The Halp Network
The Halp Network is a Black- and female-owned Los Angeles creative services firm providing casting, recording, motion capture, cultural consulting, and audio post-production to video game publishers and entertainment studios, leveraging a vetted network of 3,500+ creative professionals.
- Company typePrivate
- Founded2018
- HeadquartersLos Angeles, United States
- Headcount1–10
- GTM typeB2B
- OfferingServices
What The Halp Network does
The Halp Network (THN) is a Black- and female-owned B2B creative services and production company headquartered in Los Angeles, California, specializing in casting, recording, motion capture, mixing, editorial, and cultural consulting for video game and entertainment productions. Founded in 2018 by industry veterans William "Chip" Beaman (CEO) and Julia Bianco Schoeffling (COO) — both with 30+ years of combined experience — THN operates a network of 3,500+ vetted creative professionals and delivers end-to-end audio production solutions to AAA game publishers, indie developers, and select film/animation studios.
The company monetizes exclusively through project-based professional services engagements, with pricing quoted per engagement and standard net 30 invoice terms. Core service lines include Consulting Services (cultural expertise, narrative review, language/accent/dialect support), Casting & Production (casting directors, producers, writers, union signatories, translators), Recording & Capture (studios, engineers, voice directors, motion capture stages), Mixing & Music (composers, singers, re-recording mixers, licensing), and Editorial (dialogue editors, foley editors, sound designers). THN holds MBE certification from the Southern California Minority Suppliers Development Council and operates a complementary education sub-brand, THN Entertainment Academy.
THN's go-to-market is enterprise field sales augmented by event-driven demand generation through its co-chairmanship of the GameSoundCon Dialogue & Performance Track and partnerships with BAFTA North America, Game Audio Network Guild, Motion Picture Sound Editors, Geena Davis Institute, and QueerVox. The company has delivered 250+ projects across major franchises including The Legend of Zelda, Star Wars: The Old Republic, Fortnite, VALORANT, Batman Arkham Shadow, and Hades II, serving enterprise clients such as Nintendo, Activision Blizzard, Riot Games, Epic Games, Bungie, EA, Supergiant Games, SEGA, BioWare, Insomniac Games, Iron Galaxy Studios, and Square Enix. Geographic reach spans North America, Japan, the UK, and Australia, supported by international recording partners including Liquid Violet UK.
The Halp Network firmographics
Firmographics- Name
- The Halp Network
- Legal name
- THE HALP NETWORK, LLC
- Website
- https://halpnet.com
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- The Halp Network is a Black- and female-owned Los Angeles creative services firm providing casting, recording, motion capture, cultural consulting, and audio post-production to video game publishers and entertainment studios, leveraging a vetted network of 3,500+ creative professionals.
- Ownership category
- akta.pro rank
The Halp Network industry classification
Industry- Product category
- Game Audio Production Services
- NAICS
- Motion Picture and Sound Recording Industries (512)
- SIC
- Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- Multi-Channel Networks (MCNs) & Creator Management (Agencies, Talent Networks) (MPAFAEAD)
- akta.pro secondary industry
- Gaming & Virtual World Communities (BPAMABAE)
Keywords
Where The Halp Network is headquartered
LocationHeadquarters
- HQ city
- Los Angeles
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
The Halp Network business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Others
Revenue model
- Professional Creative Services: B2B project-based services including casting, recording, production, consulting, mixing, music, and editorial for video game studios. Revenue generated through individual project engagements with major game publishers and developers. Invoice terms are net 30.
Go-to-market motion2 records
Distribution channels1 record
Marketing channels6 records
The Halp Network product offering
Product offeringCore offering
The Halp Network (THN) is a creative services and production company providing end-to-end solutions for video game and entertainment studios. Core offerings include casting and production, recording and capture (including motion capture), mixing and music, editorial, and cultural/inclusive storytelling consulting. Services are delivered as project-based engagements leveraging a network of 3,500+ vetted creative professionals.
Product overview
The Halp Network (THN) is a creative services and production company offering a suite of interconnected services for the video game and entertainment industries. The core offerings include Consulting Services (cultural expertise, narrative review, language support), Casting & Production (casting directors, producers, writers, translators), Recording & Capture (studios, engineers, voice directors, motion capture), Mixing & Music (composers, mixers, licensing), and Editorial (dialogue editors, foley, sound design). These services work together to provide studios with end-to-end solutions from casting through final audio delivery. The company also operates THN Entertainment Academy as a complementary educational initiative for industry training.
Differentiator
Problem solved
Functional benefit
Brands
- THN Entertainment Academy: Educational platform providing workshops, classes, events, and mentorships focused on industry-relevant skills like video game production and motion capture
Products and services
- Casting & Production Services End-to-end casting and production solutions for video games, including casting directors, producers, narrative directors, writers, union signatories, and translators. Provided to AAA franchises and indie game projects.
- Recording & Capture Services Audio recording services including recording studios, recording engineers, voice directors, video production, and motion capture stages for video game development.
- Consulting Services Inclusive storytelling consulting, narrative and content review, cultural expertise, language/accent/dialect support, and research services for authentic representation in entertainment.
- Mixing & Music Services Audio mixing and music production including composers, singers, re-recording mixers, and licensing services for video game audio needs.
- Editorial Services Post-production audio editing including dialogue editors, foley editors, and sound designers for consistent quality across multiple recording environments.
- THN Entertainment Academy Educational programs offering workshops, classes, events, and mentorships focused on video game production, motion capture, inclusive storytelling, audio and narrative design, and business skills for aspiring entertainment professionals.
Quantifiable outcome
- 250+ projects released with major studios including Nintendo, Activision Blizzard, EA, Riot Games, and Bungie
- +2 more outcomes
Companies that use The Halp Network
Customer profileNamed customers19 records
Segments3 records
Ideal customer profiles3 records
The Halp Network technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability1 record
Feature3 records
The Halp Network partnerships and signals
Strategic signalPartnerships
13 partnerships are on record, tiered core, major and supporting.
- Motion Picture Sound EditorscoreProfessional organization partnership supporting sound editing community and industry advancement
- QueerVoxcorePartnership supporting LGBTQ+ professionals in the entertainment industry
- BAFTA North AmericamajorLeadership role and partnership supporting BAFTA's entertainment industry programs in North America
- Kollab YouthsupportingPartnership supporting young creative professionals and industry mentorship
- Game Audio Network Guild (GANG)coreLeadership role in the professional organization for game audio industry standards and community
- Geena Davis Institute on Gender in MediacoreNon-profit partnership promoting inclusion and representation in media across gender, race, LGBTQIA+, disability, age, and body type
- GameSoundConcoreTHN founders co-founded and co-chair the Dialogue & Performance Track at GameSoundCon, the largest industry event for game audio professionals, since 2018
- 48 WindowssupportingAudio production partner for voice recording services
- Empty Sea AudiosupportingAudio production partner for recording services
- Hyperbolic AudiosupportingStudio partner for recording and audio services
- Margarita Mix (LA Studios)supportingRecording studio partner for voice and audio production
- Rebound Sound CompanysupportingSound company partner for game audio production
- Liquid Violet UKsupportingUK-based voice recording partner for international productions
Scale indicators4 records
Recent moves6 records
Expansion highlights6 records
The Halp Network competitors and assessment
Company assessmentDirect peers
- SIDE: London-headquartered game voice and audio outsourcing firm providing casting, voice direction, and recording for AAA titles. Most direct comparable to THN's end-to-end voice production model for game studios.
- Formosa Group: Hollywood-based production services company offering casting, voice, and post-production support across film, television, and games. Comparable in talent-agent and production-services model, though broader in scope than THN.
- HeyHey Studios: Voice-over recording studio specializing in animation, games, and commercials. Overlaps with THN on recording-and-casting services for game publishers.
- Edge Studio: Voice-over recording and production house with a large talent pool, serving animation, games, and commercial clients. Comparable on casting-and-recording model and freelancer network dynamics.
- Liquid Violet: UK-based voice recording studio serving international game and media productions. Listed as THN's UK partner but operates comparable casting and recording services for the same AAA client base.
- Empty Sea Audio: Audio post-production and voice recording studio for film, TV, and games. A listed THN partner but also a direct competitor on recording services for the same client types.
- Sound Lounge: Audio post-production facility serving TV, film, advertising, and gaming with mixing, sound design, and editorial services. Directly comparable on the recording/mixing side of THN's offering.
- Rebound Sound Company: Game audio production studio providing sound design, music, and voice production services. Comparable on the technical game-audio side of THN's offering.
Emerging players
- Replica Studios: AI-driven voice synthesis platform for games, film, and interactive media. Represents the emerging AI-voice category that competes with traditional casting/recording services central to THN's model.
Regional players
- VSI (Visual Services Inc): International localization and voice dubbing provider serving global media and gaming clients. Comparable voice-over production capability, with broader geographic footprint than THN.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
The Halp Network social profiles
Digital presenceThe Halp Network compliance and trust
Trust signalCompliance1 record
The Halp Network financial estimates
Financial estimateRevenue estimate
Valuation estimate
The Halp Network leadership team
Management profileNumber of profiles
Profiles10 records
The Halp Network funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
The Halp Network M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about The Halp Network
What does The Halp Network do?
The Halp Network (THN) is a creative services and production company providing end-to-end solutions for video game and entertainment studios. Core offerings include casting and production, recording and capture (including motion capture), mixing and music, editorial, and cultural/inclusive storytelling consulting. Services are delivered as project-based engagements leveraging a network of 3,500+ vetted creative professionals.
Is The Halp Network a public or private company?
The Halp Network is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was The Halp Network founded?
The Halp Network was founded in 2018. It employs 1 to 10 people.
Where is The Halp Network based?
The Halp Network is headquartered in Los Angeles, United States, in the North America region.
How does The Halp Network make money?
One revenue line is on record: professional Creative Services.
Who are The Halp Network's main competitors?
Direct peers on record are SIDE, Formosa Group, HeyHey Studios, Edge Studio, Liquid Violet, Empty Sea Audio, Sound Lounge and Rebound Sound Company. Replica Studios is listed as an emerging player. VSI (Visual Services Inc) is listed as a regional player.
Does The Halp Network have an API?
No public API is recorded for The Halp Network.
What industry is The Halp Network in?
The Halp Network's product category is Game Audio Production Services. Its primary akta.pro industry code is MPAFAEAD, Multi-Channel Networks (MCNs) & Creator Management (Agencies, Talent Networks), with a secondary code of BPAMABAE, Gaming & Virtual World Communities. Its NAICS code is 512 and its SIC code is 7812.