Prefrontal Cortex
- Company typePrivate
- Founded2011
- HeadquartersHalle An Der Saale, Germany
- Headcount11–50
- GTM typeB2B and B2C
- OfferingServices
Prefrontal Cortex firmographics
Firmographics- Name
- Prefrontal Cortex
- Legal name
- prefrontal cortex GmbH
- Website
- https://prefrontalcortex.de
- Company type
- Private
- Founded year
- 2011
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
Prefrontal Cortex industry classification
Industry- Product category
- Immersive Experience Design
- NAICS
- Motion Picture and Video Production (512110), Graphic Design Services (541430)
- akta.pro primary industry
- VR/AR/XR Game Studios (MPAFAAAE)
- akta.pro secondary industries
- Virtual Field Trips & Experiential Learning Environments (Museums, Geography, History) (EDAFAJAG), Virtual Worlds & Social Sandbox Experiences (persistent social spaces) (MPAFAIAG)
Keywords
Where Prefrontal Cortex is headquartered
LocationHeadquarters
- HQ city
- Halle An Der Saale
- HQ country
- Germany
- HQ region
- Europe
Offices1 record
Markets served
Prefrontal Cortex business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Custom VR/AR Project Development: Development of custom immersive experiences, installations, and visualizations for enterprise clients, cultural institutions, and commercial partners
- Consumer Mobile Games: Development and distribution of mobile multiplayer games through app stores (iOS, Android, Windows) with multitouch support
- Technology Demonstrators and Installations: Creation of prototype demonstrations for technology companies (Telekom, Intel) for trade shows and corporate installations
Go-to-market motion2 records
Distribution channels5 records
Marketing channels7 records
Prefrontal Cortex product offering
Product offeringCore offering
Prefrontal Cortex is a German experiential design studio that develops custom VR/AR/XR experiences, interactive installations, and consumer mobile games. The studio creates immersive visualizations, educational tools, brand installations, and cultural heritage applications using Unity3D, motion-tracking hardware, and AR/VR headsets. Outputs are delivered either as commissioned projects for enterprise clients (Intel, Deutsche Telekom/T-Labs, Porsche, Robert S Engineering) or as standalone consumer apps distributed through major app stores.
Product overview
Prefrontal Cortex is a German experiential design studio that creates custom immersive experiences, games, and interactive installations rather than a unified software product. The portfolio spans consumer mobile games (Weaver, Boat for Two, MohWorld, Bullying Cells), educational tools (Dáskalos), creative tools (Iterazer, Metaworlds), VR/AR experiences (Swing VR, Into Music, Würfelwald VR, Telekom VR Demonstrator), interactive installations (Savanna, [l]ichtbar, Immersive Communication), and augmented reality applications (Xmas AR, Bybassos AR). Projects utilize hardware platforms including Samsung Gear VR, HTC Vive, Microsoft HoloLens, Meta 2, and leverage technologies such as Intel RealSense depth cameras, Leap Motion, and Microsoft Kinect for interaction.
Differentiator
Problem solved
Functional benefit
Products and services
- Custom VR/AR/XR Experiences and Installations Custom immersive VR and AR experiences, including interactive installations for exhibitions, museums, corporate events, and public spaces. Examples include architecture visualization (Innovation Hub), historical tours (Francke Zeitzeugen), and digital archaeology (Warship Mars).
- MohWorld Mobile multiplayer game featuring four mini-games (MohWalk, RoomExplorer, EatRock, MohPaddle) with extraordinary input methods including tilt sensors, marker-based AR, and multitouch.
- Weaver Family-friendly multiplayer game for touchscreens where up to 10 players weave webs with spiders to catch insects. Developed with Unity3D; reached the final round of the Intel App Innovation Contest 2013.
- Boat for Two Mobile game for couples about navigating a metaphorical relationship through waves and obstacles, featuring poetry-driven narrative and cooperative touchscreen gameplay.
- Dáskalos Interactive chemistry teacher and science learning tool for AR featuring platonic solids, optical lens systems, atom models, and periodic table visualization. Winner of the Epson Moverio Develop The Future App Challenge.
- Bullying Cells Mobile game about diversity, exclusion, and social structures that transfers bullying themes to microscopic cells. Created with Gamification Lab, Leuphana University.
- Iterazer Fractal composition tool for tablet PCs using multitouch gestures to create self-similar structures via iterated function systems. Available on Android, iOS, and Windows tablets.
- Metaworlds / Metaworlds 2.0 Immersive world-building experience with fluid-like interactive surfaces (Metaworlds) and its enterprise version (Metaworlds 2.0) for corporate brand communication, enabling dynamic real-time visualization for websites, print materials, VR/AR experiences, and events.
- Xmas AR Augmented reality mobile app for Android and iOS using ARCore/ARKit where users place procedural Christmas sculptures in their environment and play Christmas melodies.
- WvW Rush Box Overwolf extension for Guild Wars 2 providing real-time WvW battle information, live maps, and points display. Winner of the Overwolf TeamSpeak/Guild Wars 2 App Contest.
- Fight with Light Top-down shooter using eye-tracking technology (Overwolf Sentry) where players use mouse and eye gaze to scan the environment and throw grenades at monsters. Winner of the Overwolf Sentry Eyetracking Challenge 2014.
- Savanna Interactive installation at Intel headquarters using Intel RealSense cameras for hand tracking; users dig canyons in virtual terrain, water flows bring plants and animals, and AI drives stampede behavior.
- Bybassos AR AR application visualizing archaeological terrain and settlement structures around the ancient city of Bybassos, originally developed as a desktop app with Philipps-Universität Marburg and later expanded to the Meta 2 AR headset.
Quantifiable outcome
- Projects showcased at international venues including Geneva Motor Show, Mobile World Congress Barcelona, Intel headquarters, and various festivals worldwide
- +2 more outcomes
Companies that use Prefrontal Cortex
Customer profileNamed customers10 records
Segments4 records
Ideal customer profiles4 records
Prefrontal Cortex technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration14 records
AI capability24 records
Feature5 records
Prefrontal Cortex partnerships and signals
Strategic signalPartnerships
16 partnerships are on record, tiered minor and core.
- Robert S EngineeringminorCollaboration on Mixed Reality Bike project for visualizing bicycle design process from drawing to CAD model using VR/AR technology.
- ARC SolutionsminorCollaboration partner on Mixed Reality Bike project for pre-visualization capabilities demonstration.
- DrefabrikminorCooperation on Into Music VR music visualization project with Prof. Anette Scholz from Burg Giebichenstein Kunsthochschule Halle.
- mdr KLASSIKminorCollaboration on Into Music project featuring 30 audio tracks from MDR Symphony Orchestra for 360-degree music visualization.
- DREFA Media Holding GmbHminorProject client and partner for Into Music VR music visualization project.
- Intel Agency InsidecoreOngoing partnership for creating brand installations at Intel headquarters including Savanna and Kelp Forest interactive lobby experiences using Intel RealSense technology.
- Ryan YoshimotominorCreative collaboration on Savanna and other Intel installation projects.
- Chris RojasminorCreative collaboration on Savanna interactive installation and Coachella Hydeaway Visuals project.
- IntelcoreOngoing partnership for Intel lobby installations including Savanna interactive experience at Santa Clara headquarters.
- Copyright Communications GmbHminorE-Performance Challenge project showcasing Porsche Panamera E-Hybrid at Geneva Motor Show.
- T-Labs (Telekom Innovation Laboratories)coreCollaborative development of Immersive Communication project featuring holographic telepresence with digital assistant 'Tinka' for future communication scenarios.
- CharamelminorCollaboration on life-size digital assistant 'Tinka' exhibited at Mobile World Congress 2016 in Barcelona. Charamel provided the assistant design while PFC handled holographic setup conception.
- Gamification Lab, Leuphana Universität LüneburgminorCooperation on educational game development including Boat for Two (relationship simulation game) and Bullying Cells (social dynamics educational game). Projects developed as cooperation between Prefrontal Cortex and the university's research lab.
- International Malling-Hansen SocietyminorCollaboration on digital reconstruction of Schreibkugel (Writing Ball) historical writing machine.
- Felix Herbst, Duc Phan Tran, Christian Freitag, Paul Kirsten, Thi Binh Minh Nguyen (Team MohWorld)minorInternal team collaboration on MohWorld mobile multiplayer game project.
- Philipps-Universität MarburgminorInitial development of Bybassos AR desktop application for archaeological data visualization in collaboration with the university.
Scale indicators1 record
Recent moves6 records
Expansion highlights5 records
Prefrontal Cortex competitors and assessment
Company assessmentDirect peers
- UNIT9: London-headquartered creative production and technology studio with a dedicated immersive / AR/VR practice delivering interactive brand experiences and installations. Comparable in business model (project-based custom immersive work) and in serving global brand and technology clients.
- Merge: US-based company combining an XR platform (Merge Cube / Merge EDU) with custom 3D and AR/VR experience development. Comparable to Prefrontal Cortex on the AR/VR experience design side and on educational and consumer XR product work such as Dáskalos.
- Holo-Light: Bavarian XR engineering company focused on streaming and visualization of large 3D models for industrial AR/VR. Overlaps with Prefrontal Cortex's engineering-heavy XR visualization work (e.g., Siemensstadt digital miniature, Mixed Reality Bike CAD visualization) and shares the German enterprise-customer base.
- RE'FLEKT: Munich-based enterprise AR/VR studio delivering custom immersive applications and an AR authoring platform for industrial and brand clients. Closest direct German comparable to Prefrontal Cortex's custom VR/AR/XR installation business for enterprise customers.
- Innoactive: Munich-based XR software company providing enterprise VR/AR solutions and a content-management platform for industry training and operations. Comparable to Prefrontal Cortex on the enterprise custom-installation side and on serving large industrial/tech clients in the DACH region.
- Tool: Los Angeles-based creative studio and production company with deep AR/VR, interactive installation, and experiential work for major brands and technology partners. Comparable to Prefrontal Cortex in producing custom AR/VR installations and brand experiences for tier-1 technology clients.
- Magnopus: Los Angeles- and London-based studio building immersive experiences, VR installations, and real-time 3D tools for entertainment and enterprise brands. Closely comparable to Prefrontal Cortex on cross-platform VR/AR project delivery for tier-1 brand and technology clients.
Regional players
- Exozet: Berlin-based digital agency with VR/AR and interactive media capabilities, serving German and European enterprise and media clients. Comparable as a German custom immersive-experience provider, though Exozet operates at broader agency scale.
Emerging players
- Talespin: Los Angeles-based enterprise XR company building immersive training and simulation software (including VR soft-skills training). Adjacent to Prefrontal Cortex's emerging corporate training work (e.g., DigiCare VR, Cargo VR) but more productized and platform-led.
- Wonda VR: Paris-based company offering a VR creation and collaboration platform plus custom immersive experience services for enterprise learning and brand marketing. Partially comparable to Prefrontal Cortex on the enterprise VR/AR experience side, with a heavier platform-product emphasis.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks6 records
Key highlights7 records
Customer concentration
Prefrontal Cortex social profiles
Digital presencePrefrontal Cortex financial estimates
Financial estimateRevenue estimate
Valuation estimate
Prefrontal Cortex leadership team
Management profileNumber of profiles
Profiles3 records
Prefrontal Cortex funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Prefrontal Cortex M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Prefrontal Cortex
What does Prefrontal Cortex do?
Prefrontal Cortex is a German experiential design studio that develops custom VR/AR/XR experiences, interactive installations, and consumer mobile games. The studio creates immersive visualizations, educational tools, brand installations, and cultural heritage applications using Unity3D, motion-tracking hardware, and AR/VR headsets. Outputs are delivered either as commissioned projects for enterprise clients (Intel, Deutsche Telekom/T-Labs, Porsche, Robert S Engineering) or as standalone consumer apps distributed through major app stores.
Is Prefrontal Cortex a public or private company?
Prefrontal Cortex is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Prefrontal Cortex founded?
Prefrontal Cortex was founded in 2011. It employs 11 to 50 people.
Where is Prefrontal Cortex based?
Prefrontal Cortex is headquartered in Halle An Der Saale, Germany, in the Europe region.
How does Prefrontal Cortex make money?
Three revenue lines are on record. Custom VR/AR Project Development is the primary driver. The others are consumer Mobile Games and technology Demonstrators and Installations.
Who are Prefrontal Cortex's main competitors?
Direct peers on record are UNIT9, Merge, Holo-Light, RE'FLEKT, Innoactive, Tool and Magnopus. Exozet is listed as a regional player. Emerging players are Talespin and Wonda VR.
Does Prefrontal Cortex have an API?
No public API is recorded for Prefrontal Cortex.
What industry is Prefrontal Cortex in?
Prefrontal Cortex's product category is Immersive Experience Design. Its primary akta.pro industry code is MPAFAAAE, VR/AR/XR Game Studios, with a secondary code of EDAFAJAG, Virtual Field Trips & Experiential Learning Environments (Museums, Geography, History). Its NAICS code is 512110.