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Oblio

Full company profile

uuid000rty3

Namestring
Oblio
Legal namestring
Oblio
Websiteurl
oblio.io
Company typeenum
Private
Founded yearint
2015
Descriptiontext

Oblio is a privately held, Portland, Oregon-based digital studio founded in 2015 with a 1-10 person team that builds interactive digital experiences for the entertainment industry. The studio's core capabilities span AR and mixed-reality photo booths, social-platform AR filters, WebGL and 360°/VR experiences, interactive games (including Facebook Instant Games), and physical installations, supported by creative coding pipelines that combine HTML, WebGL, Unreal Engine, Blender, photogrammetry, and LIDAR scanning. Notable proprietary work includes the TENET audio-recognition site, the LEGO Batman Bat Climb Facebook Instant Game (~40 million plays), the SHAZAM! photo-booth campaign (13,000+ generated videos), and Insidious: Chapter 3 The Room Experience (2015 W3 Best in Show, CLIO KeyArt finalist, FWA SOTD/MOTD).

Oblio monetizes exclusively through bespoke, project-based professional services engagements rather than recurring software, licensing, or platform fees; pricing is not publicly disclosed and each engagement is scoped to the client. Its enterprise client base is concentrated in major film studios — Warner Bros., Lionsgate, Paramount, Sony Pictures, and Netflix — supplemented by sports and media networks (Fox Sports, BET) and, more recently, consumer and healthcare brands (Peloton, Augmedics) plus advocacy work (No Kids In Prison). The studio distributes its work through client-led campaigns, premiere events, and consumer social platforms (Instagram, Snapchat, Facebook Instant Games), and partners with experiential agency Team Epiphany and AI provider D-ID to extend its delivery capacity beyond its small in-house headcount.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersPortland, United States
HQ citystring
Portland
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
interactive digital experiences, creative technology services, augmented reality development, entertainment marketing campaigns, webgl interactive websites
Industry4 codes
1Mobile/Digital Experiential (AR/VR, Interactive Installations)
CodeMPAAAGAIPrimaryYes
2Interactive & Immersive Content Production (AR/VR/3D)
CodeBPAFAIALPrimaryNo
3Brand Activations & Experiential Campaign Design
CodeMPAAAGAAPrimaryNo
4Immersive/Interactive Animation (AR/VR/Real-Time)
CodeMPAHACANPrimaryNo
NAICS code2 codes
  • Advertising Agencies54181
  • Graphic Design Services541430
SIC code2 codes
  • Services-Advertising Agencies7311
  • Services-Motion Picture & Video Tape Production7812
Product category
Interactive Digital Experience Design and Production Services
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model1 record
1Project-Based Creative Services
TypeProfessional Services
Description

Oblio generates revenue through custom digital experience projects for entertainment clients. Projects include AR filters, websites, games, 360/VR experiences, and installations for film promotions, branded campaigns, and events. Revenue is project-based, typically one-time per campaign with no recurring component.

oblio.io
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Operations, Marketing or Sales
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

Oblio is a project-based digital studio that designs and builds custom interactive experiences for entertainment and brand clients, combining WebGL websites, AR filters and photo booth applications, social and Facebook Instant Games, VR/360-degree content, and physical installations. Each engagement is a bespoke creative-technology build delivered as a one-time campaign asset (typically tied to a film release, premiere, or brand activation) rather than a packaged, recurring product offering.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • 13,000+ videos generated with worldwide booth deployment for SHAZAM! campaign
+3 more records
Product overview1 text field

Oblio is a digital studio specializing in technology as a design tool, combining HTML, WebGL, VR, video, and physical installations to create immersive digital experiences. The company offers five core service offerings: Websites (custom WebGL experiences with dynamic storytelling), Mixed Reality (AR filters for social platforms and photo booth applications with face tracking), Games (social platform games and mini-games with prototyping and graphics creation), Creative Technology (creative coding and AR project pipelines), and Installations (physical installations bridging digital and tangible spaces). Their portfolio includes AR Photo Booth Applications (Top Gun: Maverick, SHAZAM!), AR Filters (Sonic 2, Tom & Jerry), WebGL Experiences, 360° Video Experiences, and VR Experiences, primarily serving film studios and entertainment brands for promotional campaigns.

Product and service5 records
1Custom Interactive Websites
CategoryInteractive Digital Experiences
Description

Design and development of custom WebGL and interactive microsite experiences with dynamic storytelling, immersive navigation, and custom asset creation. Built for enterprise entertainment, media, and brand clients promoting films, events, or causes (e.g., Insidious Chapter 3 Room Experience, Mockingjay Part 2 viral site, BET Hip Hop Awards retrospective, No Kids in Prison).

2Mixed Reality Experiences
CategoryInteractive Digital Experiences
Description

Design and development of AR and mixed reality experiences including social-platform AR filters (e.g., Sonic 2, Tom & Jerry, Birds of Prey, Peloton filters, Detective Pikachu Snapchat lenses), AR photo booth applications with face tracking and green-screen compositing (e.g., Top Gun: Maverick, SHAZAM!, Massive Talent, Secrets of Dumbledore), and AR museum/QR portal experiences. Delivered for entertainment studios and consumer brands.

3Interactive Games
CategoryInteractive Digital Experiences
Description

Design, prototyping, and production of interactive games built for social platforms, websites, and Facebook Instant Games. Includes mini-games tied to film promotions, prototype builds, and graphics creation ranging from pixel art to 3D modeling. Examples include LEGO BATMAN Bat Climb (Facebook Instant Game with ~40M plays), Ready Player One chatbot, Goosebumps interactive game, and Sonic 2 ring-throwing AR filter.

4Creative Technology (R&D / Pipelines)
CategoryCreative Technology Services
Description

Custom creative coding, pipeline engineering, and AR software development using technology (HTML, WebGL, machine learning integrations, server-side Blender rendering, audio recognition models) as a design tool for AR projects and bespoke digital experiences. Includes integration with partner technologies (e.g., D-ID deep nostalgia platform) to deliver novel capabilities.

5Physical Installations
CategoryInteractive Digital Experiences
Description

Design and production of physical installations bridging digital and tangible spaces, including UX design for guiding attention and visceral responses, and on-site tech implementation balancing accessibility, budget, and feasibility. Examples include SHAZAM! traveling photobooth deployed at premieres, conventions, and NBA games (13,000+ videos generated).

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership2 partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Agency partner for multiple projects including BET Hip Hop Awards and Jingle Jangle (Netflix). Collaborated on creative campaigns requiring media relations and experiential marketing expertise.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Illustration collaboration for Goosebumps 'Where's the Creature' interactive game. Custom illustration served as foundation for 'Where's Waldo' style game experience.

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Los Angeles-based creative technology studio specializing in immersive WebGL, AR, and real-time 3D experiences for major entertainment brands, with comparable web-based interactive campaigns for film and music clients.

TypeDirect peer
Description

Swedish interactive agency building award-winning digital experiences, AR campaigns, and branded games for entertainment clients, with strong overlap in immersive storytelling and creative technology.

TypeRegional player
Description

Iconic Portland-based creative agency and Oblio's local geographic peer, with deep entertainment-marketing relationships (notably with major film and gaming brands) — a potential partner or talent competitor given shared city and category.

TypeDirect peer
Description

Global production studio creating interactive content, AR/VR experiences, and experiential campaigns for major entertainment and consumer brands — directly comparable across services, technology stack, and client base.

5MPC
TypeBroad incumbent
Description

Major VFX and digital experience studio serving the same Hollywood studio clients on promotional content, immersive experiences, and real-time CG — broader film-services scope but comparable client roster and creative technology.

TypeDirect peer
Description

New Zealand-based creative tech studio producing immersive websites, WebGL experiences, and interactive campaigns — comparable boutique scale and focus on technology-driven brand storytelling.

TypeBroad incumbent
Description

Global content production and digital agency network producing AR experiences, social content, and interactive campaigns at scale for major entertainment clients — overlapping capability but much larger portfolio scale.

TypeDirect peer
Description

Toronto-based digital creative agency recognized for interactive film marketing campaigns, AR experiences, and branded games — closely mirroring Oblio's entertainment-focused interactive work.

TypeDirect peer
Description

Creative digital agency known for film marketing campaigns and interactive entertainment experiences, working with major studios on AR, games, and branded content — directly comparable client and output profile.

TypeDirect peer
Description

Global creative technology studio producing AR filters, interactive films, and branded digital experiences for major entertainment and consumer brands, with overlapping capabilities in WebGL and immersive storytelling.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers10 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration1 record

Each record includes

Title, Type, Description, Source

AI capability7 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature10 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Oblio

Interactive Digital Experience Design and Production Servicesoblio.io

What Oblio does

Oblio is a privately held, Portland, Oregon-based digital studio founded in 2015 with a 1-10 person team that builds interactive digital experiences for the entertainment industry. The studio's core capabilities span AR and mixed-reality photo booths, social-platform AR filters, WebGL and 360°/VR experiences, interactive games (including Facebook Instant Games), and physical installations, supported by creative coding pipelines that combine HTML, WebGL, Unreal Engine, Blender, photogrammetry, and LIDAR scanning. Notable proprietary work includes the TENET audio-recognition site, the LEGO Batman Bat Climb Facebook Instant Game (~40 million plays), the SHAZAM! photo-booth campaign (13,000+ generated videos), and Insidious: Chapter 3 The Room Experience (2015 W3 Best in Show, CLIO KeyArt finalist, FWA SOTD/MOTD).

Oblio monetizes exclusively through bespoke, project-based professional services engagements rather than recurring software, licensing, or platform fees; pricing is not publicly disclosed and each engagement is scoped to the client. Its enterprise client base is concentrated in major film studios — Warner Bros., Lionsgate, Paramount, Sony Pictures, and Netflix — supplemented by sports and media networks (Fox Sports, BET) and, more recently, consumer and healthcare brands (Peloton, Augmedics) plus advocacy work (No Kids In Prison). The studio distributes its work through client-led campaigns, premiere events, and consumer social platforms (Instagram, Snapchat, Facebook Instant Games), and partners with experiential agency Team Epiphany and AI provider D-ID to extend its delivery capacity beyond its small in-house headcount.

Oblio firmographics

Firmographics
Name
Oblio
Legal name
Oblio
Website
https://oblio.io
Company type
Private
Founded year
2015
Operating status
Operating
Headcount range
1–10 employees
Ownership category
akta.pro rank

Oblio industry classification

Industry
Product category
Interactive Digital Experience Design and Production Services
NAICS
Advertising Agencies (54181), Graphic Design Services (541430)
SIC
Services-Advertising Agencies (7311), Services-Motion Picture & Video Tape Production (7812)
akta.pro primary industry
Mobile/Digital Experiential (AR/VR, Interactive Installations) (MPAAAGAI)
akta.pro secondary industries
Interactive & Immersive Content Production (AR/VR/3D) (BPAFAIAL), Brand Activations & Experiential Campaign Design (MPAAAGAA), Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN)

Keywords

  • Interactive digital experiences
  • Creative technology services
  • Augmented reality development
  • Entertainment marketing campaigns
  • Webgl interactive websites

Where Oblio is headquartered

Location

Headquarters

HQ city
Portland
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Oblio business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales

Revenue model

  1. Project-Based Creative Services: Oblio generates revenue through custom digital experience projects for entertainment clients. Projects include AR filters, websites, games, 360/VR experiences, and installations for film promotions, branded campaigns, and events. Revenue is project-based, typically one-time per campaign with no recurring component.

Go-to-market motion2 records

Distribution channels1 record

Marketing channels4 records

Oblio product offering

Product offering

Core offering

Oblio is a project-based digital studio that designs and builds custom interactive experiences for entertainment and brand clients, combining WebGL websites, AR filters and photo booth applications, social and Facebook Instant Games, VR/360-degree content, and physical installations. Each engagement is a bespoke creative-technology build delivered as a one-time campaign asset (typically tied to a film release, premiere, or brand activation) rather than a packaged, recurring product offering.

Product overview

Oblio is a digital studio specializing in technology as a design tool, combining HTML, WebGL, VR, video, and physical installations to create immersive digital experiences. The company offers five core service offerings: Websites (custom WebGL experiences with dynamic storytelling), Mixed Reality (AR filters for social platforms and photo booth applications with face tracking), Games (social platform games and mini-games with prototyping and graphics creation), Creative Technology (creative coding and AR project pipelines), and Installations (physical installations bridging digital and tangible spaces). Their portfolio includes AR Photo Booth Applications (Top Gun: Maverick, SHAZAM!), AR Filters (Sonic 2, Tom & Jerry), WebGL Experiences, 360° Video Experiences, and VR Experiences, primarily serving film studios and entertainment brands for promotional campaigns.

Differentiator

Problem solved

Functional benefit

Products and services

  • Custom Interactive Websites Design and development of custom WebGL and interactive microsite experiences with dynamic storytelling, immersive navigation, and custom asset creation. Built for enterprise entertainment, media, and brand clients promoting films, events, or causes (e.g., Insidious Chapter 3 Room Experience, Mockingjay Part 2 viral site, BET Hip Hop Awards retrospective, No Kids in Prison).
  • Mixed Reality Experiences Design and development of AR and mixed reality experiences including social-platform AR filters (e.g., Sonic 2, Tom & Jerry, Birds of Prey, Peloton filters, Detective Pikachu Snapchat lenses), AR photo booth applications with face tracking and green-screen compositing (e.g., Top Gun: Maverick, SHAZAM!, Massive Talent, Secrets of Dumbledore), and AR museum/QR portal experiences. Delivered for entertainment studios and consumer brands.
  • Interactive Games Design, prototyping, and production of interactive games built for social platforms, websites, and Facebook Instant Games. Includes mini-games tied to film promotions, prototype builds, and graphics creation ranging from pixel art to 3D modeling. Examples include LEGO BATMAN Bat Climb (Facebook Instant Game with ~40M plays), Ready Player One chatbot, Goosebumps interactive game, and Sonic 2 ring-throwing AR filter.
  • Creative Technology (R&D / Pipelines) Custom creative coding, pipeline engineering, and AR software development using technology (HTML, WebGL, machine learning integrations, server-side Blender rendering, audio recognition models) as a design tool for AR projects and bespoke digital experiences. Includes integration with partner technologies (e.g., D-ID deep nostalgia platform) to deliver novel capabilities.
  • Physical Installations Design and production of physical installations bridging digital and tangible spaces, including UX design for guiding attention and visceral responses, and on-site tech implementation balancing accessibility, budget, and feasibility. Examples include SHAZAM! traveling photobooth deployed at premieres, conventions, and NBA games (13,000+ videos generated).

Quantifiable outcome

  • 13,000+ videos generated with worldwide booth deployment for SHAZAM! campaign
  • +3 more outcomes

Companies that use Oblio

Customer profile

Named customers10 records

Segments3 records

Ideal customer profiles3 records

Oblio technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration1 record

AI capability7 records

Feature10 records

Oblio partnerships and signals

Strategic signal

Partnerships

Two partnerships are on record, tiered core and minor.

  • Team EpiphanycoreStrategic or Co-development PartnerAgency partner for multiple projects including BET Hip Hop Awards and Jingle Jangle (Netflix). Collaborated on creative campaigns requiring media relations and experiential marketing expertise.
  • Rod HuntminorStrategic or Co-development PartnerIllustration collaboration for Goosebumps 'Where's the Creature' interactive game. Custom illustration served as foundation for 'Where's Waldo' style game experience.

Scale indicators5 records

Expansion highlights5 records

Oblio competitors and assessment

Company assessment

Direct peers

  • Active Theory: Los Angeles-based creative technology studio specializing in immersive WebGL, AR, and real-time 3D experiences for major entertainment brands, with comparable web-based interactive campaigns for film and music clients.
  • North Kingdom: Swedish interactive agency building award-winning digital experiences, AR campaigns, and branded games for entertainment clients, with strong overlap in immersive storytelling and creative technology.
  • Unit9: Global production studio creating interactive content, AR/VR experiences, and experiential campaigns for major entertainment and consumer brands — directly comparable across services, technology stack, and client base.
  • Resn: New Zealand-based creative tech studio producing immersive websites, WebGL experiences, and interactive campaigns — comparable boutique scale and focus on technology-driven brand storytelling.
  • Jam3: Toronto-based digital creative agency recognized for interactive film marketing campaigns, AR experiences, and branded games — closely mirroring Oblio's entertainment-focused interactive work.
  • Tool of North America: Creative digital agency known for film marketing campaigns and interactive entertainment experiences, working with major studios on AR, games, and branded content — directly comparable client and output profile.
  • B-Reel: Global creative technology studio producing AR filters, interactive films, and branded digital experiences for major entertainment and consumer brands, with overlapping capabilities in WebGL and immersive storytelling.

Regional players

  • Wieden+Kennedy: Iconic Portland-based creative agency and Oblio's local geographic peer, with deep entertainment-marketing relationships (notably with major film and gaming brands) — a potential partner or talent competitor given shared city and category.

Broad incumbents

  • MPC: Major VFX and digital experience studio serving the same Hollywood studio clients on promotional content, immersive experiences, and real-time CG — broader film-services scope but comparable client roster and creative technology.
  • MediaMonks: Global content production and digital agency network producing AR experiences, social content, and interactive campaigns at scale for major entertainment clients — overlapping capability but much larger portfolio scale.

Market position

Strengths4 records

Weaknesses5 records

Competitive moat3 records

Key risks5 records

Key highlights6 records

Customer concentration

Oblio social profiles

Digital presence

Oblio financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Oblio leadership team

Management profile

Number of profiles

Profiles1 record

Oblio funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Oblio M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Oblio

What does Oblio do?

Oblio is a project-based digital studio that designs and builds custom interactive experiences for entertainment and brand clients, combining WebGL websites, AR filters and photo booth applications, social and Facebook Instant Games, VR/360-degree content, and physical installations. Each engagement is a bespoke creative-technology build delivered as a one-time campaign asset (typically tied to a film release, premiere, or brand activation) rather than a packaged, recurring product offering.

Is Oblio a public or private company?

Oblio is a private company. It is classified as unknown and is currently operating.

When was Oblio founded?

Oblio was founded in 2015. It employs 1 to 10 people.

Where is Oblio based?

Oblio is headquartered in Portland, United States, in the North America region.

How does Oblio make money?

One revenue line is on record: project-Based Creative Services.

Who are Oblio's main competitors?

Direct peers on record are Active Theory, North Kingdom, Unit9, Resn, Jam3, Tool of North America and B-Reel. Wieden+Kennedy is listed as a regional player. Broad incumbents are MPC and MediaMonks.

Does Oblio have an API?

No public API is recorded for Oblio.

What industry is Oblio in?

Oblio's product category is Interactive Digital Experience Design and Production Services. Its primary akta.pro industry code is MPAAAGAI, Mobile/Digital Experiential (AR/VR, Interactive Installations), with a secondary code of BPAFAIAL, Interactive & Immersive Content Production (AR/VR/3D). Its NAICS code is 54181 and its SIC code is 7311.

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