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Polymorph Games

Full company profile

uuid000nlrj

Namestring
Polymorph Games
Legal namestring
Polymorph Games
Websiteurl
polymorph.games
Company typeenum
Private
Founded yearint
2016
Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersQuebec, Canada
HQ citystring
Quebec
HQ countrystring
Canada
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
medieval city building, game development studio, indie video games, simulation games, game engine development
Industry1 code
1Strategy/4X/Management Game Studios
CodeMPAFAAAKPrimaryYes
NAICS code1 code
  • Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers5162
Product category
Video Games (PC Simulation / City-Building)
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model2 records
1Game Sales
TypeOne Time License
Description

One-time purchase of Foundation game on PC platforms (Steam, GOG). Full release price set at €33.99 (increased from early access price of €29.99 on December 18, 2024).

polymorph.games
2DLC Expansions
TypeOne Time License
Description

Foundation: Harvest Festival - first major DLC expansion announced for summer 2026, adding agricultural content including farms, orchards, livestock, and new narrative elements. Additional DLC in development.

polymorph.games
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Pricing details1 tier
1Full Game - Foundation 1.0
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Full release price: €33.99 (previously €29.99 during early access). Includes complete base game with all features developed during early access period.

polymorph.games
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Polymorph Games develops and sells Foundation, a grid-less, sprawling medieval city-building simulation game focused on organic urban development, monument construction, and deep resource management. The game is built on a proprietary in-house Hurricane game engine and offers full modding support via Lua scripting and mod.io integration. The company also sells downloadable content expansions (e.g., Foundation: Harvest Festival) and distributes directly to PC consumers through Steam, GOG, and its own website.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • Over 5 years in Early Access with active community engagement
+1 more record
Product overview1 text field

Polymorph Games offers Foundation as its primary product—a gridless medieval city-building simulation that emphasizes organic urban development, monument construction, and resource management. The game is built on the company's proprietary Hurricane game engine, which supports full modding via Lua scripting and mod.io integration. The core experience centers on creating organically sprawling cities, managing villager needs and skills, and designing free-form monuments. The company has released one major DLC, Foundation: Harvest Festival, which extends the base game with agricultural and livestock mechanics. Foundation launched on PC (Windows) in January 2025 after over five years in early access, and is available on both Steam and GOG platforms.

Product and service3 records
1Foundation
CategoryPC simulation / city-building game
Description

A grid-less, sprawling medieval city-building simulation focused on organic urban development, deep resource management, and free-form monument construction. Built on Polymorph's proprietary Hurricane game engine and offering full modding support through Lua scripting and mod.io. Sold to individual PC consumers on Windows via Steam and GOG.

2Foundation: Harvest Festival
CategoryGame DLC / expansion pack
Description

Major downloadable content expansion for the Foundation base game, adding agricultural and livestock gameplay plus the Harvest Festival narrative event for individual PC players who own the base game.

3Hurricane Game Engine
CategoryProprietary game engine / technology platform
Description

Polymorph's proprietary in-house game engine that underpins the Foundation title. It is optimized for handling thousands of moving parts across large organic city layouts, supports full modding via Lua scripting and mod.io, and is not sold as a standalone product to third parties.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Acknowledged collaboration with the Government of Québec. The logo appears on the Foundation website indicating some form of support or partnership with the provincial government.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers9 records
TypeDirect peer
Description

Developer of Prison Architect, a management simulation in a similar indie-studio size tier that targets the same deep-simulation PC audience as Foundation.

TypeDirect peer
Description

Developer of the Anno series of city-economy simulation games (now part of Ubisoft Mainz), a direct competitor in deep resource management and city building on PC.

TypeDirect peer
Description

Developer of the Stronghold series of medieval castle and city-building games; the closest direct competitor in medieval-era city building and resource management on PC.

TypeDirect peer
Description

Developer of Frostpunk, a city-survival management sim with similar themes of city management, resource chains, and narrative stakes, and a comparable indie-to-mid-tier size studio.

TypeEmerging player
Description

Developer of Space Engineers, a sandbox simulation with an extensive modding community and Steam Workshop integration, making it thematically adjacent to Foundation's modding-driven longevity model.

TypeDirect peer
Description

Solo developer of Banished, a medieval colony builder focused on organic placement and resource management, conceptually adjacent to Foundation's gridless organic development.

TypeOthers
Description

Modding platform provider that Polymorph Games has directly integrated into Foundation, powering the in-game mod browser and the 100,000+ download mod ecosystem.

TypeBroad incumbent
Description

Publisher of Cities: Skylines, Stellaris, Crusader Kings and Europa Universalis; the established incumbent in the grand strategy and management genre and the publisher of Foundation's most direct competitor.

TypeDirect peer
Description

Developer of the Cities: Skylines franchise, the most prominent modern city-building simulation and Foundation's most direct category competitor for the same PC city-builder audience.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers1 record

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration1 record

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Polymorph Games

Video Games (PC Simulation / City-Building)polymorph.games

Polymorph Games firmographics

Firmographics
Name
Polymorph Games
Legal name
Polymorph Games
Website
https://polymorph.games
Company type
Private
Founded year
2016
Operating status
Operating
Headcount range
11–50 employees
Ownership category
akta.pro rank

Polymorph Games industry classification

Industry
Product category
Video Games (PC Simulation / City-Building)
NAICS
Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (5162)
akta.pro primary industry
Strategy/4X/Management Game Studios (MPAFAAAK)

Keywords

  • Medieval city building
  • Game development studio
  • Indie video games
  • Simulation games
  • Game engine development

Where Polymorph Games is headquartered

Location

Headquarters

HQ city
Quebec
HQ country
Canada
HQ region
North America

Offices1 record

Markets served

Polymorph Games business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure

Revenue model

  1. Game Sales: One-time purchase of Foundation game on PC platforms (Steam, GOG). Full release price set at €33.99 (increased from early access price of €29.99 on December 18, 2024).
  2. DLC Expansions: Foundation: Harvest Festival - first major DLC expansion announced for summer 2026, adding agricultural content including farms, orchards, livestock, and new narrative elements. Additional DLC in development.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goFull Game - Foundation 1.0

Go-to-market motion2 records

Distribution channels3 records

Marketing channels6 records

Polymorph Games product offering

Product offering

Core offering

Polymorph Games develops and sells Foundation, a grid-less, sprawling medieval city-building simulation game focused on organic urban development, monument construction, and deep resource management. The game is built on a proprietary in-house Hurricane game engine and offers full modding support via Lua scripting and mod.io integration. The company also sells downloadable content expansions (e.g., Foundation: Harvest Festival) and distributes directly to PC consumers through Steam, GOG, and its own website.

Product overview

Polymorph Games offers Foundation as its primary product—a gridless medieval city-building simulation that emphasizes organic urban development, monument construction, and resource management. The game is built on the company's proprietary Hurricane game engine, which supports full modding via Lua scripting and mod.io integration. The core experience centers on creating organically sprawling cities, managing villager needs and skills, and designing free-form monuments. The company has released one major DLC, Foundation: Harvest Festival, which extends the base game with agricultural and livestock mechanics. Foundation launched on PC (Windows) in January 2025 after over five years in early access, and is available on both Steam and GOG platforms.

Differentiator

Problem solved

Functional benefit

Products and services

  • Foundation A grid-less, sprawling medieval city-building simulation focused on organic urban development, deep resource management, and free-form monument construction. Built on Polymorph's proprietary Hurricane game engine and offering full modding support through Lua scripting and mod.io. Sold to individual PC consumers on Windows via Steam and GOG.
  • Foundation: Harvest Festival Major downloadable content expansion for the Foundation base game, adding agricultural and livestock gameplay plus the Harvest Festival narrative event for individual PC players who own the base game.
  • Hurricane Game Engine Polymorph's proprietary in-house game engine that underpins the Foundation title. It is optimized for handling thousands of moving parts across large organic city layouts, supports full modding via Lua scripting and mod.io, and is not sold as a standalone product to third parties.

Quantifiable outcome

  • Over 5 years in Early Access with active community engagement
  • +1 more outcomes

Companies that use Polymorph Games

Customer profile

Named customers1 record

Segments2 records

Ideal customer profiles2 records

Polymorph Games technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration1 record

Feature4 records

Polymorph Games partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • Gouvernement du QuébecminorStrategic or Co-development PartnerAcknowledged collaboration with the Government of Québec. The logo appears on the Foundation website indicating some form of support or partnership with the provincial government.

Scale indicators3 records

Recent moves6 records

Expansion highlights5 records

Polymorph Games competitors and assessment

Company assessment

Direct peers

  • Introversion Software: Developer of Prison Architect, a management simulation in a similar indie-studio size tier that targets the same deep-simulation PC audience as Foundation.
  • Blue Byte: Developer of the Anno series of city-economy simulation games (now part of Ubisoft Mainz), a direct competitor in deep resource management and city building on PC.
  • Firefly Studios: Developer of the Stronghold series of medieval castle and city-building games; the closest direct competitor in medieval-era city building and resource management on PC.
  • 11 bit studios: Developer of Frostpunk, a city-survival management sim with similar themes of city management, resource chains, and narrative stakes, and a comparable indie-to-mid-tier size studio.
  • Grizzly Games: Solo developer of Banished, a medieval colony builder focused on organic placement and resource management, conceptually adjacent to Foundation's gridless organic development.
  • Colossal Order: Developer of the Cities: Skylines franchise, the most prominent modern city-building simulation and Foundation's most direct category competitor for the same PC city-builder audience.

Emerging players

  • Keen Software House: Developer of Space Engineers, a sandbox simulation with an extensive modding community and Steam Workshop integration, making it thematically adjacent to Foundation's modding-driven longevity model.

Others

  • mod.io: Modding platform provider that Polymorph Games has directly integrated into Foundation, powering the in-game mod browser and the 100,000+ download mod ecosystem.

Broad incumbents

  • Paradox Interactive: Publisher of Cities: Skylines, Stellaris, Crusader Kings and Europa Universalis; the established incumbent in the grand strategy and management genre and the publisher of Foundation's most direct competitor.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks5 records

Key highlights6 records

Customer concentration

Polymorph Games social profiles

Digital presence

Polymorph Games financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Polymorph Games leadership team

Management profile

Number of profiles

Profiles1 record

Polymorph Games funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Polymorph Games M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Polymorph Games

What does Polymorph Games do?

Polymorph Games develops and sells Foundation, a grid-less, sprawling medieval city-building simulation game focused on organic urban development, monument construction, and deep resource management. The game is built on a proprietary in-house Hurricane game engine and offers full modding support via Lua scripting and mod.io integration. The company also sells downloadable content expansions (e.g., Foundation: Harvest Festival) and distributes directly to PC consumers through Steam, GOG, and its own website.

Is Polymorph Games a public or private company?

Polymorph Games is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Polymorph Games founded?

Polymorph Games was founded in 2016. It employs 11 to 50 people.

Where is Polymorph Games based?

Polymorph Games is headquartered in Quebec, Canada, in the North America region.

How does Polymorph Games make money?

Two revenue lines are on record. Game Sales are the primary driver. The others are DLC Expansions.

Who are Polymorph Games's main competitors?

Direct peers on record are Introversion Software, Blue Byte, Firefly Studios, 11 bit studios, Grizzly Games and Colossal Order. Keen Software House is listed as an emerging player. mod.io is listed as an others. Paradox Interactive is listed as a broad incumbent.

Does Polymorph Games have an API?

No public API is recorded for Polymorph Games.

What industry is Polymorph Games in?

Polymorph Games's product category is Video Games (PC Simulation / City-Building). Its primary akta.pro industry code is MPAFAAAK, Strategy/4X/Management Game Studios. Its NAICS code is 5162.

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