NewisCool Tecnologia Educacional
NewisCool Tecnologia Educacional is a Brazilian EdTech firm that develops web-based business simulation games (Jogo da Sede, Jogo de Startups, and 10+ others) for entrepreneurship and active-learning education, sold to high schools, universities, extension programs, and individual learners across Brazil, with published BRL pricing tiers and a premium mentorship offering.
- Company typePrivate
- Founded2017
- HeadquartersRibeirão, Brazil
- Headcount1–10
- GTM typeB2B and B2C
- OfferingSoftware
What NewisCool Tecnologia Educacional does
NewisCool Tecnologia Educacional is a Brazilian EdTech firm, founded in 2017 and headquartered in Ribeirão Preto, São Paulo, that builds web-based business simulation games (jogos de empresas) used to teach entrepreneurship and business management primarily to high-school, undergraduate, graduate, and extension-program students in Brazil. The company's product portfolio spans more than ten specialized simulations—including Jogo da Sede (a soft-drink manufacturing competition), Jogo de Startups with InovaCoins advanced gamification, The Value Game (B2B negotiation), Jogo do Síndico (service quality), Banking Game, Decisões Estratégicas, Sucessão, Jogo de Marketing, Jogo de Produção, and Jogo de Logística—alongside a library of over 1,000 business concepts and ready-to-use lesson plans. The pedagogical architecture is grounded in Kolb's experiential learning cycle and Dick Duke's gaming design process, with the simulation engine reproducing real market behavior in web environments.
The company sells through two parallel channels: institutional convênio (agreement) contracts with Brazilian educational institutions covering Ensino Médio, Ensino Superior, Extensão Universitária, and Pós-graduação, and direct-to-consumer subscriptions on newis.cool and the dedicated jogos-de-empresas.com.br portal. Pricing is published in BRL and ranges from R$200 for four months of basic game access to R$406/month for the Super Empreendedor plan, R$812 for the sustainable-logistics simulation, and R$10,900 for the premium one-year CABALA DA EMPRESA mentorship program with Prof. Titton. Distribution already extends across all five major Brazilian regions (South, Southeast, Northeast, Center-West, North), with named operational presence in cities including São Paulo, Rio de Janeiro, Porto Alegre, Florianópolis, Fortaleza, Recife, Brasília, and Rio Branco.
The company is founder-led by Luiz Antonio Titton, PhD, whose doctoral and postdoctoral work at the University of São Paulo (USP) seeded the methodological IP: registered software, the Experiential Artefact for Cross-Cultural Learning Skills (MCCLS), the Learning Tool for Sustainable Decision Making (LTSDM), and publications at CSEAR and CONTECSI. Personal ties to Richard D. Duke (originator of the gaming design framework) and active participation in ISAGA underpin academic credibility. No external funding, parent company, or M&A activity is disclosed; the company operates with 1–10 employees as an independent private limited company (Newis Cool Tecnologia Educacional Ltda) registered in São Paulo, Brazil.
NewisCool Tecnologia Educacional firmographics
Firmographics- Name
- NewisCool Tecnologia Educacional
- Legal name
- Newis Cool Tecnologia Educacional Ltda
- Website
- https://newis.cool
- Company type
- Private
- Founded year
- 2017
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- NewisCool Tecnologia Educacional is a Brazilian EdTech firm that develops web-based business simulation games (Jogo da Sede, Jogo de Startups, and 10+ others) for entrepreneurship and active-learning education, sold to high schools, universities, extension programs, and individual learners across Brazil, with published BRL pricing tiers and a premium mentorship offering.
- Ownership category
- akta.pro rank
NewisCool Tecnologia Educacional industry classification
Industry- Product category
- Educational Simulation Software
- NAICS
- Educational Services (611), Professional and Management Development Training (611430), Business Schools and Computer and Management Training (6114)
- SIC
- Services-Educational Services (8200), Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Simulation, Scenario & Serious Games Design (EDAGAKAH)
- akta.pro secondary industries
- Marketing, Branding & Sales Skills (EDAMAHAG), Financial Literacy, Budgeting & Personal Finance (EDAMAHAE), Business Planning, Pitching & Competitions (Pitch Decks, Demo Days) (EDAMAHAB)
Keywords
Where NewisCool Tecnologia Educacional is headquartered
LocationHeadquarters
- HQ city
- Ribeirão
- HQ country
- Brazil
- HQ region
- Latin America
Offices21 records
Markets served
NewisCool Tecnologia Educacional business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Marketing or Sales, Operations, Others
Revenue model
- Subscription Plans (Individual): Monthly and one-time subscription plans sold directly to individuals. Plans range from basic game access (R$200/4 months) to comprehensive packages (R$406/month). Premium offerings include one-year access to specialized courses.
- Institutional/School Agreements (Convênio): Educational institutions (schools, universities) sign institutional agreements (convênio) to access the platform at reduced or no cost, then commercial contracts are established. This is the primary B2B/government revenue channel targeting the Educação Empreendedora (Entrepreneurial Education) market.
- Premium Mentorship (CABALA DA EMPRESA): High-value one-year program at R$10.900 including pre-recorded course content and individualized mentorship with Prof. Titton, representing a premium professional services revenue stream.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Multi-year contract | Basic business game access for individuals |
| Subscription | Monthly | Full training package with all games |
| Subscription | Monthly | Startup simulation package |
| Subscription | Multi-year contract | Sustainable logistics simulation |
| Subscription | Multi-year contract | Company recovery course with individual mentorship |
Go-to-market motion2 records
Distribution channels3 records
Marketing channels6 records
NewisCool Tecnologia Educacional product offering
Product offeringCore offering
NewisCool Tecnologia Educacional develops and sells web-based business simulation games (jogos de empresas) used for entrepreneurship and business management education. Its portfolio covers topics such as manufacturing, startups, B2B negotiation, service quality, banking, strategy, succession, marketing, production, and logistics, applying active learning methodologies grounded in Kolb's experiential learning cycle and Richard D. Duke's gaming design framework. Products are delivered to educational institutions via convênio agreements and to individual learners via subscriptions on newis.cool and jogos-de-empresas.com.br.
Product overview
NewisCool Tecnologia Educacional is an educational technology company specializing in web-based business simulation games (jogos de empresas) for teaching entrepreneurship and business management. The core offering consists of multiple simulator products designed for different educational levels (high school, higher education, graduate programs) and business topics. The product portfolio includes: Jogo da Sede (soft drink manufacturing business simulation), Jogo de Startups with InovaCoins (startup simulation with gamification), The Value Game (B2B negotiation), Jogo do Síndico (service quality), Banking Game, Decisões Estratégicas, Sucessão, Jogo de Marketing, Jogo de Produção, and Jogo de Logística. The platform uses active learning methodologies and gamification to teach business concepts. The company also offers premium services like CABALA DA EMPRESA for business recovery, and various subscription plans (Jogo de empresas, Super Empreendedor, Jogo de startups, LogísticaSustentável) with pricing ranging from R$200 to R$10,900.
Differentiator
Problem solved
Functional benefit
Brands
- Jogo da Sede: Business game simulating manufacturing and selling of soft drinks with competing teams
- Jogo de Startups
- The Value Game
- Jogo do Síndico
- Banking Game
- Decisões estratégicas
- Sucessão
- Jogo de Marketing
- Jogo de Produção
- Jogo de Logística
Products and services
- Jogo da Sede Web-based business simulation game in which five teams of four students each manage a manufacturing and retail company that produces and sells soft drinks, competing to make the business profitable and increase company value. Covers Marketing, Operations, Human Resources, and Finance. Used by educational institutions and individual learners in Brazil, with ready-to-use lesson plans and a concept library.
- Jogo de Startups (with InovaCoins gamification) Web-based startup simulation game that lets users practice creating new businesses with innovation and observe real-world outcomes. Includes advanced gamification via the InovaCoins system. Targeted at higher education students and individual learners.
- The Value Game Simulation game focused on business-to-business (B2B) negotiation. Designed for educational use to practice value creation and negotiation tactics.
- Jogo do Síndico Simulation game for learning service-quality fundamentals. Applicable to retail services and B2B environments. Used in professional training and entrepreneurship courses.
- Banking Game Simulation game that teaches the fundamentals of banking management through active learning. Targeted at higher education courses in finance and administration.
- Decisões Estratégicas Strategic decision-making simulator where users practice handling complex decisions from a large number of available options. Used in administration and management courses.
- Sucessão Succession planning simulation that addresses the replacement of key people within the company when facing setbacks. Aimed at management and HR education.
- Jogo de Marketing Business simulation game that tests marketing fundamentals through active learning. Used in marketing and administration courses.
- Jogo de Produção Production management simulation that models a factory with its structuring and operation in the Production area. Used in operations and administration courses.
- Jogo de Logística Road distribution company simulation game covering logistics fundamentals. Used in logistics, administration, and supply chain courses.
- CABALA DA EMPRESA Premium advanced course and individualized mentorship program for company recovery from financial difficulty. Combines pre-recorded content with personalized coaching from Prof. Titton for the subscriber's specific case. Valid for one year. Targeted at individual professionals and business owners.
Quantifiable outcome
- Reduced professor preparation time — 'With little time investment the professor can start using activities immediately; the professor tutorial is also simple and objective enabling immediate start with the class'
- +1 more outcomes
Companies that use NewisCool Tecnologia Educacional
Customer profileNamed customers1 record
Segments5 records
Ideal customer profiles3 records
NewisCool Tecnologia Educacional technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
NewisCool Tecnologia Educacional partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered minor, core and flagship.
- CSEAR (Center for Social and Environmental Accounting Research)minorCSEAR is an international research center for social and environmental accounting. NewisCool/affiliated researchers presented at CSEAR UK Conference 2018 (St Andrews, Scotland) and CSEAR North-Asia Hong Kong Conference 2017, on business education for sustainability through experiential and multi-criteria decision-making approaches.
- University of São Paulo (USP)coreLuiz Antonio Titton's academic institution for doctoral and postdoctoral research. USP partnership produced multiple software registrations (the first at the unit), academic publications, and the Experiential Artefact for Cross-Cultural Learning (MCCLS). Titton maintains affiliation and ongoing collaboration with USP's accounting and business education departments.
- ISAGA (International Simulation and Game Association)coreISAGA is the international academic association for simulation and gaming. Luiz Antonio Titton participated in the ISAGA 2014 congress in Dornbirn, Austria, where he received a copy of Dick Duke's gaming design process mapping. Titton has used ISAGA conferences (including in Sweden) to share research and learn from international colleagues. The company leverages ISAGA as its primary academic community for credibility, knowledge exchange, and research collaboration.
- Richard D. Duke (Creator of Gaming: The Future's Language)flagshipRichard D. Duke, creator of the gaming design process framework and author of 'Gaming: The Future's Language' (co-authored with Prof. Dr. Willy Kriz in 'Back to The Future of Gaming'), is a personal associate of Luiz Antonio Titton. Duke's framework of gaming design from 1973 is described as the most comprehensive and still unsurpassed mapping for game conception, serving as the theoretical foundation for NewisCool's simulation development.
- FEA/USP (Faculdade de Economia, Administração e Contabilidade de Ribeirão Preto)coreThe Accounting department's course syllabus (ementas) at FEA/USP's Ribeirão Preto campus is referenced as the benchmark for the knowledge areas covered in the Jogo da Sede simulation (Marketing I and II, Planning and Production Control, Human Resources, Finance I). The company has historical ties to this institution.
Scale indicators4 records
Recent moves6 records
Expansion highlights5 records
NewisCool Tecnologia Educacional competitors and assessment
Company assessmentDirect peers
- Forio: Forio provides an online platform for building and deploying interactive simulations and business games in education and corporate training — comparable technology stack (web-based simulation authoring) and customer base (business schools and training programs).
- Cesim: Cesim delivers a range of business simulations (strategy, finance, service operations) to universities and corporate learners worldwide; closely comparable product portfolio and pedagogy to NewisCool's simulation suite.
- Smartsims: Smartsims offers business simulations (e.g., Markstrat, Entourage) used in marketing and strategy courses, mirroring NewisCool's positioning of integrated business simulations as core teaching tools for undergraduate and graduate programs.
- Interpretive Simulations (StratSim): Interpretive Simulations produces StratSim and other business strategy simulations adopted in business schools worldwide; comparable to NewisCool in delivering web-based strategic decision-making simulators to higher-education institutions.
- Capsim: Capsim is a long-established provider of business simulation games (Capstone, Foundation, etc.) used widely in business schools for teaching management, marketing, and finance — the closest direct global peer to NewisCool's simulation-for-education model.
- Business Simulations Ltd (BSL): Business Simulations Ltd produces web-based business simulations used by business schools globally — closely comparable in product category (web-delivered business simulations for higher education) and customer base.
Regional players
- Descomplica: Major Brazilian K–12 and pre-vestibular online education platform; overlaps as a regional competitor for educational institution budgets, particularly in BNCC-aligned active learning and gamified content delivery.
- Hotmart: Brazilian edtech/infoproduct platform enabling creators to sell online courses and digital products in Portuguese-speaking markets — comparable as a Brazilian regional channel for entrepreneurship education monetization.
Broad incumbents
- Kahoot: Kahoot is a global gamified learning platform with significant traction in Brazilian schools; not a deep business simulation, but a broader incumbent that competes for the same BNCC-driven gamification budget that NewisCool targets.
- Marketplace Simulations (Harvard Business Publishing Education): Harvard Business Publishing Education offers a portfolio of business simulations including Marketplace, used across MBA programs globally. It is a broader incumbent with deeper distribution but the same core 'business simulation for active learning' proposition.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
NewisCool Tecnologia Educacional social profiles
Digital presenceNewisCool Tecnologia Educacional financial estimates
Financial estimateRevenue estimate
Valuation estimate
NewisCool Tecnologia Educacional leadership team
Management profileNumber of profiles
Profiles1 record
NewisCool Tecnologia Educacional funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
NewisCool Tecnologia Educacional M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about NewisCool Tecnologia Educacional
What does NewisCool Tecnologia Educacional do?
NewisCool Tecnologia Educacional develops and sells web-based business simulation games (jogos de empresas) used for entrepreneurship and business management education. Its portfolio covers topics such as manufacturing, startups, B2B negotiation, service quality, banking, strategy, succession, marketing, production, and logistics, applying active learning methodologies grounded in Kolb's experiential learning cycle and Richard D. Duke's gaming design framework. Products are delivered to educational institutions via convênio agreements and to individual learners via subscriptions on newis.cool and jogos-de-empresas.com.br.
Is NewisCool Tecnologia Educacional a public or private company?
NewisCool Tecnologia Educacional is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was NewisCool Tecnologia Educacional founded?
NewisCool Tecnologia Educacional was founded in 2017. It employs 1 to 10 people.
Where is NewisCool Tecnologia Educacional based?
NewisCool Tecnologia Educacional is headquartered in Ribeirão, Brazil, in the Latin America region.
How does NewisCool Tecnologia Educacional make money?
Three revenue lines are on record. Subscription Plans (Individual) is the primary driver. The others are institutional/School Agreements (Convênio) and premium Mentorship (CABALA DA EMPRESA).
Who are NewisCool Tecnologia Educacional's main competitors?
Direct peers on record are Forio, Cesim, Smartsims, Interpretive Simulations (StratSim), Capsim and Business Simulations Ltd (BSL). Regional players are Descomplica and Hotmart. Broad incumbents are Kahoot and Marketplace Simulations (Harvard Business Publishing Education).
Does NewisCool Tecnologia Educacional have an API?
No public API is recorded for NewisCool Tecnologia Educacional.
What industry is NewisCool Tecnologia Educacional in?
NewisCool Tecnologia Educacional's product category is Educational Simulation Software. Its primary akta.pro industry code is EDAGAKAH, Simulation, Scenario & Serious Games Design, with a secondary code of EDAMAHAG, Marketing, Branding & Sales Skills. Its NAICS code is 611 and its SIC code is 8200.