World Phygital Community
- Company typePrivate
- Founded2024
- HeadquartersWan Chai, Hong Kong SAR China
- Headcount1–10
- GTM typeB2B
- OfferingServices
World Phygital Community firmographics
Firmographics- Name
- World Phygital Community
- Legal name
- World Phygital Community Limited
- Website
- https://worldphygital.org
- Company type
- Private
- Founded year
- 2024
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Ownership category
- akta.pro rank
World Phygital Community industry classification
Industry- Product category
- Sports Governance and Esports Federation
- NAICS
- Sports Teams and Clubs (711211), Spectator Sports (71121), Spectator Sports (7112), Promoters of Performing Arts, Sports, and Similar Events with Facilities (71131)
- SIC
- Services-Membership Sports & Recreation Clubs (7997)
- akta.pro primary industry
- International Sport Federations (IFs) (MPAKAFAB)
- akta.pro secondary industries
- Live Sports Pay-Per-View (PPV) & Event Streaming (MPAKAOAE), Nonprofit & Cause Communications (BPAFADAK), Government & Public Sector Conferences (MPAGAGAH)
Keywords
Where World Phygital Community is headquartered
LocationHeadquarters
- HQ city
- Wan Chai
- HQ country
- Hong Kong SAR China
- HQ region
- Asia
Offices3 records
Markets served
World Phygital Community business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Operations, Personnel, Technology or R&D, Marketing or Sales, Others
Revenue model
- Membership Fees: WPC membership is open to organizations interested in developing phygital sport within their countries. The organization charges membership fees (assistance with membership fee mentioned in contact form). Membership is reviewed by the WPC membership committee.
- Event Revenue (Games of the Future): The Games of the Future generates revenue through the $5 million prize pool funded by partners (ADOC as title sponsor), ticket sales (with early-bird discounts), broadcasting rights across 27 international broadcast/streaming partners, and merchandise. GOTF 2025 took place at ADNEC Centre Abu Dhabi.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Annual | WPC Membership – Open to legal entities (associations, clubs, universities, schools, governmental bodies) |
Go-to-market motion2 records
Distribution channels4 records
Marketing channels12 records
World Phygital Community product offering
Product offeringCore offering
World Phygital Community (WPC) is a non-profit, non-commercial association that operates as the global regulator of phygital sports. It provides a structured competitive pathway from regional tournaments (Phygital Origins) through national tournaments (Phygital Rivals) and qualifying rounds (Phygital Contenders) to the annual international Games of the Future, supported by a proprietary ranking system, membership program, and OTT streaming platform.
Product overview
The World Phygital Community (WPC) operates as a non-profit, non-commercial association that functions as the global regulator of phygital sports. The organization offers a multi-tiered competitive ecosystem anchored by the Games of the Future (GOTF) as its pinnacle annual tournament, supported by a structured qualification pathway comprising Phygital Origins (regional tournaments), Phygital Rivals (national ranked tournaments), and Phygital Contenders (final qualification rounds). Core disciplines include Phygital Football, Phygital Basketball, Phygital Dancing, and Phygital Shooter. The WPC platform portfolio includes the WPC Rankings system, WPC Incentive Program (rewarding member engagement), WPC Hub (news and workshop resources), and Phygital+ (OTT streaming platform). The organization also supports the Phygital School Games youth initiative and has launched ancillary products like the PSL SportsBox hardware module in Germany.
Differentiator
Problem solved
Functional benefit
Products and services
- Games of the Future (GOTF) The pinnacle annual international multi-sport tournament that blends traditional physical sports (football, basketball, dancing, shooter, fighting MMA, drone racing) with digital and virtual elements, serving as the ultimate competition for qualified phygital athletes and clubs from 100+ countries through a structured qualification pathway.
- WPC Membership Annual membership program open to legal entities (associations, clubs, universities, schools, governmental bodies) interested in developing phygital sport in their countries. Members gain access to the ranking system, qualification pathways, the WPC Incentive Program, workshops, and the global WPC network. Membership tiers include Gold, Silver, and Bronze status based on activity.
- Phygital Origins In-country regional tournaments that serve as the entry-level qualification events for the phygital competitive pathway, overseen and regulated by WPC. Origins events feed ranking points into the WPC Ranking System and provide the first step toward the Games of the Future.
- Phygital Rivals National-level ranked tournaments that represent a higher tier of competition than Origins, providing a pathway for teams and clubs to progress toward the Games of the Future. Phygital Rivals Serbia - Phygital Basketball drew over 100,000 online viewers.
- Phygital Contenders Final qualification rounds that determine which clubs and athletes advance to the Games of the Future based on ranking points accumulated through Phygital Origins and Phygital Rivals tournaments. Held in Abu Dhabi (2025) and Astana (2026).
- WPC Rankings System The world's first phygital ranking system that captures competitive performance metrics for athletes and clubs across both digital and physical competition stages. Rankings are determined by tournament event scores, club event scores, Phygital Contenders points, and Tournament Quality Rankings, and serve as the primary qualification mechanism for the Games of the Future.
- WPC Incentive Program Rewards scheme that recognizes WPC members for community support, self-improvement, and leadership, with tiered status levels (Gold, Silver, Bronze) tracked through the Incentive Program Leaderboard. Gold Members earn direct slot nominations for the Games of the Future.
- Phygital+ OTT Platform Official OTT streaming platform for watching Games of the Future events, supporting 27 international broadcast and streaming partners with coverage in more than 13 languages, accessible at phygital-plus.com.
- PSL SportsBox Fully equipped plug-and-play hardware module designed to help clubs launch phygital activity, including PlayStation 5, Nintendo Switch, Meta Quest 3, gaming hardware, satellite internet connection, and integrated VEO camera system for automated match recording and highlight clip creation. Distributed through Force of Disruption GmbH (WPC member Germany).
- Phygital School Games Youth-focused initiative that brings phygital sports into educational institutions, combining physical activity and digital gaming to promote active lifestyles and digital literacy among students. Implemented through partnerships with schools, universities, and national sports bodies across Latin America.
- Phygital Sports League Germany National phygital competition league operated in Germany by Force of Disruption GmbH (WPC member Germany, CEO Lutz Meyer), providing a country-specific competition framework built around the PSL SportsBox hardware kit.
Quantifiable outcome
- 119 members across 115 countries
- +5 more outcomes
Companies that use World Phygital Community
Customer profileNamed customers11 records
Segments4 records
Ideal customer profiles3 records
World Phygital Community technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
World Phygital Community partnerships and signals
Strategic signalPartnerships
17 partnerships are on record, tiered core and minor.
- ADNOC (Abu Dhabi National Oil Company)coreADNOC served as the title sponsor of the Games of the Future Abu Dhabi 2025 powered by ADNOC, providing significant funding for the $5 million prize pool and global event operations.
- M42minorM42 is the sponsor for Phygital Basketball.3on3 FreeStyle at GOTF Abu Dhabi 2025, under the naming 'Phygital Basketball.3on3 FreeStyle brought to you by M42'.
- InsuranceMarket.aeminorInsuranceMarket.ae is the presenting sponsor of Phygital Drone Racing at GOTF Abu Dhabi 2025, under the naming 'Phygital Drone Racing presented by InsuranceMarket.ae'.
- Phygital InternationalcorePhygital International is the parent organization that established WPC (June 2024) and organizes the Games of the Future. It drives the global development of phygital sport, sets competition formats, and oversees the broader phygital ecosystem. CEO Nis Hatt leads the organization.
- ADEG (National Electronic Sports Association of Guatemala)minorADEG serves as the WPC member in Guatemala, organizing the Phygital School Games Guatemala 2025 with 30 schools at Swiss American School, featuring Phygital Football, Basketball, and Dancing competitions.
- District Institute of Recreation and Sports (IDRD), BogotáminorIDRD under the Bogotá Mayor's Office partners with WPC members to run the Colombia Phygital School Games, with over 15,000 students participating in Phygital Dancing sessions and 100+ dancers advancing to Phygital Rivals finals.
- FEDEESP (São Paulo State School Sports Federation)minorFEDEESP signed a Technical Cooperation Agreement with Phygital Brazil to introduce phygital sports across São Paulo, debuting at COB EXPO 2025 organized by the Brazilian Olympic Committee with 12 schools participating.
- Force of Disruption GmbHminorWPC member in Germany operating as Force of Disruption GmbH, CEO Lutz Meyer. Launched the Phygital Sports League Germany and PSL SportsBox at ISPO Munich, creating a national competition framework and standardized equipment kit for clubs.
- WPC Global Advisory CouncilcoreThe WPC Global Advisory Council was launched on November 25, 2025, bringing together an international panel of experts in sports, innovation, and policy to guide the long-term strategy, innovation agenda, and global expansion of phygital sport. The council positions WPC to strengthen its role as the global regulator of phygital sports.
- Qazaq Cybersport FederationminorWPC member in Kazakhstan organizing local phygital tournaments and producing teams like ACF x Allur (Kazakhstan) that compete in Phygital Contenders and the Games of the Future.
- Serbian Phygital FederationminorWPC member in Serbia led by Aleksandar Isajlović. Organized the Balkan Regional Workshop and Phygital Rivals: Serbia – Phygital Basketball, drawing 100,000+ online viewers.
- Omani Gaming and Esports CommitteeminorWPC member in Oman led by Hamed Al Jahwari (General Secretary). Organized Phygital Rivals: Oman – Football at the Oman Convention and Exhibition Centre, with JR Style defending their title.
- Esports Entertainment E.I.R.L (Peru)minorWPC member in Peru organized Phygital Rivals: Peru – Dancing during Gamergy Peru at Real Plaza Puruchuco complex, with Sergio Daniel Mayta Salazar winning the title.
- UAE GovernmentcoreThe UAE government (through the General Authority of Sport and Abu Dhabi authorities) is the strategic host for the Games of the Future 2025 (December 18-23), aligning with the UAE's strategic vision to foster innovation, youth empowerment, and cultural exchange, and to position the UAE as a global hub for sports and technology. Bidding for GOTF 2028, 2029, and 2030 is also open.
- ASPIRE (Advanced Technology Research Council, Abu Dhabi)coreASPIRE, the innovation arm of Abu Dhabi's Advanced Technology Research Council (ATRC), was appointed as the UAE Delivery Authority for the Games of the Future 2025. ASPIRE leads the event's innovation agenda and coordinates with key stakeholders to deliver a world-class experience at ADNEC Centre Abu Dhabi.
- EtharacoreEthara, the region's premier live event management company, serves as the official operations partner for the Games of the Future Abu Dhabi 2025, managing event operations at ADNEC Centre.
- General Authority of Sport, UAEcoreThe UAE's General Authority of Sport (represented by His Excellency Ghanim Al Hajeri, Director General) committed to hosting Games of the Future 2025 as part of the UAE's strategic vision to foster innovation, youth empowerment, and cultural exchange, and to achieve a national sporting goal of 75% active population by 2031.
Scale indicators16 records
Recent moves6 records
Expansion highlights6 records
World Phygital Community competitors and assessment
Company assessmentDirect peers
- Global Esports Federation (GEF): GEF is a global esports governance body with national federation membership and continental championships. Comparable to WPC in its federation model and ambition to be recognized as an international sport governing body across multiple geographies.
- International Esports Federation (IESF): The IESF is the global governing body for esports, representing national federations across 100+ countries. It is the closest direct peer to WPC as both organizations function as global regulators of competitive digital/physical sport ecosystems and operate membership-based federation structures.
- World Esports Association (WESA): WESA is a partnership of professional esports organizations that sets standards and player representation. It is a direct peer to WPC in operating a structured competitive ecosystem across multiple esports titles and geographies.
Broad incumbents
- ESL FACEIT Group: ESL FACEIT Group operates the world's largest esports tournament and platform ecosystem (ESL Pro League, DreamHack, FACEIT). It is a broad incumbent peer in organized competitive esports infrastructure, ranking systems, and global event production.
- IOC / Olympic Esports: The International Olympic Committee has launched the Olympic Esports Series and is exploring phygital Olympic formats. It represents the ultimate mainstream legitimacy benchmark WPC aspires to and a formidable incumbent should it formalize phygital regulations.
- FIBA Esports: FIBA's esports program operates basketball esports competitions under the FIBA brand. It is a broad incumbent peer directly overlapping with WPC's Phygital Basketball discipline, with established federation authority and international event infrastructure.
- FIFAe: FIFA's esports arm operates FIFAe World Cup and integrates football esports with traditional football governance. It is a broad incumbent peer that competes for exactly the phygital football audience WPC targets, backed by FIFA's global brand and player pool.
Emerging players
- International Mind Sports Association (IMSA): IMSA is an international federation for mind sports (chess, bridge, Go, draughts). It is an emerging peer in operating a multi-discipline global sport federation framework, providing a precedent for IOC-recognized multi-discipline governance that WPC could emulate.
- BLAST: BLAST is a global esports tournament operator with major events and broadcast production. It is an emerging peer in the operational and broadcast layer of competitive digital sport, with comparable event formats and prize pool scale.
Regional players
- Asian Electronic Sports Federation (AESF): AESF governs esports across Asia with national federation members and major continental events. It is a regional peer to WPC, operating a similar federation model and qualification pathway at a continental level.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
World Phygital Community social profiles
Digital presenceWorld Phygital Community financial estimates
Financial estimateRevenue estimate
Valuation estimate
World Phygital Community leadership team
Management profileNumber of profiles
Profiles1 record
World Phygital Community funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
World Phygital Community M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about World Phygital Community
What does World Phygital Community do?
World Phygital Community (WPC) is a non-profit, non-commercial association that operates as the global regulator of phygital sports. It provides a structured competitive pathway from regional tournaments (Phygital Origins) through national tournaments (Phygital Rivals) and qualifying rounds (Phygital Contenders) to the annual international Games of the Future, supported by a proprietary ranking system, membership program, and OTT streaming platform.
Is World Phygital Community a public or private company?
World Phygital Community is a private company. It is classified as nonprofit foundation owned and is currently operating.
When was World Phygital Community founded?
World Phygital Community was founded in 2024. It employs 1 to 10 people.
Where is World Phygital Community based?
World Phygital Community is headquartered in Wan Chai, Hong Kong SAR China, in the Asia region.
How does World Phygital Community make money?
Two revenue lines are on record. Membership Fees are the primary driver. The others are event Revenue (Games of the Future).
Who are World Phygital Community's main competitors?
Direct peers on record are Global Esports Federation (GEF), International Esports Federation (IESF) and World Esports Association (WESA). Broad incumbents are ESL FACEIT Group, IOC / Olympic Esports, FIBA Esports and FIFAe. Emerging players are International Mind Sports Association (IMSA) and BLAST. Asian Electronic Sports Federation (AESF) is listed as a regional player.
Does World Phygital Community have an API?
No public API is recorded for World Phygital Community.
What industry is World Phygital Community in?
World Phygital Community's product category is Sports Governance and Esports Federation. Its primary akta.pro industry code is MPAKAFAB, International Sport Federations (IFs), with a secondary code of MPAKAOAE, Live Sports Pay-Per-View (PPV) & Event Streaming. Its NAICS code is 711211 and its SIC code is 7997.