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Amaze Entertainment

Full company profile

uuid000psto

Namestring
Amaze Entertainment
Websiteurl
amazeent.com
Company typeenum
Private
Founded yearint
1997
Short descriptiontext

Amaze Entertainment was an independent video game development studio founded in 1997 and headquartered in Kirkland, Washington, historically operating a 501-1,000 person studio that shipped over 100 titles exceeding $1B in cumulative retail sales. Current operating status is unverified as the corporate domain is parked.

Ownership categoryenum
Headcount rangeband
501–1,000
akta.pro rankint
HeadquartersKirkland, United States
HQ citystring
Kirkland
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Keyword5 values
video game development, independent game studio, game co-development, multi-platform game development, interactive entertainment software
Industry2 codes
1Co-Development, Porting & Remaster Studios
CodeMPAFAAAMPrimaryYes
2AAA & Premium Game Studios (PC/Console)
CodeMPAFAAAAPrimaryNo
NAICS code1 code
  • Software Publishers513210
SIC code1 code
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Video Game Development
Social media profiles1 record
Cost components3 values
Personnel, Technology or R&D, Operations
GTM typeB2B
B2B
Offering typeSoftware
Software
Core offering1 text field

Amaze Entertainment is an independent video game development studio that designs, develops, and ships video games for external publishers and platform holders. The studio has shipped more than 100 commercial titles with cumulative sales exceeding $1 billion across multiple platforms. It operates as a contract and co-development partner rather than a self-publishing studio.

Differentiator
Functional benefit
Problem solved
Product and service1 record
1Contract multi-platform video game development services
CategoryVideo game development services
Description

Independent, large-scale video game development services covering design, production, engineering, art, and shipping of commercial titles for publisher and platform-holder clients. The studio has shipped over 100 titles with cumulative sales exceeding $1 billion.

No data
Peers10 records
TypeBroad incumbent
Description

Major publisher that historically engaged Amaze as a co-developer on licensed franchises (e.g., Harry Potter). Relevant as a buyer of Amaze's services and as the broader incumbent shaping co-development demand.

TypeDirect peer
Description

Co-development and porting studio historically supporting Activision and other publishers on AAA franchises. Directly comparable to Amaze on co-development positioning and licensed-IP production.

TypeDirect peer
Description

Co-developer within the Activision ecosystem with deep work-for-hire heritage on licensed and franchise IP. Comparable to Amaze's role as an outsourced co-developer for major publishers.

TypeDirect peer
Description

Historically a co-development and porting studio serving Activision and other publishers before absorption into Blizzard. Direct parallel to Amaze's co-development/porting positioning.

TypeDirect peer
Description

Independent multi-project developer with co-development, porting, and original-IP work across PC and console. Comparable breadth and independent-studio model to Amaze.

TypeDirect peer
Description

UK-based co-development and work-for-hire studio serving major publishers across multiple platforms. Comparable in scale and the multi-project, multi-publisher co-development model that defined Amaze.

TypeBroad incumbent
Description

Major publisher historically using co-developers like Amaze and direct peers Raven/Treyarch. Relevant as a customer-side incumbent that drove demand for outsourced co-development.

TypeBroad incumbent
Description

Holding company that absorbed Amaze Entertainment and aggregated several co-development studios. Directly relevant as the historical parent/consolidator and as a broader incumbent in the co-development category.

TypeDirect peer
Description

Long-running co-development and porting studio that has shipped work-for-hire AAA titles for major publishers. Closely comparable to Amaze Entertainment in business model (work-for-hire, multi-publisher) and category (co-development / porting).

TypeEmerging player
Description

Independent game developer from the same era as Amaze, working on licensed IP for major publishers. Comparable period, scale, and publisher-driven business model.

Market position
Customer concentration

Classification, Details

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Amaze Entertainment

Video Game Developmentamazeent.com

Amaze Entertainment was an independent video game development studio founded in 1997 and headquartered in Kirkland, Washington, historically operating a 501-1,000 person studio that shipped over 100 titles exceeding $1B in cumulative retail sales. Current operating status is unverified as the corporate domain is parked.

Amaze Entertainment firmographics

Firmographics
Name
Amaze Entertainment
Website
https://amazeent.com
Company type
Private
Founded year
1997
Headcount range
501–1,000 employees
Short description
Amaze Entertainment was an independent video game development studio founded in 1997 and headquartered in Kirkland, Washington, historically operating a 501-1,000 person studio that shipped over 100 titles exceeding $1B in cumulative retail sales. Current operating status is unverified as the corporate domain is parked.
Ownership category
akta.pro rank

Amaze Entertainment industry classification

Industry
Product category
Video Game Development
NAICS
Software Publishers (513210)
SIC
Services-Miscellaneous Amusement & Recreation (7990)
akta.pro primary industry
Co-Development, Porting & Remaster Studios (MPAFAAAM)
akta.pro secondary industry
AAA & Premium Game Studios (PC/Console) (MPAFAAAA)

Keywords

  • Video game development
  • Independent game studio
  • Game co-development
  • Multi-platform game development
  • Interactive entertainment software

Where Amaze Entertainment is headquartered

Location

Headquarters

HQ city
Kirkland
HQ country
United States
HQ region
North America

Markets served

Amaze Entertainment business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Operations

Amaze Entertainment product offering

Product offering

Core offering

Amaze Entertainment is an independent video game development studio that designs, develops, and ships video games for external publishers and platform holders. The studio has shipped more than 100 commercial titles with cumulative sales exceeding $1 billion across multiple platforms. It operates as a contract and co-development partner rather than a self-publishing studio.

Differentiator

Problem solved

Functional benefit

Products and services

  • Contract multi-platform video game development services Independent, large-scale video game development services covering design, production, engineering, art, and shipping of commercial titles for publisher and platform-holder clients. The studio has shipped over 100 titles with cumulative sales exceeding $1 billion.

Companies that use Amaze Entertainment

Customer profile

Ideal customer profiles1 record

Amaze Entertainment technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Amaze Entertainment competitors and assessment

Company assessment

Broad incumbents

  • Electronic Arts: Major publisher that historically engaged Amaze as a co-developer on licensed franchises (e.g., Harry Potter). Relevant as a buyer of Amaze's services and as the broader incumbent shaping co-development demand.
  • Activision: Major publisher historically using co-developers like Amaze and direct peers Raven/Treyarch. Relevant as a customer-side incumbent that drove demand for outsourced co-development.
  • Foundation 9 Entertainment: Holding company that absorbed Amaze Entertainment and aggregated several co-development studios. Directly relevant as the historical parent/consolidator and as a broader incumbent in the co-development category.

Direct peers

  • Raven Software: Co-development and porting studio historically supporting Activision and other publishers on AAA franchises. Directly comparable to Amaze on co-development positioning and licensed-IP production.
  • Treyarch: Co-developer within the Activision ecosystem with deep work-for-hire heritage on licensed and franchise IP. Comparable to Amaze's role as an outsourced co-developer for major publishers.
  • Vicarious Visions (Blizzard Albany): Historically a co-development and porting studio serving Activision and other publishers before absorption into Blizzard. Direct parallel to Amaze's co-development/porting positioning.
  • Rebellion Developments: Independent multi-project developer with co-development, porting, and original-IP work across PC and console. Comparable breadth and independent-studio model to Amaze.
  • Sumo Digital: UK-based co-development and work-for-hire studio serving major publishers across multiple platforms. Comparable in scale and the multi-project, multi-publisher co-development model that defined Amaze.
  • High Moon Studios: Long-running co-development and porting studio that has shipped work-for-hire AAA titles for major publishers. Closely comparable to Amaze Entertainment in business model (work-for-hire, multi-publisher) and category (co-development / porting).

Emerging players

  • Pandemic Studios: Independent game developer from the same era as Amaze, working on licensed IP for major publishers. Comparable period, scale, and publisher-driven business model.

Market position

Customer concentration

Amaze Entertainment social profiles

Digital presence

Amaze Entertainment financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Amaze Entertainment leadership team

Management profile

Number of profiles

Amaze Entertainment funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Amaze Entertainment M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Amaze Entertainment

What does Amaze Entertainment do?

Amaze Entertainment is an independent video game development studio that designs, develops, and ships video games for external publishers and platform holders. The studio has shipped more than 100 commercial titles with cumulative sales exceeding $1 billion across multiple platforms. It operates as a contract and co-development partner rather than a self-publishing studio.

When was Amaze Entertainment founded?

Amaze Entertainment was founded in 1997. It employs 501 to 1,000 people.

Where is Amaze Entertainment based?

Amaze Entertainment is headquartered in Kirkland, United States, in the North America region.

Who are Amaze Entertainment's main competitors?

Broad incumbents on record are Electronic Arts, Activision and Foundation 9 Entertainment. Direct peers are Raven Software, Treyarch, Vicarious Visions (Blizzard Albany), Rebellion Developments, Sumo Digital and High Moon Studios. Pandemic Studios is listed as an emerging player.

Does Amaze Entertainment have an API?

No public API is recorded for Amaze Entertainment.

What industry is Amaze Entertainment in?

Amaze Entertainment's product category is Video Game Development. Its primary akta.pro industry code is MPAFAAAM, Co-Development, Porting & Remaster Studios, with a secondary code of MPAFAAAA, AAA & Premium Game Studios (PC/Console). Its NAICS code is 513210 and its SIC code is 7990.

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