Pocketwatch Games
Pocketwatch Games is a private indie game studio in San Diego that develops and self-publishes consumer video games (Monaco, Tooth and Tail, Monaco II) for sale through Steam, Xbox, PlayStation, and GOG storefronts.
- Company typePrivate
- Founded2005
- HeadquartersSan Diego, United States
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
Pocketwatch Games firmographics
Firmographics- Name
- Pocketwatch Games
- Website
- https://pocketwatchgames.com
- Company type
- Private
- Founded year
- 2005
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Pocketwatch Games is a private indie game studio in San Diego that develops and self-publishes consumer video games (Monaco, Tooth and Tail, Monaco II) for sale through Steam, Xbox, PlayStation, and GOG storefronts.
- Ownership category
- akta.pro rank
Where Pocketwatch Games is headquartered
LocationHeadquarters
- HQ city
- San Diego
- HQ country
- United States
- HQ region
- North America
Markets served
Pocketwatch Games business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations
Revenue model
- Video Game Sales: Pocketwatch Games generates revenue through direct sales of their video game titles to consumers via digital distribution platforms.
Go-to-market motion1 record
Distribution channels4 records
Marketing channels1 record
Pocketwatch Games product offering
Product offeringCore offering
Pocketwatch Games is an indie video game development studio that designs, builds, and sells original game titles — specifically the cooperative stealth game Monaco (2013) and its sequel Monaco II (2025), and the real-time strategy game Tooth and Tail (2019). The studio distributes these standalone titles to consumers through major digital storefronts including Steam, Xbox Store, PlayStation Store, and GOG under a one-time license model.
Differentiator
Problem solved
Functional benefit
Products and services
- Monaco II Monaco II is a cooperative stealth video game and the sequel to Pocketwatch Games' original Monaco title. It is sold to individual consumers on PC via Steam and on console via Xbox Store and PlayStation Store.
- Tooth and Tail Tooth and Tail is an asymmetric real-time strategy video game designed for short, accessible multiplayer sessions. It is sold to individual consumers on PC via Steam and GOG, and on console via PlayStation Store.
- Monaco Monaco is Pocketwatch Games' original cooperative stealth video game, sold to individual consumers on PC via Steam.
Companies that use Pocketwatch Games
Customer profileIdeal customer profiles1 record
Pocketwatch Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Pocketwatch Games competitors and assessment
Company assessmentDirect peers
- Yacht Club Games: Indie studio behind Shovel Knight and related franchise titles. Directly comparable to Pocketwatch Games as a similarly-sized team that built a breakout franchise and expanded through sequels, expansions, and multi-platform digital distribution.
- Motion Twin: Independent developer of Dead Cells and co-op titles. Directly comparable as a small, founder-influenced indie studio selling digital video games via Steam, consoles, and storefronts with a one-time license model.
- Mega Crit Games: Developer of Slay the Spire and its sequel. Directly comparable as a boutique indie studio shipping digitally distributed premium-priced games across PC and consoles, with a small team and replayable, mechanically distinctive gameplay.
- Supergiant Games: Founder-led indie studio behind critically acclaimed titles like Bastion, Transistor, Hades, and Pyre. Directly comparable to Pocketwatch Games as a similar-sized, narrative/genre-focused indie developer shipping differentiated single-player or cooperative experiences across PC and consoles.
- Chucklefish: Developer/publisher behind Starbound and Risk of Rain. Directly comparable as a small indie studio/publisher combination distributing digital games via Steam, consoles, and GOG with a one-time license model.
- Klei Entertainment: Developer of Don't Starve, Mark of the Ninja, and Oxygen Not Included. Comparable as a long-running indie studio with a portfolio of mechanically distinctive titles distributed digitally across storefronts.
Broad incumbents
- Raw Fury: Independent game publisher focused on premium indie titles like Kingdom Two Crowns and Sable. Comparable as a broader incumbent operating in the same indie publishing and storefront-distribution ecosystem.
- Devolver Digital: Independent video game publisher that distributes numerous indie titles including Hotline Miami, Inscryption, and Cult of the Lamb. Comparable as a broader incumbent that monetizes the same indie development economy through publishing and storefront distribution.
- Annapurna Interactive: Independent publisher of narrative and indie video games such as What Remains of Edith Finch, Outer Wilds, and Stray. Comparable as a broader incumbent releasing boutique digital titles across PC and consoles.
- Adult Swim Games: Publishing arm for indie titles such as Rain World, Death's Gambit, and Rick and Morty games. Comparable as a broader incumbent that has shipped multiple boutique indie titles to Steam and consoles.
Market position
Customer concentration
Pocketwatch Games social profiles
Digital presencePocketwatch Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Pocketwatch Games leadership team
Management profileNumber of profiles
Profiles1 record
Pocketwatch Games funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Pocketwatch Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Pocketwatch Games
What does Pocketwatch Games do?
Pocketwatch Games is an indie video game development studio that designs, builds, and sells original game titles — specifically the cooperative stealth game Monaco (2013) and its sequel Monaco II (2025), and the real-time strategy game Tooth and Tail (2019). The studio distributes these standalone titles to consumers through major digital storefronts including Steam, Xbox Store, PlayStation Store, and GOG under a one-time license model.
When was Pocketwatch Games founded?
Pocketwatch Games was founded in 2005. It employs 11 to 50 people.
Where is Pocketwatch Games based?
Pocketwatch Games is headquartered in San Diego, United States, in the North America region.
How does Pocketwatch Games make money?
One revenue line is on record: video Game Sales.
Who are Pocketwatch Games's main competitors?
Direct peers on record are Yacht Club Games, Motion Twin, Mega Crit Games, Supergiant Games, Chucklefish and Klei Entertainment. Broad incumbents are Raw Fury, Devolver Digital, Annapurna Interactive and Adult Swim Games.
Does Pocketwatch Games have an API?
No public API is recorded for Pocketwatch Games.