Blendo Games
Blendo Games is an independent video game studio founded in 2010 by Brendon Chung in Los Angeles, developing hand-crafted narrative and stealth-action games including Skin Deep and Thirty Flights of Loving. Titles are sold direct-to-consumer on Steam, Epic, and itch.io with no external venture funding.
- Company typePrivate
- Founded2010
- HeadquartersCulver City, United States
- Headcount1–10
- GTM typeB2C
- OfferingDigital Commerce or Content
What Blendo Games does
Blendo Games is an independent video game studio founded in 2010 by Brendon Chung in Los Angeles, California, with the legal entity Blendo Games LLC and an operating footprint described as 1-10 employees. The studio develops hand-crafted, narrative-driven games across genres including first-person narrative vignettes (Gravity Bone, Thirty Flights of Loving), stealth-action immersive sims (Skin Deep), programming-puzzle games (Quadrilateral Cowboy), real-time strategy (Atom Zombie Smasher), turn-based space exploration (Flotilla, Flotilla 2), and educational titles (Air Forte), alongside shorter experiments such as Antibody One on itch.io. The studio targets indie game enthusiasts seeking alternatives to AAA releases rather than broader mainstream segments.
The studio's technology stack is built around legacy id Software engines and the FNA/XNA frameworks, including the Quake II engine (KMQuake II source port for Gravity Bone), idTech4 via the Dhewm3 source port for Skin Deep, and FNA with a custom OpenTK, BEPU Physics, OpenVR, and SFML pipeline for Flotilla 2. Blendo has built and open-sourced an extensive developer-tools suite (Blendo Localizer, Blendo Build Machine, Blendo Steam/Itch Uploaders, Blendo Wav Tool, Blendo Video Tools, XNB Watcher, Sales Data Viewer, FNA Starter Kit, Skin Deep BuildPackager) on GitHub. Skin Deep was co-designed with Tynan Wales and Suzanne Will and shipped with 15 language localizations under a publishing partnership with Annapurna Interactive.
Commercially, Blendo operates a direct-to-consumer model with one-time license pricing (typically $9.99-$10 per game, with some titles free) distributed primarily through Steam, with secondary availability on Epic Games Store and itch.io, plus a physical merchandise storefront via Fourthwall. The company has no disclosed external funding, is founder-owned, and its marketing is largely community-driven through Discord, Bluesky, YouTube, an email newsletter, and gaming-press earned media. The studio monetizes through a long back catalog of titles, ongoing engine and tool releases, and the Skin Deep-launch-aligned deal with Annapurna Interactive.
Blendo Games firmographics
Firmographics- Name
- Blendo Games
- Legal name
- Blendo Games LLC
- Website
- https://blendogames.com
- Company type
- Private
- Founded year
- 2010
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Blendo Games is an independent video game studio founded in 2010 by Brendon Chung in Los Angeles, developing hand-crafted narrative and stealth-action games including Skin Deep and Thirty Flights of Loving. Titles are sold direct-to-consumer on Steam, Epic, and itch.io with no external venture funding.
- Ownership category
- akta.pro rank
Blendo Games industry classification
Industry- Product category
- Indie Video Games
- NAICS
- Doll, Toy, and Game Manufacturing (339930)
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944)
- akta.pro primary industry
- Indie Game Studios (MPAFAAAC)
- akta.pro secondary industry
- Game Engines (General-Purpose & Real-Time 3D) (MPAFAFAA)
Keywords
Where Blendo Games is headquartered
LocationHeadquarters
- HQ city
- Culver City
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Blendo Games business model
Business model- GTM type
- B2C
- Offering type
- Digital Commerce or Content
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Game Sales: Blendo Games generates revenue primarily through one-time game purchases on Steam, Epic Games Store, and itch.io. Games are sold as digital downloads with no DRM protection on some titles.
- Merchandise Sales: Blendo Games launched a merchandise store selling physical items including t-shirts and stickers featuring artwork from their game titles (Gravity Bone, Atom Zombie Smasher, Flotilla, Thirty Flights of Loving, Quadrilateral Cowboy).
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Air Forte - Single price point |
| One time/ perpetual license | Pay-as-you-go | Flotilla 2 - Single price point |
| Freemium | Pay-as-you-go | Gravity Bone - Free |
Go-to-market motion1 record
Distribution channels4 records
Marketing channels6 records
Blendo Games product offering
Product offeringCore offering
Blendo Games is an independent video game developer that creates hand-crafted narrative-driven games including stealth-action immersive sims, first-person short stories, programming puzzles, turn-based space strategy, and physics-based strategy titles. The studio distributes games directly to consumers through Steam, Epic Games Store, and itch.io, and also develops open-source game development tools released on GitHub.
Product overview
Blendo Games is an independent video game developer founded in 2010 and based in Los Angeles, California. The company creates hand-crafted video games primarily using id Software engines (Quake II, idTech4) and FNA framework. Their portfolio includes: flagship titles like Skin Deep (stealth-action immersive sim), Thirty Flights of Loving and Gravity Bone (first-person narrative games), Quadrilateral Cowboy (programming puzzle game), Atom Zombie Smasher (strategy game), Flotilla 2 (VR strategy game), Flotilla (turn-based space exploration), and Air Forte (educational game). Beyond game development, Blendo Games produces open-source development tools including Blendo Localizer (localization management), Blendo Build Machine (automated build system), Blendo Steam/Itch Uploaders (distribution tools), and Blendo Wav Tool (audio asset management). Many older titles and source code are available on GitHub under open-source licenses.
Differentiator
Problem solved
Functional benefit
Products and services
- Skin Deep Stealth-action immersive sim game set on spaceships, featuring first-person gameplay with stealth mechanics, combat, puzzle-solving, and narrative-driven vignette levels. Includes accessibility features and 15 language localizations.
- Thirty Flights of Loving First-person short story game featuring a narrative-driven experience with non-linear storytelling and exploration.
- Quadrilateral Cowboy Puzzle game where players program commands to control a security door-opening robot, combining coding and stealth puzzle mechanics.
- Atom Zombie Smasher Strategy game where players drop bombs onto zombies attempting to invade city rooftops, combining real-time strategy with physics-based gameplay.
- Gravity Bone First-person short story game and prequel to Thirty Flights of Loving. Free first-person espionage game set in Nuevos Aires.
- Flotilla 2 VR turn-based strategy game about big battleships in outer space. Requires Vive VR or Oculus Rift. Features level editor and Steam Workshop support.
- Flotilla Turn-based tactical space exploration game featuring randomly generated adventures, 3D movement, fleet configuration, and cooperative multiplayer.
- Air Forte High-altitude educational game covering math, vocabulary, and geography. Supports multiplayer for up to four players with online high scores.
- Antibody One Short 10-20 minute experience about being different kinds of cells inside the human body.
- FNA Starter Kit Open-source starter kit for projects using the FNA framework (XNA implementation). Includes camera movement, input management, screen management, and audio handling templates.
- Blendo Localizer Open-source tool for sorting, browsing, and managing game text assets and localization. Reads CSV or JSON files, includes search functionality, AutoConverter, and localization management.
- Blendo Build Machine Open-source one-click tool for synchronizing all teammates with the same build. Grabs latest source code via SVN and compiles in Visual Studio.
- Blendo Steam Uploader Open-source graphical interface tool for uploading projects to Steam. Simplifies the Steam upload process compared to command-line alternatives.
- Blendo Itch Uploader Open-source graphical interface tool for uploading projects to itch.io using Butler.
- Blendo Wav Tool Open-source tool for sorting, browsing, and managing game audio assets. Includes search functionality, amplitude detection, silence detection, and speech recognition.
- Blendo Video Tools Open-source tool for converting, resizing, trimming, merging video and image files.
- Blendo XNB Watcher Open-source tool for automatically converting assets to XNB format.
- Blendo Sales Data Viewer Open-source tool that displays Steam sales data.
- Skin Deep BuildPackager Open-source tool for packaging player-facing builds of Skin Deep. Removes source files, compiles maps, and uploads to Steam.
- Blendo Games Merchandise Store Physical merchandise including t-shirts and stickers featuring artwork from Gravity Bone, Atom Zombie Smasher, Flotilla, Thirty Flights of Loving, and Quadrilateral Cowboy.
Quantifiable outcome
- Skin Deep received IGF Excellence in Design nomination and Honorable Mentions in Excellence in Audio and Grand Prize in 2026
- +2 more outcomes
Companies that use Blendo Games
Customer profileSegments1 record
Ideal customer profiles1 record
Blendo Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration5 records
Feature3 records
Blendo Games partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Annapurna InteractivecoreAnnapurna Interactive partnered with Blendo Games for the development and publishing of Skin Deep. This partnership enabled scaling up production for the project, allowing collaboration with additional designers, programmers, and artists beyond Blendo's typical solo or small-team approach.
Scale indicators2 records
Recent moves7 records
Expansion highlights5 records
Blendo Games competitors and assessment
Company assessmentDirect peers
- Playdead: Independent studio (Limbo, Inside) producing short, atmospheric first-person/2D narrative experiences — closely aligned with Blendo's compact, replayable, art-forward design philosophy.
- Supergiant Games: Independent narrative-driven game studio (Bastion, Transistor, Hades) of similar scale and ethos — small team producing hand-crafted, critically acclaimed single-player games with strong auteur identity, sold via Steam and other digital storefronts.
- Campo Santo: Acquired by Valve but historically operated as a small, narrative-driven indie studio (Firewatch) — a structural peer in team size, genre focus, and Steam-distribution model.
- Simogo: Two-person Swedish indie studio (Year Walk, Device 6, Sayonara Wild Hearts) producing stylized, short-form, art-driven interactive experiences — closely aligned with Blendo's compact, design-led ethos.
- Red Barrels: Independent studio behind the Outlast series — directly comparable as a small immersive-sim-adjacent team publishing on Steam with publisher (in their case, Warner) support.
- Heart Machine: Independent studio behind Hyper Light Drifter and Solar Ash — comparable as a small, art-forward indie team. Heart Machine veterans collaborated on Skin Deep, making this a known operational peer.
- Die Gute Fabrik: Small experimental indie studio (Mutazione, Where Cards Fall) producing unconventional, narrative-leaning games — comparable in scale, creative ambition, and Steam-led distribution.
- Fullbright: Small independent studio behind Gone Home and Open Roads — directly comparable as a first-person narrative indie team. Brendon Chung's collaborations include Fullbright veterans per the company's documented network.
Emerging players
- Stoic Studio: Three-person indie studio behind The Banner Saga trilogy — directly comparable as a small indie team producing narrative/strategy titles distributed digitally, with similar team-size economics.
Broad incumbents
- Arkane Studios: Genre-defining immersive-sim developer (Dishonored, Prey, Deathloop; now part of Microsoft/Bethesda) — the dominant incumbent Blendo competes with in the immersive-sim niche, but at vastly greater scale and budget.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Blendo Games social profiles
Digital presenceBlendo Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Blendo Games leadership team
Management profileNumber of profiles
Profiles1 record
Blendo Games funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Blendo Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Blendo Games
What does Blendo Games do?
Blendo Games is an independent video game developer that creates hand-crafted narrative-driven games including stealth-action immersive sims, first-person short stories, programming puzzles, turn-based space strategy, and physics-based strategy titles. The studio distributes games directly to consumers through Steam, Epic Games Store, and itch.io, and also develops open-source game development tools released on GitHub.
Is Blendo Games a public or private company?
Blendo Games is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Blendo Games founded?
Blendo Games was founded in 2010. It employs 1 to 10 people.
Where is Blendo Games based?
Blendo Games is headquartered in Culver City, United States, in the North America region.
How does Blendo Games make money?
Two revenue lines are on record. Game Sales are the primary driver. The others are merchandise Sales.
Who are Blendo Games's main competitors?
Direct peers on record are Playdead, Supergiant Games, Campo Santo, Simogo, Red Barrels, Heart Machine, Die Gute Fabrik and Fullbright. Stoic Studio is listed as an emerging player. Arkane Studios is listed as a broad incumbent.
Does Blendo Games have an API?
No public API is recorded for Blendo Games.
What industry is Blendo Games in?
Blendo Games's product category is Indie Video Games. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios, with a secondary code of MPAFAFAA, Game Engines (General-Purpose & Real-Time 3D). Its NAICS code is 339930 and its SIC code is 3944.