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Need For Speed

Full company profile

uuid002mlay

Namestring
Need For Speed
Legal namestring
Electronic Arts Inc.
Company typeenum
Public
Founded yearint
1994
Descriptiontext

Need for Speed is a 30-year racing video game franchise owned and operated by Electronic Arts Inc. (NASDAQ: EA), headquartered in Redwood City, California. Established in 1994, the franchise currently fields eight active titles spanning PC, console, and mobile platforms: Need for Speed Unbound (the flagship mainline title with stylized anime-inspired visuals), Hot Pursuit Remastered, Heat, Payback, the 2015 reboot, No Limits (mobile free-to-play), Rivals, and Most Wanted. Gameplay is built on EA's proprietary game engine technology and centers on three signature mechanics: arcade-style street racing, deep vehicle customization (hundreds of cosmetic options and parts), and cops-versus-racers pursuit dynamics with day/night gameplay cycles.

The franchise's business model is direct-to-consumer video game sales, with one-time perpetual licenses priced between $9.99 and $69.99 per title, augmented by a $5.99/month EA Play subscription that grants access to NFS Unbound and recurring member rewards. Post-launch revenue is generated through volume-based updates ("Volume" packs) and Premium Speed Pass DLC. Distribution spans EA's owned digital storefront (EA app/Origin), third-party console marketplaces (PlayStation Store, Xbox Store), physical retail, and the EA Play subscription service, with global reach. Primary customer segments are video game enthusiasts interested in car culture, customization, and arcade racing, plus mobile gamers served by NFS No Limits. The franchise is developed internally by EA's Criterion Games and external partners, and operates as a wholly-owned corporate asset of EA rather than an independent enterprise.

Short descriptiontext

Need for Speed is a 30-year racing video game franchise owned by Electronic Arts, offering arcade-style street racing, police chases, and deep car customization across eight active titles on PC, console, and mobile platforms.

Operating statusenum
Operating
Ownership categoryenum
akta.pro rankint
HeadquartersRedwood City, United States
HQ citystring
Redwood City
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
racing video games, arcade racing games, car customization games, mobile racing games, console racing games
Industry1 code
1Sports/Racing Game Studios
CodeMPAFAAAJPrimaryYes
NAICS code1 code
  • Amusement, Gambling, and Recreation Industries713
SIC code1 code
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Racing Video Games
Social media profiles2 records
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Video Game Sales
TypeOne Time License
Description

One-time purchase model for base games sold at various price points ($9.99 to $69.99). Digital and physical retail distribution.

ea.com
2EA Play Subscription
TypeSubscription Recurring
Description

Monthly subscription service ($5.99/month) providing access to NFS Unbound on The Play List, recurring member rewards, and other EA titles.

ea.com
3Post-Launch Content
TypeOne Time License
Description

Additional post-launch content including new cars, cosmetics, and game modes through premium speed passes (e.g., Vol. 9 Premium Speed Pass)

ea.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Personnel, Marketing or Sales, Operations, Infrastructure
Pricing details9 tiers
1Need for Speed Unbound Standard
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

$69.99 - Base game only

ea.com
2Need for Speed Unbound Ultimate Collection
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

Includes base game plus all post-launch content, 9 customizable cars, 45+ customs

ea.com
3EA Play Subscription
ModelSubscriptionBilling cadenceMonthly
Notes

$5.99/month - Access to NFS Unbound and other EA titles with recurring member rewards

ea.com
4Need for Speed Hot Pursuit Remastered
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

$29.99

ea.com
5Need for Speed Heat
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

$59.99

ea.com
6Need for Speed Payback
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

$19.99

ea.com
7Need for Speed (2015)
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

$19.99

ea.com
8Need for Speed Rivals
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

$9.99

ea.com
9Need for Speed Most Wanted
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

$19.99

ea.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 of 5 records shown
1Need for Speed Unbound
Description

Latest mainline NFS title featuring stylized graphics and street racing gameplay

ea.com
+4 more records
Core offering1 text field

Need for Speed is a portfolio of arcade-style racing video games published by Electronic Arts, featuring high-speed street racing, deep vehicle customization, and signature cops-versus-racers pursuit mechanics. The franchise spans console, PC, and mobile platforms across multiple distinct titles, with recurring post-launch content drops and access via the EA Play subscription service.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Need for Speed is a platform of racing video games published by Electronic Arts, featuring multiple distinct titles across different gameplay styles. The portfolio includes the flagship Need for Speed Unbound (the latest mainline entry with anime-inspired visuals), the Hot Pursuit Remastered (classic cop-chase gameplay), Need for Speed Heat (day/night racing system), Payback (action-heist themed), the 2015 reboot with live service model, the free-to-play mobile title No Limits, Rivals (shared-world multiplayer), and Most Wanted (open-world pursuit racing). Additionally, EA Play subscription provides access to NFS Unbound and other titles for $5.99/month. The games collectively emphasize car customization, high-speed racing, and police pursuit dynamics.

Product and service9 records
1Need for Speed Unbound
CategoryRacing video game
Description

Latest mainline entry in the NFS franchise featuring stylized anime-inspired graphics overlaid on realistic racing, with a focus on street racing culture and customization. Sold as a base game ($69.99) or Ultimate Collection bundle.

2Need for Speed Hot Pursuit Remastered
CategoryRacing video game
Description

Remastered version of the classic Hot Pursuit racing game, allowing players to experience high-speed chases as both outlaw racers and police officers. Priced at $29.99.

3Need for Speed Heat
CategoryRacing video game
Description

Dual gameplay system racing game where players compete in street races by day and challenge the police at night to build reputation. Priced at $59.99.

4Need for Speed Payback
CategoryRacing video game
Description

Action-packed racing game featuring an underground crime ring storyline with heists and varied vehicle classes. Priced at $19.99.

5Need for Speed (2015)
CategoryRacing video game
Description

Reboot of the franchise featuring live service updates, deep customization, and a non-linear progression system. Priced at $19.99.

6Need for Speed No Limits
CategoryMobile racing game
Description

Free-to-play mobile racing game designed for smartphones with touch controls and exclusive content. Available on iOS and Android.

7Need for Speed Rivals
CategoryRacing video game
Description

Open-world racing game featuring the rivalry between racers and police in a shared online world. Priced at $9.99.

8Need for Speed Most Wanted
CategoryRacing video game
Description

Open-world action racing game focused on outrunning the police and becoming the most wanted racer. Priced at $19.99.

9EA Play Subscription
CategorySubscription service
Description

Subscription service offering access to NFS Unbound on The Play List, plus recurring member rewards and access to other EA titles for $5.99/month.

Scale indicator2 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierCoreTypeGTM or Marketing PartnerAnnounced on2024-11-26
Description

Speedhunters is EA's automotive media partner for the Need for Speed franchise. They produce exclusive content celebrating NFS history and culture, including the 30th anniversary feature on the legendary BMW M3 GTR being recreated as a real-life race car. The partnership leverages Speedhunters' expertise in car culture and automotive journalism to connect with the NFS audience.

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
1The Crew (franchise)
TypeDirect peer
Description

Ubisoft's open-world racing franchise. Directly comparable as an open-world street-racing/live-service game competing head-to-head with NFS Unbound for the same console/PC arcade-racing audience.

TypeBroad incumbent
Description

Sibling EA franchise (Codemasters-developed) in the racing category. Comparable as a racing game owned by EA, though focused on rally simulation rather than NFS's street-racing arcade positioning.

3Ridge Racer
TypeDirect peer
Description

Bandai Namco's historic arcade-style racing franchise. Comparable positioning as an arcade-leaning street racing series with similar car-culture roots and tuning/customization mechanics.

TypeBroad incumbent
Description

EA's other arcade racing franchise legacy. Comparable as an EA-owned arcade racing IP with similar high-speed, pursuit-style gameplay and shared publisher DNA.

5Asphalt (franchise)
TypeDirect peer
Description

Gameloft's mobile-first arcade racing franchise. Direct competitor to NFS No Limits on iOS/Android, targeting the same casual mobile racing audience with free-to-play mechanics.

6Forza (franchise)
TypeDirect peer
Description

Microsoft's flagship racing franchise including Forza Horizon and Forza Motorsport. Direct competitor to NFS in the racing-game category, targeting similar console/PC racing enthusiasts with comparable price points and customization depth.

TypeEmerging player
Description

Psyonix/Epic Games' vehicular arcade game. Comparable as a vehicle-centric competitive multiplayer title competing for the same 'vehicles + competitive online' gaming time and spend.

TypeEmerging player
Description

Kunos Simulazioni's sim-racing franchise. Comparable as a racing game targeting enthusiast car-culture fans, though positioned at the simulation end of the spectrum versus NFS's arcade approach.

TypeDirect peer
Description

Sony's flagship racing franchise exclusive to PlayStation. Direct competitor across simulator-leaning racing and car customization, with similar emphasis on licensed car rosters and driver culture.

TypeRegional player
Description

Subscription-based PC racing simulation. Comparable as a racing-focused gaming platform with subscription monetization, though positioned as a hardcore sim rather than the street/arcade racing niche of NFS.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Need For Speed

Racing Video Gamesneedforspeed.com

Need for Speed is a 30-year racing video game franchise owned by Electronic Arts, offering arcade-style street racing, police chases, and deep car customization across eight active titles on PC, console, and mobile platforms.

What Need For Speed does

Need for Speed is a 30-year racing video game franchise owned and operated by Electronic Arts Inc. (NASDAQ: EA), headquartered in Redwood City, California. Established in 1994, the franchise currently fields eight active titles spanning PC, console, and mobile platforms: Need for Speed Unbound (the flagship mainline title with stylized anime-inspired visuals), Hot Pursuit Remastered, Heat, Payback, the 2015 reboot, No Limits (mobile free-to-play), Rivals, and Most Wanted. Gameplay is built on EA's proprietary game engine technology and centers on three signature mechanics: arcade-style street racing, deep vehicle customization (hundreds of cosmetic options and parts), and cops-versus-racers pursuit dynamics with day/night gameplay cycles.

The franchise's business model is direct-to-consumer video game sales, with one-time perpetual licenses priced between $9.99 and $69.99 per title, augmented by a $5.99/month EA Play subscription that grants access to NFS Unbound and recurring member rewards. Post-launch revenue is generated through volume-based updates ("Volume" packs) and Premium Speed Pass DLC. Distribution spans EA's owned digital storefront (EA app/Origin), third-party console marketplaces (PlayStation Store, Xbox Store), physical retail, and the EA Play subscription service, with global reach. Primary customer segments are video game enthusiasts interested in car culture, customization, and arcade racing, plus mobile gamers served by NFS No Limits. The franchise is developed internally by EA's Criterion Games and external partners, and operates as a wholly-owned corporate asset of EA rather than an independent enterprise.

Need For Speed firmographics

Firmographics
Name
Need For Speed
Legal name
Electronic Arts Inc.
Website
https://needforspeed.com
Company type
Public
Founded year
1994
Operating status
Operating
Short description
Need for Speed is a 30-year racing video game franchise owned by Electronic Arts, offering arcade-style street racing, police chases, and deep car customization across eight active titles on PC, console, and mobile platforms.
Ownership category
akta.pro rank

Need For Speed industry classification

Industry
Product category
Racing Video Games
NAICS
Amusement, Gambling, and Recreation Industries (713)
SIC
Services-Miscellaneous Amusement & Recreation (7990)
akta.pro primary industry
Sports/Racing Game Studios (MPAFAAAJ)

Keywords

  • Racing video games
  • Arcade racing games
  • Car customization games
  • Mobile racing games
  • Console racing games

Where Need For Speed is headquartered

Location

Headquarters

HQ city
Redwood City
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Need For Speed business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Technology or R&D, Personnel, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. Video Game Sales: One-time purchase model for base games sold at various price points ($9.99 to $69.99). Digital and physical retail distribution.
  2. EA Play Subscription: Monthly subscription service ($5.99/month) providing access to NFS Unbound on The Play List, recurring member rewards, and other EA titles.
  3. Post-Launch Content: Additional post-launch content including new cars, cosmetics, and game modes through premium speed passes (e.g., Vol. 9 Premium Speed Pass)

Pricing tiers

ModelBillingPrice
One time/ perpetual licenseMulti-year contractNeed for Speed Unbound Standard
One time/ perpetual licenseMulti-year contractNeed for Speed Unbound Ultimate Collection
SubscriptionMonthlyEA Play Subscription
One time/ perpetual licenseMulti-year contractNeed for Speed Hot Pursuit Remastered
One time/ perpetual licenseMulti-year contractNeed for Speed Heat
One time/ perpetual licenseMulti-year contractNeed for Speed Payback
One time/ perpetual licenseMulti-year contractNeed for Speed (2015)
One time/ perpetual licenseMulti-year contractNeed for Speed Rivals
One time/ perpetual licenseMulti-year contractNeed for Speed Most Wanted

Go-to-market motion1 record

Distribution channels4 records

Marketing channels4 records

Need For Speed product offering

Product offering

Core offering

Need for Speed is a portfolio of arcade-style racing video games published by Electronic Arts, featuring high-speed street racing, deep vehicle customization, and signature cops-versus-racers pursuit mechanics. The franchise spans console, PC, and mobile platforms across multiple distinct titles, with recurring post-launch content drops and access via the EA Play subscription service.

Product overview

Need for Speed is a platform of racing video games published by Electronic Arts, featuring multiple distinct titles across different gameplay styles. The portfolio includes the flagship Need for Speed Unbound (the latest mainline entry with anime-inspired visuals), the Hot Pursuit Remastered (classic cop-chase gameplay), Need for Speed Heat (day/night racing system), Payback (action-heist themed), the 2015 reboot with live service model, the free-to-play mobile title No Limits, Rivals (shared-world multiplayer), and Most Wanted (open-world pursuit racing). Additionally, EA Play subscription provides access to NFS Unbound and other titles for $5.99/month. The games collectively emphasize car customization, high-speed racing, and police pursuit dynamics.

Differentiator

Problem solved

Functional benefit

Brands

  • Need for Speed Unbound: Latest mainline NFS title featuring stylized graphics and street racing gameplay
  • Need for Speed Heat
  • Need for Speed Hot Pursuit Remastered
  • Need for Speed No Limits
  • Speedhunters

Products and services

  • Need for Speed Unbound Latest mainline entry in the NFS franchise featuring stylized anime-inspired graphics overlaid on realistic racing, with a focus on street racing culture and customization. Sold as a base game ($69.99) or Ultimate Collection bundle.
  • Need for Speed Hot Pursuit Remastered Remastered version of the classic Hot Pursuit racing game, allowing players to experience high-speed chases as both outlaw racers and police officers. Priced at $29.99.
  • Need for Speed Heat Dual gameplay system racing game where players compete in street races by day and challenge the police at night to build reputation. Priced at $59.99.
  • Need for Speed Payback Action-packed racing game featuring an underground crime ring storyline with heists and varied vehicle classes. Priced at $19.99.
  • Need for Speed (2015) Reboot of the franchise featuring live service updates, deep customization, and a non-linear progression system. Priced at $19.99.
  • Need for Speed No Limits Free-to-play mobile racing game designed for smartphones with touch controls and exclusive content. Available on iOS and Android.
  • Need for Speed Rivals Open-world racing game featuring the rivalry between racers and police in a shared online world. Priced at $9.99.
  • Need for Speed Most Wanted Open-world action racing game focused on outrunning the police and becoming the most wanted racer. Priced at $19.99.
  • EA Play Subscription Subscription service offering access to NFS Unbound on The Play List, plus recurring member rewards and access to other EA titles for $5.99/month.

Companies that use Need For Speed

Customer profile

Segments2 records

Ideal customer profiles2 records

Need For Speed technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Need For Speed partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • SpeedhunterscoreGTM or Marketing Partner · 26 November 2024Speedhunters is EA's automotive media partner for the Need for Speed franchise. They produce exclusive content celebrating NFS history and culture, including the 30th anniversary feature on the legendary BMW M3 GTR being recreated as a real-life race car. The partnership leverages Speedhunters' expertise in car culture and automotive journalism to connect with the NFS audience.

Scale indicators2 records

Recent moves5 records

Expansion highlights5 records

Need For Speed competitors and assessment

Company assessment

Direct peers

  • The Crew (franchise): Ubisoft's open-world racing franchise. Directly comparable as an open-world street-racing/live-service game competing head-to-head with NFS Unbound for the same console/PC arcade-racing audience.
  • Ridge Racer: Bandai Namco's historic arcade-style racing franchise. Comparable positioning as an arcade-leaning street racing series with similar car-culture roots and tuning/customization mechanics.
  • Asphalt (franchise): Gameloft's mobile-first arcade racing franchise. Direct competitor to NFS No Limits on iOS/Android, targeting the same casual mobile racing audience with free-to-play mechanics.
  • Forza (franchise): Microsoft's flagship racing franchise including Forza Horizon and Forza Motorsport. Direct competitor to NFS in the racing-game category, targeting similar console/PC racing enthusiasts with comparable price points and customization depth.
  • Gran Turismo: Sony's flagship racing franchise exclusive to PlayStation. Direct competitor across simulator-leaning racing and car customization, with similar emphasis on licensed car rosters and driver culture.

Broad incumbents

  • EA Sports WRC: Sibling EA franchise (Codemasters-developed) in the racing category. Comparable as a racing game owned by EA, though focused on rally simulation rather than NFS's street-racing arcade positioning.
  • Burnout (EA): EA's other arcade racing franchise legacy. Comparable as an EA-owned arcade racing IP with similar high-speed, pursuit-style gameplay and shared publisher DNA.

Emerging players

  • Rocket League: Psyonix/Epic Games' vehicular arcade game. Comparable as a vehicle-centric competitive multiplayer title competing for the same 'vehicles + competitive online' gaming time and spend.
  • Assetto Corsa Competizione: Kunos Simulazioni's sim-racing franchise. Comparable as a racing game targeting enthusiast car-culture fans, though positioned at the simulation end of the spectrum versus NFS's arcade approach.

Regional players

  • iRacing: Subscription-based PC racing simulation. Comparable as a racing-focused gaming platform with subscription monetization, though positioned as a hardcore sim rather than the street/arcade racing niche of NFS.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat3 records

Key risks5 records

Key highlights6 records

Customer concentration

Need For Speed social profiles

Digital presence

Need For Speed financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Need For Speed leadership team

Management profile

Number of profiles

Need For Speed funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Need For Speed M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Need For Speed

What does Need For Speed do?

Need for Speed is a portfolio of arcade-style racing video games published by Electronic Arts, featuring high-speed street racing, deep vehicle customization, and signature cops-versus-racers pursuit mechanics. The franchise spans console, PC, and mobile platforms across multiple distinct titles, with recurring post-launch content drops and access via the EA Play subscription service.

Is Need For Speed a public or private company?

Need For Speed is a public company. It is classified as corporate owned and is currently operating.

When was Need For Speed founded?

Need For Speed was founded in 1994.

Where is Need For Speed based?

Need For Speed is headquartered in Redwood City, United States, in the North America region.

How does Need For Speed make money?

Three revenue lines are on record. Video Game Sales are the primary driver. The others are EA Play Subscription and post-Launch Content.

Who are Need For Speed's main competitors?

Direct peers on record are The Crew (franchise), Ridge Racer, Asphalt (franchise), Forza (franchise) and Gran Turismo. Broad incumbents are EA Sports WRC and Burnout (EA). Emerging players are Rocket League and Assetto Corsa Competizione. iRacing is listed as a regional player.

Does Need For Speed have an API?

No public API is recorded for Need For Speed.

What industry is Need For Speed in?

Need For Speed's product category is Racing Video Games. Its primary akta.pro industry code is MPAFAAAJ, Sports/Racing Game Studios. Its NAICS code is 713 and its SIC code is 7990.

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