Swiss Gamers Network
Swiss Gamers Network is a volunteer-run Swiss non-profit association founded in 2005 that organizes video game tournaments and produces free prevention materials for parents and educators about responsible gaming in French-speaking Switzerland.
- Company typePrivate
- Founded2005
- HeadquartersForel, Switzerland
- Headcount11–50
- GTM typeB2C
- OfferingServices
What Swiss Gamers Network does
Swiss Gamers Network (SGN) is a Swiss non-profit association founded in December 2005 and headquartered in Forel, Canton of Fribourg. The organization is composed entirely of volunteers and operates in French-speaking Switzerland (Suisse romande), with no paid staff and no commercial revenue. Its stated mission is to unite video game enthusiasts and to promote responsible gaming practices, including adherence to the PEGI standard.
The association's service portfolio is built around three product lines: (1) community-facing activities, including hundreds of video game tournaments at events such as Polymanga (a single 2015 edition attracted over 35,000 visitors across four days) and ongoing participation in Swiss Nintendo League competitions; (2) educational prevention materials, anchored by a prevention brochure first published in 2006 with psychiatrist Serge Tisseron as patron (now in its third edition, distributed free in French and German) and the "Famille Pixel" comic series co-produced with the Swiss Video Game Association (SIEA); and (3) courses and workshops for parents, teachers, and students aged 6-18 covering video games, social media, cyberbullying, and screen time. Strategic partners include CHUV's Excessive Gaming Center for medical credibility, Nintendo (Said Tijani) for tournament support, Play Smart and Declick for prevention outreach, and Lausanne Esports for competitive gaming expertise.
The business model is donation- and volunteer-funded with no pricing structure for any service. Prevention brochures are distributed free of charge (digital download or paper on request). The organization has no investors, no parent company, no subsidiaries, no certifications, and no patents or trademarks. Distribution occurs through the association's own website, social channels (Facebook, Twitter/X, YouTube, Instagram), direct contact via [email protected], and on-site event presence. All outputs are inherently low-tech: printed brochures, comics, workshops, and tournament operations.
Swiss Gamers Network firmographics
Firmographics- Name
- Swiss Gamers Network
- Legal name
- Swiss Gamers Network
- Website
- https://swissgamers.net
- Company type
- Private
- Founded year
- 2005
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Swiss Gamers Network is a volunteer-run Swiss non-profit association founded in 2005 that organizes video game tournaments and produces free prevention materials for parents and educators about responsible gaming in French-speaking Switzerland.
- Ownership category
- akta.pro rank
Swiss Gamers Network industry classification
Industry- Product category
- Gaming Community & Prevention Education
- NAICS
- Spectator Sports (71121), Other Spectator Sports (711219)
- SIC
- Services-Amusement & Recreation Services (7900), Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- Gaming Social Networks & Community Platforms (profiles, guilds, forums, discovery) (MPAFAIAD)
- akta.pro secondary industries
- Game Streaming & Spectatorship Platforms (BPAMAKAI), Community & Audience Engagement Tools (Chat, Moderation, Loyalty, Discord Bots) (MPAFAEAH)
Keywords
Where Swiss Gamers Network is headquartered
LocationHeadquarters
- HQ city
- Forel
- HQ country
- Switzerland
- HQ region
- Europe
Offices1 record
Markets served
Swiss Gamers Network business model
Business model- GTM type
- B2C
- Offering type
- Services
- Cost components
- Operations, Marketing or Sales, Others
Revenue model
- Donations and volunteer contributions: As a non-profit association, Swiss Gamers Network operates primarily through voluntary contributions, donations, and sponsor support. The organization does not generate commercial revenue but relies on the goodwill of volunteers and partners.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Other | Pay-as-you-go | Free prevention brochures |
Go-to-market motion2 records
Distribution channels3 records
Marketing channels6 records
Swiss Gamers Network product offering
Product offeringCore offering
Swiss Gamers Network is a non-profit association that organizes video game tournaments and gaming community events, runs prevention-education outreach for parents, teachers, and students aged 6–18 on responsible gaming, and produces educational content including prevention brochures (in French and German) and the "Famille Pixel" comic series on family-screen dynamics. All activities are operated by volunteers and provided free of charge in Switzerland.
Product overview
Swiss Gamers Network is a non-profit association founded in December 2005, dedicated to uniting video game enthusiasts in Switzerland. The organization offers a portfolio of educational and community services: a prevention brochure (available in French and German since 2006) addressing video game-related concerns for parents and educators; the 'Famille Pixel' comic series on family-screen dynamics; practical courses and workshops for parents, teachers, and students aged 6-18 covering new technologies; and video game tournament organization at major events including Polymanga. The association also organizes conferences and has partnered with institutions such as the Game Museum for video game exhibitions.
Differentiator
Problem solved
Functional benefit
Brands
- Famille Pixel: A comic series featuring the Pixel family dealing with screens in daily life, addressing themes like online encounters, excessive gaming, parental controls, and screen time. Available in French and German.
- Brochure de Prévention
Products and services
- Brochure de prévention (Prevention Brochure) Educational brochure addressing parents' and teachers' concerns about video games, social networks, cyberbullying, and online interactions for children aged 6–18. Distributed free of charge in French and German in Switzerland.
- Au Secours, mes enfants jouent aux jeux vidéo... et mes parents n'y comprennent rien! (3rd Edition Prevention Brochure) Third edition of the prevention brochure providing guidance for parents on children's video game usage, online risks, and family screen-time management. Available free in French and German.
- Famille Pixel (Pixel Family Comic Series) Original comic series depicting a family dealing with screens in daily life, addressing themes such as online encounters, excessive gaming, parental controls, and screen time. Produced with support from the Swiss Video Game Association (SIEA). Available in French and German.
- Cours et ateliers pratiques (Courses and Practical Workshops) Educational courses and workshops for parents, teachers, and students aged 6–18 covering new technologies, video games, social networks, and cyberbullying. Provided free of charge in Switzerland.
- Tournois de jeux vidéo (Video Game Tournaments) Organization of video game tournaments at events such as Polymanga, including competitions on games like Mario Kart, Super Smash Bros, FC 25, Tekken, and others. Open to gaming enthusiasts across Switzerland.
- Exposition Jeux Vidéo au Musée du Jeu (Video Game Exhibition at the Game Museum) Video game exhibition at the Musée du Jeu in La Tour-de-Peilz, running from 2006 to 2011, organized in cooperation with passionate collector Simon Ackerman to bring video games into the museum setting with tournaments and conferences during the Game Festival.
Quantifiable outcome
- 35,000+ visitors at major events (Polymanga 2015)
- +1 more outcomes
Companies that use Swiss Gamers Network
Customer profileNamed customers2 records
Segments2 records
Ideal customer profiles2 records
Swiss Gamers Network technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Swiss Gamers Network partnerships and signals
Strategic signalPartnerships
Eleven partnerships are on record, tiered core and minor.
- Nintendo (Said Tijani)coreNintendo provides ongoing support to Swiss Gamers Network, particularly for tournament prizes and event support. Said Tijani from Nintendo has supported the organization for many years.
- Packard BellminorPackard Bell partnered with Swiss Gamers Network for the Ipower Games 2007 selection event in Lisbon, providing equipment support.
- Musée du Jeu (Museum of Games)minorSwiss Gamers Network cooperated with the Museum of Games in Tour-de-Peilz from 2006-2011 to bring video games into the museum setting, organizing tournaments and conferences during the Game Festival.
- Play SmartcorePrevention and awareness partnership for responsible gaming education. Play Smart collaborates with Swiss Gamers Network on prevention outreach at events.
- DeclickcorePrevention partnership for educational outreach about gaming and screens. Declick works with Swiss Gamers Network on prevention materials and awareness campaigns.
- CHUV / Centre hospitalier universitaire vaudois (Centre du Jeu Excessif)corePartnership with the University Hospital of Vaud's Excessive Gaming Center. CHUV provides expert medical and psychological perspectives on gaming disorders, supporting Swiss Gamers Network's prevention mission.
- Simon Ackerman (collector)minorPassionate collector who made the museum partnership possible by providing his video game collection for public exhibition.
- SIEA (Swiss Video Game Association)coreSIEA (Association Suisse du Jeu Vidéo) supported the creation of the 'Famille Pixel' educational comic series. Partnership for producing prevention content for families.
- David Heim (Polymanga)coreDavid Heim is the creator and founder of Polymanga convention. He has provided event space to Swiss Gamers Network for over 20 years, enabling the organization's participation in one of Switzerland's largest gaming conventions.
- Lausanne EsportscoreEsports organization partnered with Swiss Gamers Network for joint presence at Polymanga events, bringing competitive gaming expertise to the collaboration.
- CapcomminorCapcom provided support for the Street Fighter IV tournament in 2009, including live commentary from Pointbarre's Stéphane Laurenceau.
Scale indicators5 records
Recent moves5 records
Expansion highlights3 records
Swiss Gamers Network competitors and assessment
Company assessmentOthers
- International Game Developers Association (IGDA): Global non-profit membership organization serving people who develop video games. Comparable as a non-profit association structure serving the gaming community, but with a developer/professional rather than consumer/player focus.
- UK Interactive Entertainment Association (UKIE): UK trade body for the interactive entertainment industry. Functionally similar to SGN's role as a national association promoting responsible gaming and supporting the community, though operating at national-policy and industry level in a larger market.
- PEGI (Pan European Game Information): European video game age-rating system that SGN actively promotes adherence to. Thematically connected as both operate in the responsible-gaming and consumer-protection space adjacent to video game publishing.
- Video Games Europe (EGDF): European trade association representing the video game industry. Comparable to SGN as a non-profit association structure serving the gaming ecosystem, but operating at industry-wide lobbying and self-regulation level rather than local community events.
- Family Online Safety Institute (FOSI): International non-profit focused on online safety education for parents, children, and educators. Strong functional overlap with SGN's prevention mission around responsible gaming, screen time, and cyberbullying, but operating at a US/global policy and educational level.
Broad incumbents
- BLAST Premier: Major global esports tournament organizer. Comparable in organizing competitive gaming tournaments for the community, though at a professional, commercially-scaled level rather than the volunteer/non-profit community organizer model SGN uses.
- ESL Gaming: World's largest esports tournament and league operator. Comparable to SGN in the activity of organizing competitive gaming events, but operates at much greater scale and on a commercial basis across multiple titles.
- DreamHack: Global gaming festival and LAN-event operator. Comparable to SGN's community-tournament and convention presence (e.g., Polymanga), but at significantly larger scale and with a commercial, multi-region business model.
Direct peers
- EVO (Evolution Championship Series): Premier global fighting-game tournament organizer. SGN has organized Street Fighter IV tournaments and similar fighting-game events at Polymanga, placing it in the same tournament-organization category as EVO.
- Lausanne Esports: Swiss-based esports organization partnered with Swiss Gamers Network for joint presence at Polymanga events. Directly comparable as a local community/esports organizer running competitive gaming events in the same geographic market.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks6 records
Key highlights6 records
Customer concentration
Swiss Gamers Network social profiles
Digital presenceSwiss Gamers Network financial estimates
Financial estimateRevenue estimate
Valuation estimate
Swiss Gamers Network leadership team
Management profileNumber of profiles
Swiss Gamers Network funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Swiss Gamers Network M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Swiss Gamers Network
What does Swiss Gamers Network do?
Swiss Gamers Network is a non-profit association that organizes video game tournaments and gaming community events, runs prevention-education outreach for parents, teachers, and students aged 6–18 on responsible gaming, and produces educational content including prevention brochures (in French and German) and the "Famille Pixel" comic series on family-screen dynamics. All activities are operated by volunteers and provided free of charge in Switzerland.
Is Swiss Gamers Network a public or private company?
Swiss Gamers Network is a private company. It is classified as nonprofit foundation owned and is currently operating.
When was Swiss Gamers Network founded?
Swiss Gamers Network was founded in 2005. It employs 11 to 50 people.
Where is Swiss Gamers Network based?
Swiss Gamers Network is headquartered in Forel, Switzerland, in the Europe region.
How does Swiss Gamers Network make money?
One revenue line is on record: donations and volunteer contributions.
Who are Swiss Gamers Network's main competitors?
Others on record are International Game Developers Association (IGDA), UK Interactive Entertainment Association (UKIE), PEGI (Pan European Game Information), Video Games Europe (EGDF) and Family Online Safety Institute (FOSI). Broad incumbents are BLAST Premier, ESL Gaming and DreamHack. Direct peers are EVO (Evolution Championship Series) and Lausanne Esports.
Does Swiss Gamers Network have an API?
No public API is recorded for Swiss Gamers Network.
What industry is Swiss Gamers Network in?
Swiss Gamers Network's product category is Gaming Community & Prevention Education. Its primary akta.pro industry code is MPAFAIAD, Gaming Social Networks & Community Platforms (profiles, guilds, forums, discovery), with a secondary code of BPAMAKAI, Game Streaming & Spectatorship Platforms. Its NAICS code is 71121 and its SIC code is 7900.