Dodge Roll
Dodge Roll is an Austin-based indie game developer founded in 2016, best known for the Enter the Gungeon franchise, a bullet hell roguelike dungeon crawler published by Devolver Digital across mobile, console, and PC platforms.
- Company typePrivate
- Founded2016
- HeadquartersAustin, United States
- Headcount—
- GTM typeB2C
- OfferingSoftware
What Dodge Roll does
Dodge Roll is a privately held independent video game developer founded in 2016 and based in Austin, Texas. The company is a single-franchise studio built around the Enter the Gungeon IP, a bullet hell roguelike dungeon crawler featuring procedurally generated chambers, multiple playable characters, and a large arsenal of weapons and items. The franchise has expanded into sub-titles including Exit of the Gungeon (a spin-off) and House of the Gundead (a companion title), with Enter the Gungeon 2 announced for 2026 as the franchise's first entry into 3D gameplay.
The studio's technology is centered on a proprietary video game development engine purpose-built for rogue-like dungeon crawler gameplay, with domain specialization in bullet hell combat and procedural content generation. Products are distributed globally across seven major platforms: App Store, Google Play, PlayStation Store, Steam, Humble Bundle, GOG.com, and Epic Games Store, all under the publishing partnership with Devolver Digital.
Dodge Roll's business model is built on one-time consumer game sales (one-time license revenue) with no subscription, DLC monetization, or live-service elements disclosed. The company serves two primary consumer segments: indie gaming enthusiasts drawn to roguelike mechanics and procedurally generated content, and mainstream gamers interested in notable indie franchise sequels. Marketing is community-led, executed through Reddit (r/DodgeRollGames), Twitter (@DodgeRollGames), and a dedicated Gamepedia wiki, rather than paid acquisition.
Dodge Roll firmographics
Firmographics- Name
- Dodge Roll
- Website
- https://dodgeroll.com
- Company type
- Private
- Founded year
- 2016
- Operating status
- Operating
- Short description
- Dodge Roll is an Austin-based indie game developer founded in 2016, best known for the Enter the Gungeon franchise, a bullet hell roguelike dungeon crawler published by Devolver Digital across mobile, console, and PC platforms.
- Ownership category
- akta.pro rank
Where Dodge Roll is headquartered
LocationHeadquarters
- HQ city
- Austin
- HQ country
- United States
- HQ region
- North America
Markets served
Dodge Roll business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Game Sales: One-time purchase revenue from selling Enter the Gungeon and related titles through digital distribution platforms including App Store, Google Play, PlayStation, Steam, Humble Bundle, GOG.com, and Epic Games.
Go-to-market motion3 records
Distribution channels7 records
Marketing channels3 records
Dodge Roll product offering
Product offeringCore offering
Dodge Roll is an independent video game studio that develops and publishes the Enter the Gungeon franchise of bullet hell roguelike dungeon crawler games. The studio's products are sold as one-time purchases via digital distribution platforms across mobile, console, and PC ecosystems, featuring procedurally generated dungeons, multiple playable characters, and hundreds of weapons and items.
Product overview
Dodge Roll is an indie game developer with a portfolio centered on the Enter the Gungeon franchise. The core product is Enter the Gungeon, a bullet hell roguelike dungeon crawler. The portfolio includes two sub-products: Exit of the Gungeon (a spin-off title) and House of the Gundead (a companion game). The company has announced Enter the Gungeon 2 for 2026, marking the franchise's first jump to 3D. The products are distributed across multiple major gaming platforms including mobile (App Store, Google Play), consoles (PlayStation), and PC (Steam, Epic Games Store, GOG.com, Humble Bundle).
Differentiator
Problem solved
Functional benefit
Brands
- Enter the Gungeon: Primary roguelike dungeon crawler game developed by Dodge Roll
- Exit the Gungeon
- House of the Gundead
Products and services
- Enter the Gungeon A bullet hell roguelike dungeon crawler where players navigate procedurally-generated chambers, battle enemies with a wide arsenal of weapons, and attempt to descend through the Gungeon to retrieve the gun that can kill the past. Designed for individual gamers who enjoy indie roguelike and bullet hell titles.
- Exit of the Gungeon A spin-off to Enter the Gungeon that continues the roguelike action with new characters and challenges. Targets existing fans of the franchise seeking additional Gungeon gameplay.
- House of the Gundead A companion product in the Enter the Gungeon franchise, featured alongside the main titles on the official website, expanding the franchise universe. Targeted at Gungeon franchise fans.
- Enter the Gungeon 2 Sequel to Enter the Gungeon, representing the franchise's transition from 2D to 3D gameplay, announced for 2026 release. Targeted at existing fans of the franchise and mainstream gamers interested in notable franchise sequels.
Companies that use Dodge Roll
Customer profileSegments2 records
Ideal customer profiles2 records
Dodge Roll technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration7 records
Feature3 records
Dodge Roll partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Devolver DigitalcoreDevolver Digital is the publisher for Enter the Gungeon, handling distribution and publishing services. The game is prominently featured on Devolver's storefront links.
Scale indicators2 records
Recent moves4 records
Expansion highlights3 records
Dodge Roll competitors and assessment
Company assessmentDirect peers
- Supergiant Games: Independent indie studio behind Hades, a critically acclaimed top-down roguelike. Highly comparable to Dodge Roll: similar size, similar roguelike/bullet-hell DNA, strong community, and successful franchise extensions (Bastion, Transistor, Pyre).
- Motion Twin: French indie developer of Dead Cells, a 2D action-roguelike with similar replayability and tight combat focus. Closest direct comparison in terms of game design, scope, and indie studio operating model.
- Mega Crit: Small indie studio behind Slay the Spire, a procedurally generated roguelike with high replayability. Comparable in scope, indie team size, and core roguelike design philosophy.
- Team Cherry: Australian indie studio that developed Hollow Knight, a 2D indie action game. Comparable as a small indie team that built a beloved franchise with publisher support and is working on a highly anticipated sequel (Silksong).
- The Behemoth: Independent studio behind Castle Crashers and BattleBlock Theater — 2D indie action titles with strong communities. Comparable in scale, indie operating model, and franchise-led growth.
- Matt Thorson: Solo/indie developer of Celeste, a critically acclaimed 2D action platformer. Comparable as an indie developer of a beloved 2D title with a dedicated community and sequel expectations.
- Re-Logic: Indie studio behind Terraria, a long-running 2D indie game with continuous content updates. Comparable as a small studio sustaining a beloved 2D franchise over many years.
- Klei Entertainment: Independent developer of Don't Starve and Mark of the Ninja. Comparable as a mid-sized indie studio with multiple distinct IPs and a track record of stylized 2D action games.
- Thunder Lotus Games: Independent indie developer of Jotun and Spiritfarer. Comparable as a small studio with stylized action games and a strong community-oriented publishing approach.
Others
- Devolver Digital: Publisher-partner of Dodge Roll, and a relevant comparable as a leading indie publisher with a portfolio of stylized action/roguelike titles. Included as ecosystem peer given the core publisher relationship.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat3 records
Key risks5 records
Key highlights6 records
Customer concentration
Dodge Roll social profiles
Digital presenceDodge Roll financial estimates
Financial estimateRevenue estimate
Valuation estimate
Dodge Roll leadership team
Management profileNumber of profiles
Dodge Roll funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Dodge Roll M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Dodge Roll
What does Dodge Roll do?
Dodge Roll is an independent video game studio that develops and publishes the Enter the Gungeon franchise of bullet hell roguelike dungeon crawler games. The studio's products are sold as one-time purchases via digital distribution platforms across mobile, console, and PC ecosystems, featuring procedurally generated dungeons, multiple playable characters, and hundreds of weapons and items.
Is Dodge Roll a public or private company?
Dodge Roll is a private company. It is classified as unknown and is currently operating.
When was Dodge Roll founded?
Dodge Roll was founded in 2016.
Where is Dodge Roll based?
Dodge Roll is headquartered in Austin, United States, in the North America region.
How does Dodge Roll make money?
One revenue line is on record: game Sales.
Who are Dodge Roll's main competitors?
Direct peers on record are Supergiant Games, Motion Twin, Mega Crit, Team Cherry, The Behemoth, Matt Thorson, Re-Logic, Klei Entertainment and Thunder Lotus Games. Devolver Digital is listed as an others.
Does Dodge Roll have an API?
No public API is recorded for Dodge Roll.