Arena of Valor
Arena of Valor is a global 5v5 mobile MOBA developed by TiMi Studio Group (Tencent) and published internationally by Proxima Beta Pte. Limited. It uses freemium in-app purchases and serves mobile gamers across 9+ regions with an active esports ecosystem.
- Company typePrivate
- Founded2016
- HeadquartersSingapore, Singapore
- Headcount—
- GTM typeB2C
- OfferingSoftware
What Arena of Valor does
Arena of Valor is a 5v5 multiplayer online battle arena (MOBA) game designed for mobile devices, developed by TiMi Studio Group and published internationally by Proxima Beta Pte. Limited, a Singapore-registered private limited company and wholly-owned subsidiary of TiMi Studio Group, which in turn is owned by Tencent Holdings. The game launched in 2016 under the name Strike of Kings and was rebranded to Arena of Valor for international markets. It features six hero classes (Tank, Warrior, Assassin, Mage, Marksman, Support) and multiple game modes including 5v5, 3v3, Solo Battle (1v1), Hook Wars, Abyssal Clash, and a ranked competitive mode with seasonal progression tiers from Bronze to Conquerors. Distribution runs globally through the Apple App Store, Google Play Store, and direct APK downloads from the company's website.
Arena of Valor firmographics
Firmographics- Name
- Arena of Valor
- Legal name
- Proxima Beta Pte. Limited
- Website
- https://arenaofvalor.com
- Company type
- Private
- Founded year
- 2016
- Operating status
- Operating
- Short description
- Arena of Valor is a global 5v5 mobile MOBA developed by TiMi Studio Group (Tencent) and published internationally by Proxima Beta Pte. Limited. It uses freemium in-app purchases and serves mobile gamers across 9+ regions with an active esports ecosystem.
- Ownership category
- akta.pro rank
Arena of Valor industry classification
Industry- Product category
- Mobile MOBA Games
- NAICS
- Sports Teams and Clubs (711211)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- AAA & Premium Game Studios (PC/Console) (MPAFAAAA)
- akta.pro secondary industry
- Amateur/Grassroots Esports Leagues & Community Tournaments (MPAFADAL)
Keywords
Where Arena of Valor is headquartered
LocationHeadquarters
- HQ city
- Singapore
- HQ country
- Singapore
- HQ region
- Asia
Offices3 records
Markets served
Arena of Valor business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Technology or R&D, Marketing or Sales, Personnel, Infrastructure, Operations
Revenue model
- Free-to-Play with In-Game Purchases: The game is free to download and play. Revenue is generated through in-game purchases of Gems (premium currency), heroes, skins, and other cosmetic items. Players can also earn some in-game currency through gameplay but premium items require purchases.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Free base game with optional in-game purchases |
Go-to-market motion2 records
Distribution channels3 records
Marketing channels8 records
Arena of Valor product offering
Product offeringCore offering
Arena of Valor is a free-to-play 5v5 multiplayer online battle arena (MOBA) mobile game developed by TiMi Studio Group and published internationally by Proxima Beta Pte. Limited. Players form teams to battle in real-time combat across multiple game modes (5v5, 3v3, 1v1, Hook Wars, Abyssal Clash, Ranked Match), selecting unique heroes from six classes (Tank, Warrior, Assassin, Mage, Marksman, Support). Revenue is generated through in-game purchases of premium currency (Gems), heroes, skins, and other cosmetic items.
Product overview
Arena of Valor is a single mobile MOBA product developed by TiMi Studio Group and published by Proxima Beta Pte. Limited. The core offering is the Arena of Valor game featuring multiple game modes (5v5 Mode as the primary competitive mode, 3v3 Mode, Solo Battle 1v1, Hook Wars, Abyssal Clash, and Ranked Match), a hero system with six character classes, and a Training Camp for player development. The ecosystem extends to esports properties including the Arena of Valor International Championship (AIC), Arena of Valor World Cup (AWC), Valor Series, NPT, and Go4 AoV Cup tournaments. An official comic series called 'Light And Shadow' expands the game's lore and characters.
Differentiator
Problem solved
Functional benefit
Brands
- Arena of Valor World Cup (AWC): International esports tournament for Arena of Valor with teams from North America, Japan, Korea, and other regions
- Arena of Valor International Championship (AIC)
Products and services
- Arena of Valor A 5v5 multiplayer online battle arena (MOBA) developed by TiMi Studio Group, designed for mobile devices. Players form teams to battle in real-time combat, selecting unique heroes to fight opponents and destroy enemy bases.
- Arena of Valor International Championship (AIC) The premier international esports tournament for Arena of Valor, featuring professional teams from multiple regions competing for prize pools (US$1,000,000 in 2021).
- Arena of Valor World Cup (AWC) Annual world cup tournament for Arena of Valor featuring teams from 9 regions including North America, Japan, Korea, and Europe.
- AoV Comic: Light And Shadow Official comic series featuring Arena of Valor characters and lore, including multiple chapters exploring storylines involving Violet, Butterfly, and Black Mages.
Quantifiable outcome
- Official Event at Hangzhou 2022 Asian Games
- +2 more outcomes
Companies that use Arena of Valor
Customer profileNamed customers5 records
Segments3 records
Ideal customer profiles3 records
Arena of Valor technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature6 records
Arena of Valor partnerships and signals
Strategic signalPartnerships
Four partnerships are on record, tiered core.
- DC ComicscoreDC Comics collaboration featuring Batman and related DC characters as playable heroes in Arena of Valor. This partnership provides unique content differentiating the game from competitors. The collaboration includes DC LOGO, BATMAN and all related characters and elements TM DC Comics.
- GarenacoreGarena partnered with Tencent to publish Arena of Valor and announced the Global Ban Pick format for AWC 2019. Garena handles publishing in Southeast Asia and Taiwan regions.
- TiMi Studio Group (Tencent)coreTiMi Studio Group is the developer of Arena of Valor, creating the core game technology, hero designs, and gameplay systems. Tencent owns TiMi Studio Group.
- Proxima Beta Pte LimitedcoreProxima Beta Pte Limited operates and publishes Arena of Valor for global markets outside China, handling localization,运营, and regional partnerships.
Scale indicators5 records
Recent moves6 records
Expansion highlights6 records
Arena of Valor competitors and assessment
Company assessmentEmerging players
- Brawl Stars: Supercell's mobile multiplayer game offering shorter-session competitive team play with hero-based mechanics. Competes for the same mobile gamer time and esports audience (Brawl Stars World Finals), though format (3v3 arena) differs from Arena of Valor's 5v5 MOBA core.
Direct peers
- Honor of Kings: The flagship mobile MOBA from TiMi Studio Group / Tencent in the China market — the closest comparable title to Arena of Valor, sharing hero design philosophy and esports infrastructure. Arena of Valor is essentially Honor of Kings' international variant, making this both a sibling product and direct category competitor.
- Pokémon Unite: TiMi Studio Group-developed mobile 5v5 MOBA published by Tencent/The Pokémon Company. Direct format competitor sharing the same developer, target audience (competitive mobile gamers), and core MOBA mechanics, though differentiated by Nintendo/Pokémon IP.
- Vainglory: Mobile MOBA developed by Super Evil Megacorp, one of the original touch-optimized mobile MOBAs. Competes in the same product category with similar 5v5 lane-based gameplay, though with a smaller player base and more limited esports footprint than Arena of Valor.
- League of Legends: Wild Rift: Riot Games' mobile MOBA targeting similar 5v5 competitive mobile gameplay audiences globally. Competes with Arena of Valor for the same esports-aspirational mobile gamer segment and benefits from the League of Legends IP and player base.
- Mobile Legends: Bang Bang: Mobile MOBA developed by Moonton, the dominant direct competitor to Arena of Valor in Southeast Asia and other shared markets. Operates a similar 5v5 mobile MOBA format with comparable monetization and esports infrastructure (MPL, M-Series World Championship).
- Smite: Hi-Rez Studios' MOBA title featuring hero-based mythology combat in a 5v5 format. Comparable to Arena of Valor in MOBA category, esports tournament structure (Smite World Championship), and F2P monetization model, though primarily PC/console rather than mobile-first.
- Heroes Evolved: Mobile MOBA developed by Netmarble offering similar 5v5 competitive gameplay on iOS and Android. Direct category competitor with comparable hero roster structure and F2P monetization targeting the mobile esports audience.
Broad incumbents
- PUBG Mobile: Tencent-owned mobile battle royale and one of the most-viewed mobile esports titles globally. Sibling Tencent product competing for mobile gamer time and esports sponsorship budget, and a useful comparable for understanding Tencent's mobile esports portfolio dynamics that affect Arena of Valor.
- Garena Free Fire: Garena-published mobile battle royale title that is part of the same broader mobile esports ecosystem (and publisher network) where Arena of Valor competes for Southeast Asian gamer attention and esports sponsorship dollars. Comparable as a major mobile esports title in shared geographies.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat6 records
Key risks6 records
Key highlights7 records
Customer concentration
Arena of Valor social profiles
Digital presenceArena of Valor financial estimates
Financial estimateRevenue estimate
Valuation estimate
Arena of Valor leadership team
Management profileNumber of profiles
Arena of Valor funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Arena of Valor M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Arena of Valor
What does Arena of Valor do?
Arena of Valor is a free-to-play 5v5 multiplayer online battle arena (MOBA) mobile game developed by TiMi Studio Group and published internationally by Proxima Beta Pte. Limited. Players form teams to battle in real-time combat across multiple game modes (5v5, 3v3, 1v1, Hook Wars, Abyssal Clash, Ranked Match), selecting unique heroes from six classes (Tank, Warrior, Assassin, Mage, Marksman, Support). Revenue is generated through in-game purchases of premium currency (Gems), heroes, skins, and other cosmetic items.
Is Arena of Valor a public or private company?
Arena of Valor is a private company. It is classified as corporate owned and is currently operating.
When was Arena of Valor founded?
Arena of Valor was founded in 2016.
Where is Arena of Valor based?
Arena of Valor is headquartered in Singapore, Singapore, in the Asia region.
How does Arena of Valor make money?
One revenue line is on record: free-to-Play with In-Game Purchases.
Who are Arena of Valor's main competitors?
Brawl Stars is listed as an emerging player. Direct peers are Honor of Kings, Pokémon Unite, Vainglory, League of Legends: Wild Rift, Mobile Legends: Bang Bang, Smite and Heroes Evolved. Broad incumbents are PUBG Mobile and Garena Free Fire.
Does Arena of Valor have an API?
No public API is recorded for Arena of Valor.
What industry is Arena of Valor in?
Arena of Valor's product category is Mobile MOBA Games. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console), with a secondary code of MPAFADAL, Amateur/Grassroots Esports Leagues & Community Tournaments. Its NAICS code is 711211 and its SIC code is 7990.