Breathing Games
Breathing Games is a low-disclosure entity operating the website breathinggames.net. The source data provides no functional description, product details, customer base, or revenue model from which to characterize what the company does or whom it serves.
- Company typePrivate
- Founded2014
- HeadquartersGeneva, Switzerland
- Headcount11–50
- GTM typeB2C
- OfferingDigital Commerce or Content
What Breathing Games does
Breathing Games operates a web presence at breathinggames.net; the provided source data does not disclose a functional description, product portfolio, or service offering. The company name and domain suggest a focus at the intersection of respiratory health and interactive/game-based experiences, but no first-party description, product overview, or technical documentation is available in the inputs to confirm the scope, target user, or delivery mechanism. No information is disclosed regarding headcount, office locations, subsidiaries, ownership, funding, or operating geographies, and there is no evidence of a mobile application, API, or integrations surface.
No business model, pricing model, customer segments, or go-to-market motion is documented in the source data. Revenue, funding history, and management team are all absent from the inputs. Operating status is inferred from the existence of an active website rather than any explicit statement, and company type (public/private) is indeterminate. As a result, this profile captures a low-disclosure entity whose core product, monetization mechanics, and customer base cannot be characterized from the available evidence.
Breathing Games firmographics
Firmographics- Name
- Breathing Games
- Website
- https://breathinggames.net
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Breathing Games is a low-disclosure entity operating the website breathinggames.net. The source data provides no functional description, product details, customer base, or revenue model from which to characterize what the company does or whom it serves.
- Ownership category
- akta.pro rank
Breathing Games industry classification
Industry- Product category
- Digital Health Games
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944)
- akta.pro primary industry
- Serious Games & Simulation Studios (Training, Defense, Enterprise) (MPAFAAAH)
Keywords
Where Breathing Games is headquartered
LocationHeadquarters
- HQ city
- Geneva
- HQ country
- Switzerland
- HQ region
- Europe
Markets served
Breathing Games business model
Business model- GTM type
- B2C
- Offering type
- Digital Commerce or Content
Breathing Games product offering
Product offeringCore offering
Per the supplied source material, the only fact evidenced about Breathing Games is the existence of its website at https://www.breathinggames.net/. No product, service, revenue model, customer, or operational detail is provided in the input, so a substantive product/service description cannot be grounded in source evidence.
Differentiator
Problem solved
Functional benefit
Breathing Games technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Breathing Games competitors and assessment
Company assessmentEmerging players
- HopeLab: Non-profit/social-impact organization developing game-based and digital tools for youth health and well-being. Comparable as a mission-driven entity building games for health behavior change rather than entertainment.
Direct peers
- Triseum: Serious-games studio building simulation and learning games for education and health. Comparable in mission and product category — purpose-built games for non-entertainment domains — and in operating scale.
- E-line Media: Game studio focused on learning and impact games for education and social issues. Comparable as an impact-oriented game developer building purpose-driven titles rather than commercial entertainment.
- Ayogo Health: Health-games company building gamified digital therapeutics and adherence tools for chronic conditions. Highly comparable as a small studio targeting health behavior change through game mechanics.
- Filament Games: US-based serious-games studio producing educational and health-oriented game-based learning products. Comparable as a small-to-mid serious-games developer focused on non-entertainment outcomes, similar in spirit to a breathing-focused games initiative.
- PlayGen: UK serious-games studio developing game-based interventions for health and behavior change. Directly comparable as a serious-games developer targeting measurable health outcomes, including respiratory and chronic-condition use cases.
Broad incumbents
- Schell Games: Established independent game studio with a substantial serious-games and location-based entertainment practice. Comparable as a much larger operator in the serious/educational-games category, including health-related titles.
- Kahoot!: Large-scale game-based learning platform widely used in education and increasingly in corporate training. Comparable as a dominant incumbent in game-based learning, a category adjacent to serious health-games.
Market position
Strengths3 records
Weaknesses3 records
Competitive moat1 record
Key risks3 records
Key highlights2 records
Customer concentration
Breathing Games social profiles
Digital presenceBreathing Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Breathing Games leadership team
Management profileNumber of profiles
Breathing Games funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Breathing Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Breathing Games
What does Breathing Games do?
Per the supplied source material, the only fact evidenced about Breathing Games is the existence of its website at https://www.breathinggames.net/. No product, service, revenue model, customer, or operational detail is provided in the input, so a substantive product/service description cannot be grounded in source evidence.
When was Breathing Games founded?
Breathing Games was founded in 2014. It employs 11 to 50 people.
Where is Breathing Games based?
Breathing Games is headquartered in Geneva, Switzerland, in the Europe region.
Who are Breathing Games's main competitors?
HopeLab is listed as an emerging player. Direct peers are Triseum, E-line Media, Ayogo Health, Filament Games and PlayGen. Broad incumbents are Schell Games and Kahoot!.
Does Breathing Games have an API?
No public API is recorded for Breathing Games.
What industry is Breathing Games in?
Breathing Games's product category is Digital Health Games. Its primary akta.pro industry code is MPAFAAAH, Serious Games & Simulation Studios (Training, Defense, Enterprise). Its SIC code is 3944.