Dynamedion
Dynamedion is a Mainz-based audio production studio delivering music composition, sound design, live orchestral recording, and audio integration for AAA game publishers, film, and TV clients. It operates a European recording network spanning 12 cities and serves clients including Microsoft, EA, Ubisoft, Supercell, and CD Projekt Red.
- Company typePrivate
- Founded2000
- HeadquartersMainz, Germany
- Headcount11–50
- GTM typeB2B
- OfferingServices
What Dynamedion does
Dynamedion is a privately held German audio production studio founded in 2000 in Mainz by Pierre Langer and Tilman Sillescu, operating as a partnership (eGbR) under German law. The company delivers end-to-end music composition, sound design, live orchestral recording, audio integration, and audio branding services for interactive media, with a portfolio of over 5,000 projects and contributions to more than 2,000 released games, films, and TV productions since inception. Its core technology platform is a proprietary European-wide recording network spanning London, Frankfurt, Leipzig, Weimar, Magdeburg, Halle, Prague, Budapest, Riga, Sofia, and Minsk, supported by partnerships with orchestras such as Brandenburg State Orchestra and Budapest Scoring Symphony Orchestra. Notable technical offerings include a "Mixed Music Mode" production technique, BOOM Library (one of the world's most recognized sound effects libraries, founded by the Dynamedion sound team in 2009), and an Open Orchestra Recording Session model that lets multiple composers share a 66-piece symphonic orchestra booking via an online price calculator.
The company's revenue model is primarily professional services, structured around bespoke project-based contracts with AAA game publishers (Microsoft, EA, Ubisoft, SEGA/Relic, CD Projekt Red, Supercell, Remedy, NetEase, Tencent) and a secondary book in film and TV (Netflix, Warner Bros.). Go-to-market is sales-led via direct enterprise engagement (Head of Sales Tobias Hahn, Lead Project Manager Felix Diekhake), supplemented by a self-service Open Orchestra channel for indie developers through weloveindies.com. Customers and revenue span two distinct segments: AAA publishers paying premium rates for full orchestral scores and audio integration on flagship franchises (Total War, ANNO, Age of Empires, Brawl Stars, Alan Wake 2), and indie developers accessing shared orchestral capacity at lower price points. The company is founder-owned with no disclosed external institutional investment, has received industry recognition including the BAFTA 2024 Game Audio Achievement for Alan Wake 2 and multiple German Game Developers Awards, and currently operates with a team of over 100 creatives supported by contracted orchestra and studio capacity across Europe.
Dynamedion firmographics
Firmographics- Name
- Dynamedion
- Legal name
- Dynamedion eGbR
- Website
- https://dynamedion.com
- Company type
- Private
- Founded year
- 2000
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Dynamedion is a Mainz-based audio production studio delivering music composition, sound design, live orchestral recording, and audio integration for AAA game publishers, film, and TV clients. It operates a European recording network spanning 12 cities and serves clients including Microsoft, EA, Ubisoft, Supercell, and CD Projekt Red.
- Ownership category
- akta.pro rank
Dynamedion industry classification
Industry- Product category
- Game Audio Production Services
- NAICS
- Sound Recording Studios (512240), Other Sound Recording Industries (51229), Sound Recording Industries (5122)
- SIC
- Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- Songwriting & Composition Services (for hire) (MPAIAHAF)
- akta.pro secondary industries
- Sound Design (Creative/Design-Heavy FX, World-Building) (MPAHAEAE), Sample Library & Sound Design Creation (for production use) (MPAIAHAM), Arranging & Orchestration (MPAIAHAG), Custom Music & Original Score/Composition (MPAIALAD)
Keywords
Where Dynamedion is headquartered
LocationHeadquarters
- HQ city
- Mainz
- HQ country
- Germany
- HQ region
- Europe
Offices1 record
Markets served
Dynamedion business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure
Revenue model
- Music Composition & Sound Design Services: Bespoke music composition and sound design services for games, movies, and TV productions. Revenue is generated through project-based contracts with major game publishers, indie developers, and film/TV production companies.
- Live Orchestra Recording Services: Custom and Open Session orchestral recording services. Custom Sessions are co-developed solutions for individual client requirements. Open Sessions allow multiple clients to share recording costs. Services include scoring, notation, recording, mixing, mastering, and optional video recording.
- BOOM Library Sales: Sales of pre-produced sound effects libraries created by the Dynamedion sound team. One of the world's most popular sound FX libraries.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | Open Orchestra Recording Session - Group buy 66-piece symphonic orchestra |
| Other | Multi-year contract | Custom Orchestra Recording Session |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels4 records
Dynamedion product offering
Product offeringCore offering
Dynamedion provides bespoke music composition, live orchestral and choir recording, sound design (including field and foley recording), and audio integration services for video games, films, TV, and promotional content. Deliverables are produced through a 100+ creative team and a proprietary pan-European recording network, with a distinct Open Orchestra group-buy model that lets smaller clients share a 66-piece symphonic orchestra booking. The studio has shipped audio on 2,000+ released titles and completed 5,000+ projects since 2000.
Product overview
Dynamedion is an audio production powerhouse for Games, Movies, TV, and promotional content, offering a comprehensive suite of interconnected audio services. The core offerings include Music Composition, Live Recording (orchestra/choir/soloist sessions), Sound Design, and Audio Direction/Integration. Services are delivered through a global Dynamedion Recording Network spanning European cities including London, Frankfurt, Budapest, Prague, and Riga. The company also provides specialized services like field recording, foley recording, mastering, and audio software development. With over 5,000 projects delivered since 2000 and a team of 100+ creatives, Dynamedion specializes in orchestral music production and is known for its BOOM Library sound effects. The company operates an innovative Open Orchestra Recording Session model allowing composers to record with full symphonic orchestras at accessible price points.
Differentiator
Problem solved
Functional benefit
Products and services
- Music Composition First-class music composition including grand orchestral productions for games, movies, and TV, plus music for mobile devices and non-exclusive licensing in all genres, delivered by the studio's 100+ composers and creative team.
- Live Recording Recording services including full symphonic orchestra, choir, and soloist recordings delivered through the Dynamedion Recording Network across European cities (London, Frankfurt/Main, Leipzig, Weimar, Budapest, Prague, Riga, Sofia, Minsk, and more). Offered as Custom Sessions tailored to individual client needs and as Open Sessions that share a 66-piece symphonic orchestra booking among multiple composers.
- Sound Design Professional sound design and unique sound effects for any purpose, including field recording, foley recording, and script-based integration of sound assets. The same team created the BOOM Library, one of the world's most renowned sound effect libraries.
- Audio Direction and Integration Audio consulting, implementation, and quality assurance, including audio middleware integration, mastering, and custom audio software development. Sound designers familiar with common audio middleware and proprietary solutions execute the service.
Quantifiable outcome
- Over 5,000 projects delivered and over 2,000 released titles across games, film, and TV since 2000
- +2 more outcomes
Companies that use Dynamedion
Customer profileNamed customers15 records
Segments4 records
Ideal customer profiles4 records
Dynamedion technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Dynamedion partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- NoiseworkscoreExclusive partnership formed in 2017 with the Noiseworks team in London, UK. Noiseworks provides extended audio services including sound design, sound recording, and professional audio expertise. This partnership complements Dynamedion's core composition and orchestral recording services.
Scale indicators4 records
Recent moves8 records
Expansion highlights5 records
Dynamedion competitors and assessment
Company assessmentBroad incumbents
- Epidemic Sound: Subscription-based music and sound effects platform widely used by YouTubers, game developers, and content creators. Overlaps with Dynamedion's indie and SMB-facing audio needs, particularly for non-flagship projects.
- Artlist: Subscription music and SFX licensing platform serving video creators, game developers, and filmmakers. Comparable as a productized alternative to custom composition for indie and mid-market game/film projects.
- Skywalker Sound: Lucasfilm's post-production sound division providing music, sound design, and audio post for major motion pictures and prestige game titles. Comparable as a premium, full-service audio post-production competitor for blockbuster film and AAA game projects.
- Abbey Road Studios: Iconic London recording studio offering orchestral recording, mixing, and mastering for film, TV, and game scores. Comparable as a high-end orchestral recording destination competing for the same AAA composer-driven sessions.
- Air Studios (Lyndhurst): London-based orchestral recording facility used for major film, TV, and game scores. Comparable as a high-end European orchestral recording resource that competes for premium AAA scoring sessions.
Others
- Audiokinetic (Wwise): Provider of Wwise, the leading interactive audio middleware for games. Complementary rather than competitive; Dynamedion's audio integration work is delivered into engines that run Wwise, and the two ecosystems frequently co-sell.
Direct peers
- Audio Network: Independent music licensing company producing original production music for film, TV, advertising, and games. Comparable in serving media producers with high-quality original music via both catalog licensing and custom commissions.
- The Instinct: Independent game audio studio providing music composition, sound design, and voice production for major publishers. Directly comparable to Dynamedion in service mix and AAA game publisher focus.
- Hexany Audio: Independent game audio studio offering music composition, sound design, and audio implementation for AAA and indie titles. Directly comparable to Dynamedion in service scope, target customers (game publishers), and creative delivery model.
- BOOM Library: Sound effects library founded in 2009 by the Dynamedion sound team. Closely comparable as a productized SFX subscription/licensing business serving the same game, film, and TV audio professionals.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
Dynamedion social profiles
Digital presenceDynamedion financial estimates
Financial estimateRevenue estimate
Valuation estimate
Dynamedion leadership team
Management profileNumber of profiles
Profiles9 records
Dynamedion funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Dynamedion M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Dynamedion
What does Dynamedion do?
Dynamedion provides bespoke music composition, live orchestral and choir recording, sound design (including field and foley recording), and audio integration services for video games, films, TV, and promotional content. Deliverables are produced through a 100+ creative team and a proprietary pan-European recording network, with a distinct Open Orchestra group-buy model that lets smaller clients share a 66-piece symphonic orchestra booking. The studio has shipped audio on 2,000+ released titles and completed 5,000+ projects since 2000.
Is Dynamedion a public or private company?
Dynamedion is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Dynamedion founded?
Dynamedion was founded in 2000. It employs 11 to 50 people.
Where is Dynamedion based?
Dynamedion is headquartered in Mainz, Germany, in the Europe region.
How does Dynamedion make money?
Three revenue lines are on record. Music Composition & Sound Design Services are the primary driver. The others are live Orchestra Recording Services and BOOM Library Sales.
Who are Dynamedion's main competitors?
Broad incumbents on record are Epidemic Sound, Artlist, Skywalker Sound, Abbey Road Studios and Air Studios (Lyndhurst). Audiokinetic (Wwise) is listed as an others. Direct peers are Audio Network, The Instinct, Hexany Audio and BOOM Library.
Does Dynamedion have an API?
No public API is recorded for Dynamedion.
What industry is Dynamedion in?
Dynamedion's product category is Game Audio Production Services. Its primary akta.pro industry code is MPAIAHAF, Songwriting & Composition Services (for hire), with a secondary code of MPAHAEAE, Sound Design (Creative/Design-Heavy FX, World-Building). Its NAICS code is 512240 and its SIC code is 7812.