Eodyne Systems
Eodyne Systems is a Barcelona-based digital therapeutics company that develops the RGS Ecosystem, a clinically validated gaming-based neurorehabilitation platform for stroke recovery and musculoskeletal rehabilitation, serving hospitals, rehabilitation centers, and patients across Europe via a subscription model.
- Company typePrivate
- Founded2014
- HeadquartersBarcelona, Spain
- Headcount1–10
- GTM typeB2B and B2C
- OfferingSoftware
What Eodyne Systems does
Eodyne Systems is a Barcelona-based digital therapeutics company founded in 2014 that develops the RGS (Rehabilitation Gaming System) Ecosystem, a clinically validated gaming-based platform for neurorehabilitation and musculoskeletal rehabilitation. The platform addresses two primary use cases: upper-limb neurorehabilitation for stroke and brain injury patients, and hip/knee replacement rehabilitation (the latter shown on the website as "Coming Soon"). The RGS Ecosystem is built on stated neuroscientific foundations and is explicitly aligned with published clinical guidelines from the Sociedad Española de Neurología (SEN), American Academy of Orthopaedic Surgeons (AAOS), European Stroke Organisation (ESO), and NICE. The product architecture is modular, comprising the core RGS Ecosystem, RGS-MIMS (motion-based upper-limb module), RGSclinic (clinic-focused professional module), and RGS+ (advanced version), together enabling a stated 24–72 hour continuity of care across hospital, outpatient clinic, and home settings.
The company sells on a subscription basis to two distinct user types — patients (for home-based rehabilitation) and healthcare professionals (for clinical use) — and distributes through direct enterprise sales to hospitals and rehabilitation centers. Its reported scale metrics include 6,000+ patients treated, 115,000+ sessions delivered, and 300+ rehabilitation centers using the platform, alongside clinical outcome claims of 20% faster upper-limb recovery, 83% treatment compliance, and a 7-point improvement on the BERG balance scale for hip/knee replacement patients. Named customers are predominantly large Spanish public hospitals (Hospital Clínic Barcelona, Vall d'Hebron, Hospital Sant Joan de Déu, Parc Taulí, Hospital Universitario de Torrejón, among others), with additional named relationships with Roche and Medtronic suggesting strategic medtech/pharma collaborations.
Eodyne is financed substantially through non-dilutive European and Spanish public funding sources, including the European Innovation Council (EIC), EIT Health, the European Commission, Eurostars, Eureka, the Spanish Ministerio de Ciencia, Innovación y Universidades, CDTI, and ACCIO (Catalonia). Operating geographies are concentrated in Europe (primarily Spain), with multi-language website support in English, Spanish, Romanian, and German indicating nascent international distribution capability. The leadership team is small and research-oriented, headed by CEO Paul Verschure with Santiago Brandi as Chief Product Officer, Pedro Omedas as CTO, and Anna Mura as Head of Communication. Headcount is stated at 1–10 employees, consistent with a deep-tech venture still operating in an early commercial phase.
Eodyne Systems firmographics
Firmographics- Name
- Eodyne Systems
- Legal name
- EODYNE SYSTEMS
- Website
- https://eodyne.com
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Eodyne Systems is a Barcelona-based digital therapeutics company that develops the RGS Ecosystem, a clinically validated gaming-based neurorehabilitation platform for stroke recovery and musculoskeletal rehabilitation, serving hospitals, rehabilitation centers, and patients across Europe via a subscription model.
- Ownership category
- akta.pro rank
Eodyne Systems industry classification
Industry- Product category
- Digital Therapeutics / Neurorehabilitation Software
- NAICS
- Home Health Care Services (62161), Custom Computer Programming Services (541511)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Digital Rehabilitation & Physical Therapy Therapeutics (HLACANAJ)
- akta.pro secondary industries
- Remote Therapeutic Monitoring (RTM) & Digital Rehabilitation Platforms (HLALABAK), Post-Acute & Transitional Care Virtual Platforms (SNF/home health coordination) (HLALABAG), Assistive Technology, Adaptive Equipment & Home Exercise Program Training In-Home (HSABADAN)
Keywords
Where Eodyne Systems is headquartered
LocationHeadquarters
- HQ city
- Barcelona
- HQ country
- Spain
- HQ region
- Europe
Offices1 record
Markets served
Eodyne Systems business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Operations, Marketing or Sales, Infrastructure
Revenue model
- RGS Software/Subscription: Subscription-based access to the RGS rehabilitation platform covering hospital, clinic, and home-based rehabilitation modules. Patients and healthcare professionals access the platform through recurring subscriptions.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Monthly | Patient Subscription |
Go-to-market motion1 record
Distribution channels2 records
Marketing channels3 records
Eodyne Systems product offering
Product offeringCore offering
Eodyne Systems develops and sells the RGS (Rehabilitation Gaming System) Ecosystem, a digital therapeutics platform for neurorehabilitation and musculoskeletal rehabilitation. The platform uses motion-based gaming technology aligned with clinical guidelines (SEN, AAOS, ESO, NICE) to deliver a seamless care continuum from hospital to clinic to home. It offers separate subscription tracks for healthcare professionals (clinical use) and patients (home-based rehabilitation), supporting stroke recovery, upper limb rehabilitation, and hip/knee replacement recovery.
Product overview
Eodyne Systems offers the RGS Ecosystem, a unified neurorehabilitation platform designed to provide a seamless care continuum from Hospital to Clinic to Home. The product portfolio includes the core RGS Ecosystem along with specific modules: RGS-MIMS, RGSclinic, and RGS+. The platform aligns rehabilitation programs with clinical guidelines from Sociedad Española de Neurología (SEN) and American Academy of Orthopaedic Surgeons (AAOS), offering solutions for both neurorehabilitation (stroke recovery, upper limb rehabilitation) and musculoskeletal conditions (hip and knee replacement rehabilitation). The ecosystem is designed for both patients and healthcare professionals, supporting treatment adherence and accelerated recovery outcomes.
Differentiator
Problem solved
Functional benefit
Products and services
- RGS Ecosystem Comprehensive neurorehabilitation platform providing a seamless care continuum from Hospital to Clinic to Home, with rehabilitation programs aligned with clinical guidelines from SEN, AAOS, ESO, and NICE. Designed for both patients (home-based rehabilitation) and healthcare professionals (clinical use).
- RGS-MIMS Module within the RGS Ecosystem for neurorehabilitation and musculoskeletal treatment, focusing on upper limb rehabilitation using motion-based gaming technology.
- RGSclinic Clinic-focused module of the RGS Ecosystem designed for professional use in clinical and rehabilitation center settings, enabling therapists to treat patients simultaneously.
- RGS+ Enhanced version or advanced module within the RGS Ecosystem product line for rehabilitation gaming.
Quantifiable outcome
- 20% Faster Upper Limb Recovery
- +3 more outcomes
Companies that use Eodyne Systems
Customer profileNamed customers17 records
Segments3 records
Ideal customer profiles2 records
Eodyne Systems technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
Eodyne Systems partnerships and signals
Strategic signalScale indicators6 records
Recent moves6 records
Expansion highlights5 records
Eodyne Systems competitors and assessment
Company assessmentDirect peers
- Neofect: Neofect builds gamified, sensor-based rehabilitation devices and software for stroke and upper-limb recovery. Directly comparable to Eodyne's RGS-MIMS module in target use case, gaming-based delivery mechanism, and neurorehabilitation customer base.
- MindMaze: MindMaze develops digital therapeutics and gamified neurorehabilitation platforms for stroke and brain injury. Closely aligned with Eodyne on clinical guideline grounding and inpatient-to-home deployment of gamified neuro-therapy.
- Constant Therapy Health: Constant Therapy delivers science-based, cloud-delivered speech, language, and cognitive therapy used in clinical and home settings. Overlaps Eodyne's evidence-based neurorehab positioning and subscription/software delivery model.
- Saebo: Saebo designs stroke rehabilitation devices and digital therapy programs sold to hospitals, clinics, and patients. Comparable to Eodyne on stroke/upper-limb focus and dual professional/patient channels.
- RefleXion Health: RefleXion Health (acquired into Bayer's care journey) built a virtual MSK physical therapy program with a motion-tracking mirror device. Closely comparable to Eodyne's gaming-based at-home musculoskeletal and hip/knee replacement vision.
Broad incumbents
- Hinge Health: Hinge Health is a broad digital MSK prevention and treatment platform sold to employers and payers. Competes for the same healthcare budget pool as Eodyne's planned hip/knee replacement module, though it does not specialize in neurorehab.
- Sword Health: Sword Health is a large-scale digital MSK and pelvic-health therapy platform combining AI with clinician oversight. Adjacent to Eodyne's MSK plans and exercises overlap on virtual PT/hybrid-care delivery, but at much greater scale and breadth.
- Kaia Health: Kaia Health offers app-based digital MSK and chronic-pain therapy programs sold via employers, payers, and providers. Competes for the same B2B2C MSK budgets that Eodyne's hip/knee replacement module would target upon launch.
Emerging players
- XRHealth: XRHealth provides VR-based remote therapeutic monitoring and rehabilitation in neurology and orthopedics. Overlaps Eodyne's immersive-therapy philosophy and care-continuum positioning across hospital, clinic, and home.
- Penumbra / REAL Immersive System: Penumbra's REAL System is an immersive VR rehabilitation platform for upper-limb and functional recovery in clinical and home settings. Closely comparable VR/gamified neurorehab technology targeting stroke and orthopedic recovery.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks7 records
Key highlights7 records
Customer concentration
Eodyne Systems social profiles
Digital presenceEodyne Systems financial estimates
Financial estimateRevenue estimate
Valuation estimate
Eodyne Systems leadership team
Management profileNumber of profiles
Profiles4 records
Eodyne Systems funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Eodyne Systems M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Eodyne Systems
What does Eodyne Systems do?
Eodyne Systems develops and sells the RGS (Rehabilitation Gaming System) Ecosystem, a digital therapeutics platform for neurorehabilitation and musculoskeletal rehabilitation. The platform uses motion-based gaming technology aligned with clinical guidelines (SEN, AAOS, ESO, NICE) to deliver a seamless care continuum from hospital to clinic to home. It offers separate subscription tracks for healthcare professionals (clinical use) and patients (home-based rehabilitation), supporting stroke recovery, upper limb rehabilitation, and hip/knee replacement recovery.
Is Eodyne Systems a public or private company?
Eodyne Systems is a private company. It is classified as unknown and is currently operating.
When was Eodyne Systems founded?
Eodyne Systems was founded in 2014. It employs 1 to 10 people.
Where is Eodyne Systems based?
Eodyne Systems is headquartered in Barcelona, Spain, in the Europe region.
How does Eodyne Systems make money?
One revenue line is on record: RGS Software/Subscription.
Who are Eodyne Systems's main competitors?
Direct peers on record are Neofect, MindMaze, Constant Therapy Health, Saebo and RefleXion Health. Broad incumbents are Hinge Health, Sword Health and Kaia Health. Emerging players are XRHealth and Penumbra / REAL Immersive System.
Does Eodyne Systems have an API?
No public API is recorded for Eodyne Systems.
What industry is Eodyne Systems in?
Eodyne Systems's product category is Digital Therapeutics / Neurorehabilitation Software. Its primary akta.pro industry code is HLACANAJ, Digital Rehabilitation & Physical Therapy Therapeutics, with a secondary code of HLALABAK, Remote Therapeutic Monitoring (RTM) & Digital Rehabilitation Platforms. Its NAICS code is 62161 and its SIC code is 7372.