STAR Employer Awards Recognition award for games businesses demonstrating excellence in employment practices and workplace standards within the UK video games industry.
- TIGA University Accreditation Accreditation programme for UK university games courses against industry standards, ensuring graduates are prepared for careers in game development. As of 2022, 35 courses have achieved TIGA accreditation.
- TIGA Games Education Conference Annual conference bringing together industry leaders and education experts to share best practice and drive excellence in games education and skills development.
- TIGA Start-up, Scale-up and Grow Conference Annual industry conference for game development studios covering start-up, scale-up, and growth-stage business advice and resources.
- TIGA UK Games Software Developers' Salary and Benefits Survey Annual survey publication of salaries and benefits in the UK games software development industry, conducted in association with Korn Ferry, now in its 15th year and covering over 13% of the UK games development workforce across 10 job categories.
- TIGA Skills Report Annual research report analysing skills shortages in the UK games development sector, identifying affected disciplines and proposed policy measures to address training and recruitment challenges.
- Making Games in the UK Report Annual definitive report on the UK video games industry based on extensive surveys and analysis by Games Investor Consulting, covering employment, tax revenues, investment, and GDP contribution.
- Policy and Public Affairs Services Member service engaging with UK Government and Parliament to influence policy, including campaigns for Video Games Tax Relief/Video Games Expenditure Credit and positions on immigration, skills, and online harms.
- TIGA Start-up, Scale-up and Grow Guide Business guidance publication providing advice and resources for game development studios at various stages of business maturity, from start-up to scale-up and growth.
Quantifiable outcome
- 14.7% annualised growth rate in UK games development workforce (2020-2021)
- +2 more outcomes
Companies that use TIGA
Customer profileNamed customers10 records
Segments4 records
Ideal customer profiles3 records
TIGA technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
TIGA partnerships and signals
Strategic signalPartnerships
Ten partnerships are on record, tiered flagship, core and minor.
- UNICEFflagshipPlanetPlay has partnered with UNICEF to create the PlayForEveryChild PC Games Collection launching October 2026. 100% of PlanetPlay's net profits will go to UNICEF's work for children including education, healthcare, climate resilience and emergency response.
- Develop:BrightoncoreTIGA is an industry partner for the Develop:Brighton Conference, one of the UK's biggest and most respected game development conferences. TIGA members receive 10% discount on conference passes. The partnership provides networking opportunities and industry visibility for TIGA members.
- Games Investor ConsultingcoreResearch partner conducting comprehensive surveys and analysis of UK games companies for TIGA's annual industry reports including 'Making Games in the UK'. Provides economic impact assessment and market data.
- Korn FerrycoreGlobal human resources solutions business that partners with TIGA on the annual UK Games Software Developers' Salary and Benefits Survey, now in its 15th year, covering over 13% of the UK games development workforce.
- SpecialEffectcoreLong-time TIGA Awards Charity Partner that transforms lives of people with physical challenges through innovative use of technology, helping them control video games to the best of their abilities.
- PlanetPlaycoreTIGA member PlanetPlay is a non-profit eco-conscious platform enabling games to support climate positive projects. The partnership involves environmental initiatives including Make Green Tuesday Moves sustainability campaigns.
- TIGA Accredited UniversitiescoreNetwork of UK universities with TIGA-accredited games courses. Includes Norwich University of the Arts, Staffordshire University, Abertay University, University of Hertfordshire, Bournemouth University, Birmingham City University, and others. TIGA accreditation ensures industry-relevant curriculum.
- Creative AssemblyminorHeadline sponsor of TIGA Best Practice in Games Education Conference. Industry partner providing speaker insights and supporting education initiatives.
- Sheffield Hallam UniversityminorTIGA-accredited university conducting research on gambling-related harms in video games as part of UK Research Institute initiative.
- United Nations Development Programme (UNDP)flagshipPlanetPlay is a key research partner for UNDP, working together on the Play2Act initiative using in-game polls to gather insights on climate and nature crises, as part of the EU Horizon and UKRI funded GREAT project.
Scale indicators11 records
Recent moves6 records
Expansion highlights6 records
TIGA competitors and assessment
Company assessmentDirect peers
- UKIE (UK Interactive Entertainment): UK Interactive Entertainment is the other principal trade body for the UK video games and interactive entertainment sector, covering publishers, developers, and consumer interests. It directly competes with TIGA for member dues, government advocacy mandates, and policy influence in Westminster.
- International Game Developers Association (IGDA): IGDA is the global membership association for game developers, with chapters and policy advocacy spanning multiple regions. It is structurally analogous to TIGA but at international scope, and competes for senior developer mindshare and global policy influence.
Regional players
- Entertainment Software Association of Canada (ESAC): ESAC is the trade association representing interactive entertainment companies in Canada, performing the same industry-advocacy role as TIGA but for the Canadian market. It is comparable in mission and member-service mix (policy, awards, research).
- BIU (German Games Industry Association): BIU is the trade body for the German games industry, representing publishers and developers in Berlin and the broader DACH market. It is a regional analog to TIGA, providing industry research, policy advocacy, and member services in a different geography.
- SELL (Syndicat des Éditeurs de Logiciels de Loisirs): SELL is the French video games trade association representing publishers and developers in France. It performs the same policy advocacy, industry representation, and rating system support function as TIGA, but at a national level in France.
Others
- European Games Developer Federation (EGDF): EGDF is the umbrella federation of European national game developer associations (often including TIGA's peers like IGDA-NA equivalents). It is comparable as a federating layer above TIGA's model and serves as both a partner and an emerging competitor for pan-European advocacy mandates.
- ScreenSkills: ScreenSkills is the UK industry body investing in skills and training across the screen industries, including games. It is comparable to TIGA's education accreditation and Skills Report activities, operating at a broader UK creative-skill level supported by government and industry levies.
Broad incumbents
- BAFTA: BAFTA is the UK's broader creative arts academy covering film, TV, and interactive entertainment with a global awards franchise. Its games awards program directly overlaps with TIGA's TIGA Games Industry Awards, competing for prestige, sponsor attention, and developer recognition.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
TIGA social profiles
Digital presenceTIGA financial estimates
Financial estimateRevenue estimate
Valuation estimate
TIGA leadership team
Management profileNumber of profiles
Profiles4 records
TIGA funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
TIGA M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about TIGA
What does TIGA do?
TIGA is a not-for-profit trade association that sells annual membership subscriptions to UK game developers, digital publishers, universities, and service providers. Members gain access to industry awards programs, university games course accreditation, research publications (industry salary survey, skills report, Making Games in the UK report), conferences, government and parliamentary policy advocacy, and networking events.
Is TIGA a public or private company?
TIGA is a private company. It is classified as nonprofit foundation owned and is currently operating.
When was TIGA founded?
TIGA was founded in 2008. It employs 11 to 50 people.
Where is TIGA based?
TIGA is headquartered in London, United Kingdom, in the Europe region.
How does TIGA make money?
Two revenue lines are on record. Membership Fees are the primary driver. The others are event Tickets and Sponsorships.
Who are TIGA's main competitors?
Direct peers on record are UKIE (UK Interactive Entertainment) and International Game Developers Association (IGDA). Regional players are Entertainment Software Association of Canada (ESAC), BIU (German Games Industry Association) and SELL (Syndicat des Éditeurs de Logiciels de Loisirs). Others are European Games Developer Federation (EGDF) and ScreenSkills. BAFTA is listed as a broad incumbent.
Does TIGA have an API?
No public API is recorded for TIGA.