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Metaverse Japan

Full company profile

uuid0022j5p

Namestring
Metaverse Japan
Legal namestring
株式会社メタバースジャパン
Company typeenum
Private
Founded yearint
2022
Descriptiontext

Metaverse Japan (株式会社メタバースジャパン) is a privately held Japanese company founded on February 17, 2022, and headquartered in Tokyo's Minato ward. The company develops and operates metaverse entertainment applications, with its flagship product being the 'Virtual Tokyo Tower' (バーチャル東京タワー) smartphone app, an officially licensed Tokyo Tower metaverse experience that enables avatar-based virtual tourism, virtual LIVE streaming, and viewing of Tokyo nightscapes without requiring specialized VR hardware. The company builds its metaverse applications using both Unity and Unreal Engine game development platforms, positioning dual-engine capability as a technical differentiator.

The company's product and service portfolio spans five lines: the Virtual Tokyo Tower consumer app, an NFT Marketplace for trading game items, avatars, and virtual real estate with ownership rights, metaverse advertising/PR services, metaverse event planning and operations, and custom metaverse application development. Revenue models include marketplace commissions, advertising, professional services fees, and event-related transaction fees. The company serves two primary segments: entertainment consumers seeking immersive Japanese cultural experiences via smartphone, and entertainment brands/IP holders seeking metaverse marketing and virtual event channels.

The company is led by representative director Takashi Saitoh (斉藤 隆), operates with 3.33 million yen in registered capital, and is founder-controlled with no disclosed institutional investors or external funding rounds. Its most significant commercial relationship is the official partnership with Tokyo Tower, which anchors the company's content and brand positioning. The website remains active with content updates through September 2025, though blog output appears to consist of placeholder material. No revenue figures, headcount, customer wins, or financial metrics are disclosed in available source materials.

Short descriptiontext

Metaverse Japan is a Tokyo-based private company that develops Unity and Unreal Engine metaverse applications, operating the officially licensed Virtual Tokyo Tower app and an NFT marketplace for virtual goods, serving entertainment consumers and entertainment brands seeking immersive virtual experiences.

Operating statusenum
Operating
Ownership categoryenum
akta.pro rankint
HeadquartersTokyo, Japan
HQ citystring
Tokyo
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
metaverse applications, NFT marketplace, virtual event services, metaverse advertising, 3D app development
Industry5 codes
1Metaverse Virtual World Platforms (social worlds, land, UGC)
CodeFSAPAGADPrimaryYes
2Metaverse & Social Virtual Worlds
CodeBPAMAKAFPrimaryNo
3Metaverse Commerce & Monetization (virtual goods storefronts, payments, ads)
CodeFSAPAGAKPrimaryNo
4In-Game Asset Standards & Infrastructure (NFT items, marketplaces, royalties, asset registries)
CodeFSAPAGAEPrimaryNo
5Metaverse & Virtual Land NFT Marketplaces
CodeFSADANAGPrimaryNo
NAICS code2 codes
  • Amusement Parks and Arcades7131
  • Amusement Arcades71312
Product category
Metaverse Applications
No data
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model4 records
1NFT Marketplace Transactions
TypeMarketplace Commission
Description

Commission-based revenue from NFT trading of virtual goods including game items, avatars, and virtual real estate within the metaverse platform.

metaverse-japan.co.jp
2Metaverse Advertising and PR
TypeAdvertising
Description

Revenue from placing advertisements within metaverse spaces and marketing collaborations with brands for virtual event experiences.

metaverse-japan.co.jp
3Metaverse App Development
TypeProfessional Services
Description

Custom metaverse application development services using Unity and Unreal Engine for enterprise clients.

metaverse-japan.co.jp
4Metaverse Events
TypeTransaction Fee
Description

Hosting and organizing entertainment events within virtual spaces, enabling global participation beyond physical venue constraints.

metaverse-japan.co.jp
Marketing channels3 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Operations, Marketing or Sales
GTM typeB2B and B2C
B2B and B2C
Offering typeSoftware
Software
Core offering1 text field

Metaverse Japan develops and operates metaverse applications, including the officially licensed Virtual Tokyo Tower app for general consumers. The company also runs an NFT marketplace where users trade virtual goods, and provides metaverse advertising/PR, event planning, and custom 3D metaverse app development services for brands and organizations seeking to engage audiences in virtual worlds.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Metaverse Japan operates as a metaverse entertainment company that combines Japanese landmarks, particularly Tokyo Tower, with entertainment experiences in virtual spaces. The company offers a portfolio of products and services including the core 'Virtual Tokyo Tower' metaverse app for virtual tourism and live events, an NFT marketplace for trading virtual goods and real estate, and various services such as metaverse advertising/PR, event planning/operations, and custom metaverse app development. The company leverages both Unity and Unreal Engine game development platforms to build its metaverse applications.

Product and service5 records
1Virtual Tokyo Tower (バーチャル東京タワー)
CategoryMetaverse Applications
Description

An official licensed metaverse application that recreates Tokyo Tower in a virtual 3D environment. Targets general consumers who can use avatars to interact, watch live streams, participate in mini-games, and explore the virtual tower.

2NFT Marketplace
CategoryDigital Marketplace
Description

An online marketplace where users can buy, sell, and trade NFTs tied to virtual goods and digital collectibles within the metaverse ecosystem.

3Metaverse Advertising / PR Services
CategoryAdvertising Services
Description

Advertising and PR services delivered inside metaverse environments, enabling brands and companies to promote products and engage target audiences within virtual worlds.

4Metaverse Event Planning and Operations
CategoryEvent Services
Description

Planning, production, and operation of virtual events inside metaverse environments, including corporate events, product launches, and branded gatherings.

5Custom Metaverse App Development
CategoryCustom Software Development
Description

Bespoke design, creation, and ongoing operations of metaverse applications for client companies, leveraging Unity and Unreal Engine to deliver branded 3D virtual experiences.

Scale indicator1 record

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Official partnership with Tokyo Tower enabling the development and operation of the Virtual Tokyo Tower metaverse application. This collaboration grants exclusive rights to create authorized virtual tourism experiences featuring Tokyo Tower, including avatar-based visits and virtual LIVE streaming events. The partnership is fundamental to the company's entertainment value proposition combining Japanese landmarks with metaverse technology.

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight4 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

ZEPETO is a major avatar-based social virtual world platform operated by Naver Z, popular across Asia and especially strong in Japan and Korea. It directly competes in avatar-driven virtual experiences, social virtual worlds, and brand collaborations within the metaverse space.

TypeBroad incumbent
Description

Sony has invested in metaverse and virtual world initiatives (including strategic investments in Epic Games and operations around PlayStation VR and motion capture). It is a broad incumbent in entertainment technology with resources that could compete with or absorb parts of the metaverse app and event space Metaverse Japan operates in.

TypeDirect peer
Description

Cluster is a Japanese metaverse platform that enables users to create, share, and monetize virtual worlds and events using avatars. It directly competes with Metaverse Japan in the Japanese consumer metaverse and virtual events market, with overlapping offerings in avatar-based experiences, virtual events, and UGC worlds.

TypeOthers
Description

Transcosmos is a Japanese BPO/digital services company that has launched metaverse-related services for enterprise clients, including virtual storefronts and events. It is an adjacent service provider rather than a direct metaverse platform competitor, but operates in the same Japanese enterprise metaverse services category.

TypeDirect peer
Description

Decentraland is a blockchain-based virtual world where users buy land parcels as NFTs, build experiences, and interact via avatars. It is a direct peer in metaverse virtual world platforms with NFT-based land/asset ownership, virtual events, and advertising.

TypeDirect peer
Description

The Sandbox is a blockchain-based virtual world platform with LAND NFTs, avatar customization, and user-generated content. It is a direct peer in metaverse virtual world operations and NFT-based virtual asset trading, though operating at a global rather than Japan-focused scale.

TypeDirect peer
Description

HIKKY is a Japanese metaverse development company that operates Virtual Market (Vket), one of Japan's largest avatar-based virtual events. It is a direct peer in metaverse event hosting, avatar experiences, and B2B virtual event services targeting Japanese entertainment brands.

TypeBroad incumbent
Description

Roblox operates one of the largest user-generated virtual world platforms globally, with avatar-based experiences, virtual events, and a creator economy. It is a broad incumbent in social virtual worlds and competes for consumer time and developer attention against Metaverse Japan's offerings.

TypeEmerging player
Description

Animoca Brands is a Web3 gaming and metaverse company that invests in and operates NFT-based virtual worlds (including The Sandbox). It is an emerging player with overlapping exposure to GameFi, NFT marketplaces, and metaverse virtual worlds, and represents a strategic investor/acquirer profile relevant to Metaverse Japan.

TypeRegional player
Description

DWANGO, part of the KADOKAWA group, has operated virtual event and streaming platforms (such as Niconico-related virtual experiences) targeting Japanese audiences. It is a regional player with comparable offerings in virtual events and entertainment experiences for Japanese consumers.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature2 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Metaverse Japan

Metaverse Applicationsmetaverse-japan.co.jp

Metaverse Japan is a Tokyo-based private company that develops Unity and Unreal Engine metaverse applications, operating the officially licensed Virtual Tokyo Tower app and an NFT marketplace for virtual goods, serving entertainment consumers and entertainment brands seeking immersive virtual experiences.

What Metaverse Japan does

Metaverse Japan (株式会社メタバースジャパン) is a privately held Japanese company founded on February 17, 2022, and headquartered in Tokyo's Minato ward. The company develops and operates metaverse entertainment applications, with its flagship product being the 'Virtual Tokyo Tower' (バーチャル東京タワー) smartphone app, an officially licensed Tokyo Tower metaverse experience that enables avatar-based virtual tourism, virtual LIVE streaming, and viewing of Tokyo nightscapes without requiring specialized VR hardware. The company builds its metaverse applications using both Unity and Unreal Engine game development platforms, positioning dual-engine capability as a technical differentiator.

The company's product and service portfolio spans five lines: the Virtual Tokyo Tower consumer app, an NFT Marketplace for trading game items, avatars, and virtual real estate with ownership rights, metaverse advertising/PR services, metaverse event planning and operations, and custom metaverse application development. Revenue models include marketplace commissions, advertising, professional services fees, and event-related transaction fees. The company serves two primary segments: entertainment consumers seeking immersive Japanese cultural experiences via smartphone, and entertainment brands/IP holders seeking metaverse marketing and virtual event channels.

The company is led by representative director Takashi Saitoh (斉藤 隆), operates with 3.33 million yen in registered capital, and is founder-controlled with no disclosed institutional investors or external funding rounds. Its most significant commercial relationship is the official partnership with Tokyo Tower, which anchors the company's content and brand positioning. The website remains active with content updates through September 2025, though blog output appears to consist of placeholder material. No revenue figures, headcount, customer wins, or financial metrics are disclosed in available source materials.

Metaverse Japan firmographics

Firmographics
Name
Metaverse Japan
Legal name
株式会社メタバースジャパン
Website
https://metaverse-japan.co.jp
Company type
Private
Founded year
2022
Operating status
Operating
Short description
Metaverse Japan is a Tokyo-based private company that develops Unity and Unreal Engine metaverse applications, operating the officially licensed Virtual Tokyo Tower app and an NFT marketplace for virtual goods, serving entertainment consumers and entertainment brands seeking immersive virtual experiences.
Ownership category
akta.pro rank

Metaverse Japan industry classification

Industry
Product category
Metaverse Applications
NAICS
Amusement Parks and Arcades (7131), Amusement Arcades (71312)
akta.pro primary industry
Metaverse Virtual World Platforms (social worlds, land, UGC) (FSAPAGAD)
akta.pro secondary industries
Metaverse & Social Virtual Worlds (BPAMAKAF), Metaverse Commerce & Monetization (virtual goods storefronts, payments, ads) (FSAPAGAK), In-Game Asset Standards & Infrastructure (NFT items, marketplaces, royalties, asset registries) (FSAPAGAE), Metaverse & Virtual Land NFT Marketplaces (FSADANAG)

Keywords

  • Metaverse applications
  • NFT marketplace
  • Virtual event services
  • Metaverse advertising
  • 3D app development

Where Metaverse Japan is headquartered

Location

Headquarters

HQ city
Tokyo
HQ country
Japan
HQ region
Asia

Offices1 record

Markets served

Metaverse Japan business model

Business model
GTM type
B2B and B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales

Revenue model

  1. NFT Marketplace Transactions: Commission-based revenue from NFT trading of virtual goods including game items, avatars, and virtual real estate within the metaverse platform.
  2. Metaverse Advertising and PR: Revenue from placing advertisements within metaverse spaces and marketing collaborations with brands for virtual event experiences.
  3. Metaverse App Development: Custom metaverse application development services using Unity and Unreal Engine for enterprise clients.
  4. Metaverse Events: Hosting and organizing entertainment events within virtual spaces, enabling global participation beyond physical venue constraints.

Go-to-market motion1 record

Distribution channels1 record

Marketing channels3 records

Metaverse Japan product offering

Product offering

Core offering

Metaverse Japan develops and operates metaverse applications, including the officially licensed Virtual Tokyo Tower app for general consumers. The company also runs an NFT marketplace where users trade virtual goods, and provides metaverse advertising/PR, event planning, and custom 3D metaverse app development services for brands and organizations seeking to engage audiences in virtual worlds.

Product overview

Metaverse Japan operates as a metaverse entertainment company that combines Japanese landmarks, particularly Tokyo Tower, with entertainment experiences in virtual spaces. The company offers a portfolio of products and services including the core 'Virtual Tokyo Tower' metaverse app for virtual tourism and live events, an NFT marketplace for trading virtual goods and real estate, and various services such as metaverse advertising/PR, event planning/operations, and custom metaverse app development. The company leverages both Unity and Unreal Engine game development platforms to build its metaverse applications.

Differentiator

Problem solved

Functional benefit

Products and services

  • Virtual Tokyo Tower (バーチャル東京タワー) An official licensed metaverse application that recreates Tokyo Tower in a virtual 3D environment. Targets general consumers who can use avatars to interact, watch live streams, participate in mini-games, and explore the virtual tower.
  • NFT Marketplace An online marketplace where users can buy, sell, and trade NFTs tied to virtual goods and digital collectibles within the metaverse ecosystem.
  • Metaverse Advertising / PR Services Advertising and PR services delivered inside metaverse environments, enabling brands and companies to promote products and engage target audiences within virtual worlds.
  • Metaverse Event Planning and Operations Planning, production, and operation of virtual events inside metaverse environments, including corporate events, product launches, and branded gatherings.
  • Custom Metaverse App Development Bespoke design, creation, and ongoing operations of metaverse applications for client companies, leveraging Unity and Unreal Engine to deliver branded 3D virtual experiences.

Companies that use Metaverse Japan

Customer profile

Segments2 records

Ideal customer profiles2 records

Metaverse Japan technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature2 records

Metaverse Japan partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • Tokyo Tower (東京タワー)coreStrategic or Co-development PartnerOfficial partnership with Tokyo Tower enabling the development and operation of the Virtual Tokyo Tower metaverse application. This collaboration grants exclusive rights to create authorized virtual tourism experiences featuring Tokyo Tower, including avatar-based visits and virtual LIVE streaming events. The partnership is fundamental to the company's entertainment value proposition combining Japanese landmarks with metaverse technology.

Scale indicators1 record

Recent moves5 records

Expansion highlights4 records

Metaverse Japan competitors and assessment

Company assessment

Direct peers

  • ZEPETO: ZEPETO is a major avatar-based social virtual world platform operated by Naver Z, popular across Asia and especially strong in Japan and Korea. It directly competes in avatar-driven virtual experiences, social virtual worlds, and brand collaborations within the metaverse space.
  • Cluster: Cluster is a Japanese metaverse platform that enables users to create, share, and monetize virtual worlds and events using avatars. It directly competes with Metaverse Japan in the Japanese consumer metaverse and virtual events market, with overlapping offerings in avatar-based experiences, virtual events, and UGC worlds.
  • Decentraland: Decentraland is a blockchain-based virtual world where users buy land parcels as NFTs, build experiences, and interact via avatars. It is a direct peer in metaverse virtual world platforms with NFT-based land/asset ownership, virtual events, and advertising.
  • The Sandbox: The Sandbox is a blockchain-based virtual world platform with LAND NFTs, avatar customization, and user-generated content. It is a direct peer in metaverse virtual world operations and NFT-based virtual asset trading, though operating at a global rather than Japan-focused scale.
  • HIKKY: HIKKY is a Japanese metaverse development company that operates Virtual Market (Vket), one of Japan's largest avatar-based virtual events. It is a direct peer in metaverse event hosting, avatar experiences, and B2B virtual event services targeting Japanese entertainment brands.

Broad incumbents

  • Sony Group (Sony Metaverse initiatives): Sony has invested in metaverse and virtual world initiatives (including strategic investments in Epic Games and operations around PlayStation VR and motion capture). It is a broad incumbent in entertainment technology with resources that could compete with or absorb parts of the metaverse app and event space Metaverse Japan operates in.
  • Roblox Corporation: Roblox operates one of the largest user-generated virtual world platforms globally, with avatar-based experiences, virtual events, and a creator economy. It is a broad incumbent in social virtual worlds and competes for consumer time and developer attention against Metaverse Japan's offerings.

Others

  • Transcosmos: Transcosmos is a Japanese BPO/digital services company that has launched metaverse-related services for enterprise clients, including virtual storefronts and events. It is an adjacent service provider rather than a direct metaverse platform competitor, but operates in the same Japanese enterprise metaverse services category.

Emerging players

  • Animoca Brands: Animoca Brands is a Web3 gaming and metaverse company that invests in and operates NFT-based virtual worlds (including The Sandbox). It is an emerging player with overlapping exposure to GameFi, NFT marketplaces, and metaverse virtual worlds, and represents a strategic investor/acquirer profile relevant to Metaverse Japan.

Regional players

  • DWANGO (KADOKAWA group): DWANGO, part of the KADOKAWA group, has operated virtual event and streaming platforms (such as Niconico-related virtual experiences) targeting Japanese audiences. It is a regional player with comparable offerings in virtual events and entertainment experiences for Japanese consumers.

Market position

Strengths4 records

Weaknesses5 records

Competitive moat3 records

Key risks5 records

Key highlights6 records

Customer concentration

Metaverse Japan financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Metaverse Japan leadership team

Management profile

Number of profiles

Profiles1 record

Metaverse Japan funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Metaverse Japan M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Metaverse Japan

What does Metaverse Japan do?

Metaverse Japan develops and operates metaverse applications, including the officially licensed Virtual Tokyo Tower app for general consumers. The company also runs an NFT marketplace where users trade virtual goods, and provides metaverse advertising/PR, event planning, and custom 3D metaverse app development services for brands and organizations seeking to engage audiences in virtual worlds.

Is Metaverse Japan a public or private company?

Metaverse Japan is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Metaverse Japan founded?

Metaverse Japan was founded in 2022.

Where is Metaverse Japan based?

Metaverse Japan is headquartered in Tokyo, Japan, in the Asia region.

How does Metaverse Japan make money?

Four revenue lines are on record. NFT Marketplace Transactions are the primary driver. The others are metaverse Advertising and PR, metaverse App Development and metaverse Events.

Who are Metaverse Japan's main competitors?

Direct peers on record are ZEPETO, Cluster, Decentraland, The Sandbox and HIKKY. Broad incumbents are Sony Group (Sony Metaverse initiatives) and Roblox Corporation. Transcosmos is listed as an others. Animoca Brands is listed as an emerging player. DWANGO (KADOKAWA group) is listed as a regional player.

Does Metaverse Japan have an API?

No public API is recorded for Metaverse Japan.

What industry is Metaverse Japan in?

Metaverse Japan's product category is Metaverse Applications. Its primary akta.pro industry code is FSAPAGAD, Metaverse Virtual World Platforms (social worlds, land, UGC), with a secondary code of BPAMAKAF, Metaverse & Social Virtual Worlds. Its NAICS code is 7131.

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