Tato Studio
Tato Studio is a Poznań-based Polish CG animation studio that produces cinematic game trailers using Unreal Engine for video game publishers and developers worldwide, having delivered over 50 projects for clients including 505 Games, Riot Games, Nacon, and One More Level.
- Company typePrivate
- Founded2012
- HeadquartersPoznan, Poland
- Headcount1–10
- GTM typeB2B
- OfferingServices
What Tato Studio does
Tato Studio (legal entity: TATO STUDIO sp. z o.o.) is a Polish CG animation studio headquartered in Poznań, Poland, founded in 2012. The studio specializes in producing cinematic game trailers — including announce, launch, teaser, gameplay, demo, and reveal trailers — for video game publishers and developers worldwide, and reports having delivered more than 50 projects. Notable productions include trailers for Ghostrunner II (505 Games, premiered at PlayStation Showcase 2023), WUCHANG: Fallen Feathers (505 Games / Leenzee, Xbox Games Showcase 2024), STYX 3: Blades of Greed (Nacon), Bloodstained: The Scarlet Engagement (ArtPlay, PlayStation State of Play June 2025), and Valor Mortis (One More Level, Gamescom Opening Night Live 2025). The studio is led by a small senior team (Art Director / DOP, Head of Production, Executive Producer, Producers) and operates with an asset-light model that draws on a partner network for creative direction, mocap, rigging, sound, and voiceover.
The studio's production stack is anchored on Unreal Engine for real-time 3D rendering, supplemented by Houdini for VFX and procedural simulations, Blender for modeling, ZBrush for sculpting, Cinema4D + Octane for packaging renders, MetaHuman Animator for facial capture, Niagara for VFX, and ZibraVDB for simulation playback. A proprietary Houdini-to-Unreal pipeline (notably a tree simulation rig with 5,500 bones and 1.5 million mesh points exported via FBX) and an 'AI-powered production framework' — built around third-party AI tools such as MetaHuman Animator and AI mocap solutions — are positioned as differentiators enabling predictable timelines and budgets. Project management runs on ClickUp with Slack, Discord, and Frame.io for collaboration, and Calendly for inbound scheduling.
Revenue is generated almost exclusively through project-based professional services contracts, with no SaaS or recurring product line. Pricing is quote-driven and spans roughly $5,000-$19,000 for simple stylized explainers, $30,000-$85,000 for mid-range teasers with custom Unreal work, $80,000-$250,000+ for cinematic trailers incorporating motion capture, VFX, and original music, and up to $500,000 per finished minute for full virtual production. Go-to-market is B2B enterprise, combining direct outreach, a long-term creative agency partnership with The Hungry Beast, industry-event visibility, and a content-driven blog covering 3D animation costs and Unreal Engine workflows. Customer segments are concentrated in game publishing and development, with secondary exposure to esports (Riot Games / VNG Games VCS brand kit) and commercial product visualization (Dose Skin).
Tato Studio firmographics
Firmographics- Name
- Tato Studio
- Legal name
- TATO STUDIO sp. z o.o.
- Website
- https://tato.studio
- Company type
- Private
- Founded year
- 2012
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Tato Studio is a Poznań-based Polish CG animation studio that produces cinematic game trailers using Unreal Engine for video game publishers and developers worldwide, having delivered over 50 projects for clients including 505 Games, Riot Games, Nacon, and One More Level.
- Ownership category
- akta.pro rank
Tato Studio industry classification
Industry- Product category
- Game Trailer Production Services
- NAICS
- Graphic Design Services (541430), Broadcasting and Content Providers (516)
- SIC
- Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- Animation Production (2D/3D/Stop-Motion) (MPAAAMAD)
- akta.pro secondary industries
- CG Asset Creation (Modeling, Texturing, Lookdev, Rigging) (MPAHABAE), Content Studio & Creative Resourcing (In-house/Embedded Teams) (BPAFAIAJ)
Keywords
Where Tato Studio is headquartered
LocationHeadquarters
- HQ city
- Poznan
- HQ country
- Poland
- HQ region
- Europe
Offices1 record
Markets served
Tato Studio business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- CG Animation and Game Trailer Production: Project-based professional services for creating cinematic game trailers, announcements, launch trailers, and full production pipeline services. Revenue is generated through fixed-price project contracts with game publishers and developers worldwide.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Multi-year contract | Simple explainer animations (under 1 minute) |
| One time/ perpetual license | Multi-year contract | Mid-range teasers (45 seconds) |
| One time/ perpetual license | Multi-year contract | Cinematic trailers with mocap and VFX |
| One time/ perpetual license | Multi-year contract | Virtual production / feature-quality sequences |
Go-to-market motion1 record
Distribution channels1 record
Marketing channels4 records
Tato Studio product offering
Product offeringCore offering
Tato Studio is a CG animation studio that creates cinematic game trailers through a proven production framework for game publishers and developers worldwide. The studio delivers end-to-end production services including concept and art direction, storyboard and script, 3D asset creation, animation and VFX, compositing and post-production, and music and sound design, using Unreal Engine real-time technology combined with AI tools to deliver AAA-grade visuals on predictable timelines and budgets.
Product overview
Tato Studio is a Polish CG animation studio that creates cinematic game trailers through a proven production framework, delivering 50+ projects for game publishers and developers worldwide. The company's core offering comprises two integrated service lines: Cinematic Game Trailers (including announce, launch, teaser, and gameplay trailers) and a Full Production Pipeline (covering concept/art direction, storyboard/script, 3D asset creation, animation/VFX, compositing/post-production, and music/sound design). Their portfolio spans high-profile projects for clients including 505 Games, One More Level, Cyanide, 5PM Studio, and Riot Games, with notable productions such as Ghostrunner II launch trailers, Valor Mortis announcement trailer, WUCHANG: Fallen Feathers trailers, and Bloodstained: The Scarlet Engagement cinematic sequences. The studio leverages an AI-powered framework combined with Unreal Engine real-time technology to deliver AAA-grade visuals on predictable timelines and budgets.
Differentiator
Problem solved
Functional benefit
Products and services
- Cinematic Game Trailers
Quantifiable outcome
- 50+ projects delivered on schedule and on budget for game publishers and developers worldwide
- +4 more outcomes
Companies that use Tato Studio
Customer profileNamed customers7 records
Segments1 record
Ideal customer profiles1 record
Tato Studio technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration5 records
Feature3 records
Tato Studio partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered important, supporting and core.
- eNStudiosimportantMotion capture studio partner for capturing movement sequences. eNStudios provided professional mocap actors and technical direction for Valor Mortis trailer, recording over 100 unique movement sequences for large-scale battle scenes. Team includes Michał Janowski (Mocap Supervisor), Robert Tomczak (Technical Director), and multiple motion capture operators and actors.
- StoryboatsupportingRigging and animation partner for character animation work. Storyboat provided character rigging services and animation production for Ghostrunner II and STYX 3 projects, including rigging by Mosayeb Abbasi and animations by Navid Tanzifian.
- LOCOXR / LocoMotivesupportingSound design and audio production partner. LOCOXR provided sound design, final mix, and audio production services for Ghostrunner II trailers and other projects. Team includes Anna Dragun (Producer) and Lukasz Sobolewski (Sound Design/Final Mix).
- Lunapark Motion Arts CollectivesupportingVoiceover studio partner for Memoriapolis and other projects. Lunapark provided voiceover recording services including voice actor Dominika Pasterska and sound engineer Pawel Drzyzga for professional VO production.
- The Hungry BeastcoreLong-term creative agency partnership for co-creating game trailers. The Hungry Beast serves as creative director and agency partner on major projects including Ghostrunner II (all trailers), WUCHANG: Fallen Feathers, MEMORIAPOLIS, VCS Brand Kit, and Valor Mortis. The partnership combines TATO's CG production expertise with The Hungry Beast's creative direction and client relationships.
Scale indicators3 records
Recent moves6 records
Expansion highlights5 records
Tato Studio competitors and assessment
Company assessmentDirect peers
- Platige Image: Polish CG animation and post-production studio based in Warsaw with global game and film clients. Direct geographic and capability peer to Tato, with broader service portfolio including film VFX, advertising, and game cinematics.
- Digic Pictures: Hungarian CG animation studio specializing in game trailers, cinematics, and advertising. Comparable in producing AAA-grade game cinematics and trailer work for major global publishers.
- Goodbye Kansas Studio: Swedish VFX and game cinematic studio producing trailers and in-game cinematics for AAA publishers. Comparable technical capabilities in real-time and CG pipeline work for major game titles.
- UNIT IMAGE: French animation and VFX studio with strong game trailer and cinematics practice. Direct peer in producing cinematic game trailers for European and global publishers.
- Bobby Prod: French animation studio focused on game trailers and cinematics for major publishers. Closely comparable in business model and customer base to Tato, serving the same AAA/AA trailer market.
- Phosphor Games / Phosphor Studios: Studio focused on real-time game cinematics and Unreal Engine-based production for publishers. Comparable in real-time pipeline emphasis and game trailer specialization.
- Robot Teddy: UK-based game trailer and creative content studio serving major publishers including Activision, Ubisoft, and 2K. Direct competitor for AAA game trailer production budgets.
- Mirada Studios: Creative studio with strong design, animation, and brand content capabilities, including work for game and entertainment clients. Comparable in mixing design, animation, and brand storytelling.
Broad incumbents
- The Mill (Technicolor Games): Global VFX and creative studio with a games practice producing trailers and cinematics. Much larger scale and broader portfolio than Tato, but competes for the same AAA trailer budgets.
- Framestore: Major global VFX and content studio with an established games division producing trailers and cinematics. Larger incumbent that overlaps in capabilities for premium game marketing content.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Tato Studio financial estimates
Financial estimateRevenue estimate
Valuation estimate
Tato Studio leadership team
Management profileNumber of profiles
Profiles5 records
Tato Studio funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Tato Studio M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Tato Studio
What does Tato Studio do?
Tato Studio is a CG animation studio that creates cinematic game trailers through a proven production framework for game publishers and developers worldwide. The studio delivers end-to-end production services including concept and art direction, storyboard and script, 3D asset creation, animation and VFX, compositing and post-production, and music and sound design, using Unreal Engine real-time technology combined with AI tools to deliver AAA-grade visuals on predictable timelines and budgets.
When was Tato Studio founded?
Tato Studio was founded in 2012. It employs 1 to 10 people.
Where is Tato Studio based?
Tato Studio is headquartered in Poznan, Poland, in the Europe region.
How does Tato Studio make money?
One revenue line is on record: CG Animation and Game Trailer Production.
Who are Tato Studio's main competitors?
Direct peers on record are Platige Image, Digic Pictures, Goodbye Kansas Studio, UNIT IMAGE, Bobby Prod, Phosphor Games / Phosphor Studios, Robot Teddy and Mirada Studios. Broad incumbents are The Mill (Technicolor Games) and Framestore.
Does Tato Studio have an API?
No public API is recorded for Tato Studio.
What industry is Tato Studio in?
Tato Studio's product category is Game Trailer Production Services. Its primary akta.pro industry code is MPAAAMAD, Animation Production (2D/3D/Stop-Motion), with a secondary code of MPAHABAE, CG Asset Creation (Modeling, Texturing, Lookdev, Rigging). Its NAICS code is 541430 and its SIC code is 7812.