Polymorph Games
- Company typePrivate
- Founded2016
- HeadquartersQuebec, Canada
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
Polymorph Games firmographics
Firmographics- Name
- Polymorph Games
- Legal name
- Polymorph Games
- Website
- https://polymorph.games
- Company type
- Private
- Founded year
- 2016
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
Polymorph Games industry classification
Industry- Product category
- Video Games (PC Simulation / City-Building)
- NAICS
- Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (5162)
- akta.pro primary industry
- Strategy/4X/Management Game Studios (MPAFAAAK)
Keywords
Where Polymorph Games is headquartered
LocationHeadquarters
- HQ city
- Quebec
- HQ country
- Canada
- HQ region
- North America
Offices1 record
Markets served
Polymorph Games business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Game Sales: One-time purchase of Foundation game on PC platforms (Steam, GOG). Full release price set at €33.99 (increased from early access price of €29.99 on December 18, 2024).
- DLC Expansions: Foundation: Harvest Festival - first major DLC expansion announced for summer 2026, adding agricultural content including farms, orchards, livestock, and new narrative elements. Additional DLC in development.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Full Game - Foundation 1.0 |
Go-to-market motion2 records
Distribution channels3 records
Marketing channels6 records
Polymorph Games product offering
Product offeringCore offering
Polymorph Games develops and sells Foundation, a grid-less, sprawling medieval city-building simulation game focused on organic urban development, monument construction, and deep resource management. The game is built on a proprietary in-house Hurricane game engine and offers full modding support via Lua scripting and mod.io integration. The company also sells downloadable content expansions (e.g., Foundation: Harvest Festival) and distributes directly to PC consumers through Steam, GOG, and its own website.
Product overview
Polymorph Games offers Foundation as its primary product—a gridless medieval city-building simulation that emphasizes organic urban development, monument construction, and resource management. The game is built on the company's proprietary Hurricane game engine, which supports full modding via Lua scripting and mod.io integration. The core experience centers on creating organically sprawling cities, managing villager needs and skills, and designing free-form monuments. The company has released one major DLC, Foundation: Harvest Festival, which extends the base game with agricultural and livestock mechanics. Foundation launched on PC (Windows) in January 2025 after over five years in early access, and is available on both Steam and GOG platforms.
Differentiator
Problem solved
Functional benefit
Products and services
- Foundation A grid-less, sprawling medieval city-building simulation focused on organic urban development, deep resource management, and free-form monument construction. Built on Polymorph's proprietary Hurricane game engine and offering full modding support through Lua scripting and mod.io. Sold to individual PC consumers on Windows via Steam and GOG.
- Foundation: Harvest Festival Major downloadable content expansion for the Foundation base game, adding agricultural and livestock gameplay plus the Harvest Festival narrative event for individual PC players who own the base game.
- Hurricane Game Engine Polymorph's proprietary in-house game engine that underpins the Foundation title. It is optimized for handling thousands of moving parts across large organic city layouts, supports full modding via Lua scripting and mod.io, and is not sold as a standalone product to third parties.
Quantifiable outcome
- Over 5 years in Early Access with active community engagement
- +1 more outcomes
Companies that use Polymorph Games
Customer profileNamed customers1 record
Segments2 records
Ideal customer profiles2 records
Polymorph Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration1 record
Feature4 records
Polymorph Games partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Gouvernement du QuébecminorAcknowledged collaboration with the Government of Québec. The logo appears on the Foundation website indicating some form of support or partnership with the provincial government.
Scale indicators3 records
Recent moves6 records
Expansion highlights5 records
Polymorph Games competitors and assessment
Company assessmentDirect peers
- Introversion Software: Developer of Prison Architect, a management simulation in a similar indie-studio size tier that targets the same deep-simulation PC audience as Foundation.
- Blue Byte: Developer of the Anno series of city-economy simulation games (now part of Ubisoft Mainz), a direct competitor in deep resource management and city building on PC.
- Firefly Studios: Developer of the Stronghold series of medieval castle and city-building games; the closest direct competitor in medieval-era city building and resource management on PC.
- 11 bit studios: Developer of Frostpunk, a city-survival management sim with similar themes of city management, resource chains, and narrative stakes, and a comparable indie-to-mid-tier size studio.
- Grizzly Games: Solo developer of Banished, a medieval colony builder focused on organic placement and resource management, conceptually adjacent to Foundation's gridless organic development.
- Colossal Order: Developer of the Cities: Skylines franchise, the most prominent modern city-building simulation and Foundation's most direct category competitor for the same PC city-builder audience.
Emerging players
- Keen Software House: Developer of Space Engineers, a sandbox simulation with an extensive modding community and Steam Workshop integration, making it thematically adjacent to Foundation's modding-driven longevity model.
Others
- mod.io: Modding platform provider that Polymorph Games has directly integrated into Foundation, powering the in-game mod browser and the 100,000+ download mod ecosystem.
Broad incumbents
- Paradox Interactive: Publisher of Cities: Skylines, Stellaris, Crusader Kings and Europa Universalis; the established incumbent in the grand strategy and management genre and the publisher of Foundation's most direct competitor.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks5 records
Key highlights6 records
Customer concentration
Polymorph Games social profiles
Digital presencePolymorph Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Polymorph Games leadership team
Management profileNumber of profiles
Profiles1 record
Polymorph Games funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Polymorph Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Polymorph Games
What does Polymorph Games do?
Polymorph Games develops and sells Foundation, a grid-less, sprawling medieval city-building simulation game focused on organic urban development, monument construction, and deep resource management. The game is built on a proprietary in-house Hurricane game engine and offers full modding support via Lua scripting and mod.io integration. The company also sells downloadable content expansions (e.g., Foundation: Harvest Festival) and distributes directly to PC consumers through Steam, GOG, and its own website.
Is Polymorph Games a public or private company?
Polymorph Games is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Polymorph Games founded?
Polymorph Games was founded in 2016. It employs 11 to 50 people.
Where is Polymorph Games based?
Polymorph Games is headquartered in Quebec, Canada, in the North America region.
How does Polymorph Games make money?
Two revenue lines are on record. Game Sales are the primary driver. The others are DLC Expansions.
Who are Polymorph Games's main competitors?
Direct peers on record are Introversion Software, Blue Byte, Firefly Studios, 11 bit studios, Grizzly Games and Colossal Order. Keen Software House is listed as an emerging player. mod.io is listed as an others. Paradox Interactive is listed as a broad incumbent.
Does Polymorph Games have an API?
No public API is recorded for Polymorph Games.
What industry is Polymorph Games in?
Polymorph Games's product category is Video Games (PC Simulation / City-Building). Its primary akta.pro industry code is MPAFAAAK, Strategy/4X/Management Game Studios. Its NAICS code is 5162.