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Swiss Gamers Network

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uuid002wpjr

Namestring
Swiss Gamers Network
Legal namestring
Swiss Gamers Network
Websiteurl
swissgamers.net
Company typeenum
Private
Founded yearint
2005
Descriptiontext

Swiss Gamers Network (SGN) is a Swiss non-profit association founded in December 2005 and headquartered in Forel, Canton of Fribourg. The organization is composed entirely of volunteers and operates in French-speaking Switzerland (Suisse romande), with no paid staff and no commercial revenue. Its stated mission is to unite video game enthusiasts and to promote responsible gaming practices, including adherence to the PEGI standard.

The association's service portfolio is built around three product lines: (1) community-facing activities, including hundreds of video game tournaments at events such as Polymanga (a single 2015 edition attracted over 35,000 visitors across four days) and ongoing participation in Swiss Nintendo League competitions; (2) educational prevention materials, anchored by a prevention brochure first published in 2006 with psychiatrist Serge Tisseron as patron (now in its third edition, distributed free in French and German) and the "Famille Pixel" comic series co-produced with the Swiss Video Game Association (SIEA); and (3) courses and workshops for parents, teachers, and students aged 6-18 covering video games, social media, cyberbullying, and screen time. Strategic partners include CHUV's Excessive Gaming Center for medical credibility, Nintendo (Said Tijani) for tournament support, Play Smart and Declick for prevention outreach, and Lausanne Esports for competitive gaming expertise.

The business model is donation- and volunteer-funded with no pricing structure for any service. Prevention brochures are distributed free of charge (digital download or paper on request). The organization has no investors, no parent company, no subsidiaries, no certifications, and no patents or trademarks. Distribution occurs through the association's own website, social channels (Facebook, Twitter/X, YouTube, Instagram), direct contact via [email protected], and on-site event presence. All outputs are inherently low-tech: printed brochures, comics, workshops, and tournament operations.

Short descriptiontext

Swiss Gamers Network is a volunteer-run Swiss non-profit association founded in 2005 that organizes video game tournaments and produces free prevention materials for parents and educators about responsible gaming in French-speaking Switzerland.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersForel, Switzerland
HQ citystring
Forel
HQ countrystring
Switzerland
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
gaming community association, video game tournaments, prevention education, esports events, responsible gaming outreach
Industry3 codes
1Gaming Social Networks & Community Platforms (profiles, guilds, forums, discovery)
CodeMPAFAIADPrimaryYes
2Game Streaming & Spectatorship Platforms
CodeBPAMAKAIPrimaryNo
3Community & Audience Engagement Tools (Chat, Moderation, Loyalty, Discord Bots)
CodeMPAFAEAHPrimaryNo
NAICS code2 codes
  • Spectator Sports71121
  • Other Spectator Sports711219
SIC code2 codes
  • Services-Amusement & Recreation Services7900
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Gaming Community & Prevention Education
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model1 record
1Donations and volunteer contributions
TypeAffiliate Referral
Description

As a non-profit association, Swiss Gamers Network operates primarily through voluntary contributions, donations, and sponsor support. The organization does not generate commercial revenue but relies on the goodwill of volunteers and partners.

swissgamers.net
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components3 values
Operations, Marketing or Sales, Others
Pricing details1 tier
1Free prevention brochures
ModelOtherBilling cadencePay-as-you-go
Notes

Prevention brochures are available free of charge in Switzerland, with digital downloads available on the website. Contact by email to request paper copies.

swissgamers.net
GTM typeB2C
B2C
Offering typeServices
Services
Brand1 of 2 records shown
1Famille Pixel
Description

A comic series featuring the Pixel family dealing with screens in daily life, addressing themes like online encounters, excessive gaming, parental controls, and screen time. Available in French and German.

swissgamers.net
+1 more record
Core offering1 text field

Swiss Gamers Network is a non-profit association that organizes video game tournaments and gaming community events, runs prevention-education outreach for parents, teachers, and students aged 6–18 on responsible gaming, and produces educational content including prevention brochures (in French and German) and the "Famille Pixel" comic series on family-screen dynamics. All activities are operated by volunteers and provided free of charge in Switzerland.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • 35,000+ visitors at major events (Polymanga 2015)
+1 more record
Product overview1 text field

Swiss Gamers Network is a non-profit association founded in December 2005, dedicated to uniting video game enthusiasts in Switzerland. The organization offers a portfolio of educational and community services: a prevention brochure (available in French and German since 2006) addressing video game-related concerns for parents and educators; the 'Famille Pixel' comic series on family-screen dynamics; practical courses and workshops for parents, teachers, and students aged 6-18 covering new technologies; and video game tournament organization at major events including Polymanga. The association also organizes conferences and has partnered with institutions such as the Game Museum for video game exhibitions.

Product and service6 records
1Brochure de prévention (Prevention Brochure)
CategoryPrevention Education
Description

Educational brochure addressing parents' and teachers' concerns about video games, social networks, cyberbullying, and online interactions for children aged 6–18. Distributed free of charge in French and German in Switzerland.

2Au Secours, mes enfants jouent aux jeux vidéo... et mes parents n'y comprennent rien! (3rd Edition Prevention Brochure)
CategoryPrevention Education
Description

Third edition of the prevention brochure providing guidance for parents on children's video game usage, online risks, and family screen-time management. Available free in French and German.

3Famille Pixel (Pixel Family Comic Series)
CategoryPrevention Education
Description

Original comic series depicting a family dealing with screens in daily life, addressing themes such as online encounters, excessive gaming, parental controls, and screen time. Produced with support from the Swiss Video Game Association (SIEA). Available in French and German.

4Cours et ateliers pratiques (Courses and Practical Workshops)
CategoryPrevention Education
Description

Educational courses and workshops for parents, teachers, and students aged 6–18 covering new technologies, video games, social networks, and cyberbullying. Provided free of charge in Switzerland.

5Tournois de jeux vidéo (Video Game Tournaments)
CategoryGaming Community Events
Description

Organization of video game tournaments at events such as Polymanga, including competitions on games like Mario Kart, Super Smash Bros, FC 25, Tekken, and others. Open to gaming enthusiasts across Switzerland.

6Exposition Jeux Vidéo au Musée du Jeu (Video Game Exhibition at the Game Museum)
CategoryCultural Exhibition
Description

Video game exhibition at the Musée du Jeu in La Tour-de-Peilz, running from 2006 to 2011, organized in cooperation with passionate collector Simon Ackerman to bring video games into the museum setting with tournaments and conferences during the Game Festival.

Scale indicator5 records

Each record includes

Type, Value, Description, Source

Partnership11 partners
Strategic tierCoreTypeGTM or Marketing PartnerAnnounced on2025-01-01
Description

Nintendo provides ongoing support to Swiss Gamers Network, particularly for tournament prizes and event support. Said Tijani from Nintendo has supported the organization for many years.

Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2007-01-01
Description

Packard Bell partnered with Swiss Gamers Network for the Ipower Games 2007 selection event in Lisbon, providing equipment support.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2006-01-01
Description

Swiss Gamers Network cooperated with the Museum of Games in Tour-de-Peilz from 2006-2011 to bring video games into the museum setting, organizing tournaments and conferences during the Game Festival.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Prevention and awareness partnership for responsible gaming education. Play Smart collaborates with Swiss Gamers Network on prevention outreach at events.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Prevention partnership for educational outreach about gaming and screens. Declick works with Swiss Gamers Network on prevention materials and awareness campaigns.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Partnership with the University Hospital of Vaud's Excessive Gaming Center. CHUV provides expert medical and psychological perspectives on gaming disorders, supporting Swiss Gamers Network's prevention mission.

7Simon Ackerman (collector)
Strategic tierMinorTypeOthers
Description

Passionate collector who made the museum partnership possible by providing his video game collection for public exhibition.

swissgamers.net
8SIEA (Swiss Video Game Association)
Strategic tierCoreTypeStrategic or Co-development Partner
Description

SIEA (Association Suisse du Jeu Vidéo) supported the creation of the 'Famille Pixel' educational comic series. Partnership for producing prevention content for families.

swissgamers.net
9David Heim (Polymanga)
Strategic tierCoreTypeStrategic or Co-development Partner
Description

David Heim is the creator and founder of Polymanga convention. He has provided event space to Swiss Gamers Network for over 20 years, enabling the organization's participation in one of Switzerland's largest gaming conventions.

swissgamers.net
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Esports organization partnered with Swiss Gamers Network for joint presence at Polymanga events, bringing competitive gaming expertise to the collaboration.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Capcom provided support for the Street Fighter IV tournament in 2009, including live commentary from Pointbarre's Stéphane Laurenceau.

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight3 records

Each record includes

Type, Description

Peers10 records
TypeOthers
Description

Global non-profit membership organization serving people who develop video games. Comparable as a non-profit association structure serving the gaming community, but with a developer/professional rather than consumer/player focus.

TypeBroad incumbent
Description

Major global esports tournament organizer. Comparable in organizing competitive gaming tournaments for the community, though at a professional, commercially-scaled level rather than the volunteer/non-profit community organizer model SGN uses.

TypeBroad incumbent
Description

World's largest esports tournament and league operator. Comparable to SGN in the activity of organizing competitive gaming events, but operates at much greater scale and on a commercial basis across multiple titles.

4UK Interactive Entertainment Association (UKIE)
TypeOthers
Description

UK trade body for the interactive entertainment industry. Functionally similar to SGN's role as a national association promoting responsible gaming and supporting the community, though operating at national-policy and industry level in a larger market.

5EVO (Evolution Championship Series)
TypeDirect peer
Description

Premier global fighting-game tournament organizer. SGN has organized Street Fighter IV tournaments and similar fighting-game events at Polymanga, placing it in the same tournament-organization category as EVO.

TypeOthers
Description

European video game age-rating system that SGN actively promotes adherence to. Thematically connected as both operate in the responsible-gaming and consumer-protection space adjacent to video game publishing.

TypeBroad incumbent
Description

Global gaming festival and LAN-event operator. Comparable to SGN's community-tournament and convention presence (e.g., Polymanga), but at significantly larger scale and with a commercial, multi-region business model.

TypeOthers
Description

European trade association representing the video game industry. Comparable to SGN as a non-profit association structure serving the gaming ecosystem, but operating at industry-wide lobbying and self-regulation level rather than local community events.

TypeOthers
Description

International non-profit focused on online safety education for parents, children, and educators. Strong functional overlap with SGN's prevention mission around responsible gaming, screen time, and cyberbullying, but operating at a US/global policy and educational level.

TypeDirect peer
Description

Swiss-based esports organization partnered with Swiss Gamers Network for joint presence at Polymanga events. Directly comparable as a local community/esports organizer running competitive gaming events in the same geographic market.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers2 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Swiss Gamers Network

Gaming Community & Prevention Educationswissgamers.net

Swiss Gamers Network is a volunteer-run Swiss non-profit association founded in 2005 that organizes video game tournaments and produces free prevention materials for parents and educators about responsible gaming in French-speaking Switzerland.

What Swiss Gamers Network does

Swiss Gamers Network (SGN) is a Swiss non-profit association founded in December 2005 and headquartered in Forel, Canton of Fribourg. The organization is composed entirely of volunteers and operates in French-speaking Switzerland (Suisse romande), with no paid staff and no commercial revenue. Its stated mission is to unite video game enthusiasts and to promote responsible gaming practices, including adherence to the PEGI standard.

The association's service portfolio is built around three product lines: (1) community-facing activities, including hundreds of video game tournaments at events such as Polymanga (a single 2015 edition attracted over 35,000 visitors across four days) and ongoing participation in Swiss Nintendo League competitions; (2) educational prevention materials, anchored by a prevention brochure first published in 2006 with psychiatrist Serge Tisseron as patron (now in its third edition, distributed free in French and German) and the "Famille Pixel" comic series co-produced with the Swiss Video Game Association (SIEA); and (3) courses and workshops for parents, teachers, and students aged 6-18 covering video games, social media, cyberbullying, and screen time. Strategic partners include CHUV's Excessive Gaming Center for medical credibility, Nintendo (Said Tijani) for tournament support, Play Smart and Declick for prevention outreach, and Lausanne Esports for competitive gaming expertise.

The business model is donation- and volunteer-funded with no pricing structure for any service. Prevention brochures are distributed free of charge (digital download or paper on request). The organization has no investors, no parent company, no subsidiaries, no certifications, and no patents or trademarks. Distribution occurs through the association's own website, social channels (Facebook, Twitter/X, YouTube, Instagram), direct contact via [email protected], and on-site event presence. All outputs are inherently low-tech: printed brochures, comics, workshops, and tournament operations.

Swiss Gamers Network firmographics

Firmographics
Name
Swiss Gamers Network
Legal name
Swiss Gamers Network
Website
https://swissgamers.net
Company type
Private
Founded year
2005
Operating status
Operating
Headcount range
11–50 employees
Short description
Swiss Gamers Network is a volunteer-run Swiss non-profit association founded in 2005 that organizes video game tournaments and produces free prevention materials for parents and educators about responsible gaming in French-speaking Switzerland.
Ownership category
akta.pro rank

Swiss Gamers Network industry classification

Industry
Product category
Gaming Community & Prevention Education
NAICS
Spectator Sports (71121), Other Spectator Sports (711219)
SIC
Services-Amusement & Recreation Services (7900), Services-Miscellaneous Amusement & Recreation (7990)
akta.pro primary industry
Gaming Social Networks & Community Platforms (profiles, guilds, forums, discovery) (MPAFAIAD)
akta.pro secondary industries
Game Streaming & Spectatorship Platforms (BPAMAKAI), Community & Audience Engagement Tools (Chat, Moderation, Loyalty, Discord Bots) (MPAFAEAH)

Keywords

  • Gaming community association
  • Video game tournaments
  • Prevention education
  • Esports events
  • Responsible gaming outreach

Where Swiss Gamers Network is headquartered

Location

Headquarters

HQ city
Forel
HQ country
Switzerland
HQ region
Europe

Offices1 record

Markets served

Swiss Gamers Network business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Operations, Marketing or Sales, Others

Revenue model

  1. Donations and volunteer contributions: As a non-profit association, Swiss Gamers Network operates primarily through voluntary contributions, donations, and sponsor support. The organization does not generate commercial revenue but relies on the goodwill of volunteers and partners.

Pricing tiers

ModelBillingPrice
OtherPay-as-you-goFree prevention brochures

Go-to-market motion2 records

Distribution channels3 records

Marketing channels6 records

Swiss Gamers Network product offering

Product offering

Core offering

Swiss Gamers Network is a non-profit association that organizes video game tournaments and gaming community events, runs prevention-education outreach for parents, teachers, and students aged 6–18 on responsible gaming, and produces educational content including prevention brochures (in French and German) and the "Famille Pixel" comic series on family-screen dynamics. All activities are operated by volunteers and provided free of charge in Switzerland.

Product overview

Swiss Gamers Network is a non-profit association founded in December 2005, dedicated to uniting video game enthusiasts in Switzerland. The organization offers a portfolio of educational and community services: a prevention brochure (available in French and German since 2006) addressing video game-related concerns for parents and educators; the 'Famille Pixel' comic series on family-screen dynamics; practical courses and workshops for parents, teachers, and students aged 6-18 covering new technologies; and video game tournament organization at major events including Polymanga. The association also organizes conferences and has partnered with institutions such as the Game Museum for video game exhibitions.

Differentiator

Problem solved

Functional benefit

Brands

  • Famille Pixel: A comic series featuring the Pixel family dealing with screens in daily life, addressing themes like online encounters, excessive gaming, parental controls, and screen time. Available in French and German.
  • Brochure de Prévention

Products and services

  • Brochure de prévention (Prevention Brochure) Educational brochure addressing parents' and teachers' concerns about video games, social networks, cyberbullying, and online interactions for children aged 6–18. Distributed free of charge in French and German in Switzerland.
  • Au Secours, mes enfants jouent aux jeux vidéo... et mes parents n'y comprennent rien! (3rd Edition Prevention Brochure) Third edition of the prevention brochure providing guidance for parents on children's video game usage, online risks, and family screen-time management. Available free in French and German.
  • Famille Pixel (Pixel Family Comic Series) Original comic series depicting a family dealing with screens in daily life, addressing themes such as online encounters, excessive gaming, parental controls, and screen time. Produced with support from the Swiss Video Game Association (SIEA). Available in French and German.
  • Cours et ateliers pratiques (Courses and Practical Workshops) Educational courses and workshops for parents, teachers, and students aged 6–18 covering new technologies, video games, social networks, and cyberbullying. Provided free of charge in Switzerland.
  • Tournois de jeux vidéo (Video Game Tournaments) Organization of video game tournaments at events such as Polymanga, including competitions on games like Mario Kart, Super Smash Bros, FC 25, Tekken, and others. Open to gaming enthusiasts across Switzerland.
  • Exposition Jeux Vidéo au Musée du Jeu (Video Game Exhibition at the Game Museum) Video game exhibition at the Musée du Jeu in La Tour-de-Peilz, running from 2006 to 2011, organized in cooperation with passionate collector Simon Ackerman to bring video games into the museum setting with tournaments and conferences during the Game Festival.

Quantifiable outcome

  • 35,000+ visitors at major events (Polymanga 2015)
  • +1 more outcomes

Companies that use Swiss Gamers Network

Customer profile

Named customers2 records

Segments2 records

Ideal customer profiles2 records

Swiss Gamers Network technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Swiss Gamers Network partnerships and signals

Strategic signal

Partnerships

Eleven partnerships are on record, tiered core and minor.

  • Nintendo (Said Tijani)coreGTM or Marketing Partner · 1 January 2025Nintendo provides ongoing support to Swiss Gamers Network, particularly for tournament prizes and event support. Said Tijani from Nintendo has supported the organization for many years.
  • Packard BellminorGTM or Marketing Partner · 1 January 2007Packard Bell partnered with Swiss Gamers Network for the Ipower Games 2007 selection event in Lisbon, providing equipment support.
  • Musée du Jeu (Museum of Games)minorStrategic or Co-development Partner · 1 January 2006Swiss Gamers Network cooperated with the Museum of Games in Tour-de-Peilz from 2006-2011 to bring video games into the museum setting, organizing tournaments and conferences during the Game Festival.
  • Play SmartcoreStrategic or Co-development PartnerPrevention and awareness partnership for responsible gaming education. Play Smart collaborates with Swiss Gamers Network on prevention outreach at events.
  • DeclickcoreStrategic or Co-development PartnerPrevention partnership for educational outreach about gaming and screens. Declick works with Swiss Gamers Network on prevention materials and awareness campaigns.
  • CHUV / Centre hospitalier universitaire vaudois (Centre du Jeu Excessif)coreStrategic or Co-development PartnerPartnership with the University Hospital of Vaud's Excessive Gaming Center. CHUV provides expert medical and psychological perspectives on gaming disorders, supporting Swiss Gamers Network's prevention mission.
  • Simon Ackerman (collector)minorOthersPassionate collector who made the museum partnership possible by providing his video game collection for public exhibition.
  • SIEA (Swiss Video Game Association)coreStrategic or Co-development PartnerSIEA (Association Suisse du Jeu Vidéo) supported the creation of the 'Famille Pixel' educational comic series. Partnership for producing prevention content for families.
  • David Heim (Polymanga)coreStrategic or Co-development PartnerDavid Heim is the creator and founder of Polymanga convention. He has provided event space to Swiss Gamers Network for over 20 years, enabling the organization's participation in one of Switzerland's largest gaming conventions.
  • Lausanne EsportscoreStrategic or Co-development PartnerEsports organization partnered with Swiss Gamers Network for joint presence at Polymanga events, bringing competitive gaming expertise to the collaboration.
  • CapcomminorGTM or Marketing PartnerCapcom provided support for the Street Fighter IV tournament in 2009, including live commentary from Pointbarre's Stéphane Laurenceau.

Scale indicators5 records

Recent moves5 records

Expansion highlights3 records

Swiss Gamers Network competitors and assessment

Company assessment

Others

  • International Game Developers Association (IGDA): Global non-profit membership organization serving people who develop video games. Comparable as a non-profit association structure serving the gaming community, but with a developer/professional rather than consumer/player focus.
  • UK Interactive Entertainment Association (UKIE): UK trade body for the interactive entertainment industry. Functionally similar to SGN's role as a national association promoting responsible gaming and supporting the community, though operating at national-policy and industry level in a larger market.
  • PEGI (Pan European Game Information): European video game age-rating system that SGN actively promotes adherence to. Thematically connected as both operate in the responsible-gaming and consumer-protection space adjacent to video game publishing.
  • Video Games Europe (EGDF): European trade association representing the video game industry. Comparable to SGN as a non-profit association structure serving the gaming ecosystem, but operating at industry-wide lobbying and self-regulation level rather than local community events.
  • Family Online Safety Institute (FOSI): International non-profit focused on online safety education for parents, children, and educators. Strong functional overlap with SGN's prevention mission around responsible gaming, screen time, and cyberbullying, but operating at a US/global policy and educational level.

Broad incumbents

  • BLAST Premier: Major global esports tournament organizer. Comparable in organizing competitive gaming tournaments for the community, though at a professional, commercially-scaled level rather than the volunteer/non-profit community organizer model SGN uses.
  • ESL Gaming: World's largest esports tournament and league operator. Comparable to SGN in the activity of organizing competitive gaming events, but operates at much greater scale and on a commercial basis across multiple titles.
  • DreamHack: Global gaming festival and LAN-event operator. Comparable to SGN's community-tournament and convention presence (e.g., Polymanga), but at significantly larger scale and with a commercial, multi-region business model.

Direct peers

  • EVO (Evolution Championship Series): Premier global fighting-game tournament organizer. SGN has organized Street Fighter IV tournaments and similar fighting-game events at Polymanga, placing it in the same tournament-organization category as EVO.
  • Lausanne Esports: Swiss-based esports organization partnered with Swiss Gamers Network for joint presence at Polymanga events. Directly comparable as a local community/esports organizer running competitive gaming events in the same geographic market.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat3 records

Key risks6 records

Key highlights6 records

Customer concentration

Swiss Gamers Network social profiles

Digital presence

Swiss Gamers Network financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Swiss Gamers Network leadership team

Management profile

Number of profiles

Swiss Gamers Network funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Swiss Gamers Network M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Swiss Gamers Network

What does Swiss Gamers Network do?

Swiss Gamers Network is a non-profit association that organizes video game tournaments and gaming community events, runs prevention-education outreach for parents, teachers, and students aged 6–18 on responsible gaming, and produces educational content including prevention brochures (in French and German) and the "Famille Pixel" comic series on family-screen dynamics. All activities are operated by volunteers and provided free of charge in Switzerland.

Is Swiss Gamers Network a public or private company?

Swiss Gamers Network is a private company. It is classified as nonprofit foundation owned and is currently operating.

When was Swiss Gamers Network founded?

Swiss Gamers Network was founded in 2005. It employs 11 to 50 people.

Where is Swiss Gamers Network based?

Swiss Gamers Network is headquartered in Forel, Switzerland, in the Europe region.

How does Swiss Gamers Network make money?

One revenue line is on record: donations and volunteer contributions.

Who are Swiss Gamers Network's main competitors?

Others on record are International Game Developers Association (IGDA), UK Interactive Entertainment Association (UKIE), PEGI (Pan European Game Information), Video Games Europe (EGDF) and Family Online Safety Institute (FOSI). Broad incumbents are BLAST Premier, ESL Gaming and DreamHack. Direct peers are EVO (Evolution Championship Series) and Lausanne Esports.

Does Swiss Gamers Network have an API?

No public API is recorded for Swiss Gamers Network.

What industry is Swiss Gamers Network in?

Swiss Gamers Network's product category is Gaming Community & Prevention Education. Its primary akta.pro industry code is MPAFAIAD, Gaming Social Networks & Community Platforms (profiles, guilds, forums, discovery), with a secondary code of BPAMAKAI, Game Streaming & Spectatorship Platforms. Its NAICS code is 71121 and its SIC code is 7900.

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