SculptrVR
Greensky Games is a Las Vegas-based indie game studio whose flagship product, SculptrVR, is a voxel-based virtual reality creative application sold as a one-time purchase on Meta Quest and Steam, enabling consumers to build, explore, and share 3D worlds in multiplayer.
- Company typePrivate
- Founded2014
- HeadquartersLas Vegas, United States
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
What SculptrVR does
Greensky Games, founded in 2014 and headquartered in Las Vegas, is an independent game studio best known for SculptrVR, a consumer virtual-reality creative application that lets individual users build sprawling 3D worlds, explore them in online multiplayer with friends, and export creations in FBX or OBJ formats for 3D printing or further rendering. The product's core technology is a proprietary voxel-based 3D creation engine combined with VR immersion and multiplayer networking, distinguished by a 10,000X zoom capability that allows users to build at vastly different scales — from insect-size to mountain-size — using simple thumb controls, alongside procedural landscape generation, underground exploration, hang-glider racing, climbing mechanics, and rocket destruction.
SculptrVR is sold as a single, unified one-time-purchase application through the Meta Quest Store and Steam VR, the two dominant consumer VR storefronts, where it holds 4.5-star ratings on both platforms. The company targets a horizontal consumer base segmented into VR artists and creative users, social VR enthusiasts, and casual VR gamers, reaching them through platform marketplace listings, earned gaming-press coverage (Android Central, Gaming Nexus, UploadVR), an official Discord community, and a Notion-hosted onboarding guide. The studio also maintains a broader portfolio of titles including Swarm, Swarm 2, Anomaly, Chronostrike, and Shadow Chambers, indicating a multi-product indie game studio rather than a single-app venture. The company is privately held, has disclosed only a single 2016 Boost VC seed event, has no public revenue or headcount growth data, and operates without any documented AI capabilities, enterprise channel, or recurring-revenue model.
SculptrVR firmographics
Firmographics- Name
- SculptrVR
- Legal name
- Greensky Games
- Website
- https://sculptrvr.com
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Greensky Games is a Las Vegas-based indie game studio whose flagship product, SculptrVR, is a voxel-based virtual reality creative application sold as a one-time purchase on Meta Quest and Steam, enabling consumers to build, explore, and share 3D worlds in multiplayer.
- Ownership category
- akta.pro rank
SculptrVR industry classification
Industry- Product category
- Virtual Reality Creative Software
- NAICS
- Software Publishers (513210)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN)
- akta.pro secondary industry
- Real-Time Environment/Asset Creation & Photogrammetry (MPAHADAI)
Keywords
Where SculptrVR is headquartered
LocationHeadquarters
- HQ city
- Las Vegas
- HQ country
- United States
- HQ region
- North America
Markets served
SculptrVR business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Operations, Marketing or Sales
Revenue model
- VR Application Sales: One-time purchase of the SculptrVR application through Meta Quest and Steam VR platforms. Users pay upfront to download and own the game.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Standard VR Application |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels4 records
SculptrVR product offering
Product offeringCore offering
SculptrVR is a virtual reality creative application that enables users to build sprawling 3D worlds using voxel-based sculpting tools with 10,000X zoom capability. Users can explore created worlds with friends in multiplayer mode via hang-gliders and climbing, discover and remix community creations in an interactive gallery, and export their work to FBX/OBJ formats for 3D printing or HD rendering.
Product overview
SculptrVR is a single, standalone VR creative application developed by Greensky Games. The product centers on one unified offering: a voxel-based virtual reality sculpting and world-building tool with built-in multiplayer exploration, an interactive content gallery for community sharing, and export capabilities to standard 3D formats (FBX, OBJ). There are no separate modules, add-ons, or sub-products — the full feature set is contained within the core SculptrVR application available on Meta Quest and Steam VR platforms.
Differentiator
Problem solved
Functional benefit
Brands
- SculptrVR: A creative VR game allowing users to create sprawling worlds and explore them with friends in virtual reality using voxel technology with 10,000X zoom capability.
Products and services
- SculptrVR A VR creative application that allows users to create sprawling 3D worlds using voxel-based sculpting tools, explore them with friends in multiplayer mode using hang-gliders and climbing mechanics, share creations via an interactive community gallery, and export work to FBX/OBJ formats for 3D printing. Designed for individual VR enthusiasts, digital artists, and casual gamers.
Companies that use SculptrVR
Customer profileSegments3 records
Ideal customer profiles3 records
SculptrVR technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
SculptrVR partnerships and signals
Strategic signalScale indicators2 records
Recent moves4 records
Expansion highlights4 records
SculptrVR competitors and assessment
Company assessmentDirect peers
- Google Tilt Brush (now open-sourced): Google's VR painting and 3D sketching application is the closest historical direct competitor to SculptrVR, offering VR-native creative tools for artists. SculptrVR differentiates via its voxel-based engine with 10,000X scale and multiplayer exploration, but both target the same VR artist persona.
- Gravity Sketch: Gravity Sketch is a VR/3D creation tool aimed at designers and creators for industrial design workflows. It overlaps with SculptrVR's prosumer creation use case and shares the FBX/OBJ export interoperability to professional 3D pipelines.
- MasterpieceVR: MasterpieceVR is a multiplayer VR art and sculpting application that lets users create 3D artwork together in real time. It directly overlaps SculptrVR's creative-plus-multiplayer positioning and target VR artist segment.
Emerging players
- Rec Room: Rec Room is a social VR platform with user-generated rooms and creation tools, plus multiplayer mini-games. It competes with SculptrVR's social multiplayer exploration and creator personas, though its strength is broader social gaming rather than voxel-scale sculpting.
- VRChat: VRChat is a large-scale social VR platform with user-generated worlds. It overlaps with SculptrVR's Social VR Enthusiast segment and multiplayer hang-gliding/climbing-style exploration use cases, though it is focused on avatar-driven social interaction rather than voxel creation.
- Mozilla Hubs (now closed) / Resonite: Resonite is a social VR platform with deep world-building, avatar customization, and creative tools. It targets a similar Social VR Enthusiast and creator persona to SculptrVR, with comparable multiplayer exploration and remixable community content.
Broad incumbents
- Meta Horizon Worlds: Meta's flagship social VR world-building platform offers creation tools and shared experiences on Meta Quest hardware. As the platform owner that also hosts SculptrVR, Meta is both a distribution channel and a potential competitor in the same VR creation space.
- Adobe Substance 3D Stager / Medium: Adobe's Substance 3D suite (including the now-discontinued Medium VR sculpting tool) targets 3D creators with professional tooling and rendering pipelines. Adobe represents a broad incumbent whose prosumer creator overlap and rendering ecosystem compete with SculptrVR's export-driven workflows.
Others
- Roblox: Roblox is a user-generated 3D content and gaming platform with massive scale and a creator economy. It is thematically comparable to SculptrVR's user-generated-worlds thesis but operates on 2D screens rather than VR-native, making it adjacent rather than directly competitive.
- Sketchfab: Sketchfab is a platform for publishing, discovering, and remixing 3D models online. It mirrors SculptrVR's interactive gallery and FBX/OBJ export interoperability to professional 3D workflows, making it an ecosystem peer for the discovery/sharing layer.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
SculptrVR social profiles
Digital presenceSculptrVR financial estimates
Financial estimateRevenue estimate
Valuation estimate
SculptrVR leadership team
Management profileNumber of profiles
Profiles1 record
SculptrVR funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
SculptrVR M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about SculptrVR
What does SculptrVR do?
SculptrVR is a virtual reality creative application that enables users to build sprawling 3D worlds using voxel-based sculpting tools with 10,000X zoom capability. Users can explore created worlds with friends in multiplayer mode via hang-gliders and climbing, discover and remix community creations in an interactive gallery, and export their work to FBX/OBJ formats for 3D printing or HD rendering.
Is SculptrVR a public or private company?
SculptrVR is a private company. It is classified as venture growth investor backed and is currently operating.
When was SculptrVR founded?
SculptrVR was founded in 2014. It employs 11 to 50 people.
Where is SculptrVR based?
SculptrVR is headquartered in Las Vegas, United States, in the North America region.
How does SculptrVR make money?
One revenue line is on record: VR Application Sales.
Who are SculptrVR's main competitors?
Direct peers on record are Google Tilt Brush (now open-sourced), Gravity Sketch and MasterpieceVR. Emerging players are Rec Room, VRChat and Mozilla Hubs (now closed) / Resonite. Broad incumbents are Meta Horizon Worlds and Adobe Substance 3D Stager / Medium. Others are Roblox and Sketchfab.
Does SculptrVR have an API?
No public API is recorded for SculptrVR.
What industry is SculptrVR in?
SculptrVR's product category is Virtual Reality Creative Software. Its primary akta.pro industry code is MPAHACAN, Immersive/Interactive Animation (AR/VR/Real-Time), with a secondary code of MPAHADAI, Real-Time Environment/Asset Creation & Photogrammetry. Its NAICS code is 513210 and its SIC code is 7372.