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World Phygital Community

Full company profile

uuid002hovo

Namestring
World Phygital Community
Legal namestring
World Phygital Community Limited
Company typeenum
Private
Founded yearint
2024
Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersWan Chai, Hong Kong SAR China
HQ citystring
Wan Chai
HQ countrystring
Hong Kong SAR China
HQ regionstring
Asia
Markets served

Serves global market

Offices3 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
phygital sports, esports federation, sports governance, multi-sport tournaments, competitive gaming
Industry4 codes
1International Sport Federations (IFs)
CodeMPAKAFABPrimaryYes
2Live Sports Pay-Per-View (PPV) & Event Streaming
CodeMPAKAOAEPrimaryNo
3Nonprofit & Cause Communications
CodeBPAFADAKPrimaryNo
4Government & Public Sector Conferences
CodeMPAGAGAHPrimaryNo
NAICS code4 codes
  • Sports Teams and Clubs711211
  • Spectator Sports71121
  • Spectator Sports7112
  • Promoters of Performing Arts, Sports, and Similar Events with Facilities71131
SIC code1 code
  • Services-Membership Sports & Recreation Clubs7997
Product category
Sports Governance and Esports Federation
Social media profiles1 record
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model2 records
1Membership Fees
TypeSubscription Recurring
Description

WPC membership is open to organizations interested in developing phygital sport within their countries. The organization charges membership fees (assistance with membership fee mentioned in contact form). Membership is reviewed by the WPC membership committee.

worldphygital.org
2Event Revenue (Games of the Future)
TypeTransaction Fee
Description

The Games of the Future generates revenue through the $5 million prize pool funded by partners (ADOC as title sponsor), ticket sales (with early-bird discounts), broadcasting rights across 27 international broadcast/streaming partners, and merchandise. GOTF 2025 took place at ADNEC Centre Abu Dhabi.

worldphygital.org
Marketing channels12 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Operations, Personnel, Technology or R&D, Marketing or Sales, Others
Pricing details1 tier
1WPC Membership – Open to legal entities (associations, clubs, universities, schools, governmental bodies)
ModelSubscriptionBilling cadenceAnnual
Notes

Membership fee assistance is available. Application requires submission of forms and a completed questionnaire. The membership committee reviews applications within three months. Membership tiers include Gold, Silver, and Bronze status based on activity levels tracked through the Incentive Program.

worldphygital.org
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

World Phygital Community (WPC) is a non-profit, non-commercial association that operates as the global regulator of phygital sports. It provides a structured competitive pathway from regional tournaments (Phygital Origins) through national tournaments (Phygital Rivals) and qualifying rounds (Phygital Contenders) to the annual international Games of the Future, supported by a proprietary ranking system, membership program, and OTT streaming platform.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 6 values shown
  • 119 members across 115 countries
+5 more records
Product overview1 text field

The World Phygital Community (WPC) operates as a non-profit, non-commercial association that functions as the global regulator of phygital sports. The organization offers a multi-tiered competitive ecosystem anchored by the Games of the Future (GOTF) as its pinnacle annual tournament, supported by a structured qualification pathway comprising Phygital Origins (regional tournaments), Phygital Rivals (national ranked tournaments), and Phygital Contenders (final qualification rounds). Core disciplines include Phygital Football, Phygital Basketball, Phygital Dancing, and Phygital Shooter. The WPC platform portfolio includes the WPC Rankings system, WPC Incentive Program (rewarding member engagement), WPC Hub (news and workshop resources), and Phygital+ (OTT streaming platform). The organization also supports the Phygital School Games youth initiative and has launched ancillary products like the PSL SportsBox hardware module in Germany.

Product and service11 records
1Games of the Future (GOTF)
CategoryTournament
Description

The pinnacle annual international multi-sport tournament that blends traditional physical sports (football, basketball, dancing, shooter, fighting MMA, drone racing) with digital and virtual elements, serving as the ultimate competition for qualified phygital athletes and clubs from 100+ countries through a structured qualification pathway.

2WPC Membership
CategoryMembership
Description

Annual membership program open to legal entities (associations, clubs, universities, schools, governmental bodies) interested in developing phygital sport in their countries. Members gain access to the ranking system, qualification pathways, the WPC Incentive Program, workshops, and the global WPC network. Membership tiers include Gold, Silver, and Bronze status based on activity.

3Phygital Origins
CategoryTournament
Description

In-country regional tournaments that serve as the entry-level qualification events for the phygital competitive pathway, overseen and regulated by WPC. Origins events feed ranking points into the WPC Ranking System and provide the first step toward the Games of the Future.

4Phygital Rivals
CategoryTournament
Description

National-level ranked tournaments that represent a higher tier of competition than Origins, providing a pathway for teams and clubs to progress toward the Games of the Future. Phygital Rivals Serbia - Phygital Basketball drew over 100,000 online viewers.

5Phygital Contenders
CategoryTournament
Description

Final qualification rounds that determine which clubs and athletes advance to the Games of the Future based on ranking points accumulated through Phygital Origins and Phygital Rivals tournaments. Held in Abu Dhabi (2025) and Astana (2026).

6WPC Rankings System
CategoryPlatform
Description

The world's first phygital ranking system that captures competitive performance metrics for athletes and clubs across both digital and physical competition stages. Rankings are determined by tournament event scores, club event scores, Phygital Contenders points, and Tournament Quality Rankings, and serve as the primary qualification mechanism for the Games of the Future.

7WPC Incentive Program
CategoryProgram
Description

Rewards scheme that recognizes WPC members for community support, self-improvement, and leadership, with tiered status levels (Gold, Silver, Bronze) tracked through the Incentive Program Leaderboard. Gold Members earn direct slot nominations for the Games of the Future.

8Phygital+ OTT Platform
CategoryPlatform
Description

Official OTT streaming platform for watching Games of the Future events, supporting 27 international broadcast and streaming partners with coverage in more than 13 languages, accessible at phygital-plus.com.

9PSL SportsBox
CategoryHardware
Description

Fully equipped plug-and-play hardware module designed to help clubs launch phygital activity, including PlayStation 5, Nintendo Switch, Meta Quest 3, gaming hardware, satellite internet connection, and integrated VEO camera system for automated match recording and highlight clip creation. Distributed through Force of Disruption GmbH (WPC member Germany).

10Phygital School Games
CategoryProgram
Description

Youth-focused initiative that brings phygital sports into educational institutions, combining physical activity and digital gaming to promote active lifestyles and digital literacy among students. Implemented through partnerships with schools, universities, and national sports bodies across Latin America.

11Phygital Sports League Germany
CategoryTournament
Description

National phygital competition league operated in Germany by Force of Disruption GmbH (WPC member Germany, CEO Lutz Meyer), providing a country-specific competition framework built around the PSL SportsBox hardware kit.

Scale indicator16 records

Each record includes

Type, Value, Description, Source

Partnership17 partners
Strategic tierCoreTypeGTM or Marketing PartnerAnnounced on2025-12-18
Description

ADNOC served as the title sponsor of the Games of the Future Abu Dhabi 2025 powered by ADNOC, providing significant funding for the $5 million prize pool and global event operations.

Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2025-12-18
Description

M42 is the sponsor for Phygital Basketball.3on3 FreeStyle at GOTF Abu Dhabi 2025, under the naming 'Phygital Basketball.3on3 FreeStyle brought to you by M42'.

Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2025-12-18
Description

InsuranceMarket.ae is the presenting sponsor of Phygital Drone Racing at GOTF Abu Dhabi 2025, under the naming 'Phygital Drone Racing presented by InsuranceMarket.ae'.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-12-08
Description

Phygital International is the parent organization that established WPC (June 2024) and organizes the Games of the Future. It drives the global development of phygital sport, sets competition formats, and oversees the broader phygital ecosystem. CEO Nis Hatt leads the organization.

5ADEG (National Electronic Sports Association of Guatemala)
Strategic tierMinorTypeChannel Partner/ Reseller/ DistributorAnnounced on2025-12-08
Description

ADEG serves as the WPC member in Guatemala, organizing the Phygital School Games Guatemala 2025 with 30 schools at Swiss American School, featuring Phygital Football, Basketball, and Dancing competitions.

worldphygital.org
6District Institute of Recreation and Sports (IDRD), Bogotá
Strategic tierMinorTypeChannel Partner/ Reseller/ DistributorAnnounced on2025-12-08
Description

IDRD under the Bogotá Mayor's Office partners with WPC members to run the Colombia Phygital School Games, with over 15,000 students participating in Phygital Dancing sessions and 100+ dancers advancing to Phygital Rivals finals.

worldphygital.org
Strategic tierMinorTypeChannel Partner/ Reseller/ DistributorAnnounced on2025-12-08
Description

FEDEESP signed a Technical Cooperation Agreement with Phygital Brazil to introduce phygital sports across São Paulo, debuting at COB EXPO 2025 organized by the Brazilian Olympic Committee with 12 schools participating.

8Force of Disruption GmbH
Strategic tierMinorTypeChannel Partner/ Reseller/ DistributorAnnounced on2025-12-05
Description

WPC member in Germany operating as Force of Disruption GmbH, CEO Lutz Meyer. Launched the Phygital Sports League Germany and PSL SportsBox at ISPO Munich, creating a national competition framework and standardized equipment kit for clubs.

worldphygital.org
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-11-25
Description

The WPC Global Advisory Council was launched on November 25, 2025, bringing together an international panel of experts in sports, innovation, and policy to guide the long-term strategy, innovation agenda, and global expansion of phygital sport. The council positions WPC to strengthen its role as the global regulator of phygital sports.

Strategic tierMinorTypeChannel Partner/ Reseller/ DistributorAnnounced on2025-10-30
Description

WPC member in Kazakhstan organizing local phygital tournaments and producing teams like ACF x Allur (Kazakhstan) that compete in Phygital Contenders and the Games of the Future.

11Serbian Phygital Federation
Strategic tierMinorTypeChannel Partner/ Reseller/ DistributorAnnounced on2025-10-30
Description

WPC member in Serbia led by Aleksandar Isajlović. Organized the Balkan Regional Workshop and Phygital Rivals: Serbia – Phygital Basketball, drawing 100,000+ online viewers.

worldphygital.org
12Omani Gaming and Esports Committee
Strategic tierMinorTypeChannel Partner/ Reseller/ DistributorAnnounced on2025-10-30
Description

WPC member in Oman led by Hamed Al Jahwari (General Secretary). Organized Phygital Rivals: Oman – Football at the Oman Convention and Exhibition Centre, with JR Style defending their title.

worldphygital.org
Strategic tierMinorTypeChannel Partner/ Reseller/ DistributorAnnounced on2025-10-30
Description

WPC member in Peru organized Phygital Rivals: Peru – Dancing during Gamergy Peru at Real Plaza Puruchuco complex, with Sergio Daniel Mayta Salazar winning the title.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2025-10-24
Description

The UAE government (through the General Authority of Sport and Abu Dhabi authorities) is the strategic host for the Games of the Future 2025 (December 18-23), aligning with the UAE's strategic vision to foster innovation, youth empowerment, and cultural exchange, and to position the UAE as a global hub for sports and technology. Bidding for GOTF 2028, 2029, and 2030 is also open.

Strategic tierCoreTypeImplementation/ SI/ Consulting PartnerAnnounced on2025-05-29
Description

ASPIRE, the innovation arm of Abu Dhabi's Advanced Technology Research Council (ATRC), was appointed as the UAE Delivery Authority for the Games of the Future 2025. ASPIRE leads the event's innovation agenda and coordinates with key stakeholders to deliver a world-class experience at ADNEC Centre Abu Dhabi.

Strategic tierCoreTypeImplementation/ SI/ Consulting PartnerAnnounced on2025-05-29
Description

Ethara, the region's premier live event management company, serves as the official operations partner for the Games of the Future Abu Dhabi 2025, managing event operations at ADNEC Centre.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2024-06-03
Description

The UAE's General Authority of Sport (represented by His Excellency Ghanim Al Hajeri, Director General) committed to hosting Games of the Future 2025 as part of the UAE's strategic vision to foster innovation, youth empowerment, and cultural exchange, and to achieve a national sporting goal of 75% active population by 2031.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

GEF is a global esports governance body with national federation membership and continental championships. Comparable to WPC in its federation model and ambition to be recognized as an international sport governing body across multiple geographies.

TypeBroad incumbent
Description

ESL FACEIT Group operates the world's largest esports tournament and platform ecosystem (ESL Pro League, DreamHack, FACEIT). It is a broad incumbent peer in organized competitive esports infrastructure, ranking systems, and global event production.

TypeDirect peer
Description

The IESF is the global governing body for esports, representing national federations across 100+ countries. It is the closest direct peer to WPC as both organizations function as global regulators of competitive digital/physical sport ecosystems and operate membership-based federation structures.

4IOC / Olympic Esports
TypeBroad incumbent
Description

The International Olympic Committee has launched the Olympic Esports Series and is exploring phygital Olympic formats. It represents the ultimate mainstream legitimacy benchmark WPC aspires to and a formidable incumbent should it formalize phygital regulations.

5International Mind Sports Association (IMSA)
TypeEmerging player
Description

IMSA is an international federation for mind sports (chess, bridge, Go, draughts). It is an emerging peer in operating a multi-discipline global sport federation framework, providing a precedent for IOC-recognized multi-discipline governance that WPC could emulate.

TypeEmerging player
Description

BLAST is a global esports tournament operator with major events and broadcast production. It is an emerging peer in the operational and broadcast layer of competitive digital sport, with comparable event formats and prize pool scale.

TypeRegional player
Description

AESF governs esports across Asia with national federation members and major continental events. It is a regional peer to WPC, operating a similar federation model and qualification pathway at a continental level.

TypeDirect peer
Description

WESA is a partnership of professional esports organizations that sets standards and player representation. It is a direct peer to WPC in operating a structured competitive ecosystem across multiple esports titles and geographies.

TypeBroad incumbent
Description

FIBA's esports program operates basketball esports competitions under the FIBA brand. It is a broad incumbent peer directly overlapping with WPC's Phygital Basketball discipline, with established federation authority and international event infrastructure.

TypeBroad incumbent
Description

FIFA's esports arm operates FIFAe World Cup and integrates football esports with traditional football governance. It is a broad incumbent peer that competes for exactly the phygital football audience WPC targets, backed by FIFA's global brand and player pool.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers11 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

World Phygital Community

Sports Governance and Esports Federationworldphygital.org

World Phygital Community firmographics

Firmographics
Name
World Phygital Community
Legal name
World Phygital Community Limited
Website
https://worldphygital.org
Company type
Private
Founded year
2024
Operating status
Operating
Headcount range
1–10 employees
Ownership category
akta.pro rank

World Phygital Community industry classification

Industry
Product category
Sports Governance and Esports Federation
NAICS
Sports Teams and Clubs (711211), Spectator Sports (71121), Spectator Sports (7112), Promoters of Performing Arts, Sports, and Similar Events with Facilities (71131)
SIC
Services-Membership Sports & Recreation Clubs (7997)
akta.pro primary industry
International Sport Federations (IFs) (MPAKAFAB)
akta.pro secondary industries
Live Sports Pay-Per-View (PPV) & Event Streaming (MPAKAOAE), Nonprofit & Cause Communications (BPAFADAK), Government & Public Sector Conferences (MPAGAGAH)

Keywords

  • Phygital sports
  • Esports federation
  • Sports governance
  • Multi-sport tournaments
  • Competitive gaming

Where World Phygital Community is headquartered

Location

Headquarters

HQ city
Wan Chai
HQ country
Hong Kong SAR China
HQ region
Asia

Offices3 records

Markets served

World Phygital Community business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Operations, Personnel, Technology or R&D, Marketing or Sales, Others

Revenue model

  1. Membership Fees: WPC membership is open to organizations interested in developing phygital sport within their countries. The organization charges membership fees (assistance with membership fee mentioned in contact form). Membership is reviewed by the WPC membership committee.
  2. Event Revenue (Games of the Future): The Games of the Future generates revenue through the $5 million prize pool funded by partners (ADOC as title sponsor), ticket sales (with early-bird discounts), broadcasting rights across 27 international broadcast/streaming partners, and merchandise. GOTF 2025 took place at ADNEC Centre Abu Dhabi.

Pricing tiers

ModelBillingPrice
SubscriptionAnnualWPC Membership – Open to legal entities (associations, clubs, universities, schools, governmental bodies)

Go-to-market motion2 records

Distribution channels4 records

Marketing channels12 records

World Phygital Community product offering

Product offering

Core offering

World Phygital Community (WPC) is a non-profit, non-commercial association that operates as the global regulator of phygital sports. It provides a structured competitive pathway from regional tournaments (Phygital Origins) through national tournaments (Phygital Rivals) and qualifying rounds (Phygital Contenders) to the annual international Games of the Future, supported by a proprietary ranking system, membership program, and OTT streaming platform.

Product overview

The World Phygital Community (WPC) operates as a non-profit, non-commercial association that functions as the global regulator of phygital sports. The organization offers a multi-tiered competitive ecosystem anchored by the Games of the Future (GOTF) as its pinnacle annual tournament, supported by a structured qualification pathway comprising Phygital Origins (regional tournaments), Phygital Rivals (national ranked tournaments), and Phygital Contenders (final qualification rounds). Core disciplines include Phygital Football, Phygital Basketball, Phygital Dancing, and Phygital Shooter. The WPC platform portfolio includes the WPC Rankings system, WPC Incentive Program (rewarding member engagement), WPC Hub (news and workshop resources), and Phygital+ (OTT streaming platform). The organization also supports the Phygital School Games youth initiative and has launched ancillary products like the PSL SportsBox hardware module in Germany.

Differentiator

Problem solved

Functional benefit

Products and services

  • Games of the Future (GOTF) The pinnacle annual international multi-sport tournament that blends traditional physical sports (football, basketball, dancing, shooter, fighting MMA, drone racing) with digital and virtual elements, serving as the ultimate competition for qualified phygital athletes and clubs from 100+ countries through a structured qualification pathway.
  • WPC Membership Annual membership program open to legal entities (associations, clubs, universities, schools, governmental bodies) interested in developing phygital sport in their countries. Members gain access to the ranking system, qualification pathways, the WPC Incentive Program, workshops, and the global WPC network. Membership tiers include Gold, Silver, and Bronze status based on activity.
  • Phygital Origins In-country regional tournaments that serve as the entry-level qualification events for the phygital competitive pathway, overseen and regulated by WPC. Origins events feed ranking points into the WPC Ranking System and provide the first step toward the Games of the Future.
  • Phygital Rivals National-level ranked tournaments that represent a higher tier of competition than Origins, providing a pathway for teams and clubs to progress toward the Games of the Future. Phygital Rivals Serbia - Phygital Basketball drew over 100,000 online viewers.
  • Phygital Contenders Final qualification rounds that determine which clubs and athletes advance to the Games of the Future based on ranking points accumulated through Phygital Origins and Phygital Rivals tournaments. Held in Abu Dhabi (2025) and Astana (2026).
  • WPC Rankings System The world's first phygital ranking system that captures competitive performance metrics for athletes and clubs across both digital and physical competition stages. Rankings are determined by tournament event scores, club event scores, Phygital Contenders points, and Tournament Quality Rankings, and serve as the primary qualification mechanism for the Games of the Future.
  • WPC Incentive Program Rewards scheme that recognizes WPC members for community support, self-improvement, and leadership, with tiered status levels (Gold, Silver, Bronze) tracked through the Incentive Program Leaderboard. Gold Members earn direct slot nominations for the Games of the Future.
  • Phygital+ OTT Platform Official OTT streaming platform for watching Games of the Future events, supporting 27 international broadcast and streaming partners with coverage in more than 13 languages, accessible at phygital-plus.com.
  • PSL SportsBox Fully equipped plug-and-play hardware module designed to help clubs launch phygital activity, including PlayStation 5, Nintendo Switch, Meta Quest 3, gaming hardware, satellite internet connection, and integrated VEO camera system for automated match recording and highlight clip creation. Distributed through Force of Disruption GmbH (WPC member Germany).
  • Phygital School Games Youth-focused initiative that brings phygital sports into educational institutions, combining physical activity and digital gaming to promote active lifestyles and digital literacy among students. Implemented through partnerships with schools, universities, and national sports bodies across Latin America.
  • Phygital Sports League Germany National phygital competition league operated in Germany by Force of Disruption GmbH (WPC member Germany, CEO Lutz Meyer), providing a country-specific competition framework built around the PSL SportsBox hardware kit.

Quantifiable outcome

  • 119 members across 115 countries
  • +5 more outcomes

Companies that use World Phygital Community

Customer profile

Named customers11 records

Segments4 records

Ideal customer profiles3 records

World Phygital Community technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature5 records

World Phygital Community partnerships and signals

Strategic signal

Partnerships

17 partnerships are on record, tiered core and minor.

  • ADNOC (Abu Dhabi National Oil Company)coreGTM or Marketing Partner · 18 December 2025ADNOC served as the title sponsor of the Games of the Future Abu Dhabi 2025 powered by ADNOC, providing significant funding for the $5 million prize pool and global event operations.
  • M42minorGTM or Marketing Partner · 18 December 2025M42 is the sponsor for Phygital Basketball.3on3 FreeStyle at GOTF Abu Dhabi 2025, under the naming 'Phygital Basketball.3on3 FreeStyle brought to you by M42'.
  • InsuranceMarket.aeminorGTM or Marketing Partner · 18 December 2025InsuranceMarket.ae is the presenting sponsor of Phygital Drone Racing at GOTF Abu Dhabi 2025, under the naming 'Phygital Drone Racing presented by InsuranceMarket.ae'.
  • Phygital InternationalcoreStrategic or Co-development Partner · 8 December 2025Phygital International is the parent organization that established WPC (June 2024) and organizes the Games of the Future. It drives the global development of phygital sport, sets competition formats, and oversees the broader phygital ecosystem. CEO Nis Hatt leads the organization.
  • ADEG (National Electronic Sports Association of Guatemala)minorChannel Partner/ Reseller/ Distributor · 8 December 2025ADEG serves as the WPC member in Guatemala, organizing the Phygital School Games Guatemala 2025 with 30 schools at Swiss American School, featuring Phygital Football, Basketball, and Dancing competitions.
  • District Institute of Recreation and Sports (IDRD), BogotáminorChannel Partner/ Reseller/ Distributor · 8 December 2025IDRD under the Bogotá Mayor's Office partners with WPC members to run the Colombia Phygital School Games, with over 15,000 students participating in Phygital Dancing sessions and 100+ dancers advancing to Phygital Rivals finals.
  • FEDEESP (São Paulo State School Sports Federation)minorChannel Partner/ Reseller/ Distributor · 8 December 2025FEDEESP signed a Technical Cooperation Agreement with Phygital Brazil to introduce phygital sports across São Paulo, debuting at COB EXPO 2025 organized by the Brazilian Olympic Committee with 12 schools participating.
  • Force of Disruption GmbHminorChannel Partner/ Reseller/ Distributor · 5 December 2025WPC member in Germany operating as Force of Disruption GmbH, CEO Lutz Meyer. Launched the Phygital Sports League Germany and PSL SportsBox at ISPO Munich, creating a national competition framework and standardized equipment kit for clubs.
  • WPC Global Advisory CouncilcoreStrategic or Co-development Partner · 25 November 2025The WPC Global Advisory Council was launched on November 25, 2025, bringing together an international panel of experts in sports, innovation, and policy to guide the long-term strategy, innovation agenda, and global expansion of phygital sport. The council positions WPC to strengthen its role as the global regulator of phygital sports.
  • Qazaq Cybersport FederationminorChannel Partner/ Reseller/ Distributor · 30 October 2025WPC member in Kazakhstan organizing local phygital tournaments and producing teams like ACF x Allur (Kazakhstan) that compete in Phygital Contenders and the Games of the Future.
  • Serbian Phygital FederationminorChannel Partner/ Reseller/ Distributor · 30 October 2025WPC member in Serbia led by Aleksandar Isajlović. Organized the Balkan Regional Workshop and Phygital Rivals: Serbia – Phygital Basketball, drawing 100,000+ online viewers.
  • Omani Gaming and Esports CommitteeminorChannel Partner/ Reseller/ Distributor · 30 October 2025WPC member in Oman led by Hamed Al Jahwari (General Secretary). Organized Phygital Rivals: Oman – Football at the Oman Convention and Exhibition Centre, with JR Style defending their title.
  • Esports Entertainment E.I.R.L (Peru)minorChannel Partner/ Reseller/ Distributor · 30 October 2025WPC member in Peru organized Phygital Rivals: Peru – Dancing during Gamergy Peru at Real Plaza Puruchuco complex, with Sergio Daniel Mayta Salazar winning the title.
  • UAE GovernmentcoreStrategic or Co-development Partner · 24 October 2025The UAE government (through the General Authority of Sport and Abu Dhabi authorities) is the strategic host for the Games of the Future 2025 (December 18-23), aligning with the UAE's strategic vision to foster innovation, youth empowerment, and cultural exchange, and to position the UAE as a global hub for sports and technology. Bidding for GOTF 2028, 2029, and 2030 is also open.
  • ASPIRE (Advanced Technology Research Council, Abu Dhabi)coreImplementation/ SI/ Consulting Partner · 29 May 2025ASPIRE, the innovation arm of Abu Dhabi's Advanced Technology Research Council (ATRC), was appointed as the UAE Delivery Authority for the Games of the Future 2025. ASPIRE leads the event's innovation agenda and coordinates with key stakeholders to deliver a world-class experience at ADNEC Centre Abu Dhabi.
  • EtharacoreImplementation/ SI/ Consulting Partner · 29 May 2025Ethara, the region's premier live event management company, serves as the official operations partner for the Games of the Future Abu Dhabi 2025, managing event operations at ADNEC Centre.
  • General Authority of Sport, UAEcoreStrategic or Co-development Partner · 3 June 2024The UAE's General Authority of Sport (represented by His Excellency Ghanim Al Hajeri, Director General) committed to hosting Games of the Future 2025 as part of the UAE's strategic vision to foster innovation, youth empowerment, and cultural exchange, and to achieve a national sporting goal of 75% active population by 2031.

Scale indicators16 records

Recent moves6 records

Expansion highlights6 records

World Phygital Community competitors and assessment

Company assessment

Direct peers

  • Global Esports Federation (GEF): GEF is a global esports governance body with national federation membership and continental championships. Comparable to WPC in its federation model and ambition to be recognized as an international sport governing body across multiple geographies.
  • International Esports Federation (IESF): The IESF is the global governing body for esports, representing national federations across 100+ countries. It is the closest direct peer to WPC as both organizations function as global regulators of competitive digital/physical sport ecosystems and operate membership-based federation structures.
  • World Esports Association (WESA): WESA is a partnership of professional esports organizations that sets standards and player representation. It is a direct peer to WPC in operating a structured competitive ecosystem across multiple esports titles and geographies.

Broad incumbents

  • ESL FACEIT Group: ESL FACEIT Group operates the world's largest esports tournament and platform ecosystem (ESL Pro League, DreamHack, FACEIT). It is a broad incumbent peer in organized competitive esports infrastructure, ranking systems, and global event production.
  • IOC / Olympic Esports: The International Olympic Committee has launched the Olympic Esports Series and is exploring phygital Olympic formats. It represents the ultimate mainstream legitimacy benchmark WPC aspires to and a formidable incumbent should it formalize phygital regulations.
  • FIBA Esports: FIBA's esports program operates basketball esports competitions under the FIBA brand. It is a broad incumbent peer directly overlapping with WPC's Phygital Basketball discipline, with established federation authority and international event infrastructure.
  • FIFAe: FIFA's esports arm operates FIFAe World Cup and integrates football esports with traditional football governance. It is a broad incumbent peer that competes for exactly the phygital football audience WPC targets, backed by FIFA's global brand and player pool.

Emerging players

  • International Mind Sports Association (IMSA): IMSA is an international federation for mind sports (chess, bridge, Go, draughts). It is an emerging peer in operating a multi-discipline global sport federation framework, providing a precedent for IOC-recognized multi-discipline governance that WPC could emulate.
  • BLAST: BLAST is a global esports tournament operator with major events and broadcast production. It is an emerging peer in the operational and broadcast layer of competitive digital sport, with comparable event formats and prize pool scale.

Regional players

  • Asian Electronic Sports Federation (AESF): AESF governs esports across Asia with national federation members and major continental events. It is a regional peer to WPC, operating a similar federation model and qualification pathway at a continental level.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

World Phygital Community social profiles

Digital presence

World Phygital Community financial estimates

Financial estimate

Revenue estimate

Valuation estimate

World Phygital Community leadership team

Management profile

Number of profiles

Profiles1 record

World Phygital Community funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

World Phygital Community M&A and investment

M&A and investment

M&A

Investments

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Frequently asked questions about World Phygital Community

What does World Phygital Community do?

World Phygital Community (WPC) is a non-profit, non-commercial association that operates as the global regulator of phygital sports. It provides a structured competitive pathway from regional tournaments (Phygital Origins) through national tournaments (Phygital Rivals) and qualifying rounds (Phygital Contenders) to the annual international Games of the Future, supported by a proprietary ranking system, membership program, and OTT streaming platform.

Is World Phygital Community a public or private company?

World Phygital Community is a private company. It is classified as nonprofit foundation owned and is currently operating.

When was World Phygital Community founded?

World Phygital Community was founded in 2024. It employs 1 to 10 people.

Where is World Phygital Community based?

World Phygital Community is headquartered in Wan Chai, Hong Kong SAR China, in the Asia region.

How does World Phygital Community make money?

Two revenue lines are on record. Membership Fees are the primary driver. The others are event Revenue (Games of the Future).

Who are World Phygital Community's main competitors?

Direct peers on record are Global Esports Federation (GEF), International Esports Federation (IESF) and World Esports Association (WESA). Broad incumbents are ESL FACEIT Group, IOC / Olympic Esports, FIBA Esports and FIFAe. Emerging players are International Mind Sports Association (IMSA) and BLAST. Asian Electronic Sports Federation (AESF) is listed as a regional player.

Does World Phygital Community have an API?

No public API is recorded for World Phygital Community.

What industry is World Phygital Community in?

World Phygital Community's product category is Sports Governance and Esports Federation. Its primary akta.pro industry code is MPAKAFAB, International Sport Federations (IFs), with a secondary code of MPAKAOAE, Live Sports Pay-Per-View (PPV) & Event Streaming. Its NAICS code is 711211 and its SIC code is 7997.

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Live signals
PR NewswireWorld Phygital Community presenta su Consejo de Asesores Global para forjar el futuro del deporte phygitalThe World Phygital Community announced the launch of its first Advisory Council, bringing together an international panel of experts in sports, innovation, and policy to guide the long-term strategy and global expansion of phygital sport. The council is intended to accelerate growth of the sport that fuses physical and digital competition. The formation of this advisory body positions WPC to strengthen its role as the global regulator of phygital sports.PR NewswireWorld Phygital Community Unveils Global Advisory Council to Shape the Future of Phygital SportThe World Phygital Community (WPC), the global regulator of phygital sports, has announced the launch of its first Advisory Council, a distinguished body of international experts assembled to guide the long-term strategy, innovation agenda, and global expansion of phygital sport — the emerging fusion of physical and digital sporting competition. The council brings together an international panel of sport, innovation, and policy leaders. The announcement was made from Hong Kong on November 25, 2025.NewswireWorld Phygital Community Unveils Global Advisory Council to Shape the Future of Phygital SportThe World Phygital Community (WPC), the global regulator of phygital sports, announced the launch of its first Advisory Council composed of international experts in sport, innovation, and policy. The council was established to guide the long-term strategy, innovation agenda, and global expansion of phygital sport—the fusion of physical and digital sporting competition. The announcement was made from Hong Kong on November 25, 2025.PR NewswireSouth Africa Leads the Charge in Africa's Phygital Sports RevolutionA delegation from the World Phygital Community (WPC) visited South Africa to launch a major campaign promoting phygital sports—a fusion of traditional sports and gaming—hosting a high-profile Phygital Football tournament in Johannesburg where teams competed on video games before playing five-a-side football. WPC members across 23 African countries have organized 16 phygital tournaments over the past year, with 240 clubs competing for spots at the Games of the Future 2025 in the UAE. The WPC and Phygital South Africa are positioning the continent to lead the global phygital sports revolution, citing opportunities for youth engagement, digital literacy, and economic growth.PR NewswireL'Afrique du Sud mène la charge dans la révolution du sport numérique en AfriqueA delegation from the World Phygital Community (WPC) launched a campaign in South Africa to introduce phygital sports—a hybrid of traditional sports and video gaming—to the African continent, hosting a phygital football tournament in Johannesburg. Over the past year, WPC members across 23 African countries have organized 16 phygital tournaments with 240 clubs competing for qualification to the Games of the Future 2025 event in the United Arab Emirates. Edgar Sandamela of Phygital South Africa and WPC CEO Dan Merkley emphasized the transformative potential of phygital sports for youth engagement, digital culture, and continental economic growth.