FanQ
- Company typePrivate
- Founded2017
- HeadquartersCologne, Germany
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
FanQ firmographics
Firmographics- Name
- FanQ
- Legal name
- FanQ
- Website
- https://fanq-app.com
- Company type
- Private
- Founded year
- 2017
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
FanQ industry classification
Industry- Product category
- Sports Fan Engagement Software
- NAICS
- Marketing Research and Public Opinion Polling (541910), Spectator Sports (7112)
- SIC
- Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Sports Data, Analytics & CRM Services (Fan Data, Insights, Audience Development) (MPAKAKAO)
Keywords
Where FanQ is headquartered
LocationHeadquarters
- HQ city
- Cologne
- HQ country
- Germany
- HQ region
- Europe
Offices1 record
Markets served
FanQ business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Digital Advertising & Sponsoring: Intelligent advertising forms and digital sponsoring solutions placed within FanQ voting tools, enabling advertisers to reach engaged football fans in contextually relevant environments
- Voting Tool Licensing: Providing FanQ voting tools to clubs, leagues, publishers, and sponsors for integration on their own digital platforms to increase fan engagement and digital revenue
- Commissioned Research Studies: Research services conducted for third parties (such as SID, DFB, clubs) on football-related topics, producing studies and surveys with representative fan samples
Go-to-market motion1 record
Distribution channels4 records
Marketing channels4 records
FanQ product offering
Product offeringCore offering
FanQ operates a football fan engagement and research platform built around its Voting Tool, which lets clubs, leagues, publishers, and sponsors embed interactive, context-sensitive polls directly on their own digital platforms. A panel of registered fans is recruited through the FanQ iOS/Android app and web community; the panel powers both quick polls (Blitzumfragen) and longer representative research studies on topics such as commercialization, sustainability, and fan sentiment. Results are distributed through a content partnership with SID, Europe's leading sports news agency.
Product overview
FanQ operates as a unified fan-engagement platform centered on its Voting Tool, with three primary access channels — the FanQ App (iOS/Android mobile app), the FanQ Web-Community (online registration and participation), and the Voting Tool (embedded interactive content for publishers). Supporting these core access channels, FanQ produces Research Studies published on football social topics, and offers Sponsoring & Presenting advertising solutions. The company functions as a B2B provider serving clubs, leagues, federations, media publishers, and advertisers, alongside a direct-to-fan community participation model.
Differentiator
Problem solved
Functional benefit
Products and services
- FanQ Voting Tool Embeddable digital voting tool that delivers interactive sports content and context-sensitive, automated poll questions directly into the websites and apps of clubs, leagues, federations, publishers, and sponsors; designed to drive fan engagement and digital monetization.
- FanQ Web-Community Online community where football fans register to receive regular survey invitations and study results, and contribute to representative fan surveys run by FanQ and its research clients.
- FanQ App Mobile application for iOS and Android through which fans participate in current polls, run Blitzumfragen (quick polls), and access the wider FanQ community directly from their phones.
- FanQ Research Studies (FanQ-Studien) Long-form representative fan research studies covering topics beyond on-pitch sport, including commercialization, racism in football, sexism, club media, and sustainability; conducted with 2,000-10,000+ fans per study and disseminated through SID and major sports media partners.
- Sponsoring & Presenting Digital advertising and sponsoring offering for advertisers and sponsors, placing campaigns inside FanQ Voting Tools to reach engaged football fans and improve advertising performance in emotional brand contexts.
Quantifiable outcome
- 5-35 million sports enthusiasts reached per study through media partnerships
- +2 more outcomes
Companies that use FanQ
Customer profileNamed customers5 records
Segments4 records
Ideal customer profiles4 records
FanQ technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature2 records
FanQ partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered core.
- SID (Sport-Informations-Dienst)coreContent partnership with SID, Europe's leading sports news agency, providing distribution to over 30 million sports enthusiasts daily through print, online, video, and audio channels. FanQ research and surveys are distributed via SID to major media outlets.
- SpielerPluscorePartnership with SpielerPlus team organization app for conducting amateur sports research. Jointly conducted Breitensport-Stimmungsbild 2025 study with over 20,000 participants including athletes, volunteers, and club officials.
- Sports for FuturecoreCo-initiator of sustainability study in professional football examining social, ecological, and economic sustainability of Bundesliga clubs based on fan survey responses.
- Media Publishers (ARD, ZDF, DAZN, Sky, Sport1, OneFootball)coreDirect media partnerships with major German sports publishers including ARD, ZDF, DAZN, Sky, Sport1, OneFootball for publishing fan research results and exclusive content distribution.
- Clubs, Leagues & AssociationscoreB2B partnerships with football clubs, leagues, and associations providing voting tool integration, sponsoring solutions, and digital fan engagement services on partner platforms.
Scale indicators4 records
Recent moves6 records
Expansion highlights4 records
FanQ competitors and assessment
Company assessmentEmerging players
- Socios.com (Chiliz): Fan engagement platform that partners with football clubs to deliver tokenized fan voting and rewards. Comparable because it sells direct-to-fan voting/participation tools to the same club buyer personas that FanQ serves.
- Overtime: Sports-focused media and fan engagement company building audiences around younger sports fans. Comparable as a sports fan engagement/monetization adjacency with overlapping advertiser and sponsor buyer base.
- Mentimeter: Live polling and audience engagement SaaS. Comparable as a peer for FanQ's interactive voting/survey tooling layer, though Mentimeter focuses on corporate events and presentations rather than sports fan communities.
- Slido: Audience interaction and polling platform used at events and on digital channels. Comparable because its core product (interactive polls embedded in digital properties) overlaps with FanQ's Voting Tool offering.
- Sporttechie: Sports technology and data media outlet covering fan engagement, sponsorship technology, and sports analytics. Comparable as an adjacent ecosystem voice for the same clubs, leagues, and brands that buy FanQ's research and voting products.
Broad incumbents
- DAZN: Global sports streaming platform with strong German football distribution and listed among FanQ's media partners. Comparable because it monetizes engaged football audiences through advertising and sponsorship — the same wallet FanQ targets via embedded voting tools and Presenting formats.
- OneFootball: German-headquartered football media platform reaching tens of millions of fans monthly. Comparable because it operates at the intersection of football content, fan engagement, and publisher monetization — the same buyer ecosystem FanQ serves with its voting tools.
- Nielsen Sports: Global sports research and audience measurement firm. Comparable because it sells fan insight, sponsorship valuation, and media research to clubs, leagues, federations, and brands — overlapping with FanQ's B2B research business.
- YouGov Sport: Sports research practice built on YouGov's large consumer panel. Comparable because it sells representative fan surveys and brand/sponsorship research to leagues, clubs, and advertisers, directly competing for FanQ's research commissions.
- Kantar: Global market research firm with a sports and entertainment practice serving advertisers, sponsors, and media owners. Comparable because it competes for the same commissioned fan research, brand tracking, and media insights budgets FanQ targets.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
FanQ social profiles
Digital presenceFanQ financial estimates
Financial estimateRevenue estimate
Valuation estimate
FanQ leadership team
Management profileNumber of profiles
Profiles3 records
FanQ funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
FanQ M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about FanQ
What does FanQ do?
FanQ operates a football fan engagement and research platform built around its Voting Tool, which lets clubs, leagues, publishers, and sponsors embed interactive, context-sensitive polls directly on their own digital platforms. A panel of registered fans is recruited through the FanQ iOS/Android app and web community; the panel powers both quick polls (Blitzumfragen) and longer representative research studies on topics such as commercialization, sustainability, and fan sentiment. Results are distributed through a content partnership with SID, Europe's leading sports news agency.
Is FanQ a public or private company?
FanQ is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was FanQ founded?
FanQ was founded in 2017. It employs 11 to 50 people.
Where is FanQ based?
FanQ is headquartered in Cologne, Germany, in the Europe region.
How does FanQ make money?
Three revenue lines are on record. Digital Advertising & Sponsoring is the primary driver. The others are voting Tool Licensing and commissioned Research Studies.
Who are FanQ's main competitors?
Emerging players on record are Socios.com (Chiliz), Overtime, Mentimeter, Slido and Sporttechie. Broad incumbents are DAZN, OneFootball, Nielsen Sports, YouGov Sport and Kantar.
Does FanQ have an API?
No public API is recorded for FanQ.
What industry is FanQ in?
FanQ's product category is Sports Fan Engagement Software. Its primary akta.pro industry code is MPAKAKAO, Sports Data, Analytics & CRM Services (Fan Data, Insights, Audience Development). Its NAICS code is 541910 and its SIC code is 7900.