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Koboldgames

Full company profile

uuid002vj87

Namestring
Koboldgames
Legal namestring
Koboldgames GmbH
Websiteurl
koboldgames.ch
Company typeenum
Private
Founded yearint
2012
Descriptiontext

Koboldgames GmbH is a privately held Swiss serious game development studio founded in 2012 in Maur, Switzerland, with a small team (1-10 employees) led by founders Ralf Mauerhofer (client relations, game design, programming) and Yasemin Günay (sound, graphic, and game design). The company develops custom games and gamification applications for awareness, learning, motivation, and behavioral research, positioning itself as the first Swiss company exclusively dedicated to serious games. Its portfolio spans approximately 25 titled projects across education (PHSZ, FHNW), museum and cultural heritage (Alimentarium, Verkehrshaus), insurance (Allianz Suisse, SVV, Mobiliar), research (ETH Zürich, UZH, NCCR Microbiomes, armasuisse), government (BAFU, Stadt Zürich), and healthcare (Rega, Dividat, Cybathlon).

The studio builds on Unity 3D with WebGL, Android, iOS, and desktop deployments, and has developed proprietary integrations including real-time RAMMS debris flow simulation visualization (MurGame), Dual Flow adaptive fitness algorithms (Sphery Racer, Plunder Planet), brain-computer interface control (Cybathlon 2024 BCI Racer), and AI chatbot-mediated moral reflection (Evergrowth, scheduled 2025). All production is in-house in Switzerland with no outsourcing. Revenue is generated through project-based fixed-price contracts across three tiers (Level 1: 8,000-30,000 CHF; Level 2: 30,000-60,000 CHF; Level 3: custom), plus standalone consulting and game design workshops. The go-to-market is workshop-led: every engagement begins with a free concept workshop, after which the company iterates with the client throughout development. The business is fully self-funded with no external investors, no disclosed funding rounds, and no parent company.

Short descriptiontext

Koboldgames is a Swiss serious game studio founded in 2012 that develops custom gamification and behavioral research games for universities, government agencies, museums, and corporate clients across Switzerland.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersBrugg, Switzerland
HQ citystring
Brugg
HQ countrystring
Switzerland
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
serious game development, gamification solutions, custom educational games, simulation game design, behavioral research games
Industry1 code
1Game-Based Learning & Gamification Authoring
CodeEDAFAHAFPrimaryYes
NAICS code1 code
  • Software Publishers5132
SIC code1 code
  • Services-Prepackaged Software7372
Product category
Serious Games Development
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model2 records
1Custom Serious Game Development
TypeOne Time License
Description

B2B project-based game development services for serious games and gamification solutions. Projects are commissioned by institutional clients (universities, research institutions, cultural organizations, corporations, government bodies) and developed to custom specifications. Revenue is generated through fixed-price project contracts across three service tiers.

koboldgames.ch
2Consulting & Advisory Services
TypeProfessional Services
Description

Expert consulting services in game design, concept development, prototyping, and production processes. Also includes game design education workshops for schools and organizations.

koboldgames.ch
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Operations, Marketing or Sales
Pricing details3 tiers
1Level 1 Package | 8,000 – 30,000 CHF - Simple, charming game concepts for first steps, promotional purposes, or educational materials. Includes paper prototype & proof of concept, 2D focus, physical card games.
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

8,000 – 30,000 CHF. Development time: approx. 1-3 months. Simple, charming game concept; Ideal for first steps or promotional purposes; Paper prototype & proof of concept; Focus on 2D; Physical card games.

koboldgames.ch
2Level 2 Package | 30,000 – 60,000 CHF - Tailor-made mechanics & learning goals with storytelling, 2D or 3D, in-depth content and visual complexity.
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

30,000 – 60,000 CHF. Development time: approx. 3-6 months. Tailor-made mechanics & learning goals; Storytelling; 2D or 3D; In-depth content, visually more complex.

koboldgames.ch
3Level 3 Package | Contact for quote - Complex game systems for long-term educational goals, broad reach, or societal relevance.
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

Contact for quote. Development time: from 4 months. Complex game systems; Ongoing support, updates, content development, technical support, and evaluation included beyond launch.

koboldgames.ch
GTM typeB2B
B2B
Offering typeSoftware
Software
Core offering1 text field

Koboldgames is a Swiss game studio that develops custom serious games and gamification applications for institutional, corporate, and public-sector clients. Each project starts with a collaborative brainstorming workshop, proceeds through iterative development, and is delivered as a tailored game spanning education, ethics training, fitness, research data collection, and awareness campaigns.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Over 300 Allianz Suisse employees motivated to learn company strategy through gamified internal competition
+3 more records
Product overview1 text field

Koboldgames is a Swiss serious game development studio specializing in educational and training games for research, corporate, and public sector clients. The portfolio comprises approximately 25 distinct products including simulation games (MurGame debris flow simulation, Four Seasons cognitive-motor training), AI-powered learning games (Evergrowth with moral dilemma chatbot), GPS-based discovery apps (Artspotting Zürich, A Tale of Wells), medical ethics training games (uMed), fitness exergames (Sphery Racer, Plunder Planet), and marketing games (Babyrace). Services include collaborative workshops across three pricing tiers (Mini-Game at 8,000-30,000 CHF, Experience-Game at 30,000-60,000 CHF, and Premium/Complex at custom pricing) plus consulting and teaching services. The company operates with an iterative development approach involving customers at each step.

Product and service16 records
1Evergrowth
CategorySerious Game
Description

A web-based serious game combining moral dilemmas with an AI chatbot coach for ethics research, developed for Universität Zürich.

2Unterricht mit Fairdinand
CategorySerious Game
Description

Digital simulation game on bias and fair teaching practices developed for FHNW.

3Cybathlon 2024 BCI Racer
CategorySerious Game
Description

Brain-computer interface controlled game for Cybathlon 2024, developed with ETH Zürich for athletes with spinal cord injuries.

4Rega Helikopterflug
CategorySerious Game
Description

Web-based helicopter flight game for Rega's Kids platform, inspired by Flappy Bird mechanics.

5Artspotting Zürich
CategorySerious Game
Description

GPS-based art adventure app guiding players to discover public art in Zurich, developed with Art Access Association.

6Microbiomes
CategorySerious Game
Description

Puzzle game teaching about bacteria, viruses, and their environments, developed with NCCR Microbiomes.

7MurGame
CategorySerious Game
Description

Debris flow simulation game that uses RAMMS simulation data to let players defend an alpine village from mudslides.

8Babyrace
CategorySerious Game
Description

Jump'n'run game through Swiss landmarks developed for Denner's 'Close to You' advertising campaign.

9Schlagzeile
CategorySerious Game
Description

Round-based card game for 3-5 players developed for SRG Aargau Solothurn on media literacy.

10Choose Your Risk
CategorySerious Game
Description

Mobile strategy game teaching secondary school students about everyday risks and insurance, developed for the Swiss Insurance Association.

11DroneSim
CategorySerious Game
Description

Web-based research game for studying human trust in AI decision-making, developed with UZH and armasuisse.

12Sphery Racer
CategorySerious Game
Description

Fitness exergame for the ExerCube that adapts difficulty using the Dual Flow algorithm based on heart rate and performance.

13uMed
CategorySerious Game
Description

2D point-and-click adventure game for medical ethics training developed with UZH, collecting behavioral data for research.

14A Tale of Wells
CategorySerious Game
Description

GPS-based game exploring Zurich's public fountains and water infrastructure for Stadt Zürich Wasserversorgung.

15Allianz Suisse Strategy Game
CategorySerious Game
Description

Internal strategy game communicating Allianz Suisse's company strategy to over 300 employees.

16uFin: The Challenge
CategorySerious Game
Description

Thriller-style survey and training game on moral sensitivity for banking and finance employees, developed with UZH.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership20 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2024-01-01
Description

Collaborated with ETH Zürich to develop the Cybathlon 2024 BCI Racer game for the international Cybathlon competition, where athletes with spinal cord injuries control avatars using brain-computer interfaces. Koboldgames handled game design, graphics, and software development.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Multiple ongoing research collaborations including Evergrowth (AI-chatbot ethics study), uFin: The Challenge (moral sensitivity research), uMed (medical ethics), and DroneSim (AI trust research). Koboldgames develops games as research tools to collect behavioral data.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Longstanding partner on educational games including Yami et les Aliments, Fresh Food Runner, and Unterricht mit Fairdinand. PHSZ creates teaching materials complementary to the games.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Interdisciplinary co-development of Sphery Racer (fitness game for ExerCube) and contributed to Plunder Planet (adaptive fitness game). Both games based on Sphery's Dual Flow training algorithm. Sphery Racer deployed globally in fitness studios.

Strategic tierCoreTypeTechnology or Integration
Description

Technical partner for MurGame, providing RAMMS debris flow simulation data converted into game-ready formats. Geo7 conducted the actual debris flow calculations for realistic game physics.

6SLF (Schweizerisches Institut für Schnee- und Lawinenforschung)
Strategic tierCoreTypeTechnology or Integration
Description

Research partner for MurGame, providing the RAMMS software data for realistic debris flow simulation. Part of a consortium including Geo7, Präventionsstiftung, Mobiliar, and BAFU.

koboldgames.ch
7NCCR Microbiomes (Schweizerischer Nationalfonds)
Strategic tierMajorTypeStrategic or Co-development Partner
Description

Developed Microbiomes puzzle game teaching about bacteria and viruses in collaboration with NCCR Microbiomes, funded by the Swiss National Science Foundation (SNF). Also sponsored by Leenaards Foundation and Herbette Foundation.

koboldgames.ch
Strategic tierMajorTypeStrategic or Co-development Partner
Description

Partner on Yami et les Aliments and Fresh Food Runner games, which are displayed in the museum and available in their eMuseum online platform.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Developed Four Seasons exergame for the Dividat Senso plate, an evidence-based training device for fall prevention in older adults. Deployed in physiotherapy practices and nursing homes.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Anna Martin-Niedecken from ZHAW/ZHdK led research on dual-flow adaptive fitness games (Plunder Planet, Sphery Racer). Koboldgames provided software co-development for her research projects.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Co-developed Artspotting Zürich GPS-based art discovery app with Art Access Association. Client secured funding for the project.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Commissioned Choose Your Risk game teaching insurance concepts to secondary school students, complementing existing SVV educational games portfolio.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Development partner on Choose Your Risk game, which is designed for use in upper school lessons with supplementary teaching materials.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Partner on DroneSim, a web-based game for studying human trust in AI decision-making systems, developed with UZH's Institute of Informatics and Digital Society Initiative.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Commissioned Unterricht mit Fairdinand, a simulation game on bias and fair teaching practices for the Centre for Learning and Socialisation at FHNW.

16Präventionsstiftung der Kantonalen Gebäudeversicherungen
Strategic tierMajorTypeStrategic or Co-development Partner
Description

Primary funder of MurGame development for debris flow prevention awareness, along with Mobiliar and BAFU.

koboldgames.ch
Strategic tierMajorTypeStrategic or Co-development Partner
Description

Commissioned A Tale of Wells GPS game for the 150th anniversary of Zurich's water supply, teaching about public fountains and water infrastructure through a fairytale narrative.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Developed RBMW: Hidden World AR scavenger hunt game for the Red Bull Media World exhibition in the Swiss Museum of Transport. Players collect props for their own Flugtag video.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Commissioned Das Grundwasser educational app about groundwater with an interactive laboratory for Android and iOS.

Strategic tierMinorTypeChannel Partner/ Reseller/ Distributor
Description

Publisher of Journey of a Roach, a 3D point & click adventure game, available on Steam, GOG, and other PC gaming platforms.

Recent move10 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers6 records
TypeDirect peer
Description

Established US serious-games studio developing simulation and training games for defense, healthcare, and education clients. Comparable custom-development positioning with a heavier simulation/enterprise tilt.

TypeBroad incumbent
Description

Global consulting and digital services firm with an established serious-games and immersive-learning practice serving large enterprises and governments. Overlaps with Koboldgames on enterprise training and gamification mandates but at significantly broader scale.

TypeDirect peer
Description

US serious-games and simulation studio serving healthcare, defense, and public-sector clients. Direct peer in the simulation/serious-games B2B segment with institutional government contracting similar to Koboldgames' MurGame and DroneSim work.

TypeDirect peer
Description

US-based custom educational and serious-games studio serving museums, publishers, and government agencies. Same B2B custom-game-development model targeting institutional education and research buyers as Koboldgames.

5Playing4Change
TypeDirect peer
Description

Switzerland-based games-for-change studio building digital and applied games for social impact, education, and institutional clients. Closest geographic and category analog to Koboldgames' Swiss serious-games service model.

TypeOthers
Description

Swiss exergame hardware and fitness-tech company whose ExerCube platform runs Koboldgames' Sphery Racer game. Adjacent/partner rather than competitor, sharing the dual-flow adaptive fitness research with ZHAW and operating one of Koboldgames' flagship deployment venues.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers20 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile5 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI capability2 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature6 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles2 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Koboldgames

Serious Games Developmentkoboldgames.ch

Koboldgames is a Swiss serious game studio founded in 2012 that develops custom gamification and behavioral research games for universities, government agencies, museums, and corporate clients across Switzerland.

What Koboldgames does

Koboldgames GmbH is a privately held Swiss serious game development studio founded in 2012 in Maur, Switzerland, with a small team (1-10 employees) led by founders Ralf Mauerhofer (client relations, game design, programming) and Yasemin Günay (sound, graphic, and game design). The company develops custom games and gamification applications for awareness, learning, motivation, and behavioral research, positioning itself as the first Swiss company exclusively dedicated to serious games. Its portfolio spans approximately 25 titled projects across education (PHSZ, FHNW), museum and cultural heritage (Alimentarium, Verkehrshaus), insurance (Allianz Suisse, SVV, Mobiliar), research (ETH Zürich, UZH, NCCR Microbiomes, armasuisse), government (BAFU, Stadt Zürich), and healthcare (Rega, Dividat, Cybathlon).

The studio builds on Unity 3D with WebGL, Android, iOS, and desktop deployments, and has developed proprietary integrations including real-time RAMMS debris flow simulation visualization (MurGame), Dual Flow adaptive fitness algorithms (Sphery Racer, Plunder Planet), brain-computer interface control (Cybathlon 2024 BCI Racer), and AI chatbot-mediated moral reflection (Evergrowth, scheduled 2025). All production is in-house in Switzerland with no outsourcing. Revenue is generated through project-based fixed-price contracts across three tiers (Level 1: 8,000-30,000 CHF; Level 2: 30,000-60,000 CHF; Level 3: custom), plus standalone consulting and game design workshops. The go-to-market is workshop-led: every engagement begins with a free concept workshop, after which the company iterates with the client throughout development. The business is fully self-funded with no external investors, no disclosed funding rounds, and no parent company.

Koboldgames firmographics

Firmographics
Name
Koboldgames
Legal name
Koboldgames GmbH
Website
https://koboldgames.ch
Company type
Private
Founded year
2012
Operating status
Operating
Headcount range
1–10 employees
Short description
Koboldgames is a Swiss serious game studio founded in 2012 that develops custom gamification and behavioral research games for universities, government agencies, museums, and corporate clients across Switzerland.
Ownership category
akta.pro rank

Koboldgames industry classification

Industry
Product category
Serious Games Development
NAICS
Software Publishers (5132)
SIC
Services-Prepackaged Software (7372)
akta.pro primary industry
Game-Based Learning & Gamification Authoring (EDAFAHAF)

Keywords

  • Serious game development
  • Gamification solutions
  • Custom educational games
  • Simulation game design
  • Behavioral research games

Where Koboldgames is headquartered

Location

Headquarters

HQ city
Brugg
HQ country
Switzerland
HQ region
Europe

Offices1 record

Markets served

Koboldgames business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales

Revenue model

  1. Custom Serious Game Development: B2B project-based game development services for serious games and gamification solutions. Projects are commissioned by institutional clients (universities, research institutions, cultural organizations, corporations, government bodies) and developed to custom specifications. Revenue is generated through fixed-price project contracts across three service tiers.
  2. Consulting & Advisory Services: Expert consulting services in game design, concept development, prototyping, and production processes. Also includes game design education workshops for schools and organizations.

Pricing tiers

ModelBillingPrice
One time/ perpetual licenseMulti-year contractLevel 1 Package | 8,000 – 30,000 CHF - Simple, charming game concepts for first steps, promotional purposes, or educational materials. Includes paper prototype & proof of concept, 2D focus, physical card games.
One time/ perpetual licenseMulti-year contractLevel 2 Package | 30,000 – 60,000 CHF - Tailor-made mechanics & learning goals with storytelling, 2D or 3D, in-depth content and visual complexity.
One time/ perpetual licenseMulti-year contractLevel 3 Package | Contact for quote - Complex game systems for long-term educational goals, broad reach, or societal relevance.

Go-to-market motion2 records

Distribution channels5 records

Marketing channels6 records

Koboldgames product offering

Product offering

Core offering

Koboldgames is a Swiss game studio that develops custom serious games and gamification applications for institutional, corporate, and public-sector clients. Each project starts with a collaborative brainstorming workshop, proceeds through iterative development, and is delivered as a tailored game spanning education, ethics training, fitness, research data collection, and awareness campaigns.

Product overview

Koboldgames is a Swiss serious game development studio specializing in educational and training games for research, corporate, and public sector clients. The portfolio comprises approximately 25 distinct products including simulation games (MurGame debris flow simulation, Four Seasons cognitive-motor training), AI-powered learning games (Evergrowth with moral dilemma chatbot), GPS-based discovery apps (Artspotting Zürich, A Tale of Wells), medical ethics training games (uMed), fitness exergames (Sphery Racer, Plunder Planet), and marketing games (Babyrace). Services include collaborative workshops across three pricing tiers (Mini-Game at 8,000-30,000 CHF, Experience-Game at 30,000-60,000 CHF, and Premium/Complex at custom pricing) plus consulting and teaching services. The company operates with an iterative development approach involving customers at each step.

Differentiator

Problem solved

Functional benefit

Products and services

  • Evergrowth A web-based serious game combining moral dilemmas with an AI chatbot coach for ethics research, developed for Universität Zürich.
  • Unterricht mit Fairdinand Digital simulation game on bias and fair teaching practices developed for FHNW.
  • Cybathlon 2024 BCI Racer Brain-computer interface controlled game for Cybathlon 2024, developed with ETH Zürich for athletes with spinal cord injuries.
  • Rega Helikopterflug Web-based helicopter flight game for Rega's Kids platform, inspired by Flappy Bird mechanics.
  • Artspotting Zürich GPS-based art adventure app guiding players to discover public art in Zurich, developed with Art Access Association.
  • Microbiomes Puzzle game teaching about bacteria, viruses, and their environments, developed with NCCR Microbiomes.
  • MurGame Debris flow simulation game that uses RAMMS simulation data to let players defend an alpine village from mudslides.
  • Babyrace Jump'n'run game through Swiss landmarks developed for Denner's 'Close to You' advertising campaign.
  • Schlagzeile Round-based card game for 3-5 players developed for SRG Aargau Solothurn on media literacy.
  • Choose Your Risk Mobile strategy game teaching secondary school students about everyday risks and insurance, developed for the Swiss Insurance Association.
  • DroneSim Web-based research game for studying human trust in AI decision-making, developed with UZH and armasuisse.
  • Sphery Racer Fitness exergame for the ExerCube that adapts difficulty using the Dual Flow algorithm based on heart rate and performance.
  • uMed 2D point-and-click adventure game for medical ethics training developed with UZH, collecting behavioral data for research.
  • A Tale of Wells GPS-based game exploring Zurich's public fountains and water infrastructure for Stadt Zürich Wasserversorgung.
  • Allianz Suisse Strategy Game Internal strategy game communicating Allianz Suisse's company strategy to over 300 employees.
  • uFin: The Challenge Thriller-style survey and training game on moral sensitivity for banking and finance employees, developed with UZH.

Quantifiable outcome

  • Over 300 Allianz Suisse employees motivated to learn company strategy through gamified internal competition
  • +3 more outcomes

Companies that use Koboldgames

Customer profile

Named customers20 records

Segments5 records

Ideal customer profiles5 records

Koboldgames technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability2 records

Feature6 records

Koboldgames partnerships and signals

Strategic signal

Partnerships

20 partnerships are on record, tiered core, major and minor.

  • ETH ZürichcoreStrategic or Co-development Partner · 1 January 2024Collaborated with ETH Zürich to develop the Cybathlon 2024 BCI Racer game for the international Cybathlon competition, where athletes with spinal cord injuries control avatars using brain-computer interfaces. Koboldgames handled game design, graphics, and software development.
  • Universität Zürich (ETH Zürich, Center of Ethics, Department of Banking and Finance)coreStrategic or Co-development PartnerMultiple ongoing research collaborations including Evergrowth (AI-chatbot ethics study), uFin: The Challenge (moral sensitivity research), uMed (medical ethics), and DroneSim (AI trust research). Koboldgames develops games as research tools to collect behavioral data.
  • Pädagogische Hochschule Schwyz (PHSZ)majorStrategic or Co-development PartnerLongstanding partner on educational games including Yami et les Aliments, Fresh Food Runner, and Unterricht mit Fairdinand. PHSZ creates teaching materials complementary to the games.
  • Sphery AGcoreStrategic or Co-development PartnerInterdisciplinary co-development of Sphery Racer (fitness game for ExerCube) and contributed to Plunder Planet (adaptive fitness game). Both games based on Sphery's Dual Flow training algorithm. Sphery Racer deployed globally in fitness studios.
  • Geo7coreTechnology or IntegrationTechnical partner for MurGame, providing RAMMS debris flow simulation data converted into game-ready formats. Geo7 conducted the actual debris flow calculations for realistic game physics.
  • SLF (Schweizerisches Institut für Schnee- und Lawinenforschung)coreTechnology or IntegrationResearch partner for MurGame, providing the RAMMS software data for realistic debris flow simulation. Part of a consortium including Geo7, Präventionsstiftung, Mobiliar, and BAFU.
  • NCCR Microbiomes (Schweizerischer Nationalfonds)majorStrategic or Co-development PartnerDeveloped Microbiomes puzzle game teaching about bacteria and viruses in collaboration with NCCR Microbiomes, funded by the Swiss National Science Foundation (SNF). Also sponsored by Leenaards Foundation and Herbette Foundation.
  • Alimentarium (Museum für Ernährung, Vevey)majorStrategic or Co-development PartnerPartner on Yami et les Aliments and Fresh Food Runner games, which are displayed in the museum and available in their eMuseum online platform.
  • Dividat GmbHmajorStrategic or Co-development PartnerDeveloped Four Seasons exergame for the Dividat Senso plate, an evidence-based training device for fall prevention in older adults. Deployed in physiotherapy practices and nursing homes.
  • Zürcher Hochschule der Künste (ZHAW/ZHdK) / Game Design DepartmentmajorStrategic or Co-development PartnerAnna Martin-Niedecken from ZHAW/ZHdK led research on dual-flow adaptive fitness games (Plunder Planet, Sphery Racer). Koboldgames provided software co-development for her research projects.
  • Art Access Association (Karin Frei Rappenecker & Bettina Meier-Benzel)minorStrategic or Co-development PartnerCo-developed Artspotting Zürich GPS-based art discovery app with Art Access Association. Client secured funding for the project.
  • Schweizerischer Versicherungsverband (SVV)majorStrategic or Co-development PartnerCommissioned Choose Your Risk game teaching insurance concepts to secondary school students, complementing existing SVV educational games portfolio.
  • kik AG (kik Bildungswerkstatt)majorStrategic or Co-development PartnerDevelopment partner on Choose Your Risk game, which is designed for use in upper school lessons with supplementary teaching materials.
  • armasuisse Wissenschaft + Technologie / Schweizerisches Drohnen- und RobotikzentrummajorStrategic or Co-development PartnerPartner on DroneSim, a web-based game for studying human trust in AI decision-making systems, developed with UZH's Institute of Informatics and Digital Society Initiative.
  • FHNW (Fachhochschule Nordwestschweiz)majorStrategic or Co-development PartnerCommissioned Unterricht mit Fairdinand, a simulation game on bias and fair teaching practices for the Centre for Learning and Socialisation at FHNW.
  • Präventionsstiftung der Kantonalen GebäudeversicherungenmajorStrategic or Co-development PartnerPrimary funder of MurGame development for debris flow prevention awareness, along with Mobiliar and BAFU.
  • Stadt Zürich WasserversorgungmajorStrategic or Co-development PartnerCommissioned A Tale of Wells GPS game for the 150th anniversary of Zurich's water supply, teaching about public fountains and water infrastructure through a fairytale narrative.
  • Red Bull Media World / Verkehrshaus der SchweizmajorStrategic or Co-development PartnerDeveloped RBMW: Hidden World AR scavenger hunt game for the Red Bull Media World exhibition in the Swiss Museum of Transport. Players collect props for their own Flugtag video.
  • EAWAGminorStrategic or Co-development PartnerCommissioned Das Grundwasser educational app about groundwater with an interactive laboratory for Android and iOS.
  • Daedalic EntertainmentminorChannel Partner/ Reseller/ DistributorPublisher of Journey of a Roach, a 3D point & click adventure game, available on Steam, GOG, and other PC gaming platforms.

Scale indicators4 records

Recent moves10 records

Expansion highlights5 records

Koboldgames competitors and assessment

Company assessment

Direct peers

  • BreakAway Games: Established US serious-games studio developing simulation and training games for defense, healthcare, and education clients. Comparable custom-development positioning with a heavier simulation/enterprise tilt.
  • SimIS: US serious-games and simulation studio serving healthcare, defense, and public-sector clients. Direct peer in the simulation/serious-games B2B segment with institutional government contracting similar to Koboldgames' MurGame and DroneSim work.
  • Filament Games: US-based custom educational and serious-games studio serving museums, publishers, and government agencies. Same B2B custom-game-development model targeting institutional education and research buyers as Koboldgames.
  • Playing4Change: Switzerland-based games-for-change studio building digital and applied games for social impact, education, and institutional clients. Closest geographic and category analog to Koboldgames' Swiss serious-games service model.

Broad incumbents

  • Deloitte Digital: Global consulting and digital services firm with an established serious-games and immersive-learning practice serving large enterprises and governments. Overlaps with Koboldgames on enterprise training and gamification mandates but at significantly broader scale.

Others

  • Sphery AG: Swiss exergame hardware and fitness-tech company whose ExerCube platform runs Koboldgames' Sphery Racer game. Adjacent/partner rather than competitor, sharing the dual-flow adaptive fitness research with ZHAW and operating one of Koboldgames' flagship deployment venues.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

Koboldgames social profiles

Digital presence

Koboldgames financial estimates

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Valuation estimate

Koboldgames leadership team

Management profile

Number of profiles

Profiles2 records

Koboldgames funding detail

Funding detail

Funding overview

Funding rounds

Investors

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Koboldgames M&A and investment

M&A and investment

M&A

Investments

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Frequently asked questions about Koboldgames

What does Koboldgames do?

Koboldgames is a Swiss game studio that develops custom serious games and gamification applications for institutional, corporate, and public-sector clients. Each project starts with a collaborative brainstorming workshop, proceeds through iterative development, and is delivered as a tailored game spanning education, ethics training, fitness, research data collection, and awareness campaigns.

Is Koboldgames a public or private company?

Koboldgames is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Koboldgames founded?

Koboldgames was founded in 2012. It employs 1 to 10 people.

Where is Koboldgames based?

Koboldgames is headquartered in Brugg, Switzerland, in the Europe region.

How does Koboldgames make money?

Two revenue lines are on record. Custom Serious Game Development is the primary driver. The others are consulting & Advisory Services.

Who are Koboldgames's main competitors?

Direct peers on record are BreakAway Games, SimIS, Filament Games and Playing4Change. Deloitte Digital is listed as a broad incumbent. Sphery AG is listed as an others.

Does Koboldgames have an API?

No public API is recorded for Koboldgames.

What industry is Koboldgames in?

Koboldgames's product category is Serious Games Development. Its primary akta.pro industry code is EDAFAHAF, Game-Based Learning & Gamification Authoring. Its NAICS code is 5132 and its SIC code is 7372.

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